armature tools

This commit is contained in:
Tanasart 2024-11-26 17:28:04 +07:00
parent 7583993028
commit 0e5d5cbd43
23 changed files with 594 additions and 217 deletions

View file

@ -1775,6 +1775,9 @@
{"name":"s_biterator_tab_inactive","order":11,"path":"sprites/s_biterator_tab_inactive/s_biterator_tab_inactive.yy",}, {"name":"s_biterator_tab_inactive","order":11,"path":"sprites/s_biterator_tab_inactive/s_biterator_tab_inactive.yy",},
{"name":"s_biterator_toggler","order":13,"path":"sprites/s_biterator_toggler/s_biterator_toggler.yy",}, {"name":"s_biterator_toggler","order":13,"path":"sprites/s_biterator_toggler/s_biterator_toggler.yy",},
{"name":"s_bone_IK","order":8,"path":"sprites/s_bone_IK/s_bone_IK.yy",}, {"name":"s_bone_IK","order":8,"path":"sprites/s_bone_IK/s_bone_IK.yy",},
{"name":"s_bone_move","order":14,"path":"sprites/s_bone_move/s_bone_move.yy",},
{"name":"s_bone_rotate","order":15,"path":"sprites/s_bone_rotate/s_bone_rotate.yy",},
{"name":"s_bone_scale","order":16,"path":"sprites/s_bone_scale/s_bone_scale.yy",},
{"name":"s_bone_tool_add","order":4,"path":"sprites/s_bone_tool_add/s_bone_tool_add.yy",}, {"name":"s_bone_tool_add","order":4,"path":"sprites/s_bone_tool_add/s_bone_tool_add.yy",},
{"name":"s_bone_tool_detach","order":5,"path":"sprites/s_bone_tool_detach/s_bone_tool_detach.yy",}, {"name":"s_bone_tool_detach","order":5,"path":"sprites/s_bone_tool_detach/s_bone_tool_detach.yy",},
{"name":"s_bone_tool_IK","order":6,"path":"sprites/s_bone_tool_IK/s_bone_tool_IK.yy",}, {"name":"s_bone_tool_IK","order":6,"path":"sprites/s_bone_tool_IK/s_bone_tool_IK.yy",},

View file

@ -2472,6 +2472,9 @@
{"id":{"name":"s_biterator_tab_inactive","path":"sprites/s_biterator_tab_inactive/s_biterator_tab_inactive.yy",},}, {"id":{"name":"s_biterator_tab_inactive","path":"sprites/s_biterator_tab_inactive/s_biterator_tab_inactive.yy",},},
{"id":{"name":"s_biterator_toggler","path":"sprites/s_biterator_toggler/s_biterator_toggler.yy",},}, {"id":{"name":"s_biterator_toggler","path":"sprites/s_biterator_toggler/s_biterator_toggler.yy",},},
{"id":{"name":"s_bone_IK","path":"sprites/s_bone_IK/s_bone_IK.yy",},}, {"id":{"name":"s_bone_IK","path":"sprites/s_bone_IK/s_bone_IK.yy",},},
{"id":{"name":"s_bone_move","path":"sprites/s_bone_move/s_bone_move.yy",},},
{"id":{"name":"s_bone_rotate","path":"sprites/s_bone_rotate/s_bone_rotate.yy",},},
{"id":{"name":"s_bone_scale","path":"sprites/s_bone_scale/s_bone_scale.yy",},},
{"id":{"name":"s_bone_tool_add","path":"sprites/s_bone_tool_add/s_bone_tool_add.yy",},}, {"id":{"name":"s_bone_tool_add","path":"sprites/s_bone_tool_add/s_bone_tool_add.yy",},},
{"id":{"name":"s_bone_tool_detach","path":"sprites/s_bone_tool_detach/s_bone_tool_detach.yy",},}, {"id":{"name":"s_bone_tool_detach","path":"sprites/s_bone_tool_detach/s_bone_tool_detach.yy",},},
{"id":{"name":"s_bone_tool_IK","path":"sprites/s_bone_tool_IK/s_bone_tool_IK.yy",},}, {"id":{"name":"s_bone_tool_IK","path":"sprites/s_bone_tool_IK/s_bone_tool_IK.yy",},},

View file

@ -1,15 +1,15 @@
function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length = 0, node = noone) constructor { function __Bone(_parent = noone, _distance = 0, _direction = 0, _angle = 0, _length = 0, _node = noone) constructor {
ID = UUID_generate(); ID = UUID_generate();
name = "New bone"; name = "New bone";
self.distance = distance; self.distance = _distance;
self.direction = direction; self.direction = _direction;
self.angle = angle; self.angle = _angle;
self.length = length; self.length = _length;
self.node = node; self.node = _node;
init_length = length; init_length = _length;
init_angle = angle; init_angle = _angle;
init_direction = 0; init_direction = 0;
init_distance = 0; init_distance = 0;
@ -53,6 +53,9 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
direction = parent.angle; direction = parent.angle;
} }
control_x0 = 0; control_y0 = 0; control_i0 = 0;
control_x1 = 0; control_y1 = 0; control_i1 = 0;
static addChild = function(bone) { static addChild = function(bone) {
array_push(childs, bone); array_push(childs, bone);
bone.parent = self; bone.parent = self;
@ -74,27 +77,23 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
} }
static findBone = function(_id) { static findBone = function(_id) {
if(ID == _id) if(ID == _id) return self;
return self;
for( var i = 0, n = array_length(childs); i < n; i++ ) { for( var i = 0, n = array_length(childs); i < n; i++ ) {
var b = childs[i].findBone(_id); var b = childs[i].findBone(_id);
if(b != noone) if(b != noone) return b;
return b;
} }
return noone; return noone;
} }
static findBoneByName = function(_name) { static findBoneByName = function(_name) {
//print($"Print {string_length(string_trim(name))} : {string_length(string_trim(_name))}");
