Pixel-Composer/scripts/vectorBox/vectorBox.gml

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function vectorBox(_size, _type, _onModify) constructor {
size = _size;
onModify = _onModify;
hover = false;
active = false;
axis = [ "x", "y", "z", "w" ];
onModifySingle[0] = function(val) { onModify(0, toNumber(val)); }
onModifySingle[1] = function(val) { onModify(1, toNumber(val)); }
onModifySingle[2] = function(val) { onModify(2, toNumber(val)); }
onModifySingle[3] = function(val) { onModify(3, toNumber(val)); }
extras = -1;
for(var i = 0; i < size; i++) {
tb[i] = new textBox(_type, onModifySingle[i]);
tb[i].slidable = true;
}
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static draw = function(_x, _y, _w, _h, _data, _m) {
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if(extras && instanceof(extras) == "buttonClass") {
extras.hover = hover;
extras.active = active;
extras.draw(_x + _w - 32, _y + _h / 2 - 32 / 2, 32, 32, _m, s_button_hide);
_w -= 40;
}
var ww = _w / size;
for(var i = 0; i < array_length(_data); i++) {
tb[i].hover = hover;
tb[i].active = active;
var bx = _x + ww * i;
tb[i].draw(bx + 24, _y, ww - 24, _h, _data[i], _m);
draw_set_text(f_p0, fa_left, fa_center, c_ui_blue_grey);
draw_text(bx + 8, _y + _h / 2, axis[i]);
}
hover = false;
active = false;
}
}