2023-03-28 06:58:28 +02:00
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function Node_Trigger_Bool(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Boolean Trigger";
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update_on_frame = true;
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w = 96;
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min_h = 32 + 24 * 1;
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inputs[| 0] = nodeValue("Boolean", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
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inputs[| 1] = nodeValue("Trigger condition", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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2024-01-28 09:53:41 +01:00
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ new scrollItem("True frame", s_node_trigger_cond, 0),
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new scrollItem("False to True", s_node_trigger_cond, 1),
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new scrollItem("True to False", s_node_trigger_cond, 2),
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new scrollItem("Value changed", s_node_trigger_cond, 3), ]);
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2023-03-28 06:58:28 +02:00
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outputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.output, VALUE_TYPE.trigger, false);
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prevVal = false;
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preview = false;
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2023-06-13 14:42:06 +02:00
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doTrigger = 0;
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2023-09-26 14:35:25 +02:00
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static step = function() {
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2023-06-13 14:42:06 +02:00
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if(doTrigger == 1) {
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outputs[| 0].setValue(true);
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doTrigger = -1;
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} else if(doTrigger == -1) {
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outputs[| 0].setValue(false);
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doTrigger = 0;
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}
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}
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2023-09-26 14:35:25 +02:00
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static update = function() {
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2023-10-02 08:57:44 +02:00
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var val = getInputData(0);
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var con = getInputData(1);
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2023-03-28 06:58:28 +02:00
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switch(con) {
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2023-06-13 14:42:06 +02:00
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case 0 : doTrigger = val; break;
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case 1 : doTrigger = !prevVal && val; break;
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2023-08-19 12:42:50 +02:00
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case 2 : doTrigger = prevVal && !val; break;
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2023-06-13 14:42:06 +02:00
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case 3 : doTrigger = prevVal != val; break;
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2023-03-28 06:58:28 +02:00
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}
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2023-06-13 14:42:06 +02:00
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preview = doTrigger;
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2023-03-28 06:58:28 +02:00
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prevVal = val;
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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2023-11-23 08:28:04 +01:00
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draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
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2023-03-28 06:58:28 +02:00
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var bbox = drawGetBbox(xx, yy, _s);
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draw_sprite_fit(THEME.node_trigger, preview, bbox.xc, bbox.yc, bbox.w, bbox.h, preview? COLORS._main_accent : COLORS._main_icon);
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}
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}
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