Pixel-Composer/objects/o_dialog_file_name/Draw_64.gml

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/// @description init
#region base UI
draw_sprite_stretched(s_textbox, 1, dialog_x, dialog_y, dialog_w, dialog_h);
#endregion
#region draw TB
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draw_set_text(f_p0, fa_left, fa_top, c_ui_blue_ltgrey);
draw_text(dialog_x + ui(8), dialog_y + dialog_h / 2, "Name ");
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tb_name.active = sFOCUS;
tb_name.hover = sHOVER;
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tb_name.draw(dialog_x + ui(64), dialog_y + ui(8), dialog_w - ui(72), dialog_h - ui(16),
"New file", mouse_ui);
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#endregion