mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2025-02-03 08:45:17 +01:00
[Preview] Now show default dimension outline when not previewing any nodes.
This commit is contained in:
parent
6a56d1e4dc
commit
388fa8fc69
9 changed files with 251 additions and 19 deletions
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@ -533,7 +533,7 @@
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{"name":"d3d_cone","order":5,"path":"scripts/d3d_cone/d3d_cone.yy",},
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{"name":"d3d_cone","order":5,"path":"scripts/d3d_cone/d3d_cone.yy",},
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{"name":"d3d_cube_faces","order":1,"path":"scripts/d3d_cube_faces/d3d_cube_faces.yy",},
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{"name":"d3d_cube_faces","order":1,"path":"scripts/d3d_cube_faces/d3d_cube_faces.yy",},
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{"name":"d3d_cube","order":2,"path":"scripts/d3d_cube/d3d_cube.yy",},
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{"name":"d3d_cube","order":2,"path":"scripts/d3d_cube/d3d_cube.yy",},
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{"name":"d3d_cylinder_nocaps","order":10,"path":"scripts/d3d_cylinder_nocaps/d3d_cylinder_nocaps.yy",},
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{"name":"d3d_cylinder_nocaps","order":11,"path":"scripts/d3d_cylinder_nocaps/d3d_cylinder_nocaps.yy",},
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{"name":"d3d_cylinder","order":3,"path":"scripts/d3d_cylinder/d3d_cylinder.yy",},
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{"name":"d3d_cylinder","order":3,"path":"scripts/d3d_cylinder/d3d_cylinder.yy",},
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{"name":"d3d_gizmo_axis","order":7,"path":"scripts/d3d_gizmo_axis/d3d_gizmo_axis.yy",},
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{"name":"d3d_gizmo_axis","order":7,"path":"scripts/d3d_gizmo_axis/d3d_gizmo_axis.yy",},
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{"name":"d3d_gizmo_circle_z","order":4,"path":"scripts/d3d_gizmo_circle_z/d3d_gizmo_circle_z.yy",},
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{"name":"d3d_gizmo_circle_z","order":4,"path":"scripts/d3d_gizmo_circle_z/d3d_gizmo_circle_z.yy",},
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@ -548,15 +548,16 @@
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{"name":"d3d_material","order":4,"path":"scripts/d3d_material/d3d_material.yy",},
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{"name":"d3d_material","order":4,"path":"scripts/d3d_material/d3d_material.yy",},
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{"name":"d3d_object_instancer","order":5,"path":"scripts/d3d_object_instancer/d3d_object_instancer.yy",},
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{"name":"d3d_object_instancer","order":5,"path":"scripts/d3d_object_instancer/d3d_object_instancer.yy",},
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{"name":"d3d_object","order":1,"path":"scripts/d3d_object/d3d_object.yy",},
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{"name":"d3d_object","order":1,"path":"scripts/d3d_object/d3d_object.yy",},
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{"name":"d3d_path_extrude","order":11,"path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},
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{"name":"d3d_path_extrude","order":12,"path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},
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{"name":"d3d_plane_bend_mesh","order":8,"path":"scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy",},
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{"name":"d3d_plane_mesh","order":7,"path":"scripts/d3d_plane_mesh/d3d_plane_mesh.yy",},
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{"name":"d3d_plane_mesh","order":7,"path":"scripts/d3d_plane_mesh/d3d_plane_mesh.yy",},
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{"name":"d3d_plane","order":2,"path":"scripts/d3d_plane/d3d_plane.yy",},
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{"name":"d3d_plane","order":2,"path":"scripts/d3d_plane/d3d_plane.yy",},
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{"name":"d3d_ray","order":9,"path":"scripts/d3d_ray/d3d_ray.yy",},
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{"name":"d3d_ray","order":9,"path":"scripts/d3d_ray/d3d_ray.yy",},
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{"name":"d3d_rot3","order":3,"path":"scripts/d3d_rot3/d3d_rot3.yy",},
