1.16.1 release
|
@ -441,6 +441,7 @@
|
|||
{"name":"draw_surface_blend","order":1,"path":"scripts/draw_surface_blend/draw_surface_blend.yy",},
|
||||
{"name":"o_dialog_group_input_order","order":3,"path":"objects/o_dialog_group_input_order/o_dialog_group_input_order.yy",},
|
||||
{"name":"node_string_get_char","order":5,"path":"scripts/node_string_get_char/node_string_get_char.yy",},
|
||||
{"name":"s_node_gui_out","order":36,"path":"sprites/s_node_gui_out/s_node_gui_out.yy",},
|
||||
{"name":"_p_dialog_undo_block","order":1,"path":"objects/_p_dialog_undo_block/_p_dialog_undo_block.yy",},
|
||||
{"name":"sh_mk_tile18_edge_l","order":1,"path":"shaders/sh_mk_tile18_edge_l/sh_mk_tile18_edge_l.yy",},
|
||||
{"name":"sh_palette_shift","order":19,"path":"shaders/sh_palette_shift/sh_palette_shift.yy",},
|
||||
|
@ -572,6 +573,7 @@
|
|||
{"name":"s_node_pb_fx_strip","order":26,"path":"sprites/s_node_pb_fx_strip/s_node_pb_fx_strip.yy",},
|
||||
{"name":"s_node_rigidSim_global","order":4,"path":"sprites/s_node_rigidSim_global/s_node_rigidSim_global.yy",},
|
||||
{"name":"sh_channel_G_grey","order":8,"path":"shaders/sh_channel_G_grey/sh_channel_G_grey.yy",},
|
||||
{"name":"display_screenshot","order":4,"path":"extensions/display_screenshot/display_screenshot.yy",},
|
||||
{"name":"node_strand_sim_inline","order":12,"path":"scripts/node_strand_sim_inline/node_strand_sim_inline.yy",},
|
||||
{"name":"s_node_smokeSim_update","order":10,"path":"sprites/s_node_smokeSim_update/s_node_smokeSim_update.yy",},
|
||||
{"name":"node_3d_depth","order":15,"path":"scripts/node_3d_depth/node_3d_depth.yy",},
|
||||
|
@ -908,6 +910,7 @@
|
|||
{"name":"node_blur_simple","order":4,"path":"scripts/node_blur_simple/node_blur_simple.yy",},
|
||||
{"name":"node_feedback_input","order":1,"path":"scripts/node_feedback_input/node_feedback_input.yy",},
|
||||
{"name":"s_node_vfx_trail","order":13,"path":"sprites/s_node_vfx_trail/s_node_vfx_trail.yy",},
|
||||
{"name":"s_node_gui_in","order":37,"path":"sprites/s_node_gui_in/s_node_gui_in.yy",},
|
||||
{"name":"s_node_base_conversion","order":10,"path":"sprites/s_node_base_conversion/s_node_base_conversion.yy",},
|
||||
{"name":"node_transform_array","order":15,"path":"scripts/node_transform_array/node_transform_array.yy",},
|
||||
{"name":"sh_mk_saber_glow","order":2,"path":"shaders/sh_mk_saber_glow/sh_mk_saber_glow.yy",},
|
||||
|
@ -1426,6 +1429,7 @@
|
|||
{"name":"s_node_fluidSim_add_fluid","order":3,"path":"sprites/s_node_fluidSim_add_fluid/s_node_fluidSim_add_fluid.yy",},
|
||||
{"name":"sh_replace_color","order":5,"path":"shaders/sh_replace_color/sh_replace_color.yy",},
|
||||
{"name":"s_node_armature_bind","order":14,"path":"sprites/s_node_armature_bind/s_node_armature_bind.yy",},
|
||||
