mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2025-01-24 11:58:05 +01:00
[Preview] Now show default dimension outline when not previewing any nodes.
This commit is contained in:
parent
6a56d1e4dc
commit
388fa8fc69
9 changed files with 251 additions and 19 deletions
|
@ -533,7 +533,7 @@
|
|||
{"name":"d3d_cone","order":5,"path":"scripts/d3d_cone/d3d_cone.yy",},
|
||||
{"name":"d3d_cube_faces","order":1,"path":"scripts/d3d_cube_faces/d3d_cube_faces.yy",},
|
||||
{"name":"d3d_cube","order":2,"path":"scripts/d3d_cube/d3d_cube.yy",},
|
||||
{"name":"d3d_cylinder_nocaps","order":10,"path":"scripts/d3d_cylinder_nocaps/d3d_cylinder_nocaps.yy",},
|
||||
{"name":"d3d_cylinder_nocaps","order":11,"path":"scripts/d3d_cylinder_nocaps/d3d_cylinder_nocaps.yy",},
|
||||
{"name":"d3d_cylinder","order":3,"path":"scripts/d3d_cylinder/d3d_cylinder.yy",},
|
||||
{"name":"d3d_gizmo_axis","order":7,"path":"scripts/d3d_gizmo_axis/d3d_gizmo_axis.yy",},
|
||||
{"name":"d3d_gizmo_circle_z","order":4,"path":"scripts/d3d_gizmo_circle_z/d3d_gizmo_circle_z.yy",},
|
||||
|
@ -548,15 +548,16 @@
|
|||
{"name":"d3d_material","order":4,"path":"scripts/d3d_material/d3d_material.yy",},
|
||||
{"name":"d3d_object_instancer","order":5,"path":"scripts/d3d_object_instancer/d3d_object_instancer.yy",},
|
||||
{"name":"d3d_object","order":1,"path":"scripts/d3d_object/d3d_object.yy",},
|
||||
{"name":"d3d_path_extrude","order":11,"path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},
|
||||
{"name":"d3d_path_extrude","order":12,"path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},
|
||||
{"name":"d3d_plane_bend_mesh","order":8,"path":"scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy",},
|
||||
{"name":"d3d_plane_mesh","order":7,"path":"scripts/d3d_plane_mesh/d3d_plane_mesh.yy",},
|
||||
{"name":"d3d_plane","order":2,"path":"scripts/d3d_plane/d3d_plane.yy",},
|
||||
{"name":"d3d_ray","order":9,"path":"scripts/d3d_ray/d3d_ray.yy",},
|
||||
{"name":"d3d_rot3","order":3,"path":"scripts/d3d_rot3/d3d_rot3.yy",},
|
||||
{"name":"d3d_scene","order":2,"path":"scripts/d3d_scene/d3d_scene.yy",},
|
||||
{"name":"d3d_surface_extrude","order":8,"path":"scripts/d3d_surface_extrude/d3d_surface_extrude.yy",},
|
||||
{"name":"d3d_terrain","order":9,"path":"scripts/d3d_terrain/d3d_terrain.yy",},
|
||||
{"name":"d3d_torus","order":12,"path":"scripts/d3d_torus/d3d_torus.yy",},
|
||||
{"name":"d3d_surface_extrude","order":9,"path":"scripts/d3d_surface_extrude/d3d_surface_extrude.yy",},
|
||||
{"name":"d3d_terrain","order":10,"path":"scripts/d3d_terrain/d3d_terrain.yy",},
|
||||
{"name":"d3d_torus","order":13,"path":"scripts/d3d_torus/d3d_torus.yy",},
|
||||
{"name":"d3d_transformation","order":12,"path":"scripts/d3d_transformation/d3d_transformation.yy",},
|
||||
{"name":"d3d_uvsphere","order":4,"path":"scripts/d3d_uvsphere/d3d_uvsphere.yy",},
