Pixel-Composer/scripts/preview_overlay_rotation/preview_overlay_rotation.gml

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function preview_overlay_rotation(interact, active, _x, _y, _s, _mx, _my, _snx, _sny, _rad) {
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var _val = getValue();
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var hover = -1;
if(is_array(_val)) return hover;
var _ax = _x + lengthdir_x(_rad, _val);
var _ay = _y + lengthdir_y(_rad, _val);
var _id = 0;
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if(drag_type) {
draw_set_color(COLORS._main_accent);
draw_set_alpha(0.5);
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draw_circle_prec(_x, _y, _rad, true);
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draw_set_alpha(1);
_id = 1;
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var angle = point_direction(_x, _y, _mx, _my);
if(key_mod_press(CTRL))
angle = round(angle / 15) * 15;
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if(setValueInspector( angle ))
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UNDO_HOLDING = true;
if(mouse_release(mb_left)) {
drag_type = 0;
UNDO_HOLDING = false;
}
}
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if(interact && active && point_in_circle(_mx, _my, _ax, _ay, 8)) {
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draw_set_color(COLORS._main_accent);
draw_set_alpha(0.5);
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draw_circle_prec(_x, _y, _rad, true);
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draw_set_alpha(1);
hover = 1;
_id = 1;
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if(mouse_press(mb_left, active)) {
drag_type = 1;
drag_mx = _mx;
drag_my = _my;
drag_sx = _ax;
drag_sy = _ay;
}
}
draw_sprite_colored(THEME.anchor_rotate, _id, _ax, _ay, 1, _val - 90);
draw_set_text(_f_p2b, fa_center, fa_bottom, COLORS._main_accent);
draw_text(_ax, _ay - 4, name);
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return hover;
}