if(string_trim(name) == string_trim(_name)) if(string_trim(name) == string_trim(_name))
return self; return self;
for( var i = 0, n = array_length(childs); i < n; i++ ) { for( var i = 0, n = array_length(childs); i < n; i++ ) {
var b = childs[i].findBoneByName(_name); var b = childs[i].findBoneByName(_name);
if(b != noone) if(b != noone) return b;
return b;
} }
return noone; return noone;
@ -104,11 +103,22 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
static getTail = function(pose = true) { return pose? bone_tail_pose.clone() : bone_tail_init.clone(); } static getTail = function(pose = true) { return pose? bone_tail_pose.clone() : bone_tail_init.clone(); }
static getPoint = function(progress, pose = true) { static getPoint = function(progress, pose = true) {
var _len = pose? length : init_length; var _dir, _dis, _len, _ang;
var _ang = pose? angle : init_angle;
var _dir = pose? direction : init_direction; if(pose) {
var _dis = pose? distance : init_distance; _dir = direction;
_dis = distance;
_len = length;
_ang = angle;
} else {
_dir = init_direction;
_dis = init_distance;
_len = init_length;
_ang = init_angle;
}
var len = _len * progress; var len = _len * progress;
@ -134,9 +144,6 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
return hover; return hover;
} }
control_x0 = 0; control_y0 = 0; control_i0 = 0;
control_x1 = 0; control_y1 = 0; control_i1 = 0;
static _drawBone = function(attributes, edit = false, _x = 0, _y = 0, _s = 1, _mx = 0, _my = 0, _hover = noone, _select = noone, _blend = c_white, _alpha = 1) { static _drawBone = function(attributes, edit = false, _x = 0, _y = 0, _s = 1, _mx = 0, _my = 0, _hover = noone, _select = noone, _blend = c_white, _alpha = 1) {
var hover = noone; var hover = noone;
@ -152,8 +159,7 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
for( var i = 0, n = array_length(childs); i < n; i++ ) { for( var i = 0, n = array_length(childs); i < n; i++ ) {
var h = childs[i]._drawBone(attributes, edit, _x, _y, _s, _mx, _my, _hover, _select, _blend, _alpha); var h = childs[i]._drawBone(attributes, edit, _x, _y, _s, _mx, _my, _hover, _select, _blend, _alpha);
if(hover == noone && h != noone) if(hover == noone && h != noone) hover = h;
hover = h;
} }
return hover; return hover;
@ -324,11 +330,15 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
childs[i].resetPose(); childs[i].resetPose();
} }
static setPosition = function() { static __setPosition = function() {
bone_head_init = getPoint(0, false); bone_head_init = getPoint(0, false);
bone_head_pose = getPoint(0, true); bone_head_pose = getPoint(0, true);
bone_tail_init = getPoint(1, false); bone_tail_init = getPoint(1, false);
bone_tail_pose = getPoint(1, true); bone_tail_pose = getPoint(1, true);
}
static setPosition = function() {
__setPosition();
for( var i = 0, n = array_length(childs); i < n; i++ ) for( var i = 0, n = array_length(childs); i < n; i++ )
childs[i].setPosition(); childs[i].setPosition();
@ -508,6 +518,8 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
} }
static __getBBOX = function() { static __getBBOX = function() {
if(is_main) return noone;
var p0 = bone_head_pose; var p0 = bone_head_pose;
var p1 = bone_tail_pose; var p1 = bone_tail_pose;
@ -521,16 +533,17 @@ function __Bone(_parent = noone, distance = 0, direction = 0, angle = 0, length
static bbox = function() { static bbox = function() {
var _bbox = __getBBOX(); var _bbox = __getBBOX();
//print($"BBOX: {_bbox}")
for( var i = 0, n = array_length(childs); i < n; i++ ) { for( var i = 0, n = array_length(childs); i < n; i++ ) {
var _bbox_ch = childs[i].bbox(); var _bbox_ch = childs[i].bbox();
//print($"BBOX ch: {_bbox_ch}")
_bbox[0] = min(_bbox[0], _bbox_ch[0]); if(is_array(_bbox)) {
_bbox[1] = min(_bbox[1], _bbox_ch[1]); _bbox[0] = min(_bbox[0], _bbox_ch[0]);
_bbox[2] = max(_bbox[2], _bbox_ch[2]); _bbox[1] = min(_bbox[1], _bbox_ch[1]);
_bbox[3] = max(_bbox[3], _bbox_ch[3]); _bbox[2] = max(_bbox[2], _bbox_ch[2]);
_bbox[3] = max(_bbox[3], _bbox_ch[3]);
} else _bbox = _bbox_ch;
} }
return _bbox; return _bbox;

View file

@ -2,8 +2,6 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
name = "Armature Create"; name = "Armature Create";
setDimension(96, 72); setDimension(96, 72);
//newInput(0, nodeValue_Int("Axis", self, 0));
bone_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) { bone_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) {
var _b = bones; var _b = bones;
if(_b == noone) return 0; if(_b == noone) return 0;
@ -133,58 +131,56 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
var bone = new __Bone(parent, distance, direction,,, self); var bone = new __Bone(parent, distance, direction,,, self);
parent.addChild(bone); parent.addChild(bone);