|
||||
{"name":"d3d_vertex","order":10,"path":"scripts/d3d_vertex/d3d_vertex.yy",},
|
||||
|
@ -677,16 +678,17 @@
|
|||
{"name":"node_3d_mesh_cube","order":2,"path":"scripts/node_3d_mesh_cube/node_3d_mesh_cube.yy",},
|
||||
{"name":"node_3d_mesh_cylinder","order":4,"path":"scripts/node_3d_mesh_cylinder/node_3d_mesh_cylinder.yy",},
|
||||
{"name":"node_3d_mesh_export","order":14,"path":"scripts/node_3d_mesh_export/node_3d_mesh_export.yy",},
|
||||
{"name":"node_3d_mesh_extrude","order":9,"path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},
|
||||
{"name":"node_3d_mesh_extrude","order":10,"path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},
|
||||
{"name":"node_3d_mesh_obj","order":3,"path":"scripts/node_3d_mesh_obj/node_3d_mesh_obj.yy",},
|
||||
{"name":"node_3d_mesh_path_extrude","order":11,"path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},
|
||||
{"name":"node_3d_mesh_path_extrude","order":12,"path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},
|
||||
{"name":"node_3d_mesh_plane_bend","order":9,"path":"scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy",},
|
||||
{"name":"node_3d_mesh_plane","order":8,"path":"scripts/node_3d_mesh_plane/node_3d_mesh_plane.yy",},
|
||||
{"name":"node_3d_mesh_sphere_ico","order":6,"path":"scripts/node_3d_mesh_sphere_ico/node_3d_mesh_sphere_ico.yy",},
|
||||
{"name":"node_3d_mesh_sphere_uv","order":5,"path":"scripts/node_3d_mesh_sphere_uv/node_3d_mesh_sphere_uv.yy",},
|
||||
{"name":"node_3d_mesh_stack_slice","order":7,"path":"scripts/node_3d_mesh_stack_slice/node_3d_mesh_stack_slice.yy",},
|
||||
{"name":"node_3d_mesh_terrain","order":10,"path":"scripts/node_3d_mesh_terrain/node_3d_mesh_terrain.yy",},
|
||||
{"name":"node_3d_mesh_torus","order":12,"path":"scripts/node_3d_mesh_torus/node_3d_mesh_torus.yy",},
|
||||
{"name":"node_3d_mesh_wall_builder","order":13,"path":"scripts/node_3d_mesh_wall_builder/node_3d_mesh_wall_builder.yy",},
|
||||
{"name":"node_3d_mesh_terrain","order":11,"path":"scripts/node_3d_mesh_terrain/node_3d_mesh_terrain.yy",},
|
||||
{"name":"node_3d_mesh_torus","order":13,"path":"scripts/node_3d_mesh_torus/node_3d_mesh_torus.yy",},
|
||||
{"name":"node_3d_mesh_wall_builder","order":14,"path":"scripts/node_3d_mesh_wall_builder/node_3d_mesh_wall_builder.yy",},
|
||||
{"name":"node_3d_point_affector","order":12,"path":"scripts/node_3d_point_affector/node_3d_point_affector.yy",},
|
||||
{"name":"node_3d_repeat","order":1,"path":"scripts/node_3d_repeat/node_3d_repeat.yy",},
|
||||
{"name":"node_3d_round_vertex","order":1,"path":"scripts/node_3d_round_vertex/node_3d_round_vertex.yy",},
|
||||
|
|
|
@ -1031,6 +1031,7 @@
|
|||
{"id":{"name":"d3d_object_instancer","path":"scripts/d3d_object_instancer/d3d_object_instancer.yy",},},
|
||||
{"id":{"name":"d3d_object","path":"scripts/d3d_object/d3d_object.yy",},},
