Pixel-Composer/scripts/locale_data/locale_data.gml

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#region locale
globalvar LOCALE;
LOCALE = {}
function __initLocale() {
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var lfile = "data/locale/en.json";
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var root = DIRECTORY + "Locale";
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var path = root + "/en.json";
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if(!directory_exists(root))
directory_create(root);
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var _l = root + "/version";
if(file_exists(_l)) {
var res = json_load_struct(_l);
if(!is_struct(res) || !struct_has(res, "version") || res.version != BUILD_NUMBER)
file_copy(lfile, path);
} else
file_copy(lfile, path);
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LOCALE = json_load_struct(path);
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json_save_struct(_l, { version: BUILD_NUMBER });
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}
function get_text(key, def = "") {
if(!struct_has(LOCALE, key)) return def;
return LOCALE[$ key];
}
#endregion