Pixel-Composer/scripts/node_smear/node_smear.gml

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function Node_Smear(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Smear";
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newInput(0, nodeValue_Surface("Surface in", self));
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newInput(1, nodeValue_Float("Strength", self, 0.2))
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.setDisplay(VALUE_DISPLAY.slider, { range: [0, 0.5, 0.001] })
.setMappable(9);
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newInput(2, nodeValue_Rotation("Direction", self, 0))
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.setMappable(10);
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newInput(3, nodeValue_Surface("Mask", self));
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newInput(4, nodeValue_Float("Mix", self, 1))
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.setDisplay(VALUE_DISPLAY.slider);
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newInput(5, nodeValue_Bool("Active", self, true));
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active_index = 5;
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newInput(6, nodeValue_Toggle("Channel", self, 0b1111, { data: array_create(4, THEME.inspector_channel) }));
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__init_mask_modifier(3); // inputs 7, 8
//////////////////////////////////////////////////////////////////////////////////////////////////
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newInput( 9, nodeValueMap("Strength map", self));
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newInput(10, nodeValueMap("Direction map", self));
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//////////////////////////////////////////////////////////////////////////////////////////////////
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newInput(11, nodeValue_Enum_Button("Mode", self, 0, [ "Greyscale", "Alpha" ]));
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newInput(12, nodeValue_Enum_Button("Modulate strength", self, 0, [ "Distance", "Color", "None" ]));
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newInput(13, nodeValue_Int("Spread", self, 0))
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.setDisplay(VALUE_DISPLAY.slider, { range : [ 0, 30, 1 ] });
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newInput(14, nodeValue_Bool("Invert", self, false));
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newInput(15, nodeValue_Enum_Scroll("Blend Mode", self, 0, [ "Maximum", "Additive" ]));
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input_display_list = [ 5, 6,
["Surfaces", true], 0, 3, 4, 7, 8,
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["Smear", false], 11, 14, 1, 9, 2, 10, 13, 12,
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["Render", false], 15,
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]
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outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
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attribute_surface_depth();
attribute_oversample();
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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var _surf = outputs[0].getValue();
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if(is_array(_surf)) {
if(array_length(_surf) == 0) return;
_surf = _surf[preview_index];
}
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var ww = surface_get_width_safe(_surf);
var hh = surface_get_height_safe(_surf);
var _hov = false;
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var hv = inputs[2].drawOverlay(hover, active, _x + ww / 2 * _s, _y + hh / 2 * _s, _s, _mx, _my, _snx, _sny); _hov |= hv;
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return _hov;
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}
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static step = function() {
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__step_mask_modifier();
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inputs[ 1].mappableStep();
inputs[ 2].mappableStep();
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}
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static processData = function(_outSurf, _data, _output_index, _array_index) {
var _dim = surface_get_dimension(_data[0]);
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surface_set_shader(_outSurf, sh_smear);
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shader_set_f("dimension", _dim);
shader_set_f("size", max(_dim[0], _dim[1]));
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shader_set_f_map("strength", _data[ 1], _data[ 9], inputs[ 1]);
shader_set_f_map("direction", _data[ 2], _data[10], inputs[ 2]);
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shader_set_i("sampleMode", struct_try_get(attributes, "oversample"));
shader_set_i("alpha", _data[11]);
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shader_set_i("inv", _data[14]);
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shader_set_i("blend", _data[15]);
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shader_set_i("modulateStr", _data[12]);
shader_set_f("spread", _data[13]);
draw_surface_safe(_data[0]);
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surface_reset_shader();
__process_mask_modifier(_data);
_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
return _outSurf;
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}
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}