mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-24 14:06:23 +01:00
[Replace Color] Fix auto refresh not working.
This commit is contained in:
parent
e1a81fea4c
commit
1bdbad4604
24 changed files with 124 additions and 157 deletions
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@ -19,6 +19,13 @@ function NodeValue_Array(_name, _node, _value, _tooltip = "", _length = 2) : Nod
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static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
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getValueRecursive(self.__curr_get_val, _time);
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var val = __curr_get_val[0];
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var _d = array_get_depth(val);
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if(_d == 0) return array_create(def_length, val);
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if(_d == 1) return array_verify(val, def_length);
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if(_d == 2) return array_map(val, function(v, i) /*=>*/ {return array_verify(v, def_length)});
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return val;
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}
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@ -379,18 +379,12 @@ function Node_3D_Camera(_x, _y, _group = noone) : Node_3D_Object(_x, _y, _group)
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static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {}
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static getPreviewObject = function() {
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var _scene = array_safe_get_fast(all_inputs, in_d3d + 4, noone);
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if(is_array(_scene))
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_scene = array_safe_get_fast(_scene, preview_index, noone);
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return _scene;
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return getSingleValue(in_d3d + 4);
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}
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static getPreviewObjects = function() {
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var _posm = getInputData(in_d3d + 9);
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var _scene = array_safe_get_fast(all_inputs, in_d3d + 4, noone);
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if(is_array(_scene))
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_scene = array_safe_get_fast(_scene, preview_index, noone);
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var _posm = getInputData(in_d3d + 9);
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var _scene = getSingleValue(in_d3d + 4);
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switch(_posm) {
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case 0 : return [ object, _scene ];
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@ -38,17 +38,17 @@ function Node_3D_Camera_Set(_x, _y, _group = noone) : Node_3D_Camera(_x, _y, _gr
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["Fill light", false], in_cam + 4, in_cam + 5, in_cam + 6, in_cam + 7,
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]);
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static submitShadow = function() { #region
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static submitShadow = function() {
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light_key.submitShadow(scene, light_key);
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light_fill.submitShadow(scene, light_fill);
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} #endregion
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}
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static submitShader = function() { #region
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static submitShader = function() {
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scene.submitShader(light_key);
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scene.submitShader(light_fill);
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} #endregion
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}
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static preProcessData = function(_data) { #region
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static preProcessData = function(_data) {
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var _han = _data[in_cam + 0];
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var _van = _data[in_cam + 1];
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var _col = _data[in_cam + 2];
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@ -74,13 +74,11 @@ function Node_3D_Camera_Set(_x, _y, _group = noone) : Node_3D_Camera(_x, _y, _gr
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light_fill.color = _col;
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light_fill.intensity = _int;
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} #endregion
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}
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static getPreviewObjects = function() { #region
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var _scene = array_safe_get_fast(all_inputs, in_d3d + 4, noone);
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if(is_array(_scene)) _scene = array_safe_get_fast(_scene, preview_index, noone);
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static getPreviewObjects = function() {
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var _scene = getSingleValue(in_d3d + 4);
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return [ object, lookat, lookLine, lookRad, _scene, light_key, light_fill ];
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} #endregion
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}