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{"name":"d3d_rot3","order":3,"path":"scripts/d3d_rot3/d3d_rot3.yy",},
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{"name":"d3d_scene","order":2,"path":"scripts/d3d_scene/d3d_scene.yy",},
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{"name":"d3d_scene","order":2,"path":"scripts/d3d_scene/d3d_scene.yy",},
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{"name":"d3d_surface_extrude","order":8,"path":"scripts/d3d_surface_extrude/d3d_surface_extrude.yy",},
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{"name":"d3d_surface_extrude","order":9,"path":"scripts/d3d_surface_extrude/d3d_surface_extrude.yy",},
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{"name":"d3d_terrain","order":9,"path":"scripts/d3d_terrain/d3d_terrain.yy",},
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{"name":"d3d_terrain","order":10,"path":"scripts/d3d_terrain/d3d_terrain.yy",},
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{"name":"d3d_torus","order":12,"path":"scripts/d3d_torus/d3d_torus.yy",},
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{"name":"d3d_torus","order":13,"path":"scripts/d3d_torus/d3d_torus.yy",},
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{"name":"d3d_transformation","order":12,"path":"scripts/d3d_transformation/d3d_transformation.yy",},
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{"name":"d3d_transformation","order":12,"path":"scripts/d3d_transformation/d3d_transformation.yy",},
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{"name":"d3d_uvsphere","order":4,"path":"scripts/d3d_uvsphere/d3d_uvsphere.yy",},
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{"name":"d3d_uvsphere","order":4,"path":"scripts/d3d_uvsphere/d3d_uvsphere.yy",},
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{"name":"d3d_vertex","order":10,"path":"scripts/d3d_vertex/d3d_vertex.yy",},
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{"name":"d3d_vertex","order":10,"path":"scripts/d3d_vertex/d3d_vertex.yy",},
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@ -677,16 +678,17 @@
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{"name":"node_3d_mesh_cube","order":2,"path":"scripts/node_3d_mesh_cube/node_3d_mesh_cube.yy",},
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{"name":"node_3d_mesh_cube","order":2,"path":"scripts/node_3d_mesh_cube/node_3d_mesh_cube.yy",},
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{"name":"node_3d_mesh_cylinder","order":4,"path":"scripts/node_3d_mesh_cylinder/node_3d_mesh_cylinder.yy",},
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{"name":"node_3d_mesh_cylinder","order":4,"path":"scripts/node_3d_mesh_cylinder/node_3d_mesh_cylinder.yy",},
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{"name":"node_3d_mesh_export","order":14,"path":"scripts/node_3d_mesh_export/node_3d_mesh_export.yy",},
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{"name":"node_3d_mesh_export","order":14,"path":"scripts/node_3d_mesh_export/node_3d_mesh_export.yy",},
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{"name":"node_3d_mesh_extrude","order":9,"path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},
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{"name":"node_3d_mesh_extrude","order":10,"path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},
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{"name":"node_3d_mesh_obj","order":3,"path":"scripts/node_3d_mesh_obj/node_3d_mesh_obj.yy",},
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{"name":"node_3d_mesh_obj","order":3,"path":"scripts/node_3d_mesh_obj/node_3d_mesh_obj.yy",},
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{"name":"node_3d_mesh_path_extrude","order":11,"path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},
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{"name":"node_3d_mesh_path_extrude","order":12,"path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},
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{"name":"node_3d_mesh_plane_bend","order":9,"path":"scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy",},
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{"name":"node_3d_mesh_plane","order":8,"path":"scripts/node_3d_mesh_plane/node_3d_mesh_plane.yy",},
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{"name":"node_3d_mesh_plane","order":8,"path":"scripts/node_3d_mesh_plane/node_3d_mesh_plane.yy",},
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{"name":"node_3d_mesh_sphere_ico","order":6,"path":"scripts/node_3d_mesh_sphere_ico/node_3d_mesh_sphere_ico.yy",},