if(parent == bones) if(parent == bones) bone.parent_anchor = false;
bone.parent_anchor = false;
return bone; return bone;
} }
newOutput(0, nodeValue_Output("Armature", self, VALUE_TYPE.armature, noone)); newOutput(0, nodeValue_Output("Armature", self, VALUE_TYPE.armature, noone));
#region ++++ attributes ++++ #region ++++ attributes ++++
bones = new __Bone(,,,,, self); bones = new __Bone(,,,,, self);
bones.name = "Main"; bones.name = "Main";
bones.is_main = true; bones.is_main = true;
bones.node = self; bones.node = self;
attributes.display_name = true; attributes.display_name = true;
attributes.display_bone = 0; attributes.display_bone = 0;
array_push(attributeEditors, "Display"); array_push(attributeEditors, "Display");
array_push(attributeEditors, ["Display name", function() { return attributes.display_name; }, array_push(attributeEditors, ["Display name", function() /*=>*/ {return attributes.display_name}, new checkBox(function() /*=>*/ { attributes.display_name = !attributes.display_name; })]);
new checkBox(function() { array_push(attributeEditors, ["Display bone", function() /*=>*/ {return attributes.display_bone}, new scrollBox(["Octahedral", "Stick"], function(ind) /*=>*/ { attributes.display_bone = ind; })]);
attributes.display_name = !attributes.display_name;
})]);
array_push(attributeEditors, ["Display bone", function() { return attributes.display_bone; },
new scrollBox(["Octahedral", "Stick"], function(ind) {
attributes.display_bone = ind;
})]);
#endregion #endregion
tools = [ tools = [
new NodeTool( [ "Move", "Scale" ], [ THEME.bone_tool_move, THEME.bone_tool_scale ] ), new NodeTool( "Transform", THEME.bone_tool_move ),
new NodeTool( "Add bones", THEME.bone_tool_add ), new NodeTool( "Add bones", THEME.bone_tool_add ),
new NodeTool( "Remove bones", THEME.bone_tool_remove ), new NodeTool( "Remove bones", THEME.bone_tool_remove ),
new NodeTool( "Detach bones", THEME.bone_tool_detach ), new NodeTool( "Detach bones", THEME.bone_tool_detach ),
new NodeTool( "IK", THEME.bone_tool_IK ), new NodeTool( "IK", THEME.bone_tool_IK ),
]; ];
anchor_selecting = noone; anchor_selecting = noone;
builder_bone = noone; builder_bone = noone;
builder_type = 0; builder_type = 0;
builder_sv = 0;
builder_sx = 0; builder_sx = 0;
builder_sy = 0; builder_sy = 0;
builder_mx = 0; builder_mx = 0;
builder_my = 0; builder_my = 0;
builder_moving = false;
builder_scaling = false;
bone_dragging = noone; bone_dragging = noone;
ik_dragging = noone; ik_dragging = noone;
moving = false; moving = false;
scaling = false; scaling = false;
bone_arr = [];
bone_point_maps = [];
bone_point_mape = [];
bone_transform_bbox = -1;
bone_transform_type = -1;
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var mx = (_mx - _x) / _s; var mx = (_mx - _x) / _s;
var my = (_my - _y) / _s; var my = (_my - _y) / _s;
@ -195,19 +191,28 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
var _b = bones; var _b = bones;
if(builder_bone != noone) { if(builder_bone != noone) {
anchor_selecting = _b.draw(attributes, false, _x, _y, _s, _mx, _my, anchor_selecting); anchor_selecting = _b.draw(attributes, false, _x, _y, _s, _mx, _my, anchor_selecting, builder_bone);
var dir = point_direction(builder_sx, builder_sy, smx, smy); var dir = point_direction(builder_sx, builder_sy, smx, smy);
var dis = point_distance(builder_sx, builder_sy, smx, smy); var dis = point_distance(builder_sx, builder_sy, smx, smy);
if(builder_type == 2) { if(builder_type == 2) {
var bx = builder_sx + (smx - builder_mx); var an = point_direction(builder_sx, builder_sy, mx, my);
var by = builder_sy + (smy - builder_my); builder_bone.angle += angle_difference(an, builder_sv);
builder_sv = an;
if(!builder_bone.parent_anchor) { var _rx = _x + _s * builder_sx;
builder_bone.direction = point_direction(0, 0, bx, by); var _ry = _y + _s * builder_sy;
builder_bone.distance = point_distance( 0, 0, bx, by); draw_sprite_ext(s_bone_rotate, 0, _rx, _ry, 1, 1, builder_bone.angle, COLORS._main_value_positive, 1);
}
} else if(builder_type == 3) {
builder_bone.length = point_distance(builder_sx, builder_sy, mx, my) / builder_sv;
orig = builder_bone.getPoint(0.75);
var _rx = _x + _s * orig.x;
var _ry = _y + _s * orig.y;
draw_sprite_ext(s_bone_scale, 0, _rx, _ry, 1, 1, builder_bone.angle, COLORS._main_value_positive, 1);
} else if(key_mod_press(ALT)) { } else if(key_mod_press(ALT)) {
if(builder_type == 0) { if(builder_type == 0) {
@ -252,10 +257,22 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
var inRange = point_in_circle(_mx, _my, par_ancx, par_ancy, 16) && mouse_release(mb_left); var inRange = point_in_circle(_mx, _my, par_ancx, par_ancy, 16) && mouse_release(mb_left);