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}
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@ -35,5 +35,5 @@ function Node_3D_Mesh_Cone(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _group
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return object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 1, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 1); }
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}
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@ -65,5 +65,5 @@ function Node_3D_Mesh_Cube(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _group
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return object;
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}
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 1, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 1); }
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}
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@ -51,5 +51,5 @@ function Node_3D_Mesh_Cylinder(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _g
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return object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 1, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 1); }
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}
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@ -104,5 +104,5 @@ function Node_3D_Mesh_Extrude(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _gr
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return _object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 0, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 0); }
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}
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@ -229,7 +229,7 @@ function Node_3D_Mesh_Obj(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _group)
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return _object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 3, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 3); }
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static onDrawNodeOver = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
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if(!obj_reading) return;
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@ -114,5 +114,5 @@ function Node_3D_Mesh_Path_Extrude(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y
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return object;
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}
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 2, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 2); }
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}
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@ -40,5 +40,5 @@ function Node_3D_Mesh_Plane(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _grou
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return object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 0, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 0); }
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}
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@ -31,5 +31,5 @@ function Node_3D_Mesh_Sphere_Ico(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y,
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return object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 1, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 1); }
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}
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@ -35,5 +35,5 @@ function Node_3D_Mesh_Sphere_UV(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _
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return object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 1, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 1); }
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}
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@ -83,5 +83,5 @@ function Node_3D_Mesh_Terrain(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _gr
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return object;
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} #endregion
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static getPreviewValues = function() { return array_safe_get_fast(all_inputs, in_mesh + 0, noone); }
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static getPreviewValues = function() { return getSingleValue(in_mesh + 0); }
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}
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@ -7,12 +7,12 @@ function Node_3D_Set_Material(_x, _y, _group = noone) : Node_3D_Modifier(_x, _y,
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newInput(in_mesh + 1, nodeValue_Bool("Single material", self, true))
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static preGetInputs = function() { #region
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static preGetInputs = function() {
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var _sing = inputs[in_mesh + 1].getValue();
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inputs[in_mesh + 0].setArrayDepth(_sing? 0 : 1);
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} #endregion
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}
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static processData = function(_output, _data, _output_index, _array_index = 0) { #region
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static processData = function(_output, _data, _output_index, _array_index = 0) {
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var _obj = _data[0];
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var _mat = _data[in_mesh + 0];
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@ -29,17 +29,16 @@ function Node_3D_Set_Material(_x, _y, _group = noone) : Node_3D_Modifier(_x, _y,
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_res.materials = _mat;
