ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffuck

This commit is contained in:
Tanasart 2024-04-02 14:49:26 +07:00
parent 9317331da5
commit 04f21339f3
20 changed files with 188 additions and 68 deletions

View file

@ -1313,7 +1313,7 @@
{"name":"sh_grid_tri","order":3,"path":"shaders/sh_grid_tri/sh_grid_tri.yy",},
{"name":"sh_herringbone_tile","order":5,"path":"shaders/sh_herringbone_tile/sh_herringbone_tile.yy",},
{"name":"sh_image_trace","order":34,"path":"shaders/sh_image_trace/sh_image_trace.yy",},
{"name":"sh_invert_all","order":20,"path":"shaders/sh_invert_all/sh_invert_all.yy",},
{"name":"sh_mask_invert","order":20,"path":"shaders/sh_mask_invert/sh_mask_invert.yy",},
{"name":"sh_invert","order":17,"path":"shaders/sh_invert/sh_invert.yy",},
{"name":"sh_kuwahara_ani","order":37,"path":"shaders/sh_kuwahara_ani/sh_kuwahara_ani.yy",},
{"name":"sh_kuwahara","order":36,"path":"shaders/sh_kuwahara/sh_kuwahara.yy",},

View file

@ -1828,7 +1828,7 @@
{"id":{"name":"sh_herringbone_tile","path":"shaders/sh_herringbone_tile/sh_herringbone_tile.yy",},},
{"id":{"name":"sh_image_trace","path":"shaders/sh_image_trace/sh_image_trace.yy",},},
{"id":{"name":"sh_interpret_number","path":"shaders/sh_interpret_number/sh_interpret_number.yy",},},
{"id":{"name":"sh_invert_all","path":"shaders/sh_invert_all/sh_invert_all.yy",},},
{"id":{"name":"sh_mask_invert","path":"shaders/sh_mask_invert/sh_mask_invert.yy",},},
{"id":{"name":"sh_invert","path":"shaders/sh_invert/sh_invert.yy",},},
{"id":{"name":"sh_kuwahara_ani","path":"shaders/sh_kuwahara_ani/sh_kuwahara_ani.yy",},},
{"id":{"name":"sh_kuwahara","path":"shaders/sh_kuwahara/sh_kuwahara.yy",},},

View file

@ -31,7 +31,8 @@ function mask_modify(mask, invert = false, feather = 0) { #region
__temp_mask = surface_verify(__temp_mask, surface_get_width_safe(mask), surface_get_height_safe(mask));
surface_set_shader(__temp_mask, invert? sh_invert_all : noone);
surface_set_shader(__temp_mask, sh_mask_invert);
shader_set_i("invert", invert);
draw_surface(mask, 0, 0);
surface_reset_shader();

View file

@ -907,6 +907,8 @@ function Node_Armature_Bind(_x, _y, _group = noone) : Node_Processor(_x, _y, _gr
} #endregion
static attributeDeserialize = function(attr) { #region
struct_append(attributes, attr);
if(struct_has(attributes, "use_project_dimension") && !struct_has(attr, "use_project_dimension"))
attributes.use_project_dimension = false;

View file

@ -372,6 +372,8 @@ function Node_ASE_File_Read(_x, _y, _group = noone) : Node(_x, _y, _group) const
} #endregion
static attributeDeserialize = function(attr) { #region
struct_append(attributes, attr);
if(struct_has(attr, "layer_visible"))
attributes.layer_visible = attr.layer_visible;
} #endregion

View file

@ -147,10 +147,6 @@ function Node_Blend(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) con
inputs[| 7].setVisible(_outp == 4);
inputs[| 14].setVisible(_fill == 0 && !_atlas);
var _msk = is_surface(getSingleValue(4));
inputs[| 12].setVisible(_msk);
inputs[| 12].setVisible(_msk);
} #endregion
static processData = function(_outSurf, _data, _output_index, _array_index) { #region

