Pixel-Composer/shaders/sh_draw_r32/sh_draw_r32.yy

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{
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"$GMShader":"",
"%Name":"sh_draw_r32",
"name":"sh_draw_r32",
"parent":{
"name":"draw",
"path":"folders/shader/draw.yy",
},
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"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}