mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-24 14:06:23 +01:00
- Improve project loading speed.
This commit is contained in:
parent
97882cc902
commit
1573e3d1a6
15 changed files with 71 additions and 42 deletions
Binary file not shown.
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@ -40,7 +40,7 @@ gameframe_button_array = [];
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path = DIRECTORY + "log/crash_log.txt";
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if(!file_exists(path)) game_end(1);
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crash_content = file_text_read_all(path);
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crash_content = file_read_all(path);
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log_surface = surface_create(1, 1);
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log_y = 0;
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log_y_to = 0;
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@ -64,11 +64,8 @@ event_inherited();
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for(var i = 0; i < ds_list_size(global.ASSETS.subDir); i++) {
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var _w = folderPane.surface_w - ui(16);
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var _hover = sHOVER && folderPane.hover;
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var _clr = {
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selecting : COLORS.assetbox_current_bg
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}
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var hg = global.ASSETS.subDir[| i].draw(self, ui(8), _y + 8, _m, _w, _hover, sFOCUS, global.ASSETS, _clr);
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var hg = global.ASSETS.subDir[| i].draw(self, ui(8), _y + 8, _m, _w, _hover, sFOCUS, global.ASSETS);
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hh += hg;
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_y += hg;
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}
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@ -20,8 +20,8 @@
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draw_set_text(f_p0b, fa_left, fa_top, COLORS._main_text);
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draw_text(dialog_x + ui(16), dialog_y + ui(16), __txt("Assets"));
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draw_sprite_stretched(THEME.ui_panel_inner_bg, 0, dialog_x + ui(16), dialog_y + ui(48), folderW - ui(24), dialog_h - ui(64));
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draw_sprite_stretched(THEME.ui_panel_inner_bg, 0, dialog_x + ui(12) + folderW, dialog_y + ui(16), dialog_w - ui(28) - folderW, dialog_h - ui(32));
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draw_sprite_stretched(THEME.ui_panel_bg, 1, dialog_x + ui(16), dialog_y + ui(48), folderW - ui(24), dialog_h - ui(64));
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draw_sprite_stretched(THEME.ui_panel_bg, 1, dialog_x + ui(12) + folderW, dialog_y + ui(16), dialog_w - ui(28) - folderW, dialog_h - ui(32));
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var dx0 = dialog_x + ui(16) + folderW - ui(8);
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var dx1 = dialog_x + ui(16) + folderW;
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@ -275,7 +275,7 @@ function __part(_node) constructor {
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ss = surf[ind];
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break;
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}
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} else if(arr_type == 3) ss = ss[_index];
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} else if(arr_type == 3) ss = array_safe_get(ss, _index);
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var surface = is_instanceof(ss, SurfaceAtlas)? ss.getSurface() : node.surface_cache[$ ss];
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@ -320,6 +320,12 @@ function __part(_node) constructor {
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return [x, y];
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} #endregion
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static clone = function() { #region
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var _p = new __part(node);
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struct_override(_p, self);
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return _p;
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} #endregion
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}
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#region helper
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@ -68,7 +68,7 @@ function Node_VFX_Spawner_Base(_x, _y, _group = noone) : Node(_x, _y, _group) co
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.rejectArray();
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inputs[| 22] = nodeValue("Surface array", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0, "Whether to select image from an array in order, at random, or treat array as animation." )
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Random", "Order", "Animation", "Array" ])
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Random", "Order", "Animation" ])
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.setVisible(false);
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inputs[| 23] = nodeValue("Animation speed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] )
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@ -212,10 +212,8 @@ function DirectoryObject(name, path) constructor {
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}
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}
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if(ds_list_empty(subDir))
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draw_sprite_ui_uniform(THEME.folder_content, parent.context == self, _x + ui(16), _y + hg / 2 - 1, 1, COLORS.collection_folder_empty);
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else
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draw_sprite_ui_uniform(THEME.folder_content, open, _x + ui(16), _y + hg / 2 - 1, 1, COLORS.collection_folder_nonempty);
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if(ds_list_empty(subDir)) draw_sprite_ui_uniform(THEME.folder_content, parent.context == self, _x + ui(16), _y + hg / 2 - 1, 1, COLORS.collection_folder_empty);
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else draw_sprite_ui_uniform(THEME.folder_content, open, _x + ui(16), _y + hg / 2 - 1, 1, COLORS.collection_folder_nonempty);
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draw_set_text(f_p0, fa_left, fa_center, COLORS._main_text_inner);
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draw_text(_x + ui(32), _y + hg / 2, name);
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@ -98,7 +98,7 @@ function loadFonts() {
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return;
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}
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var s = file_text_read_all(path);
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var s = file_read_all(path);
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var fontDef = json_try_parse(s);
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f_h1 = _font_load_from_struct(fontDef, "h1", _f_h1);
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@ -1,20 +1,28 @@
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function json_encode_minify(map) {
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gml_pragma("forceinline");
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return json_minify(json_encode(map));
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}
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function json_stringify_minify(map) {
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gml_pragma("forceinline");
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return json_minify(json_stringify(map));
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}
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function json_load(path) {
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gml_pragma("forceinline");
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if(!file_exists(path)) return noone;
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var s = file_text_read_all(path);
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var s = file_read_all(path);
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var js = json_decode(s);
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return js;
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}
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function json_save(path, map) {
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gml_pragma("forceinline");
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var s = json_encode_minify(map);
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var f = file_text_open_write(path);
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@ -23,14 +31,18 @@ function json_save(path, map) {
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}
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function json_load_struct(path) {
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gml_pragma("forceinline");
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if(!file_exists(path)) return noone;
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var s = file_text_read_all(path);
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var s = file_read_all(path);
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var js = json_try_parse(s);
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return js;
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}