{"name":"node_monitor_capture","order":21,"path":"scripts/node_monitor_capture/node_monitor_capture.yy",},
|
||||
{"name":"node_blur_contrast","order":1,"path":"scripts/node_blur_contrast/node_blur_contrast.yy",},
|
||||
{"name":"sh_trail_filler","order":50,"path":"shaders/sh_trail_filler/sh_trail_filler.yy",},
|
||||
{"name":"s_node_border","order":12,"path":"sprites/s_node_border/s_node_border.yy",},
|
||||
|
@ -1670,6 +1674,7 @@
|
|||
{"name":"s_biterator_bg","order":2,"path":"sprites/s_biterator_bg/s_biterator_bg.yy",},
|
||||
{"name":"macMinimize","order":2,"path":"extensions/macMinimize/macMinimize.yy",},
|
||||
{"name":"s_node_ase_layer","order":14,"path":"sprites/s_node_ase_layer/s_node_ase_layer.yy",},
|
||||
{"name":"s_node_monitor_capture","order":38,"path":"sprites/s_node_monitor_capture/s_node_monitor_capture.yy",},
|
||||
{"name":"directory_functions","order":9,"path":"scripts/directory_functions/directory_functions.yy",},
|
||||
{"name":"_f_p1","order":1,"path":"fonts/_f_p1/_f_p1.yy",},
|
||||
{"name":"tuple_functions","order":5,"path":"scripts/tuple_functions/tuple_functions.yy",},
|
||||
|
|
|
@ -657,6 +657,7 @@
|
|||
{"id":{"name":"draw_surface_blend","path":"scripts/draw_surface_blend/draw_surface_blend.yy",},},
|
||||
{"id":{"name":"o_dialog_group_input_order","path":"objects/o_dialog_group_input_order/o_dialog_group_input_order.yy",},},
|
||||
{"id":{"name":"node_string_get_char","path":"scripts/node_string_get_char/node_string_get_char.yy",},},
|
||||
{"id":{"name":"s_node_gui_out","path":"sprites/s_node_gui_out/s_node_gui_out.yy",},},
|
||||
{"id":{"name":"_p_dialog_undo_block","path":"objects/_p_dialog_undo_block/_p_dialog_undo_block.yy",},},
|
||||
{"id":{"name":"sh_mk_tile18_edge_l","path":"shaders/sh_mk_tile18_edge_l/sh_mk_tile18_edge_l.yy",},},
|
||||
{"id":{"name":"sh_palette_shift","path":"shaders/sh_palette_shift/sh_palette_shift.yy",},},
|
||||
|
@ -803,6 +804,7 @@
|
|||
{"id":{"name":"s_node_pb_fx_strip","path":"sprites/s_node_pb_fx_strip/s_node_pb_fx_strip.yy",},},
|
||||
{"id":{"name":"s_node_rigidSim_global","path":"sprites/s_node_rigidSim_global/s_node_rigidSim_global.yy",},},
|
||||
{"id":{"name":"sh_channel_G_grey","path":"shaders/sh_channel_G_grey/sh_channel_G_grey.yy",},},
|
||||
{"id":{"name":"display_screenshot","path":"extensions/display_screenshot/display_screenshot.yy",},},
|
||||
{"id":{"name":"node_strand_sim_inline","path":"scripts/node_strand_sim_inline/node_strand_sim_inline.yy",},},
|
||||
{"id":{"name":"s_node_smokeSim_update","path":"sprites/s_node_smokeSim_update/s_node_smokeSim_update.yy",},},
|
||||
{"id":{"name":"node_3d_depth","path":"scripts/node_3d_depth/node_3d_depth.yy",},},
|
||||
|
@ -1194,6 +1196,7 @@
|
|||
{"id":{"name":"s_node_vfx_trail","path":"sprites/s_node_vfx_trail/s_node_vfx_trail.yy",},},