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return _res;
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} #endregion
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}
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static getPreviewValues = function() { #region
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var _sing = getSingleValue(in_mesh + 1);
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var res = array_safe_get_fast(all_inputs, in_mesh + 0, noone);
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if(_sing) return res;
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static getPreviewValues = function() {
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var res = getSingleValue(in_mesh + 0);
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var sng = getSingleValue(in_mesh + 1);
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if(sng) return res;
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var _r = array_create(array_length(res));
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for( var i = 0, n = array_length(res); i < n; i++ )
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_r[i] = array_safe_get_fast(res[i], 0);
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return _r;
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} #endregion
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}
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}
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@ -228,7 +228,7 @@ function Node_Colors_Replace(_x, _y, _group = noone) : Node_Processor(_x, _y, _g
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}
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static refreshPalette = function() {
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var _surf = getInputData(0);
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var _surf = inputs[0].getValue();
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inputs[1].setValue([]);
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inputs[2].setValue([]);
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@ -271,7 +271,6 @@ function Node_Colors_Replace(_x, _y, _group = noone) : Node_Processor(_x, _y, _g
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static onValueFromUpdate = function(index) {
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if(LOADING || APPENDING || CLONING) return;
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if(index == 0 && attributes.auto_refresh) refreshPalette();
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}
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@ -11,11 +11,12 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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attributes.array_process = ARRAY_PROCESS.loop;
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current_data = [];
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inputs_is_array = [];
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all_inputs = [];
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inputs_index = [];
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dimension_index = 0;
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process_amount = 0;
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process_length = [];
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dimension_index = 0;
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process_running = [];
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manage_atlas = true;
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atlas_index = 0;
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@ -40,22 +41,22 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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static processData = function(_outSurf, _data, _output_index, _array_index = 0) { return _outSurf; }
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static getSingleValue = function(_index, _arr = preview_index, output = false) {
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var _l = output? outputs : inputs;
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if(_index < 0 || _index >= array_length(_l)) return 0;
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var _l = output? outputs : inputs;
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if(_index < 0 || _index >= array_length(_l)) return 0;
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var _n = _l[_index];
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var _in = output? _n.getValue() : getInputData(_index);
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if(!_n.isArray(_in)) return _in;
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if(!is_array(_in)) return 0;
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var _aIndex = _arr;
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if(!is_array(_in)) return 0;
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switch(attributes.array_process) {
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case ARRAY_PROCESS.loop : _aIndex = safe_mod(_arr, array_length(_in)); break;
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case ARRAY_PROCESS.hold : _aIndex = min(_arr, array_length(_in) - 1 ); break;
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case ARRAY_PROCESS.expand : _aIndex = floor(_arr / process_length[_index][1]) % process_length[_index][0]; break;
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case ARRAY_PROCESS.expand_inv : _aIndex = floor(_arr / process_length[array_length(_l) - 1 - _index][1]) % process_length[_index][0]; break;
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case ARRAY_PROCESS.loop : _aIndex = safe_mod(_arr, process_length[_index]); break;
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case ARRAY_PROCESS.hold : _aIndex = min(_arr, process_length[_index] - 1 ); break;