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{"name":"node_3d_mesh_sphere_ico","order":6,"path":"scripts/node_3d_mesh_sphere_ico/node_3d_mesh_sphere_ico.yy",},
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{"name":"node_3d_mesh_sphere_uv","order":5,"path":"scripts/node_3d_mesh_sphere_uv/node_3d_mesh_sphere_uv.yy",},
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{"name":"node_3d_mesh_sphere_uv","order":5,"path":"scripts/node_3d_mesh_sphere_uv/node_3d_mesh_sphere_uv.yy",},
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{"name":"node_3d_mesh_stack_slice","order":7,"path":"scripts/node_3d_mesh_stack_slice/node_3d_mesh_stack_slice.yy",},
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{"name":"node_3d_mesh_stack_slice","order":7,"path":"scripts/node_3d_mesh_stack_slice/node_3d_mesh_stack_slice.yy",},
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{"name":"node_3d_mesh_terrain","order":10,"path":"scripts/node_3d_mesh_terrain/node_3d_mesh_terrain.yy",},
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{"name":"node_3d_mesh_terrain","order":11,"path":"scripts/node_3d_mesh_terrain/node_3d_mesh_terrain.yy",},
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{"name":"node_3d_mesh_torus","order":12,"path":"scripts/node_3d_mesh_torus/node_3d_mesh_torus.yy",},
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{"name":"node_3d_mesh_torus","order":13,"path":"scripts/node_3d_mesh_torus/node_3d_mesh_torus.yy",},
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{"name":"node_3d_mesh_wall_builder","order":13,"path":"scripts/node_3d_mesh_wall_builder/node_3d_mesh_wall_builder.yy",},
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{"name":"node_3d_mesh_wall_builder","order":14,"path":"scripts/node_3d_mesh_wall_builder/node_3d_mesh_wall_builder.yy",},
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{"name":"node_3d_point_affector","order":12,"path":"scripts/node_3d_point_affector/node_3d_point_affector.yy",},
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{"name":"node_3d_point_affector","order":12,"path":"scripts/node_3d_point_affector/node_3d_point_affector.yy",},
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{"name":"node_3d_repeat","order":1,"path":"scripts/node_3d_repeat/node_3d_repeat.yy",},
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{"name":"node_3d_repeat","order":1,"path":"scripts/node_3d_repeat/node_3d_repeat.yy",},
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{"name":"node_3d_round_vertex","order":1,"path":"scripts/node_3d_round_vertex/node_3d_round_vertex.yy",},
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{"name":"node_3d_round_vertex","order":1,"path":"scripts/node_3d_round_vertex/node_3d_round_vertex.yy",},
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@ -1031,6 +1031,7 @@
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{"id":{"name":"d3d_object_instancer","path":"scripts/d3d_object_instancer/d3d_object_instancer.yy",},},
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{"id":{"name":"d3d_object_instancer","path":"scripts/d3d_object_instancer/d3d_object_instancer.yy",},},
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{"id":{"name":"d3d_object","path":"scripts/d3d_object/d3d_object.yy",},},
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{"id":{"name":"d3d_object","path":"scripts/d3d_object/d3d_object.yy",},},
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{"id":{"name":"d3d_path_extrude","path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},},
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{"id":{"name":"d3d_path_extrude","path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},},
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{"id":{"name":"d3d_plane_bend_mesh","path":"scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy",},},
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{"id":{"name":"d3d_plane_mesh","path":"scripts/d3d_plane_mesh/d3d_plane_mesh.yy",},},
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{"id":{"name":"d3d_plane_mesh","path":"scripts/d3d_plane_mesh/d3d_plane_mesh.yy",},},
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{"id":{"name":"d3d_plane","path":"scripts/d3d_plane/d3d_plane.yy",},},
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{"id":{"name":"d3d_plane","path":"scripts/d3d_plane/d3d_plane.yy",},},
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{"id":{"name":"d3d_ray","path":"scripts/d3d_ray/d3d_ray.yy",},},