if(!builder_bone.parent.is_main && builder_bone.IKlength > 0 && inRange) if(!builder_bone.parent.is_main && builder_bone.IKlength > 0 && inRange)
builder_bone.parent_anchor = true; builder_bone.parent_anchor = true;
} }
orig = builder_bone.getHead();
var _rx = _x + _s * orig.x;
var _ry = _y + _s * orig.y;
draw_sprite_ext(s_bone_move, 0, _rx, _ry, 1, 1, 0, COLORS._main_value_positive, 1);
} else if(builder_type == 1) { } else if(builder_type == 1) {
builder_bone.angle = dir; builder_bone.angle = dir;
builder_bone.length = dis; builder_bone.length = dis;
orig = builder_bone.getTail();
var _rx = _x + _s * orig.x;
var _ry = _y + _s * orig.y;
draw_sprite_ext(s_bone_move, 0, _rx, _ry, 1, 1, 0, COLORS._main_value_positive, 1);
} }
} }
@ -330,115 +347,144 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
} }
if(isUsingTool("Move")) { if(isUsingTool("Transform")) {
_b.draw(attributes, false, _x, _y, _s, _mx, _my); _b.draw(attributes, false, _x, _y, _s, _mx, _my);
var bbox = _b.bbox(); var bbox = _b.bbox();
if(!is_array(bbox)) return;
var x0 = _x + bbox[0] * _s; var x0 = _x + bbox[0] * _s;
var y0 = _y + bbox[1] * _s; var y0 = _y + bbox[1] * _s;
var x1 = _x + bbox[2] * _s; var x1 = _x + bbox[2] * _s;
var y1 = _y + bbox[3] * _s; var y1 = _y + bbox[3] * _s;
if(builder_moving) { if(bone_transform_type >= 0) {
var dx = (mx - builder_mx) / _s; var dx = mx - builder_mx;
var dy = (my - builder_my) / _s; var dy = my - builder_my;
builder_mx = mx; var ox0 = bone_transform_bbox[0], oy0 = bone_transform_bbox[1];
builder_my = my; var ox1 = bone_transform_bbox[2], oy1 = bone_transform_bbox[3];
var ow = ox1 - ox0;
var oh = oy1 - oy0;
var _bx = lengthdir_x(_b.distance, _b.direction) + dx; var nx0 = ox0, ny0 = oy0;
var _by = lengthdir_y(_b.distance, _b.direction) + dy; var nx1 = ox1, ny1 = oy1;
_b.distance = point_distance(0, 0, _bx, _by); switch(bone_transform_type) { // transform
_b.direction = point_direction(0, 0, _bx, _by); case 0 :
nx0 = ox0 + dx;
ny0 = oy0 + dy;
break;
case 1 :
nx1 = ox1 + dx;
ny0 = oy0 + dy;
break;
case 2 :
nx0 = ox0 + dx;
ny1 = oy1 + dy;
break;
case 3 :
nx1 = ox1 + dx;
ny1 = oy1 + dy;
break;
case 4 :
nx0 = ox0 + dx;
ny0 = oy0 + dy;
nx1 = ox1 + dx;
ny1 = oy1 + dy;
break;
}
var nw = nx1 - nx0;
var nh = ny1 - ny0;
for( var i = 0, n = array_length(bone_point_maps); i < n; i++ ) {
var _bmap = bone_point_maps[i];
var _emap = bone_point_mape[i];
_emap[0].x = (_bmap[0].x - ox0) / ow * nw + nx0;
_emap[0].y = (_bmap[0].y - oy0) / oh * nh + ny0;
_emap[1].x = (_bmap[1].x - ox0) / ow * nw + nx0;
_emap[1].y = (_bmap[1].y - oy0) / oh * nh + ny0;
}
for( var i = 0, n = array_length(bone_arr); i < n; i++ ) {
var _bone = bone_arr[i];
var _emap = bone_point_mape[i];
var _h = _emap[0];
var _t = _emap[1];
if(!_bone.parent_anchor) {
var _ox = 0;
var _oy = 0;
if(_bone.parent) {
var _ph = _bone.parent.getHead();
_ox = _ph.x;
_oy = _ph.y;
}
_bone.distance = point_distance( _ox, _oy, _h.x, _h.y );
_bone.direction = point_direction( _ox, _oy, _h.x, _h.y );
}
_bone.length = point_distance(_h.x, _h.y, _t.x, _t.y);
_bone.angle = point_direction(_h.x, _h.y, _t.x, _t.y);
_bone.__setPosition();
}
if(mouse_release(mb_left)) { if(mouse_release(mb_left)) {
builder_moving = false; bone_transform_type = -1;
UNDO_HOLDING = false; UNDO_HOLDING = false;
} }
triggerRender();
draw_set_color(COLORS._main_accent); draw_set_color(COLORS._main_accent);
draw_rectangle(x0, y0, x1, y1, true); draw_rectangle(x0, y0, x1, y1, true);
} else { } else {
if(point_in_rectangle(_mx, _my, x0, y0, x1, y1)) { var _hov_type = -1;
draw_set_color(COLORS._main_accent); var _r = 8;
if(mouse_press(mb_left, active)) {
builder_moving = true;
builder_mx = mx;
builder_my = my;
recordAction(ACTION_TYPE.struct_modify, bones, bones.serialize()); if(point_in_circle(_mx, _my, x0, y0, _r + 2)) _hov_type = 0;
} else if(point_in_circle(_mx, _my, x1, y0, _r + 2)) _hov_type = 1;
} else else if(point_in_circle(_mx, _my, x0, y1, _r + 2)) _hov_type = 2;
draw_set_color(c_white); else if(point_in_circle(_mx, _my, x1, y1, _r + 2)) _hov_type = 3;
else if(point_in_rectangle(_mx, _my, x0, y0, x1, y1)) _hov_type = 4;
draw_set_color(_hov_type == 4? COLORS._main_accent : c_white);
draw_set_alpha(0.5); draw_set_alpha(0.5);
draw_rectangle(x0, y0, x1, y1, true); draw_rectangle(x0, y0, x1, y1, true);
draw_set_alpha(1); draw_set_alpha(1);
}
} else if(isUsingTool("Scale")) { draw_anchor(_hov_type == 0, x0, y0, _r);
_b.draw(attributes, false, _x, _y, _s, _mx, _my); draw_anchor(_hov_type == 1, x1, y0, _r);
draw_anchor(_hov_type == 2, x0, y1, _r);
draw_anchor(_hov_type == 3, x1, y1, _r);
var bbox = _b.bbox(); if(_hov_type >= -1 && mouse_press(mb_left, active)) {
var x0 = _x + bbox[0] * _s; bone_arr = _b.toArray();
var y0 = _y + bbox[1] * _s; for( var i = 0, n = array_length(bone_arr); i < n; i++ ) {