View file

@ -208,7 +208,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
static onInspector2Update = function() { #region
var i = 0;
repeat(node_length) {
repeat(ds_list_size(nodes)) {
if(nodes[| i].hasInspector2Update())
nodes[| i].inspector2Update();
i++;
@ -219,11 +219,12 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
will_refresh = false;
static refreshNodes = function() { #region
will_refresh = false;
node_length = ds_list_size(nodes);
hasInsp1 = false;
hasInsp2 = false;
node_length = ds_list_size(nodes);
var i = 0;
repeat(node_length) {
hasInsp1 |= nodes[| i].hasInspector1Update();
@ -231,6 +232,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
i++;
}
} #endregion
static getNodeBase = function() { #region
@ -330,10 +332,9 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
static setRenderStatus = function(result) { #region
LOG_BLOCK_START();
if(rendered == result) return;
LOG_IF(global.FLAG.render == 1, $"Set render status for {INAME} : {result}");
rendered = result;
if(rendered == result) return;
if(result)
for( var i = custom_output_index, n = ds_list_size(outputs); i < n; i++ ) {
@ -354,6 +355,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
static isActiveDynamic = function(frame = CURRENT_FRAME) { #region
if(update_on_frame) return true;
if(!rendered) return true;
for( var i = custom_input_index, n = ds_list_size(inputs); i < n; i++ )
if(inputs[| i].isActiveDynamic(frame) || !inputs[| i].from.rendered) return true;
@ -372,6 +374,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
_node.group = self;
will_refresh = true;
node_length = ds_list_size(nodes);
} #endregion
static remove = function(_node) { #region
@ -392,6 +395,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
_node.group = group;
will_refresh = true;
node_length = ds_list_size(nodes);
} #endregion
static clearCache = function() { #region
@ -401,10 +405,10 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
}
} #endregion
static stepBegin = function() {
static stepBegin = function() { #region
if(will_refresh) refreshNodes();
doStepBegin();
}
} #endregion
static step = function() { #region
if(combine_render_time) {
@ -444,19 +448,37 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
} #endregion
static sortIO = function() { #region
for( var i = 0; i < ds_list_size(inputs); i++ )
array_push_unique(attributes.input_display_list, i);
var _ilen = ds_list_size(inputs);
var _iarr = attributes.input_display_list;
for( var i = 0; i < _ilen; i++ )
array_push_unique(_iarr, i);
for( var i = array_length(_iarr) - 1; i >= 0; i-- ) {
if(_iarr[i] >= _ilen) array_delete(_iarr, i, 1);
}
input_display_list = attributes.input_display_list;
for( var i = 0; i < ds_list_size(outputs); i++ )
array_push_unique(attributes.output_display_list, i);
///////////////////////////////////////////////////////////////////
var _olen = ds_list_size(outputs);
var _oarr = attributes.output_display_list;
for( var i = 0; i < _olen; i++ )
array_push_unique(_oarr, i);
for( var i = array_length(_oarr) - 1; i >= 0; i-- ) {
if(_oarr[i] >= _olen)
array_delete(_oarr, i, 1);
}
output_display_list = attributes.output_display_list;
///////////////////////////////////////////////////////////////////
refreshNodeDisplay();
} #endregion
static getTool = function() { #region
for(var i = 0; i < node_length; i++) {
for(var i = 0, n = ds_list_size(nodes); i < n; i++) {
var _node = nodes[| i];
if(!_node.active) continue;
if(_node.isTool) return _node.getTool();
@ -473,7 +495,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
var dups = ds_list_create();
