Pixel-Composer/objects/obj_fd_rectangle/obj_fd_rectangle.yy

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{
"resourceType": "GMObject",
"resourceVersion": "1.0",
"name": "obj_fd_rectangle",
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"eventList": [],
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"managed": true,
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"overriddenProperties": [],
"parent": {
"name": "fluid sim",
"path": "folders/functions/fluid sim.yy",
},
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"parentObjectId": null,
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"persistent": true,
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"physicsAngularDamping": 0.1,
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"physicsDensity": 0.5,
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"physicsFriction": 0.2,
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"physicsGroup": 0,
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"physicsKinematic": false,
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"physicsLinearDamping": 0.1,
"physicsObject": false,
"physicsRestitution": 0.1,
"physicsSensor": false,
"physicsShape": 0,
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"physicsShapePoints": [],
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"physicsStartAwake": true,
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"properties": [],
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"solid": false,
"spriteId": null,
"spriteMaskId": null,
"visible": false,
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}