Pixel-Composer/shaders/sh_channel_R2R/sh_channel_R2R.yy

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{
"$GMShader":"",
"%Name":"sh_channel_R2R",
"name":"sh_channel_R2R",
"parent":{
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"name":"rgb channel",
"path":"folders/nodes/data/filter/conversion/rgb channel.yy",
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},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}