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{"id":{"name":"d3d_ray","path":"scripts/d3d_ray/d3d_ray.yy",},},
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@ -1184,6 +1185,7 @@
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{"id":{"name":"node_3d_mesh_extrude","path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},},
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{"id":{"name":"node_3d_mesh_extrude","path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},},
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{"id":{"name":"node_3d_mesh_obj","path":"scripts/node_3d_mesh_obj/node_3d_mesh_obj.yy",},},
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{"id":{"name":"node_3d_mesh_obj","path":"scripts/node_3d_mesh_obj/node_3d_mesh_obj.yy",},},
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{"id":{"name":"node_3d_mesh_path_extrude","path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},},
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{"id":{"name":"node_3d_mesh_path_extrude","path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},},
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{"id":{"name":"node_3d_mesh_plane_bend","path":"scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy",},},
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{"id":{"name":"node_3d_mesh_plane","path":"scripts/node_3d_mesh_plane/node_3d_mesh_plane.yy",},},
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{"id":{"name":"node_3d_mesh_plane","path":"scripts/node_3d_mesh_plane/node_3d_mesh_plane.yy",},},
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{"id":{"name":"node_3d_mesh_sphere_ico","path":"scripts/node_3d_mesh_sphere_ico/node_3d_mesh_sphere_ico.yy",},},
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{"id":{"name":"node_3d_mesh_sphere_ico","path":"scripts/node_3d_mesh_sphere_ico/node_3d_mesh_sphere_ico.yy",},},
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{"id":{"name":"node_3d_mesh_sphere_uv","path":"scripts/node_3d_mesh_sphere_uv/node_3d_mesh_sphere_uv.yy",},},
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{"id":{"name":"node_3d_mesh_sphere_uv","path":"scripts/node_3d_mesh_sphere_uv/node_3d_mesh_sphere_uv.yy",},},
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@ -16,6 +16,12 @@
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vertex_format_add_custom(vertex_type_float3, vertex_usage_texcoord); // x y z // 12 // barycentric
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vertex_format_add_custom(vertex_type_float3, vertex_usage_texcoord); // x y z // 12 // barycentric
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global.VF_POS_NORM_TEX_COL = vertex_format_end();
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global.VF_POS_NORM_TEX_COL = vertex_format_end();
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global.VF_POS_NORM_TEX_COL_size = 48;
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global.VF_POS_NORM_TEX_COL_size = 48;
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#macro vertex_pos3 vertex_position_3d
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#macro vertex_norm vertex_normal
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#macro vertex_texc vertex_texcoord
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#macro vertex_colr vertex_color
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#macro vertex_vec3 vertex_float3
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#endregion
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#endregion
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function __3dObject() constructor {
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function __3dObject() constructor {
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145
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.gml
Normal file
145
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.gml
Normal file
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function __3dPlaneBend() : __3dObject() constructor {
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VB = [ noone ];
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VF = global.VF_POS_NORM_TEX_COL;
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render_type = pr_trianglelist;
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smooth = false;
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subdivision = 4;
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bendAxis = 0;
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bendRadius = 1;
