Pixel-Composer/shaders/sh_d3d_unlit/sh_d3d_unlit.yy

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{
"$GMShader":"",
"%Name":"sh_d3d_unlit",
"name":"sh_d3d_unlit",
"parent":{
"name":"shader",
"path":"folders/nodes/data/3D/shader.yy",
},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"tags":[],
"type":1,
}