Pixel-Composer/scripts/render_data/render_data.gml

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enum RENDER_TYPE {
none = 0,
partial = 1,
full = 2
}
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function __nodeLeafList(_list, _stack) {
for( var i = 0; i < ds_list_size(_list); i++ ) {
var _node = _list[| i];
if(_node.active && !is_undefined(_node) && is_struct(_node)) {
var _startNode = true;
for(var j = 0; j < ds_list_size(_node.inputs); j++) {
var _in = _node.inputs[| j];
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_node.triggerRender();
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if(_in.value_from != noone)
_startNode = false;
}
if(_startNode)
ds_stack_push(_stack, _node);
}
}
}
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function Render(partial = false) {
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var rendering = noone;
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var error = 0;
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if(!partial) {
var _key = ds_map_find_first(NODE_MAP);
var amo = ds_map_size(NODE_MAP);
repeat(amo) {
var _node = NODE_MAP[? _key];
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_node.triggerRender();
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_key = ds_map_find_next(NODE_MAP, _key);
}
}
// get leaf node
ds_stack_clear(RENDER_STACK);
var key = ds_map_find_first(NODE_MAP);
var amo = ds_map_size(NODE_MAP);
repeat(amo) {
var _node = NODE_MAP[? key];
key = ds_map_find_next(NODE_MAP, key);
if(is_undefined(_node)) continue;
if(!is_struct(_node)) continue;
if(instanceof(_node) == "Node_Group_Input") continue;
if(instanceof(_node) == "Node_Iterator_Input") continue;
if(_node.active && !_node.rendered) {
var _startNode = true;
for(var j = 0; j < ds_list_size(_node.inputs); j++) {
var _in = _node.inputs[| j];
if(_in.value_from != noone && !_in.value_from.node.rendered)
_startNode = false;
}
if(_startNode)
ds_stack_push(RENDER_STACK, _node);
}
}
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var log = false;
printlog("=== RENDER START ===");
// render forward
while(!ds_stack_empty(RENDER_STACK)) {
rendering = ds_stack_pop(RENDER_STACK);
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if(!rendering.rendered) {
if(LOADING || APPENDING || rendering.auto_update)
rendering.doUpdate();
rendering.setRenderStatus(true);
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}
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printlog("Rendered " + rendering.name);
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if(instanceof(rendering) == "Node_Group") { //Put each input node in group to stack
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//if(!rendering.isUpdateReady()) continue;
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for(var i = rendering.custom_input_index; i < ds_list_size(rendering.inputs); i++) {
var _in = rendering.inputs[| i].from;
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ds_stack_push(RENDER_STACK, _in);
printlog("Push group input " + _in.name + " to stack");
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}
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} else if(instanceof(rendering) == "Node_Group_Output") { //Group output in-junction connect automatically to parent out-junction
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rendering.group.setRenderStatus(true);
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var _ot = rendering.outParent;
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printlog("Value to amount " + string(ds_list_size(_ot.value_to)));
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for(var j = 0; j < ds_list_size(_ot.value_to); j++) {
var _to = _ot.value_to[| j];
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printlog("Value to " + _to.name);
if(!_to.node.active || _to.value_from == noone) {
printlog("no value from");
continue;
}
if(_to.value_from.node != rendering.group) {
printlog("value from not equal group");
continue;
}
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printlog("Group output ready " + string(_to.node.isUpdateReady()));
//_to.node.triggerRender();
if(_to.node.isUpdateReady()) {
ds_stack_push(RENDER_STACK, _to.node);
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}
}
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} else if(instanceof(rendering) == "Node_Iterate") { //Put each input node in group to stack
for(var i = rendering.custom_input_index; i < ds_list_size(rendering.inputs); i++) {
var _in = rendering.inputs[| i].from;
if(_in.isUpdateReady()) ds_stack_push(RENDER_STACK, _in);
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}
} else if(instanceof(rendering) == "Node_Iterator_Output") { //Check iteration result
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var _node_it = rendering.group;
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var _ren = _node_it.iterationStatus();
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if(_ren == ITERATION_STATUS.loop) { //Go back to the beginning of the loop, reset render status for leaf node inside?
//show_debug_message("iteration restart");
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var _ot = rendering.group.inputs;
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for(var j = rendering.group.custom_input_index; j < ds_list_size(_ot); j++) {
if(_ot[| j].from.isUpdateReady()) ds_stack_push(RENDER_STACK, _ot[| j].from);
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}
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__nodeLeafList(rendering.group.nodes, RENDER_STACK);
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} else if(_ren == ITERATION_STATUS.complete) { //Go out of loop
//show_debug_message("iteration completed");
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rendering.group.setRenderStatus(true);
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var _ot = rendering.outParent;
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for(var j = 0; j < ds_list_size(_ot.value_to); j++) {
var _to = _ot.value_to[| j];
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if(_to.node.active && _to.value_from != noone && _to.value_from.node == rendering.group) {
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_to.node.triggerRender();
if(_to.node.isUpdateReady()) ds_stack_push(RENDER_STACK, _to.node);
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}
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}
}
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} else { //push next node
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for(var i = 0; i < ds_list_size(rendering.outputs); i++) {
var _ot = rendering.outputs[| i];
for(var j = 0; j < ds_list_size(_ot.value_to); j++) {
var _to = _ot.value_to[| j];
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if(!_to.node.active || _to.value_from == noone) continue;
if(_to.value_from.node != rendering) continue;
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_to.node.triggerRender();
if(_to.node.isUpdateReady()) {
ds_stack_push(RENDER_STACK, _to.node);
printlog("Push " + _to.node.name + " node to stack");
} else
printlog(" > Node " + _to.node.name + " not ready");
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}
}
}
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//show_debug_message(txt);
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}
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printlog("=== RENDER COMPLETE ===");
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}
/*
function renderNodeBackward(_node) { //unused
var RENDER_STACK = ds_stack_create();
ds_stack_push(RENDER_STACK, _node);
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var key = ds_map_find_first(NODE_MAP);
for(var i = 0; i < ds_map_size(NODE_MAP); i++) {
var _allnode = NODE_MAP[? key];
if(_allnode && !is_undefined(_allnode) && is_struct(_allnode) && string_pos("Node", instanceof(_allnode)))
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_allnode.triggerRender();
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key = ds_map_find_next(NODE_MAP, key);
}
for(var i = 0; i < ds_list_size(_node.inputs); i++) {
var _in = _node.inputs[| i];
if(_in.value_from) {
ds_stack_push(RENDER_STACK, _in.value_from.node);
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}
}
while(!ds_stack_empty(RENDER_STACK)) {
var _rendering = ds_stack_top(RENDER_STACK);
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var _leaf = true;
for(var i = 0; i < ds_list_size(_rendering.inputs); i++) {
var _in = _rendering.inputs[| i];
if(_in.value_from && !_in.value_from.node.rendered) {
ds_stack_push(RENDER_STACK, _in.value_from.node);
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_leaf = false;
}
}
if(_leaf) {
//show_debug_message("Rendering " + _rendering.name + " at " + string(ANIMATOR.current_frame));
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_rendering.setRenderStatus(true);
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if(_rendering.use_cache) {
if(!_rendering.recoverCache())
_rendering.doUpdate();
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} else
_rendering.doUpdate();
ds_stack_pop(RENDER_STACK);
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}
}
ds_stack_destroy(RENDER_STACK);
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}