Pixel-Composer/objects/o_dialog_assetbox/Draw_64.gml

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/// @description init
#region base UI
draw_sprite_stretched(s_dialog_bg, 0, dialog_x, dialog_y, dialog_w, dialog_h);
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if(sFOCUS)
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draw_sprite_stretched(s_dialog_active, 0, dialog_x, dialog_y, dialog_w, dialog_h);
#endregion
#region draw
draw_set_text(f_p0b, fa_left, fa_top, c_white);
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draw_text(dialog_x + ui(16), dialog_y + ui(16), "Assets");
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draw_sprite_stretched(s_ui_panel_bg, 0, dialog_x + ui(16), dialog_y + ui(48), folderW - ui(8), dialog_h - ui(64));
draw_sprite_stretched(s_ui_panel_bg, 0, dialog_x + ui(16) + folderW, dialog_y + ui(16), dialog_w - ui(32) - folderW, dialog_h - ui(32));
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folderPane.active = sHOVER;
folderPane.draw(dialog_x + ui(16), dialog_y + ui(48));
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contentPane.active = sHOVER;
contentPane.draw(dialog_x + ui(20) + folderW, dialog_y + ui(16));
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#endregion