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static initModel = function() {
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var _hs = 1 / 2;
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var _vt = array_create(3 * 2 * subdivision * subdivision);
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var _in = 0;
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var amo_ch = (subdivision + 1) * (subdivision + 1);
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var hs = array_length(heights) == amo_ch;
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var st = 1 / subdivision;
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var st2 = st * 2;
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for( var i = 0; i < subdivision; i++ )
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for( var j = 0; j < subdivision; j++ ) {
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var u0 = i * st;
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var u1 = u0 + st;
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var v0 = j * st;
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var v1 = v0 + st;
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var x0 = u0 - 0.5;
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var x1 = u1 - 0.5;
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var y0 = v0 - 0.5;
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var y1 = v1 - 0.5;
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_vt[_in + 0] = new __vertex(x0, y0, 0).setNormal(0., 0., 1.).setUV(u0, v0);
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_vt[_in + 1] = new __vertex(x1, y1, 0).setNormal(0., 0., 1.).setUV(u1, v1);
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_vt[_in + 2] = new __vertex(x1, y0, 0).setNormal(0., 0., 1.).setUV(u1, v0);
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_vt[_in + 3] = new __vertex(x0, y0, 0).setNormal(0., 0., 1.).setUV(u0, v0);
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_vt[_in + 4] = new __vertex(x0, y1, 0).setNormal(0., 0., 1.).setUV(u0, v1);
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_vt[_in + 5] = new __vertex(x1, y1, 0).setNormal(0., 0., 1.).setUV(u1, v1);
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_in += 6;
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}
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vertex = [ _vt ];
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updateBend();
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} initModel();
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static updateBend = function() {
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var _in = 0;
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var _vt = vertex[0];
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var sub = subdivision;
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var sub1 = sub + 1;
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var st = 1 / subdivision;
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var st2 = st * 2;
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if(VB[0]) vertex_delete_buffer(VB[0]);
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VB[0] = vertex_create_buffer();
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vertex_begin(VB[0], VF);
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var vb = VB[0];
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var n = 0, i = 0, j = 0;
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repeat( sub * sub ) {
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i = floor(n / sub);
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j = n % sub;
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var _v0 = _vt[_in + 0];
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var _v1 = _vt[_in + 1];
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var _v2 = _vt[_in + 2];
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var _v3 = _vt[_in + 3];
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var _v4 = _vt[_in + 4];
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var _v5 = _vt[_in + 5];
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////////////////////////////////////////////////////////////////////////////////
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var _x0 = i * st - .5;
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var _x1 = u0 + st - .5;
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var _y0 = j * st - .5;
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var _y1 = v0 + st - .5;