|
||||
{"id":{"name":"o_dialog_add_multiple_images","path":"objects/o_dialog_add_multiple_images/o_dialog_add_multiple_images.yy",},},
|
||||
{"id":{"name":"assets_data","path":"scripts/assets_data/assets_data.yy",},},
|
||||
{"id":{"name":"s_node_gui_in","path":"sprites/s_node_gui_in/s_node_gui_in.yy",},},
|
||||
{"id":{"name":"s_node_base_conversion","path":"sprites/s_node_base_conversion/s_node_base_conversion.yy",},},
|
||||
{"id":{"name":"node_transform_array","path":"scripts/node_transform_array/node_transform_array.yy",},},
|
||||
{"id":{"name":"sh_mk_saber_glow","path":"shaders/sh_mk_saber_glow/sh_mk_saber_glow.yy",},},
|
||||
|
@ -1780,6 +1783,7 @@
|
|||
{"id":{"name":"s_node_fluidSim_add_fluid","path":"sprites/s_node_fluidSim_add_fluid/s_node_fluidSim_add_fluid.yy",},},
|
||||
{"id":{"name":"sh_replace_color","path":"shaders/sh_replace_color/sh_replace_color.yy",},},
|
||||
{"id":{"name":"s_node_armature_bind","path":"sprites/s_node_armature_bind/s_node_armature_bind.yy",},},
|
||||
{"id":{"name":"node_monitor_capture","path":"scripts/node_monitor_capture/node_monitor_capture.yy",},},
|
||||
{"id":{"name":"node_blur_contrast","path":"scripts/node_blur_contrast/node_blur_contrast.yy",},},
|
||||
{"id":{"name":"sh_trail_filler","path":"shaders/sh_trail_filler/sh_trail_filler.yy",},},
|
||||
{"id":{"name":"s_fx_pixel","path":"sprites/s_fx_pixel/s_fx_pixel.yy",},},
|
||||
|
@ -2064,6 +2068,7 @@
|
|||
{"id":{"name":"addonPanel","path":"scripts/addonPanel/addonPanel.yy",},},
|
||||
{"id":{"name":"macMinimize","path":"extensions/macMinimize/macMinimize.yy",},},
|
||||
{"id":{"name":"s_node_ase_layer","path":"sprites/s_node_ase_layer/s_node_ase_layer.yy",},},
|
||||
{"id":{"name":"s_node_monitor_capture","path":"sprites/s_node_monitor_capture/s_node_monitor_capture.yy",},},
|
||||
{"id":{"name":"directory_functions","path":"scripts/directory_functions/directory_functions.yy",},},
|
||||
{"id":{"name":"_f_p1","path":"fonts/_f_p1/_f_p1.yy",},},
|
||||
{"id":{"name":"tuple_functions","path":"scripts/tuple_functions/tuple_functions.yy",},},
|
||||
|
|
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 80 KiB |
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 80 KiB |
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 58 KiB |
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 58 KiB |
|
@ -309,5 +309,5 @@
|
|||
global.__debug_runner = 0;
|
||||
__debug_animator_counter = 0;
|
||||
|
||||
instance_create(0, 0, o_video_banner);
|
||||
//instance_create(0, 0, o_video_banner);
|
||||
#endregion
|
|
@ -64,4 +64,8 @@ if(APP_SURF_OVERRIDE) {
|
|||
surface_set_target(PRE_APP_SURF);
|
||||
draw_surface(APP_SURF, 0, 0);
|
||||
surface_reset_target();
|
||||
|
||||
surface_set_target(POST_APP_SURF);
|
||||
draw_surface(APP_SURF, 0, 0);
