Pixel-Composer/objects/oRigidbody/Create_0.gml

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/// @description
#region data
surface = noone;
fixture = [];
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xscale = 1;
yscale = 1;
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depth = -9999;
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type = RIGID_SHAPE.box;
width = 1;
height = 1;
radius = 1;
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#endregion