Pixel-Composer/scripts/node_image_sequence/node_image_sequence.gml

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function Node_create_Image_Sequence(_x, _y, _group = noone) {
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var path = "";
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if(!LOADING && !APPENDING && !CLONING) {
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path = get_open_filenames(".png", "");
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key_release();
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if(path == "") return noone;
}
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var node = new Node_Image_Sequence(_x, _y, _group);
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var paths = string_splice(path, "\n");
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node.inputs[| 0].setValue(paths);
node.doUpdate();
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return node;
}
function Node_create_Image_Sequence_path(_x, _y, _path) {
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var node = new Node_Image_Sequence(_x, _y, PANEL_GRAPH.getCurrentContext());
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node.inputs[| 0].setValue(_path);
node.doUpdate();
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return node;
}
enum CANVAS_SIZE {
individual,
minimum,
maximum
}
enum CANVAS_SIZING {
padding,
scale
}
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function Node_Image_Sequence(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Image Array";
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spr = [];
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color = COLORS.node_blend_input;
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inputs[| 0] = nodeValue("Path", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, [])
.setDisplay(VALUE_DISPLAY.path_array, { filter: ["*.png", ""] });
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inputs[| 1] = nodeValue("Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [0, 0, 0, 0])
.setDisplay(VALUE_DISPLAY.padding)
.rejectArray();
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inputs[| 2] = nodeValue("Canvas size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Individual", "Minimum", "Maximum" ])
.rejectArray();
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inputs[| 3] = nodeValue("Sizing method", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Padding / Crop", "Scale" ])
.rejectArray();
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input_display_list = [
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["Array settings", false], 0, 1, 2, 3
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];
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outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, []);
outputs[| 1] = nodeValue("Paths", self, JUNCTION_CONNECT.output, VALUE_TYPE.path, [] ).
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setVisible(true, true);
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attribute_surface_depth();
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path_loaded = [];
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on_drop_file = function(path) {
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if(directory_exists(path)) {
with(dialogCall(o_dialog_drag_folder, WIN_W / 2, WIN_H / 2)) {
dir_paths = path;
target = other;
}
return true;
}
var paths = paths_to_array(path);
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inputs[| 0].setValue(path);
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if(updatePaths(paths)) {
doUpdate();
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return true;
}
return false;
}
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insp1UpdateTooltip = __txt("Refresh");
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insp1UpdateIcon = [ THEME.refresh, 1, COLORS._main_value_positive ];
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static onInspector1Update = function() {
var path = getInputData(0);
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if(path == "") return;
updatePaths(path);
update();
}
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function updatePaths(paths) {
for(var i = 0; i < array_length(spr); i++) {
if(spr[i] && sprite_exists(spr[i]))
sprite_delete(spr[i]);
}
spr = [];
path_loaded = array_create(array_length(paths));
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for( var i = 0, n = array_length(paths); i < n; i++ ) {
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path_loaded[i] = paths[i];
var path = try_get_path(paths[i]);
if(path == -1) continue;
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var ext = string_lower(filename_ext(path));
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switch(ext) {
case ".png" :
case ".jpg" :
case ".jpeg" :
array_push(spr, sprite_add(path, 1, false, false, 0, 0));
break;
}
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}
outputs[| 1].setValue(paths);
return true;
}
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static update = function(frame = PROJECT.animator.current_frame) {
var path = getInputData(0);
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if(path == "") return;
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if(!is_array(path)) path = [ path ];
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if(!array_equals(path, path_loaded))
updatePaths(path);
var pad = getInputData(1);
var can = getInputData(2);
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inputs[| 3].setVisible(can != CANVAS_SIZE.individual);
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var siz = getInputData(3);
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var ww = -1, hh = -1;
var _ww = -1, _hh = -1;
var surfs = outputs[| 0].getValue();
var amo = array_length(spr);
for(var i = amo; i < array_length(surfs); i++)
surface_free(surfs[i]);
array_resize(surfs, amo);
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for(var i = 0; i < amo; i++) {
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var _spr = spr[i];
var _w = sprite_get_width(_spr);
var _h = sprite_get_height(_spr);
switch(can) {
case CANVAS_SIZE.minimum :
if(ww == -1) ww = _w;
else ww = min(ww, _w);
if(hh == -1) hh = _h;
else hh = min(hh, _h);
break;
case CANVAS_SIZE.maximum :
if(ww == -1) ww = _w;
else ww = max(ww, _w);
if(hh == -1) hh = _h;
else hh = max(hh, _h);
break;
}
}
_ww = ww;
_hh = hh;
ww += pad[0] + pad[2];
hh += pad[1] + pad[3];
for(var i = 0; i < array_length(spr); i++) {
var _spr = spr[i];
switch(can) {
case CANVAS_SIZE.individual :
ww = sprite_get_width(_spr) + pad[0] + pad[2];
hh = sprite_get_height(_spr) + pad[1] + pad[3];
surfs[i] = surface_verify(surfs[i], ww, hh, attrDepth());
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surface_set_target(surfs[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE;
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draw_sprite(_spr, 0, pad[2], pad[1]);
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BLEND_NORMAL;
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surface_reset_target();
break;
case CANVAS_SIZE.maximum :
case CANVAS_SIZE.minimum :
surfs[i] = surface_verify(surfs[i], ww, hh, attrDepth());
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var _w = sprite_get_width(_spr);
var _h = sprite_get_height(_spr);
if(siz == CANVAS_SIZING.scale) {
var ss = min(_ww / _w, _hh / _h);
var sw = (ww - _w * ss) / 2;
var sh = (hh - _h * ss) / 2;
surface_set_target(surfs[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE;
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draw_sprite_ext(_spr, 0, sw, sh, ss, ss, 0, c_white, 1);
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BLEND_NORMAL;
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surface_reset_target();
} else {
var xx = (ww - _w) / 2;
var yy = (hh - _h) / 2;
surface_set_target(surfs[i]);
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DRAW_CLEAR
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BLEND_OVERRIDE;
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draw_sprite(_spr, 0, xx, yy);
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BLEND_NORMAL;
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surface_reset_target();
}
break;
}
}
outputs[| 0].setValue(surfs);
}
}