for(var i = 0; i < node_length; i++) {
for(var i = 0, n = ds_list_size(nodes); i < n; i++) {
var _node = nodes[| i];
var _cnode = _node.clone(target);
ds_list_add(dups, _cnode);
@ -506,12 +528,13 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
} #endregion
static resetRender = function(_clearCache = false) { #region
LOG_LINE_IF(global.FLAG.render == 1, $"Reset Render for {INAME}");
LOG_LINE_IF(global.FLAG.render == 1, $"Reset Render for group {INAME}");
setRenderStatus(false);
if(_clearCache) clearInputCache();
for( var i = 0; i < node_length; i++ )
if(reset_all_child)
for(var i = 0, n = ds_list_size(nodes); i < n; i++)
nodes[| i].resetRender(_clearCache);
} #endregion
@ -540,7 +563,7 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
static getGraphPreviewSurface = function() { #region
var _output_junc = outputs[| preview_channel];
for( var i = 0, n = node_length; i < n; i++ ) {
for( var i = 0, n = ds_list_size(nodes); i < n; i++ ) {
if(!nodes[| i].active) continue;
if(is_instanceof(nodes[| i], Node_Group_Thumbnail))
_output_junc = nodes[| i].inputs[| 0];
@ -559,12 +582,85 @@ function Node_Collection(_x, _y, _group = noone) : Node(_x, _y, _group) construc
static enable = function() { #region
active = true; timeline_item.active = true;
for( var i = 0, n = node_length; i < n; i++ ) nodes[| i].enable();
for( var i = 0, n = ds_list_size(nodes); i < n; i++ ) nodes[| i].enable();
} #endregion
static disable = function() { #region
active = false; timeline_item.active = false;
for( var i = 0, n = node_length; i < n; i++ ) nodes[| i].disable();
for( var i = 0, n = ds_list_size(nodes); i < n; i++ ) nodes[| i].disable();
} #endregion
static attributeSerialize = function() { #region
sortIO();
var _attr = variable_clone(attributes);
_attr.custom_input_list = [];
for( var i = custom_input_index, n = ds_list_size(inputs); i < n; i++ ) {
if(struct_has(inputs[| i], "from"))
array_push(_attr.custom_input_list, inputs[| i].from.node_id);
}
_attr.custom_output_list = [];
for( var i = custom_output_index, n = ds_list_size(outputs); i < n; i++ ) {
if(struct_has(outputs[| i], "from"))
array_push(_attr.custom_output_list , outputs[| i].from.node_id);
}
return _attr;
} #endregion
static doApplyDeserialize = function() { #region
var attr = attributes;
if(struct_has(attr, "custom_input_list")) {
var _ilist = attr.custom_input_list;
var _inarr = {};
for( var i = ds_list_size(inputs) - 1; i >= custom_input_index; i-- ) {
if(!struct_has(inputs[| i], "from")) continue;
var _frNode = inputs[| i].from.node_id;
if(array_exists(_ilist, _frNode)) {
_inarr[$ _frNode] = inputs[| i];
ds_list_delete(inputs, i);
}
}
for( var i = 0, n = array_length(_ilist); i < n; i++ ) {
if(!struct_has(_inarr, _ilist[i])) continue;
ds_list_add(inputs, _inarr[$ _ilist[i]]);
}
}
if(struct_has(attr, "custom_output_list")) {
var _ilist = attr.custom_output_list;
var _inarr = {};
for( var i = ds_list_size(outputs) - 1; i >= custom_output_index; i-- ) {
if(!struct_has(outputs[| i], "from")) continue;
var _frNode = outputs[| i].from.node_id;
if(array_exists(_ilist, _frNode)) {
_inarr[$ _frNode] = outputs[| i];
ds_list_delete(outputs, i);
}
}
for( var i = 0, n = array_length(_ilist); i < n; i++ ) {
if(!struct_has(_inarr, _ilist[i])) continue;
ds_list_add(outputs, _inarr[$ _ilist[i]]);
}
}
var custom_input_list = [];
for( var i = custom_input_index, n = ds_list_size(inputs); i < n; i++ ) {
if(struct_has(inputs[| i], "from"))
array_push(custom_input_list, inputs[| i].from.node_id);
}
} #endregion
static processSerialize = function(_map) { #region

