Pixel-Composer/objects/o_main/Step_0.gml

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/// @description init
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if(OS == os_windows && gameframe_is_minimized()) exit;
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//print("===== Step start =====");
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if(PROJECT.active) {
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PROJECT.animator.step();
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#region step
PROJECT.globalNode.step();
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try {
if(PANEL_MAIN != 0)
PANEL_MAIN.step();
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for(var i = 0; i < ds_list_size(PROJECT.nodes); i++) {
PROJECT.nodes[| i].triggerCheck();
PROJECT.nodes[| i].step();
}
} catch(e)
noti_warning("Step error: " + exception_print(e));
#endregion
}
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#region hotkey
HOTKEY_MOD = 0;
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if(CTRL == KEYBOARD_STATUS.pressing) HOTKEY_MOD |= MOD_KEY.ctrl;
if(SHIFT == KEYBOARD_STATUS.pressing) HOTKEY_MOD |= MOD_KEY.shift;
if(ALT == KEYBOARD_STATUS.pressing) HOTKEY_MOD |= MOD_KEY.alt;
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if(!instance_exists(o_dialog_preference) && !HOTKEY_BLOCK) {
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if(ds_map_exists(HOTKEYS, "")) {
var l = HOTKEYS[? ""];
for(var i = 0; i < ds_list_size(l); i++) {
var hotkey = l[| i];
if(hotkey.key == 0 && hotkey.modi == MOD_KEY.none) continue;
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if(key_press(hotkey.key, hotkey.modi)) {
hotkey.action();
break;
}
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}
}
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if(ds_map_exists(HOTKEYS, FOCUS_STR)) {
var list = HOTKEYS[? FOCUS_STR];
for(var i = 0; i < ds_list_size(list); i++) {
var hotkey = list[| i];
if(hotkey.key == 0 && hotkey.modi == MOD_KEY.none) continue;
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if(key_press(hotkey.key, hotkey.modi)) {
hotkey.action();
break;
}
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}
}
}
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HOTKEY_BLOCK = false;
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#endregion
#region coroutine
for( var i = 0; i < ds_list_size(GIF_READER); i++ ) {
var _reader = GIF_READER[| i];
var _reading = _reader[0].reading();
if(_reading) {
var ret = _reader[2];
ret(new __gif_sprite_builder(_reader[0]));
ds_stack_push(gif_complete_st, i);
}
}
while(!ds_stack_empty(gif_complete_st)) {
var i = ds_stack_pop(gif_complete_st);
buffer_delete(GIF_READER[| i][1]);
delete GIF_READER[| i][0];
ds_list_delete(GIF_READER, i);
}
#endregion
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#region file drop
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if(OS == os_windows) {
if(array_length(drop_path)) {
load_file_path(drop_path);
drop_path = [];
}
} else if(OS == os_macosx) {
file_dnd_set_files(file_dnd_pattern, file_dnd_allowfiles, file_dnd_allowdirs, file_dnd_allowmulti);
file_dnd_filelist = file_dnd_get_files();
if(file_dnd_filelist != "" && _file_dnd_filelist != file_dnd_filelist) {
var path = string_trim(file_dnd_filelist);
load_file_path(string_splice(path, "\n"));
}
_file_dnd_filelist = file_dnd_filelist;
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}
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#endregion
#region window
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if(_modified != PROJECT.modified) {
_modified = PROJECT.modified;
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var cap = "";
if(SAFE_MODE) cap += "[SAFE MODE] ";
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if(PROJECT.readonly) cap += "[READ ONLY] ";
cap += PROJECT.path + (PROJECT.modified? "*" : "") + " - Pixel Composer";
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window_set_caption(cap);
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}
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#endregion
#region notification
if(!ds_list_empty(WARNING)) {
var rem = ds_stack_create();
for( var i = 0; i < ds_list_size(WARNING); i++ ) {
var w = WARNING[| i];
if(--w.life <= 0)
ds_stack_push(rem, w);
}
while(!ds_stack_empty(rem)) {
ds_list_delete(WARNING, ds_stack_pop(rem));
}
ds_stack_destroy(rem);
}
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#endregion
#region steam
steam_update();
if(STEAM_ENABLED) {
if (steam_is_screenshot_requested()) {
var file = "PixelComposer_" + string(irandom_range(100_000, 999_999)) + ".png";
screen_save(file);
steam_send_screenshot(file, window_get_width(), window_get_height());
}
}
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#endregion