|
||||
surface_reset_target();
|
||||
}
|
|
@ -6,6 +6,7 @@ winManStep()
|
|||
if(PROJECT.active && !PROJECT.safeMode) { #region
|
||||
PROJECT.animator.step();
|
||||
PROJECT.globalNode.step();
|
||||
LIVE_UPDATE = false;
|
||||
|
||||
try {
|
||||
if(PANEL_MAIN != 0) PANEL_MAIN.step();
|
||||
|
|
|
@ -74,13 +74,14 @@ _HOVERING_ELEMENT = noone;
|
|||
#region animation & render
|
||||
DEF_SURFACE_RESET();
|
||||
|
||||
if(APP_SURF_OVERRIDE)
|
||||
if(!PROJECT.safeMode&& UPDATE_RENDER_ORDER) {
|
||||
ResetAllNodesRender();
|
||||
NodeTopoSort();
|
||||
}
|
||||
|
||||
if(LIVE_UPDATE)
|
||||
Render();
|
||||
else if(!PROJECT.safeMode) {
|
||||
if(UPDATE_RENDER_ORDER) {
|
||||
ResetAllNodesRender();
|
||||
NodeTopoSort();
|
||||
}
|
||||
UPDATE_RENDER_ORDER = false;
|
||||
|
||||
if(PROJECT.active) {
|
||||
|
|
|
@ -8,7 +8,7 @@ surface = surface_verify(surface, w, h);
|
|||
surface_set_target(surface);
|
||||
DRAW_CLEAR
|
||||
|
||||
draw_sprite_stretched_ext(s_dialog_bg_l, 0, 0, 0, w, h, c_white, .99);
|
||||
draw_sprite_stretched(s_dialog_bg_l, 0, 0, 0, w, h);
|
||||
draw_sprite(s_icon_64, 0, h / 2, h / 2);
|
||||
|
||||
draw_set_text(f_h2, fa_left, fa_bottom, c_white);
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
function Node_3D_Repeat(_x, _y, _group = noone) : Node_3D(_x, _y, _group) constructor {
|
||||
name = "3D Repeat";
|
||||
name = "3D Repeat";
|
||||
min_h = 128;
|
||||
|
||||
inputs[| 0] = nodeValue("Objects", self, JUNCTION_CONNECT.input, VALUE_TYPE.d3Mesh, noone )
|
||||
.setArrayDepth(1)
|
||||
|
|
|
@ -4,13 +4,17 @@ function Node_Application_In(_x, _y, _group = noone) : Node(_x, _y, _group) cons
|
|||
|
||||
inputs[| 0] = nodeValue("GUI", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
||||
|
||||
APP_SURF_OVERRIDE = true;
|
||||
|
||||
static step = function() { #region
|
||||
LIVE_UPDATE = true;
|
||||
} #endregion
|
||||
|
||||
static update = function() { #region
|
||||
var s = inputs[| 0].getValue();
|
||||
|
||||
APP_SURF_OVERRIDE = false;
|
||||
if(!is_surface(s)) return;
|
||||
|
||||
APP_SURF_OVERRIDE = true;
|
||||
surface_set_target(POST_APP_SURF);
|
||||
BLEND_OVERRIDE
|
||||
draw_surface_stretched(s, 0, 0, WIN_W, WIN_H);
|
||||
|
|
|
@ -10,7 +10,13 @@ function Node_Application_Out(_x, _y, _group = noone) : Node(_x, _y, _group) con
|
|||
|
||||
outputs[| 0] = nodeValue("GUI", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
||||
|
||||
APP_SURF_OVERRIDE = true;
|
||||
|
||||
static step = function() { #region
|
||||
LIVE_UPDATE = true;
|
||||
} #endregion
|
||||
|
||||
static update = function() { #region
|
||||
outputs[| 0].setValue(PRE_APP_SURF);
|
||||
} #endregion
|
||||
}
|
|
@ -82,7 +82,7 @@ If set, then strength value control how many times the effect applies on itself.