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var x0 = _x0;
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var y0 = _y0;
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var z0 = 0;
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var x1 = _x1;
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var y1 = _y1;
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var z1 = 0;
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_v0.x = x0; _v0.y = y0;
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_v1.x = x1; _v1.y = y1;
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_v2.x = x1; _v2.y = y0;
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_v3.x = x0; _v3.y = y0;
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_v4.x = x0; _v4.y = y1;
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_v5.x = x1; _v5.y = y1;
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////////////////////////////////////////////////////////////////////////////////
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vertex_pos3(vb, _v0.x, _v0.y, _v0.z);
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vertex_norm(vb, _v0.nx, _v0.ny, _v0.nz);
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vertex_texc(vb, _v0.u, _v0.v);
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vertex_colr(vb, _v0.color, _v0.alpha);
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vertex_vec3(vb, 255, 0, 0);
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vertex_pos3(vb, _v1.x, _v1.y, _v1.z);
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vertex_norm(vb, _v1.nx, _v1.ny, _v1.nz);
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vertex_texc(vb, _v1.u, _v1.v);
|
||||||
|
vertex_colr(vb, _v1.color, _v1.alpha);
|
||||||
|
vertex_vec3(vb, 0, 255, 0);
|
||||||
|
|
||||||
|
vertex_pos3(vb, _v2.x, _v2.y, _v2.z);
|
||||||
|
vertex_norm(vb, _v2.nx, _v2.ny, _v2.nz);
|
||||||
|
vertex_texc(vb, _v2.u, _v2.v);
|
||||||
|
vertex_colr(vb, _v2.color, _v2.alpha);
|
||||||
|
vertex_vec3(vb, 0, 0, 255);
|
||||||
|
|
||||||
|
|
||||||
|
vertex_pos3(vb, _v3.x, _v3.y, _v3.z);
|
||||||
|
vertex_norm(vb, _v3.nx, _v3.ny, _v3.nz);
|
||||||
|
vertex_texc(vb, _v3.u, _v3.v);
|
||||||
|
vertex_colr(vb, _v3.color, _v3.alpha);
|
||||||
|
vertex_vec3(vb, 255, 0, 0);
|
||||||
|
|
||||||
|
vertex_pos3(vb, _v4.x, _v4.y, _v4.z);
|
||||||
|
vertex_norm(vb, _v4.nx, _v4.ny, _v4.nz);
|
||||||
|
vertex_texc(vb, _v4.u, _v4.v);
|
||||||
|
vertex_colr(vb, _v4.color, _v4.alpha);
|
||||||
|
vertex_vec3(vb, 0, 255, 0);
|
||||||
|
|
||||||
|
vertex_pos3(vb, _v5.x, _v5.y, _v5.z);
|
||||||
|
vertex_norm(vb, _v5.nx, _v5.ny, _v5.nz);
|
||||||
|
vertex_texc(vb, _v5.u, _v5.v);
|
||||||
|
vertex_colr(vb, _v5.color, _v5.alpha);
|
||||||
|
vertex_vec3(vb, 0, 0, 255);
|
||||||
|
|
||||||
|
_in += 6;
|
||||||
|
|
||||||
|
n++;
|
||||||
|
}
|
||||||
|
|
||||||
|
vertex_end(VB[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
onParameterUpdate = initModel;
|
||||||
|
}
|
14
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy
Normal file
14
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"$GMScript":"v1",
|
||||||
|
"%Name":"d3d_plane_bend_mesh",
|
||||||
|
"isCompatibility":false,
|
||||||
|
"isDnD":false,
|
||||||
|
"name":"d3d_plane_bend_mesh",
|
||||||
|
"parent":{
|
||||||
|
"name":"mesh",
|
||||||
|
"path":"folders/nodes/data/3D/d3d_mesh/mesh.yy",
|
||||||
|
},
|
||||||
|
"resourceType":"GMScript",
|
||||||
|
"resourceVersion":"2.0",
|
||||||
|
"tags":[],
|
||||||
|
}
|
|
@ -44,7 +44,7 @@
|
||||||
LATEST_VERSION = 1_18_00_0;
|
LATEST_VERSION = 1_18_00_0;
|
||||||
VERSION = 1_18_05_1;
|
VERSION = 1_18_05_1;
|
||||||
SAVE_VERSION = 1_18_05_0;
|
SAVE_VERSION = 1_18_05_0;
|
||||||
VERSION_STRING = MAC? "1.18.003m" : "1.18.6.008";
|
VERSION_STRING = MAC? "1.18.003m" : "1.18.6.009";
|
||||||
BUILD_NUMBER = 1_18_05_6;
|
BUILD_NUMBER = 1_18_05_6;
|
||||||
|
|
||||||
var _vsp = string_split(VERSION_STRING, ".");
|
var _vsp = string_split(VERSION_STRING, ".");
|
||||||
|
|
44
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.gml
Normal file
44
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.gml
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
function Node_3D_Mesh_Plane_Bend(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _group) constructor {
|
||||||
|
name = "3D Bend Plane";
|
||||||
|
|
||||||
|
object_class = __3dPlaneBend;
|
||||||
|
|
||||||
|
newInput(in_mesh + 0, nodeValue_D3Material("Material", self, new __d3dMaterial()))
|
||||||
|
.setVisible(true, true);
|
||||||
|
|
||||||
|
