2024-11-30 12:02:41 +01:00
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function VFX_PREVIEW_NODE() { return is(group, Node_VFX_Group)? group.getPreviewingNode() : self; }
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function VFX_PREVIEW_SURFACE() { return is(group, Node_VFX_Group)? group.getPreviewValues() : self; }
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2023-10-09 16:07:33 +02:00
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2023-02-28 09:43:01 +01:00
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function Node_VFX_Group(_x, _y, _group = noone) : Node_Collection(_x, _y, _group) constructor {
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2022-12-13 09:20:36 +01:00
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name = "VFX";
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2022-12-16 09:18:09 +01:00
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color = COLORS.node_blend_vfx;
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2023-02-14 05:32:32 +01:00
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icon = THEME.vfx;
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2023-10-10 07:12:42 +02:00
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update_on_frame = true;
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managedRenderOrder = true;
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2023-10-09 16:07:33 +02:00
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2024-06-08 13:31:27 +02:00
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topoList = [];
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2023-10-09 16:07:33 +02:00
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ungroupable = false;
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preview_node = noone;
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2023-10-10 07:12:42 +02:00
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allCached = false;
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2023-10-09 16:07:33 +02:00
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2024-08-18 09:13:41 +02:00
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newInput(0, nodeValue_Bool("Loop", self, true ))
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2023-10-09 16:07:33 +02:00
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.rejectArray();
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2024-08-08 06:57:51 +02:00
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custom_input_index = array_length(inputs);
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2022-12-13 09:20:36 +01:00
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2024-11-30 12:02:41 +01:00
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if(NODE_NEW_MANUAL) {
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2022-12-13 09:20:36 +01:00
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var input = nodeBuild("Node_VFX_Spawner", -256, -32, self);
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2023-10-09 16:07:33 +02:00
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var output = nodeBuild("Node_VFX_Renderer_Output", 256 + 32 * 5, -32, self);
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2024-08-08 06:57:51 +02:00
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output.inputs[output.input_fix_len + 1].setFrom(input.outputs[0]);
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2023-10-09 16:07:33 +02:00
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preview_node = output;
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2024-11-30 12:02:41 +01:00
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}
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2023-10-10 07:12:42 +02:00
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2024-12-07 10:35:29 +01:00
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static getNextNodes = function(checkLoop = false) { return allCached? getNextNodesExternal() : getNextNodesInternal(); }
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2023-10-10 07:12:42 +02:00
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2024-11-26 05:52:57 +01:00
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setTrigger(2, "Clear cache", [ THEME.cache, 0, COLORS._main_icon ]);
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2023-10-09 16:07:33 +02:00
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2024-11-30 12:02:41 +01:00
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static onInspector2Update = function() {
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2024-06-08 13:31:27 +02:00
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for( var i = 0, n = array_length(nodes); i < n; i++ ) {
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var node = nodes[i];
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2023-10-10 07:12:42 +02:00
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node.clearCache();
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}
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2024-11-30 12:02:41 +01:00
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}
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2023-10-10 07:12:42 +02:00
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2024-11-30 12:02:41 +01:00
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static reset = function() {
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2024-06-08 13:31:27 +02:00
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for( var i = 0, n = array_length(nodes); i < n; i++ ) {
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var node = nodes[i];
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2023-10-10 07:12:42 +02:00
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if(!struct_has(node, "reset")) continue;
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node.reset();
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2023-10-09 16:07:33 +02:00
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}
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2022-12-13 09:20:36 +01:00
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2023-10-09 16:07:33 +02:00
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var loop = getInputData(0);
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if(!loop) return;
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2024-01-10 08:37:15 +01:00
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if(IS_PLAYING)
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2023-10-09 16:07:33 +02:00
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for( var i = 0; i < TOTAL_FRAMES; i++ )
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2024-06-25 11:53:40 +02:00
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for( var j = 0, m = array_length(topoList); j < m; j++ ) {
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var node = topoList[j];
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2023-11-30 08:55:33 +01:00
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var _ins = instanceof(node);
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if(!string_pos("Node_VFX", _ins))
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continue;
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if(_ins == "Node_VFX_Renderer" || _ins == "Node_VFX_Renderer_Output")
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continue;
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2023-10-09 16:07:33 +02:00
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2023-10-10 07:12:42 +02:00
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node.doUpdate(i);
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2023-10-09 16:07:33 +02:00
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}
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2024-06-08 13:31:27 +02:00
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for( var i = 0, n = array_length(nodes); i < n; i++ ) {
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var node = nodes[i];
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2023-10-10 07:12:42 +02:00
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if(!struct_has(node, "resetSeed")) continue;
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node.resetSeed();
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2023-10-09 16:07:33 +02:00
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}
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2024-11-30 12:02:41 +01:00
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}
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2023-10-09 16:07:33 +02:00
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2024-11-30 12:02:41 +01:00
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static update = function() {
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2024-01-19 09:33:37 +01:00
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if(IS_FIRST_FRAME)
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2024-06-25 11:53:40 +02:00
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topoList = NodeListSort(nodes);
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2023-10-10 07:12:42 +02:00
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allCached = true;
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2024-06-08 13:31:27 +02:00
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for( var i = 0, n = array_length(nodes); i < n; i++ ) {
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var node = nodes[i];
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2023-10-10 07:12:42 +02:00
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if(!node.recoverCache()) allCached = false;
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}
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2024-01-19 09:33:37 +01:00
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if(!allCached && IS_FIRST_FRAME)
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2023-10-09 16:07:33 +02:00
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reset();
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2023-10-10 07:12:42 +02:00
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if(allCached) {
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2024-06-08 13:31:27 +02:00
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for( var i = 0, n = array_length(nodes); i < n; i++ )
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nodes[i].setRenderStatus(true);
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2023-10-10 07:12:42 +02:00
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setRenderStatus(true);
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2023-10-09 16:07:33 +02:00
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}
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2024-11-30 12:02:41 +01:00
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}
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2023-03-08 14:59:54 +01:00
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2024-11-30 12:02:41 +01:00
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static ononDoubleClick = function(panel) {
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2023-10-09 16:07:33 +02:00
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preview_node = noone;
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2024-06-08 13:31:27 +02:00
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for( var i = 0, n = array_length(nodes); i < n; i++ ) {
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var node = nodes[i];
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2024-11-30 12:02:41 +01:00
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if(is(node, Node_VFX_Renderer_Output) || is(node, Node_VFX_Renderer)) {
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preview_node = node;
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break;
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}
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2023-10-09 16:07:33 +02:00
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}
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2023-10-10 07:12:42 +02:00
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PANEL_PREVIEW.setNodePreview(self);
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2024-11-30 12:02:41 +01:00
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}
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2023-10-09 16:07:33 +02:00
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getPreviewingNode = function() { return preview_node; }
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2024-11-30 12:02:41 +01:00
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getPreviewValues = function() { return preview_node.getPreviewValues(); }
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2022-12-13 09:20:36 +01:00
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}
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