|
|||
shader_set_f("dimension", [ww, hh]);
|
||||
shader_set_f("map_dimension", [mw, mh]);
|
||||
shader_set_f("displace", _data[ 2]);
|
||||
shader_set_f_map("strength", _data[ 3], _data[15], inputs[| 3].attributes.mapped);
|
||||
shader_set_f_map("strength", _data[ 3], _data[15], inputs[| 3]);
|
||||
shader_set_f("middle", _data[ 4]);
|
||||
shader_set_i("use_rg", _data[ 5]);
|
||||
shader_set_i("iterate", _data[ 6]);
|
||||
|
|
50
scripts/node_monitor_capture/node_monitor_capture.gml
Normal file
|
@ -0,0 +1,50 @@
|
|||
function Node_Monitor_Capture(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
|
||||
name = "Monitor Capture";
|
||||
update_on_frame = true;
|
||||
|
||||
monitors = display_measure_all();
|
||||
|
||||
inputs[| 0] = nodeValue("Mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Monitor", "Region" ]);
|
||||
|
||||
inputs[| 1] = nodeValue("Monitor", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_scroll, array_create_ext(array_length(monitors), function(ind) { return monitors[ind][9]; }));
|
||||
|
||||
inputs[| 2] = nodeValue("Region", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0, display_get_width(), display_get_height() ])
|
||||
.setDisplay(VALUE_DISPLAY.vector);
|
||||
|
||||
outputs[| 0] = nodeValue("GUI", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
||||
|
||||
input_display_list = [
|
||||
0, 1, 2,
|
||||
];
|
||||
|
||||
surface = -1;
|
||||
|
||||
static step = function() { #region
|
||||
LIVE_UPDATE = true;
|
||||
|
||||
var _mode = getInputData(0);
|
||||
|
||||
inputs[| 1].setVisible(_mode == 0);
|
||||
inputs[| 2].setVisible(_mode == 1);
|
||||
} #endregion
|
||||
|
||||
static update = function() { #region
|
||||
var _mode = getInputData(0);
|
||||
var _moni = getInputData(1);
|
||||
var _regi = getInputData(2);
|
||||
|
||||
switch(_mode) {
|
||||
case 0 :
|
||||
var _mon = monitors[_moni];
|
||||
surface = display_capture_surface_part(_mon[0], _mon[1], _mon[2], _mon[3], surface);
|
||||
break;
|
||||
case 1 :
|
||||
surface = display_capture_surface_part(_regi[0], _regi[1], _regi[2], _regi[3], surface);
|
||||
break;
|
||||
}
|
||||
|
||||
outputs[| 0].setValue(surface);
|
||||
} #endregion
|
||||
}
|
11
scripts/node_monitor_capture/node_monitor_capture.yy
Normal file
|
@ -0,0 +1,11 @@
|
|||
{
|
||||
"resourceType": "GMScript",
|
||||
"resourceVersion": "1.0",
|
||||
"name": "node_monitor_capture",
|
||||
"isCompatibility": false,
|
||||
"isDnD": false,
|
||||
"parent": {
|
||||
"name": "misc",
|
||||
"path": "folders/nodes/data/misc.yy",
|
||||
},
|
||||
}
|
|
@ -878,9 +878,10 @@ function __initNodes() {
|
|||
//addNodeObject(node, "Module Test", s_node_print, "Node_Module_Test", [1, Node_Module_Test]);
|
||||
|
||||
ds_list_add(node, "System");
|
||||
addNodeObject(node, "Execute Shell", s_node_shell_excecute, "Node_Shell", [1, Node_Shell], ["terminal", "execute", "run"], "Execute shell script.").setVersion(11530);
|
||||
//addNodeObject(node, "GUI In", s_node_shell_excecute, "Node_Application_In", [1, Node_Application_In]);
|
||||
//addNodeObject(node, "GUI Out", s_node_shell_excecute, "Node_Application_Out", [1, Node_Application_Out]);
|
||||
addNodeObject(node, "Execute Shell", s_node_shell_excecute, "Node_Shell", [1, Node_Shell], ["terminal", "execute", "run"], "Execute shell script.").setVersion(11530);
|
||||
addNodeObject(node, "Monitor Capture", s_node_monitor_capture, "Node_Monitor_Capture", [1, Node_Monitor_Capture]);
|
||||
addNodeObject(node, "GUI In", s_node_gui_in, "Node_Application_In", [1, Node_Application_In]);