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function json_save_struct(path, struct, pretty = false) {
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gml_pragma("forceinline");
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var s;
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if(pretty)
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@ -80,7 +80,6 @@ function __LOAD_PATH(path, readonly = false, override = false) {
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if(file_exists(temp_file_path)) file_delete(temp_file_path);
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file_copy(path, temp_file_path);
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//ALWAYS_FULL = false;
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PROJECT.readonly = readonly;
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SET_PATH(PROJECT, path);
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@ -40,33 +40,44 @@ function Node_VFX_Override(_x, _y, _group = noone) : Node(_x, _y, _group) constr
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var _alp = getInputData(5);
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var _srf = getInputData(6);
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var nParts = array_create(array_length(parts));
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var _a_pos = is_array(_pos);
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var _a_sca = is_array(_sca);
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var _a_rot = is_array(_rot);
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var _a_col = is_array(_col);
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var _a_alp = is_array(_alp);
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var _a_srf = is_array(_srf);
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var _l_pos = array_length(_pos);
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var _l_sca = array_length(_sca);
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var _l_rot = array_length(_rot);
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var _l_col = array_length(_col);
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var _l_alp = array_length(_alp);
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var _l_srf = array_length(_srf);
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for( var i = 0, n = array_length(parts); i < n; i++ ) {
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var part = parts[i];
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var nPart = parts[i].clone();
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if(is_array(_pos) && array_length(_pos) > i && is_array(_pos[i])) {
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part.x = _pos[i][0];
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part.y = _pos[i][1];
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if(_a_pos && _l_pos > i && is_array(_pos[i])) {
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nPart.x = _pos[i][0];
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nPart.y = _pos[i][1];
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}
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if(is_array(_sca) && array_length(_sca) > i && is_array(_sca[i])) {
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part.scx = _sca[i][0];
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part.scy = _sca[i][1];
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if(_a_sca && _l_sca > i && is_array(_sca[i])) {
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nPart.scx = _sca[i][0];
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nPart.scy = _sca[i][1];
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}
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if(is_array(_rot) && array_length(_rot) > i )
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part.rot = array_safe_get(_rot, i);
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if(_a_rot && _l_rot > i) nPart.rot = array_safe_get(_rot, i);
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if(_a_col && _l_col > i) nPart.blend = array_safe_get(_col, i);
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if(_a_alp && _l_alp > i) nPart.alp = array_safe_get(_alp, i);
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if(_a_srf && _l_srf > i) nPart.surf = array_safe_get(_srf, i);
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if(is_array(_col) && array_length(_col) > i )
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part.blend = array_safe_get(_col, i);
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if(is_array(_alp) && array_length(_alp) > i )
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part.alp = array_safe_get(_alp, i);
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if(is_array(_srf) && array_length(_srf) > i )
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part.surf = array_safe_get(_srf, i);
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nParts[i] = nPart;
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}
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outputs[| 0].setValue(parts);
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outputs[| 0].setValue(nParts);
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}
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
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@ -5,6 +5,8 @@ function Node_Particle(_x, _y, _group = noone) : Node_VFX_Spawner_Base(_x, _y, _
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onSurfaceSize = function() { return getInputData(input_len, DEF_SURF); };
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inputs[| 3].setDisplay(VALUE_DISPLAY.area, { onSurfaceSize });
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inputs[| 22].setDisplay(VALUE_DISPLAY.enum_scroll, [ "Random", "Order", "Animation", "Array" ]);
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inputs[| input_len + 0] = nodeValue("Output dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF)
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.setDisplay(VALUE_DISPLAY.vector);
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@ -73,7 +73,7 @@ function Node_Text_File_Read(_x, _y, _group = noone) : Node(_x, _y, _group) cons
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case ".txt":
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outputs[| 1].setValue(path);
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content = file_text_read_all(path);
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content = file_read_all(path);
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if(path_current == "")
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first_update = true;
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@ -48,7 +48,7 @@ function __getGraphicList() {
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INLINE
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var path = _sprite_path("./graphics.json", "default");
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var s = file_text_read_all(path);
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var s = file_read_all(path);
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return json_try_parse(s);
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}
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@ -71,7 +71,7 @@ function loadGraphic(theme = "default") {
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return;
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}
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var s = file_text_read_all(path);
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var s = file_read_all(path);
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var graphics = variable_struct_get_names(sprDef);
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var sprStr = json_try_parse(s);
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var str;
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@ -1,13 +1,15 @@
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function file_text_read_all(path) {
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function file_read_all(path) {
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gml_pragma("forceinline");
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var f = file_text_open_read(path);
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var s = "";
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while(!file_text_eof(f))
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s += string(file_text_readln(f));
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var s = file_text_read_all(f);
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file_text_close(f);
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return s;
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}
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function file_text_read_all_lines(path) {
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gml_pragma("forceinline");
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var f = file_text_open_read(path);
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var s = [];
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while(!file_text_eof(f))
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@ -17,6 +19,8 @@ function file_text_read_all_lines(path) {
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}
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function file_text_write_all(path, str) {
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gml_pragma("forceinline");
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if(file_exists(path)) file_delete(path);
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var f = file_text_open_write(path);
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