Pixel-Composer/scripts/node_string/node_string.gml

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function Node_String(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Text";
w = 96;
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inputs[| 0] = nodeValue("Text", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "");
outputs[| 0] = nodeValue("Text", self, JUNCTION_CONNECT.output, VALUE_TYPE.text, "");
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static processData = function(_output, _data, _index = 0) {
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return _data[0];
}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var str = getInputData(0);
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var bbox = drawGetBbox(xx, yy, _s);
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
draw_text_bbox(bbox, str);
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}
}