Pixel-Composer/scripts/node_gradient_output/node_gradient_output.gml

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function Node_Gradient_Out(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Gradient";
previewable = false;
w = 96;
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inputs[| 0] = nodeValue("Gradient", self, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, new gradientObject(c_white) );
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inputs[| 1] = nodeValue("Sample", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0, "Position to sample a color from the gradient.")
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.setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01])
.rejectArray();
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outputs[| 0] = nodeValue("Gradient", self, JUNCTION_CONNECT.output, VALUE_TYPE.gradient, new gradientObject(c_white) );
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outputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.output, VALUE_TYPE.color, c_white);
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_pal = -1;
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static process_data = function(_outSurf, _data, _output_index, _array_index) {
var pal = _data[0];
var pos = _data[1];
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//print("Gradient out " + string(pal))
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if(_output_index == 0) return pal;
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if(_output_index == 1) return pal.eval(pos);
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return 0;
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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var bbox = drawGetBbox(xx, yy, _s);
if(bbox.h < 1) return;
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var grad = getSingleValue(0);
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grad.draw(bbox.x0, bbox.y0, bbox.w, bbox.h);
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}
}