|
||||
{"id":{"name":"d3d_path_extrude","path":"scripts/d3d_path_extrude/d3d_path_extrude.yy",},},
|
||||
{"id":{"name":"d3d_plane_bend_mesh","path":"scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy",},},
|
||||
{"id":{"name":"d3d_plane_mesh","path":"scripts/d3d_plane_mesh/d3d_plane_mesh.yy",},},
|
||||
{"id":{"name":"d3d_plane","path":"scripts/d3d_plane/d3d_plane.yy",},},
|
||||
{"id":{"name":"d3d_ray","path":"scripts/d3d_ray/d3d_ray.yy",},},
|
||||
|
@ -1184,6 +1185,7 @@
|
|||
{"id":{"name":"node_3d_mesh_extrude","path":"scripts/node_3d_mesh_extrude/node_3d_mesh_extrude.yy",},},
|
||||
{"id":{"name":"node_3d_mesh_obj","path":"scripts/node_3d_mesh_obj/node_3d_mesh_obj.yy",},},
|
||||
{"id":{"name":"node_3d_mesh_path_extrude","path":"scripts/node_3d_mesh_path_extrude/node_3d_mesh_path_extrude.yy",},},
|
||||
{"id":{"name":"node_3d_mesh_plane_bend","path":"scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy",},},
|
||||
{"id":{"name":"node_3d_mesh_plane","path":"scripts/node_3d_mesh_plane/node_3d_mesh_plane.yy",},},
|
||||
{"id":{"name":"node_3d_mesh_sphere_ico","path":"scripts/node_3d_mesh_sphere_ico/node_3d_mesh_sphere_ico.yy",},},
|
||||
{"id":{"name":"node_3d_mesh_sphere_uv","path":"scripts/node_3d_mesh_sphere_uv/node_3d_mesh_sphere_uv.yy",},},
|
||||
|
|
|
@ -16,6 +16,12 @@
|
|||
vertex_format_add_custom(vertex_type_float3, vertex_usage_texcoord); // x y z // 12 // barycentric
|
||||
global.VF_POS_NORM_TEX_COL = vertex_format_end();
|
||||
global.VF_POS_NORM_TEX_COL_size = 48;
|
||||
|
||||
#macro vertex_pos3 vertex_position_3d
|
||||
#macro vertex_norm vertex_normal
|
||||
#macro vertex_texc vertex_texcoord
|
||||
#macro vertex_colr vertex_color
|
||||
#macro vertex_vec3 vertex_float3
|
||||
#endregion
|
||||
|
||||
function __3dObject() constructor {
|
||||
|
|
145
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.gml
Normal file
145
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.gml
Normal file
|
@ -0,0 +1,145 @@
|
|||
function __3dPlaneBend() : __3dObject() constructor {
|
||||
VB = [ noone ];
|
||||
VF = global.VF_POS_NORM_TEX_COL;
|
||||
render_type = pr_trianglelist;
|
||||
smooth = false;
|
||||
|
||||
subdivision = 4;
|
||||
bendAxis = 0;
|
||||
bendRadius = 1;
|
||||
|
||||
static initModel = function() {
|
||||
var _hs = 1 / 2;
|
||||
var _vt = array_create(3 * 2 * subdivision * subdivision);
|
||||
var _in = 0;
|
||||
|
||||
var amo_ch = (subdivision + 1) * (subdivision + 1);
|
||||
var hs = array_length(heights) == amo_ch;
|
||||
var st = 1 / subdivision;
|
||||
var st2 = st * 2;
|
||||
|
||||
for( var i = 0; i < subdivision; i++ )
|
||||
for( var j = 0; j < subdivision; j++ ) {
|
||||
var u0 = i * st;
|
||||
var u1 = u0 + st;
|
||||
var v0 = j * st;
|
||||
var v1 = v0 + st;
|
||||
|
||||
var x0 = u0 - 0.5;
