Pixel-Composer/scripts/node_feedback/node_feedback.gml

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function Node_Feedback(_x, _y, _group = noone) : Node_Collection(_x, _y, _group) constructor {
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name = "Feedback";
color = COLORS.node_blend_feedback;
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icon = THEME.feedback;
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if(!LOADING && !APPENDING && !CLONING) {
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var input = nodeBuild("Node_Feedback_Input", -256, -32, self);
var output = nodeBuild("Node_Feedback_Output", 256, -32, self);
input.inputs[| 2].setValue(4);
output.inputs[| 0].setFrom(input.outputs[| 0]);
output.inputs[| 2].setFrom(input.outputs[| 1]);
}
static doStepBegin = function() {
if(!ANIMATOR.frame_progress) return;
setRenderStatus(false);
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UPDATE |= RENDER_TYPE.full; //force full render
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}
static getNextNodes = function() {
var allReady = true;
for(var i = custom_input_index; i < ds_list_size(inputs); i++) {
var _in = inputs[| i].from;
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if(!_in.renderActive) continue;
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allReady &= _in.isUpdateReady()
}
if(!allReady) return;
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__nodeLeafList(getNodeList(), RENDER_QUEUE);
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}
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PATCH_STATIC
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}