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case ARRAY_PROCESS.expand : _aIndex = floor(_arr / process_running[_index]) % process_length[_index]; break;
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case ARRAY_PROCESS.expand_inv : _aIndex = floor(_arr / process_running[array_length(_l) - 1 - _index]) % process_length[_index]; break;
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}
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return array_safe_get_fast(_in, _aIndex);
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@ -153,7 +154,7 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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for(var l = 0; l < process_amount; l++) {
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for(var i = array_length(inputs) - 1; i >= 0; i--)
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_data[i] = all_inputs[i][l];
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_data[i] = inputs_index[i][l] == -1? inputs_data[i] : inputs_data[i][inputs_index[i][l]];
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if(_output.type == VALUE_TYPE.surface) { #region // Output surface verification
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if(manage_atlas) {
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@ -270,7 +271,9 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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var _outputs = array_create(_os);
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for( var l = 0; l < process_amount; l++ ) {
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for(var i = 0; i < _is; i++) _inputs[i] = all_inputs[i][l];
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for(var i = 0; i < _is; i++)
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_inputs[i] = inputs_index[i][l] == -1? inputs_data[i] : inputs_data[i][inputs_index[i][l]];
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if(l == 0 || l == preview_index) current_data = _inputs;
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var _dim = getDimension(l);
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@ -316,8 +319,9 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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process_amount = 1;
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inputs_data = array_verify(inputs_data, _len);
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inputs_is_array = array_verify(inputs_is_array, _len);
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all_inputs = array_verify(all_inputs, _len);
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process_length = array_verify_ext(process_length, _len, function() /*=>*/ {return [ 0, 0 ]});
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inputs_index = array_verify(inputs_index, _len);
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process_length = array_verify(process_length, _len);
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process_running = array_verify(process_running, _len);
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array_foreach(inputs, function(_in, i) /*=>*/ {
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var raw = _in.getValue();
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@ -327,12 +331,12 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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_in.bypass_junc.setValue(val);
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if(amo == 0) val = noone; //empty array
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else if(amo == 1) val = raw[0]; //spread single array
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inputs_is_array[i] = amo > 1;
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amo = max(1, amo);
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inputs_data[i] = val; //setInputData(i, val);
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input_value_map[$ _in.internalName] = val;
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inputs_is_array[i] = _in.__is_array;
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inputs_data[i] = val; //setInputData(i, val);
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switch(attributes.array_process) {
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case ARRAY_PROCESS.loop :
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@ -346,44 +350,35 @@ function Node_Processor(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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break;
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}
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process_length[i][0] = amo;
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process_length[i][1] = process_amount;
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process_length[i] = amo;
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process_running[i] = process_amount;
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});
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var amoMax = process_amount;
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for( var i = 0; i < _len; i++ ) {
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amoMax /= process_length[i][0];
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process_length[i][1] = amoMax;
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amoMax /= process_length[i];
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process_running[i] = amoMax;
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inputs_index[i] = array_verify(inputs_index[i], process_amount);
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}
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for(var i = 0; i < _len; i++)
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all_inputs[i] = array_verify(all_inputs[i], process_amount);
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for(var l = 0; l < process_amount; l++) // input preparation
