Pixel-Composer/scripts/node_tool/node_tool.gml

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function NodeTool(name, spr) constructor {
self.name = name;
self.spr = spr;
subtools = is_array(spr)? array_length(spr) : 0;
selecting = 0;
settings = [];
attribute = {};
static addSetting = function(name, type, onEdit, keyAttr, val) {
var w;
switch(type) {
case VALUE_TYPE.float :
w = new textBox(TEXTBOX_INPUT.number, onEdit);
w.font = f_p2;
break;
case VALUE_TYPE.boolean :
w = new checkBox(onEdit);
break;
}
array_push(settings, [ name, w, keyAttr, attribute ]);
attribute[$ keyAttr] = val;
return self;
}
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static toggle = function(index = 0) {
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if(subtools == 0) {
PANEL_PREVIEW.tool_current = PANEL_PREVIEW.tool_current == self? noone : self;
} else {
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if(PANEL_PREVIEW.tool_current == self && index == selecting) {
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PANEL_PREVIEW.tool_current = noone;
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selecting = 0;
} else {
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PANEL_PREVIEW.tool_current = self;
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selecting = index;
}
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}
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if(PANEL_PREVIEW.tool_current == self)
onToggle();
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}
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static onToggle = function() {}
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}