2023-05-22 20:31:55 +02:00
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function Node_Audio_Window(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Audio Window";
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previewable = false;
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w = 96;
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h = 32 + 24;
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min_h = h;
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inputs[| 0] = nodeValue("Audio Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [])
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.setArrayDepth(1)
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.setVisible(true, true);
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inputs[| 1] = nodeValue("Sample", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 44100);
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inputs[| 2] = nodeValue("Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 64);
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outputs[| 0] = nodeValue("Windowed Array", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [])
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.setArrayDepth(1);
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static update = function(frame = ANIMATOR.current_frame) {
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var _arr = inputs[| 0].getValue();
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2023-05-24 15:02:17 +02:00
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if(!is_array(_arr) || array_length(_arr) < 1) return;
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if(!is_array(_arr[0])) return;
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2023-05-22 20:31:55 +02:00
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var sam = inputs[| 1].getValue();
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var siz = inputs[| 2].getValue();
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var res = [];
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var off = frame / ANIMATOR.framerate * sam;
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for( var i = 0; i < array_length(_arr); i++ ) {
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var _dat = _arr[i];
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res[i] = [];
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array_copy(res[i], 0, _dat, off, siz);
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}
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outputs[| 0].setValue(res);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(s_node_audio_trim, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
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}
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}
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