Pixel-Composer/scripts/node_mk_cable/node_mk_cable.gml

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function Node_MK_Cable(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "MK Cable";
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newInput(0, nodeValue_Dimension(self));
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newInput(1, nodeValue_Vec2("Point 1", self, [ 0, 0 ]));
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newInput(2, nodeValue_Vec2("Point 2", self, [ 16, 16 ]));
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input_display_list = [ new Inspector_Sprite(s_MKFX), 0,
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["Saber", false], 1, 2,
];
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newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _hov = false;
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var hv = inputs[1].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); active &= hv; _hov |= hv;
var hv = inputs[2].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); active &= hv; _hov |= hv;
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return _hov;
}
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static processData = function(_outSurf, _data, _output_index, _array_index) {
var _dim = _data[0];
var _pnt1 = _data[1];
var _pnt2 = _data[2];
surface_set_target(_outSurf);
DRAW_CLEAR
surface_reset_target();
return _outSurf;
}
}