2024-08-07 11:48:39 +02:00
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function nodeValue_Padding(_name, _node, _value, _tooltip = "") { return new NodeValue_Padding(_name, _node, _value, _tooltip); }
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2024-08-20 10:15:53 +02:00
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function NodeValue_Padding(_name, _node, _value, _tooltip = "") : NodeValue(_name, _node, CONNECT_TYPE.input, VALUE_TYPE.float, _value, _tooltip) constructor {
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2024-08-07 11:48:39 +02:00
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setDisplay(VALUE_DISPLAY.padding);
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2024-08-07 13:20:45 +02:00
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/////============== GET =============
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static valueProcess = function(value, nodeFrom = undefined, applyUnit = true, arrIndex = 0) {
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var typeFrom = nodeFrom == undefined? VALUE_TYPE.any : nodeFrom.type;
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if(typeFrom == VALUE_TYPE.text) value = toNumber(value);
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if(validator != noone) value = validator.validate(value);
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return applyUnit? unit.apply(value, arrIndex) : value;
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}
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static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
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getValueRecursive(self.__curr_get_val, _time);
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var val = __curr_get_val[0];
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var nod = __curr_get_val[1];
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val = array_verify(val, 4);
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return valueProcess(val, nod, applyUnit, arrIndex);
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}
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static __getAnimValue = function(_time = CURRENT_FRAME) {
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if(!is_anim) {
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2024-08-08 08:04:25 +02:00
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if(sep_axis) return array_create_ext(4, function(i) /*=>*/ {return animators[i].processType(animators[i].values[0].value)});
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return array_empty(animator.values)? 0 : animator.processType(animator.values[0].value);
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2024-08-07 13:20:45 +02:00
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}
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if(sep_axis) {
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__temp_time = _time;
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return array_create_ext(4, function(i) /*=>*/ {return animators[i].getValue(__temp_time)});
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}
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return animator.getValue(_time);
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}
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2024-08-07 11:48:39 +02:00
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}
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