var x1 = _x + bbox[2] * _s; var _h = bone_arr[i].getHead();
var y1 = _y + bbox[3] * _s; var _t = bone_arr[i].getTail();
draw_set_color(c_white); bone_point_maps[i] = [ _h, _t ];
draw_set_alpha(0.5); bone_point_mape[i] = [ _h.clone(), _t.clone() ];
draw_rectangle(x0, y0, x1, y1, true); }
draw_set_alpha(1);
var cx = (x0 + x1) / 2; bone_transform_type = _hov_type;
var cy = (y0 + y1) / 2; bone_transform_bbox = _b.bbox();
builder_mx = mx;
draw_set_color(COLORS._main_accent); builder_my = my;
draw_set_alpha(0.5 + builder_scaling * 0.5);
draw_line(cx, cy, _mx, _my);
draw_set_alpha(1);
if(builder_scaling) {
var _so = point_distance(cx, cy, builder_mx, builder_my);
var _sn = point_distance(cx, cy, _mx, _my);
var _ss = 1 + (_sn - _so) / max(_so, 8);
builder_mx = _mx;
builder_my = _my;
var _bst = ds_stack_create();
ds_stack_push(_bst, _b);
while(!ds_stack_empty(_bst)) {
var __b = ds_stack_pop(_bst);
for( var i = 0, n = array_length(__b.childs); i < n; i++ )
ds_stack_push(_bst, __b.childs[i]);
__b.distance *= _ss;
__b.length *= _ss;
}
ds_stack_destroy(_bst);
var bbox_n = _b.bbox();
var _ox = (bbox[0] + bbox[2]) / 2 - (bbox_n[0] + bbox_n[2]) / 2;
var _oy = (bbox[1] + bbox[3]) / 2 - (bbox_n[1] + bbox_n[3]) / 2;
var _bx = lengthdir_x(_b.distance, _b.direction) + _ox;
var _by = lengthdir_y(_b.distance, _b.direction) + _oy;
_b.distance = point_distance(0, 0, _bx, _by);
_b.direction = point_direction(0, 0, _bx, _by);
if(mouse_release(mb_left)) {
builder_scaling = false;
}
} else {
if(mouse_press(mb_left, active)) {
builder_scaling = true;
builder_mx = _mx;
builder_my = _my;
recordAction(ACTION_TYPE.struct_modify, bones, bones.serialize()); recordAction(ACTION_TYPE.struct_modify, bones, bones.serialize());
} }
@ -520,18 +566,22 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
anchor_selecting = _b.draw(attributes, active * 0b100, _x, _y, _s, _mx, _my, anchor_selecting); anchor_selecting = _b.draw(attributes, active * 0b100, _x, _y, _s, _mx, _my, anchor_selecting);
if(anchor_selecting != noone && anchor_selecting[1] == 2 && mouse_press(mb_left, active)) { if(anchor_selecting != noone && anchor_selecting[1] == 2 && mouse_press(mb_left, active)) {
builder_bone = anchor_selecting[0]; var detach_bone = anchor_selecting[0];
builder_type = anchor_selecting[1];
var par = builder_bone.parent; var par = detach_bone.parent;
if(builder_bone.parent_anchor) { if(detach_bone.parent_anchor) {
builder_bone.distance = par.length; detach_bone.distance = par.length;
builder_bone.direction = par.angle; detach_bone.direction = par.angle;
} }
builder_bone.parent_anchor = false; detach_bone.parent_anchor = false;
builder_sx = lengthdir_x(builder_bone.distance, builder_bone.direction); builder_bone = detach_bone;
builder_sy = lengthdir_y(builder_bone.distance, builder_bone.direction); builder_type = 0;
var head = par.getHead();
var tail = par.getTail();
builder_sx = head.x + (mx - tail.x);
builder_sy = head.y + (my - tail.y);
builder_mx = mx; builder_mx = mx;
builder_my = my; builder_my = my;
UNDO_HOLDING = true; UNDO_HOLDING = true;
@ -545,41 +595,82 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
ik_dragging = anchor_selecting[0]; ik_dragging = anchor_selecting[0];
} }
} else { //mover } else { //mo tools
if(builder_bone == noone) if(builder_bone == noone)
anchor_selecting = _b.draw(attributes, active * 0b111, _x, _y, _s, _mx, _my, anchor_selecting); anchor_selecting = _b.draw(attributes, active * 0b111, _x, _y, _s, _mx, _my, anchor_selecting);
if(anchor_selecting != noone && mouse_press(mb_left, active)) { if(anchor_selecting != noone) {
builder_bone = anchor_selecting[0]; var orig;
builder_type = anchor_selecting[1]; var _bne = anchor_selecting[0];
var _typ = anchor_selecting[1];
recordAction(ACTION_TYPE.struct_modify, bones, bones.serialize()); gpu_set_texfilter(true);
if(builder_type == 0) { if(_typ == 0) { // free move
var orig = builder_bone.parent.getHead(); orig = _bne.getHead();
builder_sx = orig.x; draw_sprite_ext(s_bone_move, 0, _x + _s * orig.x, _y + _s * orig.y, 1, 1, 0, COLORS._main_accent, 1);
builder_sy = orig.y;
} else if(builder_type == 1) { } else if(_typ == 1) { // bone move
var orig = builder_bone.getHead(); orig = _bne.getTail();
builder_sx = orig.x; draw_sprite_ext(s_bone_move, 0, _x + _s * orig.x, _y + _s * orig.y, 1, 1, 0, COLORS._main_accent, 1);
builder_sy = orig.y;
} else if(_typ == 2) { // bone rotate
orig = _bne.getHead();
var _rx = _x + _s * orig.x;
var _ry = _y + _s * orig.y;
orig = _bne.getPoint(0.8);
var _sx = _x + _s * orig.x;
var _sy = _y + _s * orig.y;
if(point_in_circle(_mx, _my, _sx, _sy, 12)) {
draw_sprite_ext(s_bone_scale, 0, _sx, _sy, 1, 1, _bne.angle, COLORS._main_accent, 1);
draw_sprite_ext(s_bone_rotate, 0, _rx, _ry, 1, 1, _bne.angle, c_white, 1);