|
||||
var x1 = u1 - 0.5;
|
||||
var y0 = v0 - 0.5;
|
||||
var y1 = v1 - 0.5;
|
||||
|
||||
_vt[_in + 0] = new __vertex(x0, y0, 0).setNormal(0., 0., 1.).setUV(u0, v0);
|
||||
_vt[_in + 1] = new __vertex(x1, y1, 0).setNormal(0., 0., 1.).setUV(u1, v1);
|
||||
_vt[_in + 2] = new __vertex(x1, y0, 0).setNormal(0., 0., 1.).setUV(u1, v0);
|
||||
|
||||
_vt[_in + 3] = new __vertex(x0, y0, 0).setNormal(0., 0., 1.).setUV(u0, v0);
|
||||
_vt[_in + 4] = new __vertex(x0, y1, 0).setNormal(0., 0., 1.).setUV(u0, v1);
|
||||
_vt[_in + 5] = new __vertex(x1, y1, 0).setNormal(0., 0., 1.).setUV(u1, v1);
|
||||
|
||||
_in += 6;
|
||||
}
|
||||
|
||||
vertex = [ _vt ];
|
||||
updateBend();
|
||||
} initModel();
|
||||
|
||||
static updateBend = function() {
|
||||
var _in = 0;
|
||||
var _vt = vertex[0];
|
||||
var sub = subdivision;
|
||||
var sub1 = sub + 1;
|
||||
var st = 1 / subdivision;
|
||||
var st2 = st * 2;
|
||||
|
||||
if(VB[0]) vertex_delete_buffer(VB[0]);
|
||||
VB[0] = vertex_create_buffer();
|
||||
vertex_begin(VB[0], VF);
|
||||
|
||||
var vb = VB[0];
|
||||
var n = 0, i = 0, j = 0;
|
||||
|
||||
repeat( sub * sub ) {
|
||||
i = floor(n / sub);
|
||||
j = n % sub;
|
||||
|
||||
var _v0 = _vt[_in + 0];
|
||||
var _v1 = _vt[_in + 1];
|
||||
var _v2 = _vt[_in + 2];
|
||||
var _v3 = _vt[_in + 3];
|
||||
var _v4 = _vt[_in + 4];
|
||||
var _v5 = _vt[_in + 5];
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var _x0 = i * st - .5;
|
||||
var _x1 = u0 + st - .5;
|
||||
var _y0 = j * st - .5;
|
||||
var _y1 = v0 + st - .5;
|
||||
|
||||
var x0 = _x0;
|
||||
var y0 = _y0;
|
||||
var z0 = 0;
|
||||
|
||||
var x1 = _x1;
|
||||
var y1 = _y1;
|
||||
var z1 = 0;
|
||||
|
||||
_v0.x = x0; _v0.y = y0;
|
||||
_v1.x = x1; _v1.y = y1;
|
||||
_v2.x = x1; _v2.y = y0;
|
||||
|
||||
_v3.x = x0; _v3.y = y0;
|
||||
_v4.x = x0; _v4.y = y1;
|
||||
_v5.x = x1; _v5.y = y1;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
vertex_pos3(vb, _v0.x, _v0.y, _v0.z);
|
||||
vertex_norm(vb, _v0.nx, _v0.ny, _v0.nz);
|
||||
vertex_texc(vb, _v0.u, _v0.v);
|
||||
vertex_colr(vb, _v0.color, _v0.alpha);
|
||||
vertex_vec3(vb, 255, 0, 0);
|
||||
|
||||
vertex_pos3(vb, _v1.x, _v1.y, _v1.z);
|
||||
vertex_norm(vb, _v1.nx, _v1.ny, _v1.nz);
|
||||
vertex_texc(vb, _v1.u, _v1.v);
|
||||
vertex_colr(vb, _v1.color, _v1.alpha);
|
||||
vertex_vec3(vb, 0, 255, 0);
|
||||
|
||||
vertex_pos3(vb, _v2.x, _v2.y, _v2.z);
|
||||
vertex_norm(vb, _v2.nx, _v2.ny, _v2.nz);
|
||||
vertex_texc(vb, _v2.u, _v2.v);
|
||||
vertex_colr(vb, _v2.color, _v2.alpha);
|
||||
vertex_vec3(vb, 0, 0, 255);
|
||||
|
||||
|
||||
vertex_pos3(vb, _v3.x, _v3.y, _v3.z);
|
||||
vertex_norm(vb, _v3.nx, _v3.ny, _v3.nz);
|
||||
vertex_texc(vb, _v3.u, _v3.v);
|
||||
vertex_colr(vb, _v3.color, _v3.alpha);
|
||||
vertex_vec3(vb, 255, 0, 0);
|
||||
|
||||
vertex_pos3(vb, _v4.x, _v4.y, _v4.z);