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for(var i = 0; i < _len; i++) {
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var _in = inputs_data[i];
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if(!inputs_is_array[i]) {
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all_inputs[i][l] = _in;
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continue;
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}
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if(array_length(_in) == 0) {
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all_inputs[i][l] = 0;
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continue;
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}
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inputs_index[i][l] = -1;
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if(!inputs_is_array[i]) continue;
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var _index = 0;
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switch(attributes.array_process) {
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case ARRAY_PROCESS.loop : _index = safe_mod(l, array_length(_in)); break;
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case ARRAY_PROCESS.hold : _index = min(l, array_length(_in) - 1); break;
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case ARRAY_PROCESS.expand : _index = floor(l / process_length[i][1]) % process_length[i][0]; break;
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case ARRAY_PROCESS.expand_inv : _index = floor(l / process_length[array_length(inputs) - 1 - i][1]) % process_length[i][0]; break;
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case ARRAY_PROCESS.loop : _index = safe_mod(l, process_length[i]); break;
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case ARRAY_PROCESS.hold : _index = min(l, process_length[i] - 1); break;
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case ARRAY_PROCESS.expand : _index = floor(l / process_running[i]) % process_length[i]; break;
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case ARRAY_PROCESS.expand_inv : _index = floor(l / process_running[array_length(inputs) - 1 - i]) % process_length[i]; break;
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}
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all_inputs[i][l] = inputs[i].arrayBalance(_in[_index]);
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inputs_index[i][l] = _index;
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}
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// print($"{name}: {process_amount}");
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}
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static update = function(frame = CURRENT_FRAME) {
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@ -1404,20 +1404,11 @@ function NodeValue(_name, _node, _connect, _type, _value, _tooltip = "") constru
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static __arrayLength = function(val = undefined) {
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val ??= getValue();
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__is_array = false;
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type_array = typeArray(display_type);
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var _vdp = array_depth + type_array;
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var _dep = array_get_depth(val);
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__is_array = _dep > 0;
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if(!is_array(val)) return -1;
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__is_array = isArray(val);
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if(!__is_array) return -1;
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if(array_depth + type_array == 0) return array_length(val);
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var ar = val;
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var _depth = max(0, array_depth + type_array - 1);
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repeat(_depth) ar = ar[0];
|
||||
|
||||
return array_length(ar);
|
||||
return _dep > _vdp? array_length(val) : -1;
|
||||
}
|
||||
|
||||
static arrayLengthSimple = function(val = undefined) {
|
||||
|
|
|
@ -30,15 +30,11 @@ function NodeValue_Area(_name, _node, _value, _data = {}) : NodeValue(_name, _no
|
|||
|
||||
/////============== GET =============
|
||||
|
||||
static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
|
||||
getValueRecursive(self.__curr_get_val, _time);
|
||||
var val = __curr_get_val[0];
|
||||
var nod = __curr_get_val[1];
|
||||
|
||||
static valueProcess = function(val, nodeFrom, applyUnit = true, arrIndex = 0) {
|
||||
val = array_verify(val, AREA_ARRAY_LENGTH);
|
||||
|
||||
if(!is_undefined(nod) && struct_has(nod.display_data, "onSurfaceSize")) {
|
||||
var surf = nod.display_data.onSurfaceSize();
|
||||
if(!is_undefined(nodeFrom) && struct_has(nodeFrom.display_data, "onSurfaceSize")) {
|
||||
var surf = nodeFrom.display_data.onSurfaceSize();
|
||||
var dispType = array_safe_get_fast(val, 5, AREA_MODE.area);
|
||||
|
||||
switch(dispType) {
|
||||
|
@ -71,6 +67,14 @@ function NodeValue_Area(_name, _node, _value, _data = {}) : NodeValue(_name, _no
|
|||
return applyUnit? unit.apply(val, arrIndex) : val;
|
||||
}
|
||||
|
||||
static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
|
||||
getValueRecursive(self.__curr_get_val, _time);
|
||||
var val = __curr_get_val[0];
|
||||
var nod = __curr_get_val[1];
|
||||
|
||||
return valueProcess(val, nod, applyUnit, arrIndex);
|
||||
}
|
||||
|
||||
static __getAnimValue = function(_time = CURRENT_FRAME) {
|
||||
|
||||
if(!is_anim) {
|
||||
|
|
|
@ -6,28 +6,24 @@ function NodeValue_Dimension(_node, value) : NodeValue("Dimension", _node, CONNE
|
|||
|
||||
/////============== GET =============
|
||||
|
||||