View file

@ -880,6 +880,8 @@ function Node_Composite(_x, _y, _group = noone) : Node_Processor(_x, _y, _group)
} #endregion
static attributeDeserialize = function(attr) { #region
struct_append(attributes, attr);
if(struct_has(attributes, "use_project_dimension") && !struct_has(attr, "use_project_dimension"))
attributes.use_project_dimension = false;

View file

@ -357,17 +357,19 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
inputs[| i].visible_in_list = false;
inputs_amount = (input_display_list == -1 || !use_display_list)? ds_list_size(inputs) : array_length(input_display_list);
inputs_index = array_create(inputs_amount);
var _i = 0;
inputs_index = [];
for( var i = 0; i < inputs_amount; i++ ) {
var _input = getInputJunctionIndex(i);
if(_input == noone) continue;
inputs_index[_i++] = _input;
inputs[| _input].visible_in_list = true;
var _inp = inputs[| _input];
if(!is_struct(_inp) || !is_instanceof(_inp, NodeValue)) continue;
array_push(inputs_index, _input);
_inp.visible_in_list = true;
}
inputs_amount = _i;
array_resize(inputs_index, inputs_amount);
inputs_amount = array_length(inputs_index);
outputs_amount = output_display_list == -1? ds_list_size(outputs) : array_length(output_display_list);
outputs_index = array_create_ext(outputs_amount, function(index) { return getOutputJunctionIndex(index); });
@ -716,16 +718,14 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
static triggerRender = function() { #region
LOG_BLOCK_START();
//printCallStack();
LOG_IF(global.FLAG.render == 1, $"Trigger render for {self}");
setRenderStatus(false);
resetRender(false);
RENDER_PARTIAL
if(is_instanceof(group, Node_Collection) && group.reset_all_child) {
group.resetRender();
if(is_instanceof(group, Node_Collection)) {
group.triggerRender();
} else {
resetRender();
var nodes = getNextNodesRaw();
for(var i = 0; i < array_length(nodes); i++)
@ -795,6 +795,15 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
return true;
} #endregion
static setRenderStatus = function(result) { #region
INLINE
if(rendered == result) return;
LOG_LINE_IF(global.FLAG.render == 1, $"Set render status for {self} : {result}");
rendered = result;
} #endregion
static getPreviousNodes = function() { #region
var prev = [];
@ -897,15 +906,6 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
static onInspect = function() {}
static setRenderStatus = function(result) { #region
INLINE
if(rendered == result) return;
LOG_LINE_IF(global.FLAG.render == 1, $"Set render status for {self} : {result}");
rendered = result;
} #endregion
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
@ -1616,6 +1616,8 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
static enable = function() { INLINE active = true; timeline_item.active = true; }
static disable = function() { INLINE active = false; timeline_item.active = false; }
static onDestroy = function() {}
static destroy = function(_merge = false) { #region
if(!active) return;
disable();
@ -1660,10 +1662,13 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
RENDER_ALL_REORDER
} #endregion
static onRestore = function() {}
static restore = function() { #region
if(active) return;
enable();
ds_list_add(group == noone? PROJECT.nodes : group.getNodeList(), self);
onRestore();
if(group) group.refreshNodes();
RENDER_ALL_REORDER
@ -1681,8 +1686,6 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
}
} #endregion
static onDestroy = function() {}
static clearInputCache = function() { #region
for( var i = 0; i < ds_list_size(inputs); i++ )
inputs[| i].cache_value[0] = false;
@ -2118,7 +2121,8 @@ function Node(_x, _y, _group = noone) : __Node_Base(_x, _y) constructor {
static attributeDeserialize = function(attr) { #region
if(struct_has(attributes, "use_project_dimension") && !struct_has(attr, "use_project_dimension"))
attributes.use_project_dimension = false;
struct_override(attributes, attr);
struct_append(attributes, attr);
} #endregion
static postDeserialize = function() {}

View file

@ -291,8 +291,11 @@ function Node_Group_Input(_x, _y, _group = noone) : Node(_x, _y, _group) constru
ds_list_add(group.inputs, inParent);
outputs[| 0].setFrom(inParent, false, false);
if(!LOADING && !APPENDING) {
group.refreshNodeDisplay();
group.sortIO();
}
onValueUpdate(0);
@ -379,8 +382,10 @@ function Node_Group_Input(_x, _y, _group = noone) : Node(_x, _y, _group) constru
static onDestroy = function() { #region
if(is_undefined(inParent)) return;
ds_list_remove(group.inputs, inParent);
group.sortIO();
group.refreshNodes();
} #endregion
static ungroup = function() { #region