_typ = 3;
} else if(builder_type == 2) {
if(builder_bone.parent_anchor) {
builder_bone = noone;
} else { } else {
var par = builder_bone.parent; draw_sprite_ext(s_bone_scale, 0, _sx, _sy, 1, 1, _bne.angle, c_white, 1);
builder_sx = lengthdir_x(builder_bone.distance, builder_bone.direction); draw_sprite_ext(s_bone_rotate, 0, _rx, _ry, 1, 1, _bne.angle, COLORS._main_accent, 1);
builder_sy = lengthdir_y(builder_bone.distance, builder_bone.direction); _typ = 2;
builder_mx = mx;
builder_my = my;
} }
} }
UNDO_HOLDING = true; gpu_set_texfilter(false);
}
if(mouse_press(mb_left, active)) {
builder_bone = _bne;
builder_type = _typ;
recordAction(ACTION_TYPE.struct_modify, bones, bones.serialize());
if(_typ == 0) {
orig = _bne.parent.getHead();
builder_sx = orig.x;
builder_sy = orig.y;
} else if(_typ == 1) {
orig = _bne.getHead();
builder_sx = orig.x;
builder_sy = orig.y;
} else if(_typ == 2) {
orig = _bne.getHead();
builder_sv = point_direction(orig.x, orig.y, mx, my);
builder_sx = orig.x;
builder_sy = orig.y;
builder_mx = mx;
builder_my = my;
} else if(_typ == 3) {
orig = _bne.getHead();
builder_sv = point_distance(orig.x, orig.y, mx, my) / _bne.length;
builder_sx = orig.x;
builder_sy = orig.y;
}
UNDO_HOLDING = true;
}
}
} }
} }
@ -630,6 +721,7 @@ function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructo
static postDeserialize = function() { static postDeserialize = function() {
if(struct_has(attributes, "bones")) struct_remove(attributes, "bones"); if(struct_has(attributes, "bones")) struct_remove(attributes, "bones");
if(!struct_has(load_map, "bones")) return; if(!struct_has(load_map, "bones")) return;
bones = new __Bone(,,,,, self); bones = new __Bone(,,,,, self);
bones.deserialize(load_map.bones, self); bones.deserialize(load_map.bones, self);
bones.connect(); bones.connect();

View file

@ -17,12 +17,8 @@ function Node_Armature_Pose(_x, _y, _group = noone) : Node(_x, _y, _group) const
attributes.display_bone = 0; attributes.display_bone = 0;
array_push(attributeEditors, "Display"); array_push(attributeEditors, "Display");
array_push(attributeEditors, ["Display name", function() /*=>*/ {return attributes.display_name}, new checkBox(function() /*=>*/ { attributes.display_name = !attributes.display_name; })]);
array_push(attributeEditors, ["Display name", function() { return attributes.display_name; }, array_push(attributeEditors, ["Display bone", function() /*=>*/ {return attributes.display_bone}, new scrollBox(["Octahedral", "Stick"], function(ind) /*=>*/ { attributes.display_bone = ind; })]);
new checkBox(function() { attributes.display_name = !attributes.display_name; })]);
array_push(attributeEditors, ["Display bone", function() { return attributes.display_bone; },
new scrollBox(["Octahedral", "Stick"], function(ind) { attributes.display_bone = ind; })]);
static createNewInput = function(bone = noone) { static createNewInput = function(bone = noone) {
var index = array_length(inputs); var index = array_length(inputs);
@ -32,11 +28,12 @@ function Node_Armature_Pose(_x, _y, _group = noone) : Node(_x, _y, _group) const
inputs[index].attributes.bone_id = bone != noone? bone.ID : noone; inputs[index].attributes.bone_id = bone != noone? bone.ID : noone;
if(bone != noone) boneMap[$ bone.ID] = inputs[index]; if(bone != noone) boneMap[$ bone.ID] = inputs[index];
array_push(input_display_list, index); array_push(input_display_list, index);
return inputs[index]; return inputs[index];
} setDynamicInput(1, false); }
setDynamicInput(1, false);
static setBone = function() { static setBone = function() {
//print("Setting dem bones..."); //print("Setting dem bones...");
@ -44,20 +41,19 @@ function Node_Armature_Pose(_x, _y, _group = noone) : Node(_x, _y, _group) const
if(_b == noone) return; if(_b == noone) return;
var _bones = []; var _bones = [];
var _bst = ds_stack_create(); var _bst = ds_stack_create();
ds_stack_push(_bst, _b); ds_stack_push(_bst, _b);
while(!ds_stack_empty(_bst)) { while(!ds_stack_empty(_bst)) {
var __b = ds_stack_pop(_bst); var __b = ds_stack_pop(_bst);
for( var i = 0, n = array_length(__b.childs); i < n; i++ ) { for( var i = 0, n = array_length(__b.childs); i < n; i++ ) {
array_push(_bones, __b.childs[i]); array_push(_bones, __b.childs[i]);
ds_stack_push(_bst, __b.childs[i]); ds_stack_push(_bst, __b.childs[i]);
} }
} }
ds_stack_destroy(_bst); ds_stack_destroy(_bst);
//print($"Bone counts: {array_length(_bones)}");
var _inputs = [ inputs[0] ]; var _inputs = [ inputs[0] ];
@ -69,37 +65,37 @@ function Node_Armature_Pose(_x, _y, _group = noone) : Node(_x, _y, _group) const
for( var i = 0, n = array_length(_bones); i < n; i++ ) { for( var i = 0, n = array_length(_bones); i < n; i++ ) {
var bone = _bones[i]; var bone = _bones[i];
