Pixel-Composer/shaders/sh_solid/sh_solid.yy

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{
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"$GMShader":"",
"%Name":"sh_solid",
"name":"sh_solid",
"parent":{
"name":"generator",
"path":"folders/shader/generator.yy",
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},
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"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
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}