mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-15 06:53:59 +01:00
113 lines
2.8 KiB
Plaintext
113 lines
2.8 KiB
Plaintext
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function __3dTorus(radT = 1, radP = .2, sideT = 16, sideP = 8, smooth = false) : __3dObject() constructor {
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VF = global.VF_POS_NORM_TEX_COL;
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render_type = pr_trianglelist;
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object_counts = 1;
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self.radT = radT;
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self.radP = radP;
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self.sideT = sideT;
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self.sideP = sideP;
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self.smooth = smooth;
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angT = 0;
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angP = 0;
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static initModel = function() {
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var vs = []//array_create(sideT * sideP * 2);
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var ix = 0;
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for( var i = 0; i < sideT; i++ ) {
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var aT0 = (i + 0) / sideT * 360 + angT;
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var aT1 = (i + 1) / sideT * 360 + angT;
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var _lt0_x = lengthdir_x(1, aT0);
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var _lt0_y = lengthdir_y(1, aT0);
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var _lt1_x = lengthdir_x(1, aT1);
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var _lt1_y = lengthdir_y(1, aT1);
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var xT0 = _lt0_x * radT;
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var yT0 = _lt0_y * radT;
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var xT1 = _lt1_x * radT;
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var yT1 = _lt1_y * radT;
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for( var j = 0; j < sideP; j++ ) {
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var aP0 = (j + 0) / sideP * 360 + angP;
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var aP1 = (j + 1) / sideP * 360 + angP;
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var xP0 = lengthdir_x(radP, aP0);
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var xP1 = lengthdir_x(radP, aP1);
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var x0 = _lt0_x * (radT + xP0);
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var y0 = _lt0_y * (radT + xP0);
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var z0 = lengthdir_y(radP, aP0);
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var x1 = _lt1_x * (radT + xP0);
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var y1 = _lt1_y * (radT + xP0);
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var z1 = z0;
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var x2 = _lt1_x * (radT + xP1);
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var y2 = _lt1_y * (radT + xP1);
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var z2 = lengthdir_y(radP, aP1);
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var x3 = _lt0_x * (radT + xP1);
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var y3 = _lt0_y * (radT + xP1);
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var z3 = z2;
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var ux0 = 1 - (i + 0) / sideT;
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var ux1 = 1 - (i + 1) / sideT;
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var uy0 = 1 - (j + 0) / sideP;
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var uy1 = 1 - (j + 1) / sideP;
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if(smooth) {
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var nx0 = x0 - xT0;
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var ny0 = y0 - yT0;
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var nz0 = z0;
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var nx1 = x1 - xT1;
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var ny1 = y1 - yT1;
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var nz1 = z1;
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var nx2 = x2 - xT1;
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var ny2 = y2 - yT1;
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var nz2 = z2;
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var nx3 = x3 - xT0;
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var ny3 = y3 - yT0;
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var nz3 = z3;
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} else {
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var nx0 = (x0 + x1 + x2 + x3) / 4 - (xT0 + xT1) / 2;
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var ny0 = (y0 + y1 + y2 + y3) / 4 - (yT0 + yT1) / 2;
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var nz0 = (z0 + z1 + z2 + z3) / 4;
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var nx1 = nx0;
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var ny1 = ny0;
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var nz1 = nz0;
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var nx2 = nx0;
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var ny2 = ny0;
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var nz2 = nz0;
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var nx3 = nx0;
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var ny3 = ny0;
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var nz3 = nz0;
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}
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vs[ix++] = new __vertex(x0, y0, z0).setNormal(nx0, ny0, nz0).setUV(ux0, uy0);
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vs[ix++] = new __vertex(x2, y2, z2).setNormal(nx2, ny2, nz2).setUV(ux1, uy1);
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vs[ix++] = new __vertex(x1, y1, z1).setNormal(nx1, ny1, nz1).setUV(ux1, uy0);
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vs[ix++] = new __vertex(x0, y0, z0).setNormal(nx0, ny0, nz0).setUV(ux0, uy0);
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vs[ix++] = new __vertex(x3, y3, z3).setNormal(nx3, ny3, nz3).setUV(ux0, uy1);
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vs[ix++] = new __vertex(x2, y2, z2).setNormal(nx2, ny2, nz2).setUV(ux1, uy1);
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}
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}
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vertex = [ vs ];
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VB = build();
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}
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initModel();
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static onParameterUpdate = initModel;
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}
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