2024-02-09 14:43:03 +01:00
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function Node_Kuwahara(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Kuwahara";
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2024-08-07 11:48:39 +02:00
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inputs[| 0] = nodeValue_Surface("Surface in", self);
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2024-02-09 14:43:03 +01:00
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inputs[| 1] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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active_index = 1;
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2024-06-10 05:53:25 +02:00
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inputs[| 2] = nodeValue("Radius", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 2)
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.setValidator(VV_min(1));
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2024-02-09 14:43:03 +01:00
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2024-08-07 11:48:39 +02:00
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inputs[| 3] = nodeValue_Surface("Mask", self);
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2024-07-21 11:27:54 +02:00
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inputs[| 4] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
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.setDisplay(VALUE_DISPLAY.slider);
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inputs[| 5] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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active_index = 5;
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inputs[| 6] = nodeValue("Channel", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0b1111)
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.setDisplay(VALUE_DISPLAY.toggle, { data: array_create(4, THEME.inspector_channel) });
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__init_mask_modifier(3); // inputs 7, 8
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2024-02-09 14:43:03 +01:00
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outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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2024-07-21 11:27:54 +02:00
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input_display_list = [ 1,
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["Surfaces", true], 0, 3, 4, 7, 8,
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["Effects", true], 2
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];
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2024-02-09 14:43:03 +01:00
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attribute_surface_depth();
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2024-07-21 11:27:54 +02:00
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static step = function() {
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__step_mask_modifier();
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}
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static processData = function(_outSurf, _data, _output_index, _array_index) {
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2024-02-09 14:43:03 +01:00
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surface_set_shader(_outSurf, sh_kuwahara);
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shader_set_f("dimension", surface_get_dimension(_data[0]));
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shader_set_i("radius", _data[2]);
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draw_surface_safe(_data[0]);
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surface_reset_shader();
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2024-07-21 11:27:54 +02:00
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__process_mask_modifier(_data);
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_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
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_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
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2024-02-09 14:43:03 +01:00
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return _outSurf;
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2024-07-21 11:27:54 +02:00
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}
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2024-02-09 14:43:03 +01:00
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}
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