View file

@ -79,8 +79,11 @@ function Node_Group_Output(_x, _y, _group = noone) : Node(_x, _y, _group) constr
outParent.from = self;
ds_list_add(group.outputs, outParent);
if(!LOADING && !APPENDING) {
group.refreshNodeDisplay();
group.sortIO();
}
outParent.setFrom(inputs[| 0]);
} if(!LOADING && !APPENDING) createOutput(); #endregion
@ -104,7 +107,6 @@ function Node_Group_Output(_x, _y, _group = noone) : Node(_x, _y, _group) constr
if(group == noone) return;
createOutput(false);
group.sortIO();
} #endregion
static doApplyDeserialize = function() { #region
@ -113,8 +115,10 @@ function Node_Group_Output(_x, _y, _group = noone) : Node(_x, _y, _group) constr
static onDestroy = function() { #region
if(is_undefined(outParent)) return;
ds_list_remove(group.outputs, outParent);
group.sortIO();
group.refreshNodes();
} #endregion
static ungroup = function() { #region

View file

@ -814,6 +814,8 @@ function Node_Mesh_Warp(_x, _y, _group = noone) : Node_Processor(_x, _y, _group)
loadPin = noone;
static attributeDeserialize = function(attr) { #region
struct_append(attributes, attr);
if(struct_has(attr, "pin")) loadPin = attr.pin;
if(struct_has(attr, "mesh_bound")) attributes.mesh_bound = attr.mesh_bound;;
} #endregion

View file

@ -756,6 +756,8 @@ function Node_Rigid_Object(_x, _y, _group = noone) : Node(_x, _y, _group) constr
} #endregion
static attributeDeserialize = function(attr) { #region
struct_append(attributes, attr);
if(struct_has(attr, "mesh"))
attributes.mesh = json_parse(attr.mesh);
} #endregion

View file

@ -554,6 +554,8 @@ function Node_Strand_Create(_x, _y, _group = noone) : Node(_x, _y, _group) const
} #endregion
static attributeDeserialize = function(attr) { #region
struct_append(attributes, attr);
if(struct_has(attr, "fixStrand"))
groomed.deserialize(attr.fixStrand);

View file

@ -76,7 +76,7 @@ function pathAnchorBox(_onModify) : widget() constructor {
tb[4].draw(_tx + (_tw + 4) * 2 + _bw + 8, _ty, _tw, _th, _data[4], _m);
tb[5].draw(_tx + (_tw + 4) * 3 + _bw + 8, _ty, _tw, _th, _data[5], _m);
var _linked = _data[6];
var _linked = array_safe_get(_data, 6);
var _blend = !_linked? COLORS._main_accent : COLORS._main_icon;
var bx = _x + _w / 2 - _bw / 2 - 2;
var by = _ty + _th / 2 - _bw / 2;

View file

@ -4,7 +4,7 @@ function check_version(path) {
return true;
}
if(TESTING) return true;
//if(TESTING) return true;
var res = json_load_struct(path);
json_save_struct(path, { version: BUILD_NUMBER });

View file

@ -1,10 +0,0 @@
//
// Simple passthrough fragment shader
//
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
void main() {
vec4 c = texture2D( gm_BaseTexture, v_vTexcoord );
gl_FragColor = 1. - c;
}

View file

@ -0,0 +1,12 @@
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
uniform int invert;
void main() {
vec4 c = texture2D( gm_BaseTexture, v_vTexcoord );
float m = (c.r + c.g + c.b) / 3. * c.a;
if(invert == 1) m = 1. - m;
gl_FragColor = vec4(m, m, m, 1.);
}

View file

@ -1,7 +1,7 @@
{
"$GMShader":"",
"%Name":"sh_invert_all",
"name":"sh_invert_all",
"%Name":"sh_mask_invert",
"name":"sh_mask_invert",
"parent":{
"name":"color",
"path":"folders/shader/filter/color.yy",