|
||||
addNodeObject(node, "GUI Out", s_node_gui_out, "Node_Application_Out", [1, Node_Application_Out]);
|
||||
#endregion
|
||||
|
||||
var actions = ds_list_create();
|
||||
|
|
|
@ -1686,6 +1686,11 @@ function Panel_Graph(project = PROJECT) : PanelContent() constructor {
|
|||
|
||||
graph_dragging_key = false;
|
||||
graph_zooming_key = false;
|
||||
|
||||
if(LIVE_UPDATE) {
|
||||
draw_set_text(f_p0b, fa_right, fa_bottom, COLORS._main_value_negative);
|
||||
draw_text(w - 8, h - toolbar_height, "Live Update");
|
||||
}
|
||||
} #endregion
|
||||
|
||||
#region ++++ node manipulation ++++
|
||||
|
|
|
@ -5,7 +5,9 @@ enum RENDER_TYPE {
|
|||
}
|
||||
|
||||
#region globalvar
|
||||
globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER;
|
||||
globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER, LIVE_UPDATE;
|
||||
|
||||
LIVE_UPDATE = false;
|
||||
UPDATE_RENDER_ORDER = false;
|
||||
global.FLAG.render = 0;
|
||||
global.FLAG.renderTime = false;
|
||||
|
@ -177,6 +179,7 @@ function Render(partial = false, runAction = false) { #region
|
|||
var reset_all = !partial;
|
||||
|
||||
if(reset_all) {
|
||||
LOG_IF(global.FLAG.render == 1, $"xxxxxxxxxx Resetting {ds_list_size(PROJECT.nodeTopo)} nodes xxxxxxxxxx");
|
||||
var _key = ds_map_find_first(PROJECT.nodeMap);
|
||||
var amo = ds_map_size(PROJECT.nodeMap);
|
||||
|
||||
|
|
|
@ -37,11 +37,9 @@ void main() {
|
|||
#endregion
|
||||
|
||||
vec2 pos = position / dimension;
|
||||
vec2 st = v_vTexcoord - pos;
|
||||
vec2 st = v_vTexcoord * sca - pos;
|
||||
vec3 color = vec3(.0);
|
||||
|
||||
st *= sca;
|
||||
|
||||
float m_dist = 1.;
|
||||
|
||||
if(pattern == 0) {
|
||||
|
|
|
@ -74,7 +74,7 @@ void main() {
|
|||
}
|
||||
#endregion
|
||||
|
||||
vec2 p = (v_vTexcoord - position / dimension) * sca * 2.0 - 1.0;
|
||||
vec2 p = (v_vTexcoord * sca - position / dimension) * 2.0 - 1.0;
|
||||
float n = cellular(p).y;
|
||||
|
||||
gl_FragColor = vec4(vec3(n), 1.);
|
||||
|
|
|
@ -34,9 +34,7 @@ void main() {
|
|||
#endregion
|
||||
|
||||
vec2 pos = position / dimension;
|
||||
vec2 st = v_vTexcoord - pos;
|
||||
|
||||
st *= sca;
|
||||
vec2 st = v_vTexcoord * sca - pos;
|
||||
|
||||
float md = 8.;
|
||||
vec2 mg, mr;
|
||||
|
|
|
@ -43,9 +43,8 @@ void main() {
|
|||
#endregion
|
||||
|
||||
vec2 pos = position / dimension;
|
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vec2 st = v_vTexcoord - pos;
|
||||
vec2 st = v_vTexcoord * sca - pos;
|
||||
vec3 color = vec3(.0);
|
||||
st *= sca;
|
||||
|
||||
vec2 i_st = floor(st);
|
||||
vec2 f_st = fract(st);
|
||||
|
|
BIN
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Normal file
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 1.5 KiB |
74
sprites/s_node_gui_in/s_node_gui_in.yy
Normal file
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BIN
sprites/s_node_gui_out/1c915d83-a842-4458-bba9-a742fc7769d5.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.4 KiB |
74
sprites/s_node_gui_out/s_node_gui_out.yy
Normal file
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@ -0,0 +1,74 @@
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|
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.4 KiB |
74
sprites/s_node_monitor_capture/s_node_monitor_capture.yy
Normal file
|
@ -0,0 +1,74 @@
|
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{
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"resourceType": "GMSprite",
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