Pixel-Composer/scripts/node_array_composite/node_array_composite.gml

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function Node_Array_Composite(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Array Composite";
setDimension(96, 32 + 24);
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newInput(0, nodeValue_Float("Array", self, []))
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.setArrayDepth(1)
.setVisible(true, true);
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newInput(1, nodeValue_Float("Compose", self, []))
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.setArrayDepth(1)
.setVisible(true, true);
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newOutput(0, nodeValue_Output("Array", self, VALUE_TYPE.float, 0))
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.setArrayDepth(1);
static composite = function(arr, com) {
__tmp_com = com;
__tmp_len = array_length(com);
return array_map(arr, function(val, ind) {
var ret = array_create(__tmp_len);
for( var i = 0; i < __tmp_len; i++ )
ret[i] = __tmp_com[i] * val;
return ret;
});
}
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static update = function(frame = CURRENT_FRAME) {
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var _arr = getInputData(0);
var _ker = getInputData(1);
if(!is_array(_arr) || !is_array(_ker)) return;
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if(array_empty(_arr) || array_empty(_ker)) return;
var res;
if(is_array(_arr[0])) {
for( var i = 0, n = array_length(_arr); i < n; i++ )
res[i] = composite(_arr[i], _ker);
} else
res = composite(_arr, _ker);
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outputs[0].setValue(res);
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}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var bbox = drawGetBbox(xx, yy, _s);
draw_sprite_fit(s_node_array_composite, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
}
}