|
||||
vertex_norm(vb, _v4.nx, _v4.ny, _v4.nz);
|
||||
vertex_texc(vb, _v4.u, _v4.v);
|
||||
vertex_colr(vb, _v4.color, _v4.alpha);
|
||||
vertex_vec3(vb, 0, 255, 0);
|
||||
|
||||
vertex_pos3(vb, _v5.x, _v5.y, _v5.z);
|
||||
vertex_norm(vb, _v5.nx, _v5.ny, _v5.nz);
|
||||
vertex_texc(vb, _v5.u, _v5.v);
|
||||
vertex_colr(vb, _v5.color, _v5.alpha);
|
||||
vertex_vec3(vb, 0, 0, 255);
|
||||
|
||||
_in += 6;
|
||||
|
||||
n++;
|
||||
}
|
||||
|
||||
vertex_end(VB[0]);
|
||||
}
|
||||
|
||||
onParameterUpdate = initModel;
|
||||
}
|
14
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy
Normal file
14
scripts/d3d_plane_bend_mesh/d3d_plane_bend_mesh.yy
Normal file
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"$GMScript":"v1",
|
||||
"%Name":"d3d_plane_bend_mesh",
|
||||
"isCompatibility":false,
|
||||
"isDnD":false,
|
||||
"name":"d3d_plane_bend_mesh",
|
||||
"parent":{
|
||||
"name":"mesh",
|
||||
"path":"folders/nodes/data/3D/d3d_mesh/mesh.yy",
|
||||
},
|
||||
"resourceType":"GMScript",
|
||||
"resourceVersion":"2.0",
|
||||
"tags":[],
|
||||
}
|
|
@ -44,7 +44,7 @@
|
|||
LATEST_VERSION = 1_18_00_0;
|
||||
VERSION = 1_18_05_1;
|
||||
SAVE_VERSION = 1_18_05_0;
|
||||
VERSION_STRING = MAC? "1.18.003m" : "1.18.6.008";
|
||||
VERSION_STRING = MAC? "1.18.003m" : "1.18.6.009";
|
||||
BUILD_NUMBER = 1_18_05_6;
|
||||
|
||||
var _vsp = string_split(VERSION_STRING, ".");
|
||||
|
|
44
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.gml
Normal file
44
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.gml
Normal file
|
@ -0,0 +1,44 @@
|
|||
function Node_3D_Mesh_Plane_Bend(_x, _y, _group = noone) : Node_3D_Mesh(_x, _y, _group) constructor {
|
||||
name = "3D Bend Plane";
|
||||
|
||||
object_class = __3dPlaneBend;
|
||||
|
||||
newInput(in_mesh + 0, nodeValue_D3Material("Material", self, new __d3dMaterial()))
|
||||
.setVisible(true, true);
|
||||
|
||||
newInput(in_mesh + 1, nodeValue_Enum_Button("Normal", self, 2 , [ "X", "Y", "Z" ]));
|
||||
|
||||
newInput(in_mesh + 2, nodeValue_Bool("Both side", self, false ))
|
||||
.rejectArray();
|
||||
|
||||
newInput(in_mesh + 3, nodeValue_D3Material("Back Material", self, new __d3dMaterial()))
|
||||
|
||||
input_display_list = [
|
||||
__d3d_input_list_mesh, in_mesh + 1,
|
||||
__d3d_input_list_transform,
|
||||
["Material", false], in_mesh + 2, in_mesh + 0, in_mesh + 3,
|
||||
]
|
||||
|
||||
static preGetInputs = function() {
|
||||
var _both = inputs[in_mesh + 2].getValue();
|
||||
|
||||
inputs[in_mesh + 3].setVisible(_both, _both);
|
||||
}
|
||||
|
||||
static processData = function(_output, _data, _output_index, _array_index = 0) {
|
||||
var _mat = _data[in_mesh + 0];
|
||||
var _axs = _data[in_mesh + 1];
|
||||
var _both = _data[in_mesh + 2];
|
||||
var _bmat = _data[in_mesh + 3];
|
||||
|
||||