var _idx = array_length(_inputs); var _idx = array_length(_inputs);
var _inp;
array_push(_input_display_list, _idx); array_push(_input_display_list, _idx);
//print($" > Adding bone ID: {bone.ID}");
if(struct_exists(boneMap, bone.ID)) { if(struct_exists(boneMap, bone.ID)) {
var _inp = boneMap[$ bone.ID]; _inp = boneMap[$ bone.ID];
_inp.index = _idx; _inp.index = _idx;
array_push(_inputs, _inp); array_push(_inputs, _inp);
} else {
var _inp = createNewInput(bone); } else
array_push(_inputs, _inp); _inp = createNewInput(bone);
}
array_push(_inputs, _inp);
} }
inputs = _inputs; inputs = _inputs;
input_display_list = _input_display_list; input_display_list = _input_display_list;
//print(_input_display_list);
} }
tools = []; tools = [];
anchor_selecting = noone; anchor_selecting = noone;
posing_bone = noone; posing_bone = noone;
posing_input = 0; posing_input = 0;
posing_type = 0; posing_type = 0;
posing_sx = 0; posing_sx = 0;
posing_sy = 0; posing_sy = 0;
posing_sz = 0; posing_sz = 0;
posing_mx = 0; posing_mx = 0;
posing_my = 0; posing_my = 0;
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
var _b = outputs[0].getValue(); var _b = outputs[0].getValue();

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@ -2,25 +2,25 @@
"$GMSprite":"", "$GMSprite":"",
"%Name":"s_bone_IK", "%Name":"s_bone_IK",
"bboxMode":0, "bboxMode":0,
"bbox_bottom":45, "bbox_bottom":44,
"bbox_left":2, "bbox_left":3,
"bbox_right":45, "bbox_right":44,
"bbox_top":2, "bbox_top":3,
"collisionKind":1, "collisionKind":1,
"collisionTolerance":0, "collisionTolerance":0,
"DynamicTexturePage":false, "DynamicTexturePage":false,
"edgeFiltering":false, "edgeFiltering":false,
"For3D":false, "For3D":false,
"frames":[ "frames":[
{"$GMSpriteFrame":"","%Name":"ff23c0fb-a981-4cd9-bb33-aa7c9b24473b","name":"ff23c0fb-a981-4cd9-bb33-aa7c9b24473b","resourceType":"GMSpriteFrame","resourceVersion":"2.0",}, {"$GMSpriteFrame":"","%Name":"4e6110f8-2b09-4d8c-b6b8-7abbbab4bfbe","name":"4e6110f8-2b09-4d8c-b6b8-7abbbab4bfbe","resourceType":"GMSpriteFrame","resourceVersion":"2.0",},
{"$GMSpriteFrame":"","%Name":"d0370ade-8599-4155-9318-c2d7f3093323","name":"d0370ade-8599-4155-9318-c2d7f3093323","resourceType":"GMSpriteFrame","resourceVersion":"2.0",}, {"$GMSpriteFrame":"","%Name":"ffaa827f-36aa-4c2b-afb6-83e59e91703a","name":"ffaa827f-36aa-4c2b-afb6-83e59e91703a","resourceType":"GMSpriteFrame","resourceVersion":"2.0",},
], ],
"gridX":0, "gridX":0,
"gridY":0, "gridY":0,
"height":48, "height":48,
"HTile":false, "HTile":false,
"layers":[ "layers":[
{"$GMImageLayer":"","%Name":"a26b5cff-5172-4a89-b2c8-77679c7b6afb","blendMode":0,"displayName":"default","isLocked":false,"name":"a26b5cff-5172-4a89-b2c8-77679c7b6afb","opacity":100.0,"resourceType":"GMImageLayer","resourceVersion":"2.0","visible":true,}, {"$GMImageLayer":"","%Name":"34621c5e-ace8-4be5-ade5-dbaae800d244","blendMode":0,"displayName":"default","isLocked":false,"name":"34621c5e-ace8-4be5-ade5-dbaae800d244","opacity":100.0,"resourceType":"GMImageLayer","resourceVersion":"2.0","visible":true,},
], ],
"name":"s_bone_IK", "name":"s_bone_IK",
"nineSlice":null, "nineSlice":null,
@ -70,11 +70,11 @@
"tracks":[ "tracks":[
{"$GMSpriteFramesTrack":"","builtinName":0,"events":[],"inheritsTrackColour":true,"interpolation":1,"isCreationTrack":false,"keyframes":{"$KeyframeStore<SpriteFrameKeyframe>":"","Keyframes":[ {"$GMSpriteFramesTrack":"","builtinName":0,"events":[],"inheritsTrackColour":true,"interpolation":1,"isCreationTrack":false,"keyframes":{"$KeyframeStore<SpriteFrameKeyframe>":"","Keyframes":[
{"$Keyframe<SpriteFrameKeyframe>":"","Channels":{ {"$Keyframe<SpriteFrameKeyframe>":"","Channels":{
"0":{"$SpriteFrameKeyframe":"","Id":{"name":"ff23c0fb-a981-4cd9-bb33-aa7c9b24473b","path":"sprites/s_bone_IK/s_bone_IK.yy",},"resourceType":"SpriteFrameKeyframe","resourceVersion":"2.0",}, "0":{"$SpriteFrameKeyframe":"","Id":{"name":"4e6110f8-2b09-4d8c-b6b8-7abbbab4bfbe","path":"sprites/s_bone_IK/s_bone_IK.yy",},"resourceType":"SpriteFrameKeyframe","resourceVersion":"2.0",},
},"Disabled":false,"id":"4a26cb96-661e-4919-a885-99da307f9298","IsCreationKey":false,"Key":0.0,"Length":1.0,"resourceType":"Keyframe<SpriteFrameKeyframe>","resourceVersion":"2.0","Stretch":false,}, },"Disabled":false,"id":"40fd8ce5-4341-46e3-84dc-5f887b50d84f","IsCreationKey":false,"Key":0.0,"Length":1.0,"resourceType":"Keyframe<SpriteFrameKeyframe>","resourceVersion":"2.0","Stretch":false,},
{"$Keyframe<SpriteFrameKeyframe>":"","Channels":{ {"$Keyframe<SpriteFrameKeyframe>":"","Channels":{
"0":{"$SpriteFrameKeyframe":"","Id":{"name":"d0370ade-8599-4155-9318-c2d7f3093323","path":"sprites/s_bone_IK/s_bone_IK.yy",},"resourceType":"SpriteFrameKeyframe","resourceVersion":"2.0",}, "0":{"$SpriteFrameKeyframe":"","Id":{"name":"ffaa827f-36aa-4c2b-afb6-83e59e91703a","path":"sprites/s_bone_IK/s_bone_IK.yy",},"resourceType":"SpriteFrameKeyframe","resourceVersion":"2.0",},
