Pixel-Composer/shaders/sh_vertex_pt/sh_vertex_pt.yy

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{
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"resourceType": "GMShader",
"resourceVersion": "1.0",
"name": "sh_vertex_pt",
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"type": 1,
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"parent": {
"name": "3d",
"path": "folders/shader/3d.yy",
},
}