var object = getObject(_array_index);
|
||||
object.checkParameter({ normal: _axs, two_side: _both });
|
||||
object.materials = _both? [ _mat, _bmat ] : [ _mat ];
|
||||
|
||||
setTransform(object, _data);
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
static getPreviewValues = function() { return getSingleValue(in_mesh + 0); }
|
||||
}
|
14
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy
Normal file
14
scripts/node_3d_mesh_plane_bend/node_3d_mesh_plane_bend.yy
Normal file
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"$GMScript":"v1",
|
||||
"%Name":"node_3d_mesh_plane_bend",
|
||||
"isCompatibility":false,
|
||||
"isDnD":false,
|
||||
"name":"node_3d_mesh_plane_bend",
|
||||
"parent":{
|
||||
"name":"d3d_mesh",
|
||||
"path":"folders/nodes/data/3D/d3d_mesh.yy",
|
||||
},
|
||||
"resourceType":"GMScript",
|
||||
"resourceVersion":"2.0",
|
||||
"tags":[],
|
||||
}
|
|
@ -539,7 +539,7 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
locked = false;
|
||||
}
|
||||
|
||||
function __getNodePreview() { return preview_node[splitView? splitSelection : 0]; }
|
||||
function __getNodePreview() { return preview_node[splitView? splitSelection : 0]; }
|
||||
function getNodePreview() {
|
||||
var _node = __getNodePreview();
|
||||
if(_node == noone) return noone;
|
||||
|
@ -2310,18 +2310,15 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
d3_active = _prev_node == noone? NODE_3D.none : _prev_node.is_3D;
|
||||
bg_color = lerp_color(bg_color, d3_active? COLORS.panel_3d_bg : COLORS.panel_bg_clear, 0.3);
|
||||
|
||||
draw_clear(bg_color);
|
||||
if(canvas_bg == -1) {
|
||||
if(canvas_s >= 0.1) draw_sprite_tiled_ext(s_transparent, 0, canvas_x, canvas_y, canvas_s, canvas_s, COLORS.panel_preview_transparent, 1);
|
||||
} else
|
||||
draw_clear(canvas_bg);
|
||||
draw_clear(canvas_bg == -1? bg_color : canvas_bg);
|
||||
if(canvas_bg == -1 && canvas_s >= 0.1)
|
||||
draw_sprite_tiled_ext(s_transparent, 0, canvas_x, canvas_y, canvas_s, canvas_s, COLORS.panel_preview_transparent, 1);
|
||||
|
||||
draw_set_color(COLORS._main_icon_dark);
|
||||
draw_line_width(canvas_x, 0, canvas_x, h, 1);
|
||||
draw_line_width(0, canvas_y, w, canvas_y, 1);
|
||||
|
||||
title = __txt("Preview");
|
||||
|
||||
getPreviewData();
|
||||
|
||||
if(_prev_node) {
|
||||
|
@ -2332,7 +2329,15 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
dragCanvas();
|
||||
drawNodePreview();
|
||||
}
|
||||
} else dragCanvas();
|
||||
|
||||
} else {
|
||||
dragCanvas();
|
||||
|
||||
draw_set_color(COLORS.panel_preview_surface_outline);
|
||||
draw_set_alpha(.75);
|
||||
draw_rectangle(canvas_x, canvas_y, canvas_x + DEF_SURF_W * canvas_s - 1, canvas_y + DEF_SURF_H * canvas_s - 1, true);
|
||||
draw_set_alpha(1);
|
||||
}
|
||||
|
||||
drawPreviewOverlay();
|
||||
|
||||
|
|
Loading…
Reference in a new issue