static valueProcess = function(value, nodeFrom = undefined, applyUnit = true, arrIndex = 0) {
|
||||
var typeFrom = nodeFrom == undefined? VALUE_TYPE.any : nodeFrom.type;
|
||||
|
||||
if(typeFrom == VALUE_TYPE.text) value = toNumber(value);
|
||||
if(validator != noone) value = validator.validate(value);
|
||||
|
||||
return applyUnit? unit.apply(value, arrIndex) : value;
|
||||
}
|
||||
|
||||
static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
|
||||
getValueRecursive(self.__curr_get_val, _time);
|
||||
var val = __curr_get_val[0];
|
||||
var nod = __curr_get_val[1];
|
||||
|
||||
var typ = nod.type;
|
||||
var dis = nod.display_type;
|
||||
|
||||
if(typ != VALUE_TYPE.surface) {
|
||||
if(!is_array(val)) val = [ val, val ];
|
||||
if(array_length(val) != 2) val = [ array_safe_get_fast(val, 0), array_safe_get_fast(val, 1) ];
|
||||
var _d = array_get_depth(val);
|
||||
|
||||
return valueProcess(val, nod, applyUnit, arrIndex);
|
||||
__nod = nod;
|
||||
__applyUnit = applyUnit;
|
||||
__arrIndex = arrIndex;
|
||||
|
||||
if(_d == 0) return [ val, val ];
|
||||
if(_d == 1) return array_verify(val, 2);
|
||||
if(_d == 2) return array_map(val, function(v, i) /*=>*/ {return array_verify(v, 2)});
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
// Dimension conversion
|
||||
|
@ -52,6 +48,7 @@ function NodeValue_Dimension(_node, value) : NodeValue("Dimension", _node, CONNE
|
|||
return sArr;
|
||||
} else if (is_surface(val))
|
||||
return [ surface_get_width_safe(val), surface_get_height_safe(val) ];
|
||||
|
||||
return [ 1, 1 ];
|
||||
}
|
||||
|
||||
|
|
|
@ -19,9 +19,17 @@ function NodeValue_Padding(_name, _node, _value, _tooltip = "") : NodeValue(_nam
|
|||
getValueRecursive(self.__curr_get_val, _time);
|
||||
var val = __curr_get_val[0];
|
||||
var nod = __curr_get_val[1];
|
||||
var _d = array_get_depth(val);
|
||||
|
||||
__nod = nod;
|
||||
__applyUnit = applyUnit;
|
||||
__arrIndex = arrIndex;
|
||||
|
||||
val = array_verify(val, 4);
|
||||
return valueProcess(val, nod, applyUnit, arrIndex);
|
||||
if(_d == 0) return valueProcess([ val, val, val, val ], nod, applyUnit, arrIndex);
|
||||
if(_d == 1) return valueProcess(array_verify(val, 4), nod, applyUnit, arrIndex);
|
||||
if(_d == 2) return array_map(val, function(v, i) /*=>*/ {return valueProcess(array_verify(v, 4), __nod, __applyUnit, __arrIndex)});
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
static __getAnimValue = function(_time = CURRENT_FRAME) {
|
||||
|
|
|
@ -21,7 +21,7 @@ function NodeValue_Quaternion(_name, _node, _value, _tooltip = "") : NodeValue_A
|
|||
var _d = array_get_depth(val);
|
||||
|
||||
if(_d == 1) return quarternionFromEuler(val[0], val[1], val[2]);
|
||||
if(_d == 2) return array_map(val, function(v) /*=>*/ {return quarternionFromEuler(v[0], v[1], v[2])});
|
||||
if(_d == 2) return array_map(val, function(v, i) /*=>*/ {return quarternionFromEuler(v[0], v[1], v[2])});
|
||||
|
||||
return val;
|
||||
}
|
||||
|
|
|
@ -1,30 +1,5 @@
|
|||
function nodeValue_Range(_name, _node, _value, _data = {}) { return new NodeValue_Range(_name, _node, _value, _data); }
|
||||
|
||||
function NodeValue_Range(_name, _node, _value, _data) : NodeValue(_name, _node, CONNECT_TYPE.input, VALUE_TYPE.float, _value, "") constructor {
|
||||
function NodeValue_Range(_name, _node, _value, _data) : NodeValue_Array(_name, _node, _value, "", 2) constructor {
|
||||
setDisplay(VALUE_DISPLAY.range, _data);
|
||||
|
||||
/////============== GET =============
|
||||
|
||||
static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value
|
||||
getValueRecursive(self.__curr_get_val, _time);
|
||||
var val = __curr_get_val[0];
|
||||
var nod = __curr_get_val[1];
|
||||
|
||||
if(!is_array(val)) val = [ val, val ];
|
||||
return val;
|
||||
}
|
||||
|
||||
static __getAnimValue = function(_time = CURRENT_FRAME) {
|
||||
if(!is_anim) {
|
||||
if(sep_axis) return array_create_ext(2, function(i) /*=>*/ {return animators[i].processType(animators[i].values[0].value)});
|
||||
return array_empty(animator.values)? 0 : animator.processType(animator.values[0].value);
|
||||
}
|
||||
|
||||
if(sep_axis) {
|
||||
__temp_time = _time;
|
||||
return array_create_ext(2, function(i) /*=>*/ {return animators[i].getValue(__temp_time)});
|
||||
}
|
||||
|
||||
return animator.getValue(_time);
|
||||
}
|
||||
}
|
|
@ -19,19 +19,18 @@ function NodeValue_Vec2(_name, _node, _value, _data = {}) : NodeValue(_name, _no
|
|||
getValueRecursive(self.__curr_get_val, _time);
|
||||
var val = __curr_get_val[0];
|
||||
var nod = __curr_get_val[1];
|
||||
|
||||
var typ = nod.type;
|
||||
var dis = nod.display_type;
|
||||
|
||||
if(typ != VALUE_TYPE.surface) {
|
||||
if(!is_array(val)) return [ val, val ];
|
||||
|
||||
var _d = array_get_depth(val);
|
||||
|
||||
__nod = nod;
|
||||
__applyUnit = applyUnit;
|
||||
__arrIndex = arrIndex;
|
||||
|
||||
if(_d == 0) return valueProcess([ val, val ], nod, applyUnit, arrIndex);
|
||||
if(_d == 1) return valueProcess(val, nod, applyUnit, arrIndex);
|
||||
if(_d == 2) {
|
||||
for (var i = 0, n = array_length(val); i < n; i++)
|
||||
val[i] = valueProcess(val[1], nod, applyUnit, arrIndex);
|
||||
}
|
||||
if(_d == 2) return array_map(val, function(v, i) /*=>*/ {return valueProcess(array_verify(v, 2), __nod, __applyUnit, __arrIndex)});
|
||||
|
||||
return val;
|
||||
}
|
||||
|
|
|
@ -2500,10 +2500,11 @@ function Panel_Graph(project = PROJECT) : PanelContent() constructor {
|
|||
|
||||
var _tip = "";
|
||||
|
||||
if(DRAGGING || FILE_IS_DROPPING) {
|
||||
if(DRAGGING || FILE_IS_DROPPING)
|
||||
draw_sprite_stretched_ext(THEME.ui_panel_selection, 0, 8, 8, w - 16, h - 16, COLORS._main_value_positive, 1);
|
||||
_tip = file_drop_tooltip;
|
||||
}
|
||||
|
||||
if(FILE_IS_DROPPING)
|
||||
_tip = file_drop_tooltip;
|
||||
|
||||
if(DRAGGING) { // file dropping
|
||||
if(_node_hover && _node_hover.droppable(DRAGGING)) {
|
||||
|
|
Loading…
Reference in a new issue