newInput(in_mesh + 1, nodeValue_Enum_Button("Normal", self, 2 , [ "X", "Y", "Z" ]));
|
||||||
|
|
||||||
|
newInput(in_mesh + 2, nodeValue_Bool("Both side", self, false ))
|
||||||
|
.rejectArray();
|
||||||
|
|
||||||
|
newInput(in_mesh + 3, nodeValue_D3Material("Back Material", self, new __d3dMaterial()))
|
||||||
|
|
||||||
|
input_display_list = [
|
||||||
|
__d3d_input_list_mesh, in_mesh + 1,
|
||||||
|
__d3d_input_list_transform,
|
||||||
|
["Material", false], in_mesh + 2, in_mesh + 0, in_mesh + 3,
|
||||||
|
]
|
||||||
|
|
||||||
|
static preGetInputs = function() {
|
||||||
|
var _both = inputs[in_mesh + 2].getValue();
|
||||||
|
|
||||||
|
inputs[in_mesh + 3].setVisible(_both, _both);
|
||||||
|
}
|
||||||
|
|
||||||
|
static processData = function(_output, _data, _output_index, _array_index = 0) {
|
||||||
|
var _mat = _data[in_mesh + 0];
|
||||||
|
var _axs = _data[in_mesh + 1];
|
||||||
|
var _both = _data[in_mesh + 2];
|
||||||
|
var _bmat = _data[in_mesh + 3];
|
||||||
|
|
||||||
|
var object = getObject(_array_index);
|
||||||
|
object.checkParameter({ normal: _axs, two_side: _both });
|
||||||
|
object.materials = _both? [ _mat, _bmat ] : [ _mat ];
|
||||||
|
|
||||||
|
setTransform(object, _data);
|
||||||
|
|
||||||
|
return object;
|
||||||
|
}
|
||||||
|
|
||||||
|
static getPreviewValues = function() { return getSingleValue(in_mesh + 0); }
|
||||||
|
}
|
14
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy
Normal file
14
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"$GMScript":"v1",
|
||||||
|
"%Name":"node_3d_mesh_plane_bend",
|
||||||
|
"isCompatibility":false,
|
||||||
|
"isDnD":false,
|
||||||
|
"name":"node_3d_mesh_plane_bend",
|
||||||
|
"parent":{
|
||||||
|
"name":"d3d_mesh",
|
||||||
|
"path":"folders/nodes/data/3D/d3d_mesh.yy",
|
||||||
|
},
|
||||||
|
"resourceType":"GMScript",
|
||||||
|
"resourceVersion":"2.0",
|
||||||
|
"tags":[],
|
||||||
|
}
|
|
@ -539,7 +539,7 @@ function Panel_Preview() : PanelContent() constructor {
|
||||||
locked = false;
|
locked = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
function __getNodePreview() { return preview_node[splitView? splitSelection : 0]; }
|
function __getNodePreview() { return preview_node[splitView? splitSelection : 0]; }
|
||||||
function getNodePreview() {
|
function getNodePreview() {
|
||||||
var _node = __getNodePreview();
|
var _node = __getNodePreview();
|
||||||
if(_node == noone) return noone;
|
if(_node == noone) return noone;
|
||||||
|
@ -2310,18 +2310,15 @@ function Panel_Preview() : PanelContent() constructor {
|
||||||
d3_active = _prev_node == noone? NODE_3D.none : _prev_node.is_3D;
|
d3_active = _prev_node == noone? NODE_3D.none : _prev_node.is_3D;
|
||||||
bg_color = lerp_color(bg_color, d3_active? COLORS.panel_3d_bg : COLORS.panel_bg_clear, 0.3);
|
bg_color = lerp_color(bg_color, d3_active? COLORS.panel_3d_bg : COLORS.panel_bg_clear, 0.3);
|
||||||
|
|
||||||
draw_clear(bg_color);
|
draw_clear(canvas_bg == -1? bg_color : canvas_bg);
|
||||||
if(canvas_bg == -1) {
|
if(canvas_bg == -1 && canvas_s >= 0.1)
|
||||||
if(canvas_s >= 0.1) draw_sprite_tiled_ext(s_transparent, 0, canvas_x, canvas_y, canvas_s, canvas_s, COLORS.panel_preview_transparent, 1);
|
draw_sprite_tiled_ext(s_transparent, 0, canvas_x, canvas_y, canvas_s, canvas_s, COLORS.panel_preview_transparent, 1);
|
||||||
} else
|
|
||||||
draw_clear(canvas_bg);
|
|
||||||
|
|
||||||
draw_set_color(COLORS._main_icon_dark);
|
draw_set_color(COLORS._main_icon_dark);
|
||||||
draw_line_width(canvas_x, 0, canvas_x, h, 1);
|
draw_line_width(canvas_x, 0, canvas_x, h, 1);
|
||||||
draw_line_width(0, canvas_y, w, canvas_y, 1);
|
draw_line_width(0, canvas_y, w, canvas_y, 1);
|
||||||
|
|
||||||
title = __txt("Preview");
|
title = __txt("Preview");
|
||||||
|
|
||||||
getPreviewData();
|
getPreviewData();
|
||||||
|
|
||||||
if(_prev_node) {
|
if(_prev_node) {
|
||||||
|
@ -2332,7 +2329,15 @@ function Panel_Preview() : PanelContent() constructor {
|
||||||
dragCanvas();
|
dragCanvas();
|
||||||
drawNodePreview();
|
drawNodePreview();
|
||||||
}
|
}
|
||||||
} else dragCanvas();
|
|
||||||
|
} else {
|
||||||
|
dragCanvas();
|
||||||
|
|
||||||
|
draw_set_color(COLORS.panel_preview_surface_outline);
|
||||||
|
draw_set_alpha(.75);
|
||||||
|
draw_rectangle(canvas_x, canvas_y, canvas_x + DEF_SURF_W * canvas_s - 1, canvas_y + DEF_SURF_H * canvas_s - 1, true);
|
||||||
|
draw_set_alpha(1);
|
||||||
|
}
|
||||||
|
|
||||||
drawPreviewOverlay();
|
drawPreviewOverlay();
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue