Pixel-Composer/scripts/node_string/node_string.gml

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function Node_String(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
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name = "Text";
previewable = false;
w = 96;
inputs[| 0] = nodeValue(0, "Text", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "");
outputs[| 0] = nodeValue(0, "Text", self, JUNCTION_CONNECT.output, VALUE_TYPE.text, "");
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function process_data(_output, _data, _index = 0) {
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return _data[0];
}
function onDrawNode(xx, yy, _mx, _my, _s) {
draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text);
var str = inputs[| 0].getValue();
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var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
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}
}