Pixel-Composer/scripts/_node_smoke/_node_smoke.yy

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{
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"$GMScript":"v1",
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"%Name":"_node_smoke",
"isCompatibility":false,
"isDnD":false,
"name":"_node_smoke",
"parent":{
"name":"smokeSim",
"path":"folders/nodes/data/simulation/smokeSim.yy",
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},
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"resourceType":"GMScript",
"resourceVersion":"2.0",
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}