1.16.4.1
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 80 KiB |
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 80 KiB |
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 58 KiB |
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 58 KiB |
|
@ -25,10 +25,10 @@
|
|||
globalvar VERSION, SAVE_VERSION, VERSION_STRING, BUILD_NUMBER, LATEST_VERSION;
|
||||
|
||||
LATEST_VERSION = 11600;
|
||||
VERSION = 11650;
|
||||
SAVE_VERSION = 11650;
|
||||
VERSION_STRING = "1.16.5.0";
|
||||
BUILD_NUMBER = 11650;
|
||||
VERSION = 11641;
|
||||
SAVE_VERSION = 11641;
|
||||
VERSION_STRING = "1.16.4.1";
|
||||
BUILD_NUMBER = 11640;
|
||||
|
||||
globalvar APPEND_MAP;
|
||||
APPEND_MAP = ds_map_create();
|
||||
|
|
|
@ -406,18 +406,18 @@ function Node_Mesh_Warp(_x, _y, _group = noone) : Node_Processor(_x, _y, _group)
|
|||
} #endregion
|
||||
|
||||
static regularTri = function(surf) { #region
|
||||
if(is_array(surf)) surf = array_safe_get(surf, 0);
|
||||
|
||||
if(!is_surface(surf)) return;
|
||||
if(!inputs[| 0].value_from) return;
|
||||
|
||||
var sample = getInputData(1);
|
||||
var spring = getInputData(2);
|
||||
var diagon = getInputData(4);
|
||||
|
||||
if(!inputs[| 0].value_from) return;
|
||||
var useArray = is_array(surf);
|
||||
var ww = useArray? surface_get_width_safe(surf[0]) : surface_get_width_safe(surf);
|
||||
var hh = useArray? surface_get_height_safe(surf[0]) : surface_get_height_safe(surf);
|
||||
|
||||
var fullmh = getInputData(7);
|
||||
if(is_array(fullmh)) fullmh = false;
|
||||
fullmh |= useArray;
|
||||
|
||||
var ww = surface_get_width_safe(surf);
|
||||
var hh = surface_get_height_safe(surf);
|
||||
|
||||
var gw = ww / sample;
|
||||
var gh = hh / sample;
|
||||
|
@ -682,7 +682,9 @@ function Node_Mesh_Warp(_x, _y, _group = noone) : Node_Processor(_x, _y, _group)
|
|||
reset();
|
||||
control();
|
||||
|
||||
_outSurf = surface_verify(_outSurf, surface_get_width_safe(_inSurf), surface_get_height_safe(_inSurf), attrDepth());
|
||||
var _sw = surface_get_width_safe(_inSurf);
|
||||
var _sh = surface_get_height_safe(_inSurf);
|
||||
_outSurf = surface_verify(_outSurf, _sw, _sh, attrDepth());
|
||||
|
||||
surface_set_shader(_outSurf);
|
||||
shader_set_interpolation(_outSurf);
|
||||
|
|