Pixel-Composer/scripts/node_boolean/node_boolean.gml

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function Node_Boolean(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Boolean";
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color = COLORS.node_blend_number;
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setDimension(64, 64);
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hover_state = 0;
hover_state_to = 0;
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wd_checkBox = new checkBox( function() { inputs[0].setValue(!getInputData(0)); } );
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inputs[0] = nodeValue_Bool("Value", self, false)
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.setVisible(true, true);
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inputs[1] = nodeValue_Bool("Hide Background", self, false);
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inputs[2] = nodeValue_Enum_Button("Name location", self, 1, [ "Top", "Bottom" ]);
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outputs[0] = nodeValue_Output("Boolean", self, VALUE_TYPE.boolean, false);
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input_display_list = [ 0,
["Display", false], 1, 2,
]
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static processData = function(_output, _data, _output_index, _array_index = 0) {
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return _data[0];
}
static pointIn = function(_x, _y, _mx, _my, _s) {
var align = getInputData(2);
var xx = x * _s + _x;
var yy = (y - (!align * 20)) * _s + _y;
return point_in_rectangle(_mx, _my, xx, yy, xx + w * _s, yy + (h + 20) * _s);
}
static onDrawHover = function(xx, yy, _mx, _my, _s, _hover = false, _focus = false) {
hover_state_to = 1;
}
static drawNodeBase = function(xx, yy, _s) {
if(!active) return;
var hid = getInputData(1);
if(hid) {
hover_state = lerp_float(hover_state, hover_state_to, 3);
hover_state_to = 0;
} else
hover_state = 1;
var aa = (0.25 + 0.5 * renderActive) * hover_state;
draw_sprite_stretched_ext(bg_spr, 0, xx, yy, w * _s, h * _s, color, aa);
}
static drawNodeName = function(xx, yy, _s) {
draw_name = false;
if(!active) return;
if(_s < 0.75) return;
var _name = renamed? display_name : name;
if(_name == "") return;
var hid = getInputData(1);
var align = getInputData(2);
if(align == 0) {
draw_set_text(f_p2, fa_center, fa_bottom, COLORS._main_text);
draw_text_ext_add(xx + w * _s / 2, yy - 2 + hid * ((1 - hover_state) * 8), _name, -1, 128 * _s);
} else if(align == 1) {
draw_set_text(f_p2, fa_center, fa_top, COLORS._main_text);
draw_text_ext_add(xx + w * _s / 2, yy + h * _s - hid * ((1 - hover_state) * 8), _name, -1, 128 * _s);
}
}
static drawDimension = function(xx, yy, _s) {}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var val = getInputData(0);
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var bbox = drawGetBbox(xx, yy, _s);
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wd_checkBox.setFocusHover(_focus, _hover);
wd_checkBox.draw(bbox.xc, bbox.yc, val, [ _mx, _my ], bbox.h - 8 * _s, fa_center, fa_center);
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}
}