Pixel-Composer/scripts/node_bevel/node_bevel.gml

92 lines
2.9 KiB
Text
Raw Normal View History

2023-02-28 09:43:01 +01:00
function Node_Bevel(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
2022-01-13 05:24:03 +01:00
name = "Bevel";
2024-08-18 06:16:20 +02:00
newInput(0, nodeValue_Surface("Surface in", self));
2023-12-23 09:39:55 +01:00
2024-08-18 09:13:41 +02:00
newInput(1, nodeValue_Int("Height", self, 4))
2023-12-23 09:39:55 +01:00
.setMappable(11);
2022-01-13 05:24:03 +01:00
2024-08-18 06:16:20 +02:00
newInput(2, nodeValue_Vec2("Shift", self, [ 0, 0 ]));
2022-01-13 05:24:03 +01:00
2024-08-18 06:16:20 +02:00
newInput(3, nodeValue_Vec2("Scale", self, [ 1, 1 ] ));
2022-01-13 05:24:03 +01:00
2024-08-20 10:15:53 +02:00
newInput(4, nodeValue_Enum_Scroll("Slope", self, 0, [ new scrollItem("Linear", s_node_curve, 2),
new scrollItem("Smooth", s_node_curve, 4),
new scrollItem("Circular", s_node_curve, 5), ]));
2023-01-25 06:49:00 +01:00
2024-08-18 06:16:20 +02:00
newInput(5, nodeValue_Surface("Mask", self));
2022-01-13 05:24:03 +01:00
2024-08-18 09:13:41 +02:00
newInput(6, nodeValue_Float("Mix", self, 1))
.setDisplay(VALUE_DISPLAY.slider);
2023-02-14 05:32:32 +01:00
2024-08-18 06:16:20 +02:00
newInput(7, nodeValue_Bool("Active", self, true));
2023-02-14 05:32:32 +01:00
active_index = 7;
2024-08-18 09:13:41 +02:00
newInput(8, nodeValue_Enum_Scroll("Oversample mode", self, 0, [ "Empty", "Clamp", "Repeat" ]))
2024-08-07 11:48:39 +02:00
.setTooltip("How to deal with pixel outside the surface.\n - Empty: Use empty pixel\n - Clamp: Repeat edge pixel\n - Repeat: Repeat texture.");
2023-02-28 09:43:01 +01:00
2023-11-24 10:41:53 +01:00
__init_mask_modifier(5); // inputs 9, 10
2023-12-23 09:39:55 +01:00
//////////////////////////////////////////////////////////////////////////////////////////////////
2024-08-18 06:16:20 +02:00
newInput(11, nodeValueMap("Height map", self));
2023-12-23 09:39:55 +01:00
//////////////////////////////////////////////////////////////////////////////////////////////////
2024-08-08 06:57:51 +02:00
outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
2023-02-14 05:32:32 +01:00
input_display_list = [ 7,
2023-11-24 10:41:53 +01:00
["Surfaces", true], 0, 5, 6, 9, 10,
2023-12-23 09:39:55 +01:00
["Bevel", false], 4, 1, 11,
2023-01-25 06:49:00 +01:00
["Transform", false], 2, 3,
];
2023-03-19 09:17:39 +01:00
attribute_surface_depth();
2023-03-21 03:01:53 +01:00
attribute_oversample();
2023-03-19 09:17:39 +01:00
2024-03-14 14:35:19 +01:00
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
2023-03-29 15:02:03 +02:00
PROCESSOR_OVERLAY_CHECK
2023-03-28 06:58:28 +02:00
var _surf = current_data[0];
2024-07-02 12:18:32 +02:00
if(!is_surface(_surf)) return false;
2023-03-28 06:58:28 +02:00
2023-09-08 21:37:36 +02:00
var _pw = surface_get_width_safe(_surf) * _s / 2;
var _ph = surface_get_height_safe(_surf) * _s / 2;
2024-07-02 12:18:32 +02:00
var _hov = false;
2023-03-28 06:58:28 +02:00
2024-08-08 06:57:51 +02:00
var hv = inputs[2].drawOverlay(hover, active, _x + _pw, _y + _ph, _s, _mx, _my, _snx, _sny); _hov |= hv;
2024-07-02 12:18:32 +02:00
return _hov;
2023-12-23 09:39:55 +01:00
} #endregion
2023-03-28 06:58:28 +02:00
2023-11-24 10:41:53 +01:00
static step = function() { #region
__step_mask_modifier();
2023-12-23 09:39:55 +01:00
2024-08-08 06:57:51 +02:00
inputs[1].mappableStep();
2023-11-24 10:41:53 +01:00
} #endregion
2023-08-17 16:56:54 +02:00
static processData = function(_outSurf, _data, _output_index, _array_index) {
2022-01-13 05:24:03 +01:00
var _hei = _data[1];
var _shf = _data[2];
var _sca = _data[3];
2023-01-25 06:49:00 +01:00
var _slp = _data[4];
2023-06-13 14:42:06 +02:00
var _sam = struct_try_get(attributes, "oversample");
2024-01-22 10:26:25 +01:00
var _dim = surface_get_dimension(_data[0]);
2022-01-13 05:24:03 +01:00
2024-01-22 10:26:25 +01:00
surface_set_shader(_outSurf, max(_dim[0], _dim[1]) < 256? sh_bevel : sh_bevel_highp);
shader_set_f("dimension", _dim);
2024-08-08 06:57:51 +02:00
shader_set_f_map("height", _hei, _data[11], inputs[1]);
2024-06-24 13:49:54 +02:00
shader_set_2("shift", _shf);
shader_set_2("scale", _sca);
2023-12-23 09:39:55 +01:00
shader_set_i("slope", _slp);
shader_set_i("sampleMode", _sam);
2022-01-13 05:24:03 +01:00
2023-12-23 09:39:55 +01:00
draw_surface_safe(_data[0]);
2023-03-21 03:01:53 +01:00
surface_reset_shader();
2022-01-13 05:24:03 +01:00
2023-11-24 10:41:53 +01:00
__process_mask_modifier(_data);
2023-02-14 05:32:32 +01:00
_outSurf = mask_apply(_data[0], _outSurf, _data[5], _data[6]);
2022-01-13 05:24:03 +01:00
return _outSurf;
}
}