Pixel-Composer/scripts/node_trigger/node_trigger.gml

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function Node_Trigger(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Trigger";
update_on_frame = true;
w = 96;
min_h = 32 + 24 * 1;
inputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.trigger, false)
.setVisible(false, false);
inputs[| 1] = nodeValue("Trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.trigger, false)
.setVisible(true, true)
.setDisplay(VALUE_DISPLAY.button, { name: "Trigger", onClick: function() { onInspector2Update(); } });
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outputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.output, VALUE_TYPE.trigger, false);
insp2UpdateTooltip = "Trigger";
insp2UpdateIcon = [ THEME.sequence_control, 1, COLORS._main_value_positive ];
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doTrigger = 0;
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static onInspector2Update = function() { #region
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inputs[| 0].setAnim(true);
inputs[| 0].setValue(true);
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} #endregion
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static step = function() { #region
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if(doTrigger == 1) {
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outputs[| 0].setValue(true);
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doTrigger = -1;
} else if(doTrigger == -1) {
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outputs[| 0].setValue(false);
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doTrigger = 0;
}
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} #endregion
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static update = function() { #region
var trg = getInputData(0);
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if(trg) doTrigger = 1;
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} #endregion
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
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var bbox = drawGetBbox(xx, yy, _s);
var trg = outputs[| 0].getValue();
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var cc = trg? COLORS._main_accent : COLORS._main_icon;
var rr = min(bbox.w, bbox.h) / 2 - 6;
draw_set_color(cc);
draw_set_circle_precision(32);
draw_circle_border(bbox.xc, bbox.yc, rr, 4);
draw_set_circle_precision(32);
if(trg) draw_circle(bbox.xc, bbox.yc, rr - 6, false);
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} #endregion
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}