},"Disabled":false,"id":"953568eb-430d-4fa1-b0e2-411f290f1941","IsCreationKey":false,"Key":1.0,"Length":1.0,"resourceType":"Keyframe<SpriteFrameKeyframe>","resourceVersion":"2.0","Stretch":false,}, },"Disabled":false,"id":"9b37fdc9-9538-4633-97a5-5c83b295881a","IsCreationKey":false,"Key":1.0,"Length":1.0,"resourceType":"Keyframe<SpriteFrameKeyframe>","resourceVersion":"2.0","Stretch":false,},
],"resourceType":"KeyframeStore<SpriteFrameKeyframe>","resourceVersion":"2.0",},"modifiers":[],"name":"frames","resourceType":"GMSpriteFramesTrack","resourceVersion":"2.0","spriteId":null,"trackColour":0,"tracks":[],"traits":0,}, ],"resourceType":"KeyframeStore<SpriteFrameKeyframe>","resourceVersion":"2.0",},"modifiers":[],"name":"frames","resourceType":"GMSpriteFramesTrack","resourceVersion":"2.0","spriteId":null,"trackColour":0,"tracks":[],"traits":0,},
], ],
"visibleRange":null, "visibleRange":null,

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@ -0,0 +1,90 @@
{
"$GMSprite":"",
"%Name":"s_bone_move",
"bboxMode":0,
"bbox_bottom":44,
"bbox_left":3,
"bbox_right":44,
"bbox_top":3,
"collisionKind":1,
"collisionTolerance":0,
"DynamicTexturePage":false,
"edgeFiltering":false,
"For3D":false,
"frames":[
{"$GMSpriteFrame":"","%Name":"dcf19df5-bc88-49e5-b187-63ef5eb8cbac","name":"dcf19df5-bc88-49e5-b187-63ef5eb8cbac","resourceType":"GMSpriteFrame","resourceVersion":"2.0",},
],
"gridX":0,
"gridY":0,
"height":48,
"HTile":false,
"layers":[
{"$GMImageLayer":"","%Name":"c33d826f-94b9-4422-85c5-d87d8daff32d","blendMode":0,"displayName":"default","isLocked":false,"name":"c33d826f-94b9-4422-85c5-d87d8daff32d","opacity":100.0,"resourceType":"GMImageLayer","resourceVersion":"2.0","visible":true,},
],
"name":"s_bone_move",
"nineSlice":null,
"origin":4,
"parent":{
"name":"preview",
"path":"folders/theme/preview.yy",
},
"preMultiplyAlpha":false,
"resourceType":"GMSprite",
"resourceVersion":"2.0",
"sequence":{
"$GMSequence":"",
"%Name":"s_bone_move",
"autoRecord":true,
"backdropHeight":768,
"backdropImageOpacity":0.5,
"backdropImagePath":"",
"backdropWidth":1366,
"backdropXOffset":0.0,
"backdropYOffset":0.0,
"events":{
"$KeyframeStore<MessageEventKeyframe>":"",
"Keyframes":[],
"resourceType":"KeyframeStore<MessageEventKeyframe>",
"resourceVersion":"2.0",
},
"eventStubScript":null,
"eventToFunction":{},
"length":1.0,
"lockOrigin":false,
"moments":{
"$KeyframeStore<MomentsEventKeyframe>":"",
"Keyframes":[],
"resourceType":"KeyframeStore<MomentsEventKeyframe>",
"resourceVersion":"2.0",
},
"name":"s_bone_move",
"playback":1,
"playbackSpeed":30.0,
"playbackSpeedType":0,
"resourceType":"GMSequence",
"resourceVersion":"2.0",
"showBackdrop":true,
"showBackdropImage":false,
"timeUnits":1,
"tracks":[
{"$GMSpriteFramesTrack":"","builtinName":0,"events":[],"inheritsTrackColour":true,"interpolation":1,"isCreationTrack":false,"keyframes":{"$KeyframeStore<SpriteFrameKeyframe>":"","Keyframes":[
{"$Keyframe<SpriteFrameKeyframe>":"","Channels":{
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},"Disabled":false,"id":"c409df6f-0be7-45b5-8051-c9647ec21c60","IsCreationKey":false,"Key":0.0,"Length":1.0,"resourceType":"Keyframe<SpriteFrameKeyframe>","resourceVersion":"2.0","Stretch":false,},
],"resourceType":"KeyframeStore<SpriteFrameKeyframe>","resourceVersion":"2.0",},"modifiers":[],"name":"frames","resourceType":"GMSpriteFramesTrack","resourceVersion":"2.0","spriteId":null,"trackColour":0,"tracks":[],"traits":0,},
],
"visibleRange":null,
"volume":1.0,
"xorigin":24,
"yorigin":24,
},
"swatchColours":null,
"swfPrecision":0.5,
"textureGroupId":{
"name":"Default",
"path":"texturegroups/Default",
},
"type":0,
"VTile":false,
"width":48,
}

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@ -0,0 +1,90 @@
{
"$GMSprite":"",
"%Name":"s_bone_rotate",
"bboxMode":0,
"bbox_bottom":42,
"bbox_left":5,
"bbox_right":43,
"bbox_top":5,
"collisionKind":1,
"collisionTolerance":0,
"DynamicTexturePage":false,
"edgeFiltering":false,
"For3D":false,
"frames":[
{"$GMSpriteFrame":"","%Name":"95e7fde5-5a34-4c9b-8721-6163019acda1","name":"95e7fde5-5a34-4c9b-8721-6163019acda1","resourceType":"GMSpriteFrame","resourceVersion":"2.0",},
],
"gridX":0,
"gridY":0,
"height":48,
"HTile":false,
"layers":[
{"$GMImageLayer":"","%Name":"d24d734b-26ec-44e1-b911-c93e3249c52f","blendMode":0,"displayName":"default","isLocked":false,"name":"d24d734b-26ec-44e1-b911-c93e3249c52f","opacity":100.0,"resourceType":"GMImageLayer","resourceVersion":"2.0","visible":true,},
],
"name":"s_bone_rotate",
"nineSlice":null,
"origin":4,
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