mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 06:26:42 +01:00
replace backslash to slash for file path
This commit is contained in:
parent
919111e377
commit
6581ae8e58
16 changed files with 45 additions and 39 deletions
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@ -15,7 +15,7 @@ event_inherited();
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self.directory = directory;
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var propPath = directory + "\\meta.json";
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var propPath = directory + "/meta.json";
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context_menus = {};
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panels = {};
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@ -51,7 +51,7 @@ event_inherited();
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}
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}
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scriptPath = directory + "\\script.lua";
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scriptPath = directory + "/script.lua";
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if(!file_exists_empty(scriptPath)) {
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noti_warning(title + " Addon error: script.lua not found.");
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return self;
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@ -21,7 +21,7 @@
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if(DIRECTORY != "") {
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var _ch = string_char_last(DIRECTORY);
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if(_ch != "\\" && _ch != "/") DIRECTORY += "\\";
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if(_ch != "\\" && _ch != "/") DIRECTORY += "/";
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show_debug_message($"Env directory: {DIRECTORY}");
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var dir_valid = DIRECTORY != "" && directory_exists(DIRECTORY);
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@ -42,13 +42,13 @@
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} else
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DIRECTORY = APP_DIRECTORY;
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PREFERENCES_DIR = $"{DIRECTORY}Preferences\\{PREF_VERSION}\\";
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PREFERENCES_DIR = $"{DIRECTORY}Preferences/{PREF_VERSION}/";
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directory_verify(DIRECTORY);
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APP_LOCATION = program_directory;
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if(OS == os_macosx)
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APP_LOCATION = string_replace(APP_LOCATION, "/Contents/MacOS/", "/Contents/Resources/");
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if(string_pos("GameMakerStudio2\\Cache\\runtimes", APP_LOCATION))
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if(string_pos("GameMakerStudio2/Cache/runtimes", APP_LOCATION))
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APP_LOCATION = working_directory;
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print($"===================== WORKING DIRECTORIES =====================\n\t{working_directory}\n\t{DIRECTORY}");
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#endregion
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@ -14,13 +14,13 @@ function __initAddon() {
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directory_verify(dirPath);
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__addonDefault(dirPath);
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var f = file_find_first(dirPath + "\\*", fa_directory);
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var f = file_find_first(dirPath + "/*", fa_directory);
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var _f = "";
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while(f != "" && f != _f) {
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_f = f;
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var _path = dirPath + "\\" + f;
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var _meta = _path + "\\meta.json";
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var _path = dirPath + "/" + f;
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var _meta = _path + "/meta.json";
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if(!file_exists_empty(_meta)) {
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f = file_find_next();
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@ -44,7 +44,7 @@ function __initAddon() {
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}
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function loadAddon() {
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var _path = DIRECTORY + "Addons\\__init.json";
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var _path = DIRECTORY + "Addons/__init.json";
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if(!file_exists_empty(_path)) return;
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ADDONS_ON_START = json_load_struct(_path);
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@ -52,7 +52,7 @@ function __Node_3D_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constru
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file_text_write_string(fObj, "vn " + string(v.normals[j][0]) + " " + string(v.normals[j][1]) + " " + string(v.normals[j][2]) + "\n");
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var mtlName = "material_" + string(i);
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var mtlPath = filename_dir(mPath) + "\\" + filename_name_only(oPath) + "_material_" + string(i) + ".png";
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var mtlPath = filename_dir(mPath) + "/" + filename_name_only(oPath) + "_material_" + string(i) + ".png";
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file_text_write_string(fObj, "\nusemtl " + mtlName + "\n");
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file_text_write_string(fMtl, "newmtl " + mtlName + "\n");
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@ -64,7 +64,7 @@ function addonActivated(_addon) {
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function addonLoad(_addon, _openDialog = true) {
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var _name = filename_name_only(_addon);
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var addonPath = DIRECTORY + "Addons\\" + _name;
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var addonPath = DIRECTORY + "Addons/" + _name;
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if(!directory_exists(addonPath)) return;
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with(_addon_custom) if(name == _name) return;
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@ -75,7 +75,7 @@ function addonLoad(_addon, _openDialog = true) {
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function addonUnload(_addon) {
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var _name = filename_name_only(_addon);
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var addonPath = DIRECTORY + "Addons\\" + _name;
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var addonPath = DIRECTORY + "Addons/" + _name;
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if(!directory_exists(addonPath)) return;
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with(_addon_custom) if(name == _name) instance_destroy();
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@ -127,7 +127,7 @@ function setException() {
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} else
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show_debug_message(tt);
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var rep = $"{APP_LOCATION}report\\PXC crash reporter.exe";
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var rep = $"{APP_LOCATION}report/PXC crash reporter.exe";
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var pid = shell_execute(rep, DIRECTORY);
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print($"{rep} [{file_exists(rep)}]: {pid}");
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@ -32,7 +32,7 @@ function Node_3D_Mesh_Export(_x, _y, _group = noone) : Node(_x, _y, _group) cons
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var _vbs = _mesh.VB;
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var _mtlPath = filename_dir(_path) + "\\" + filename_name_only(_path) + ".mtl";
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var _mtlPath = filename_dir(_path) + "/" + filename_name_only(_path) + ".mtl";
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var _mtlName = filename_name(_mtlPath);
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var _mtl = "# Pixel Composer\n";
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var _obj = "# Pixel Composer\n";
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@ -55,7 +55,7 @@ function Node_3D_Mesh_Export(_x, _y, _group = noone) : Node(_x, _y, _group) cons
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_obj += $"usemtl {_matName}\n";
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if(is_surface(_material.surface)) {
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var _surfPath = $"{filename_dir(_path)}\\{filename_name_only(_path)}_texture{i}.png";
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var _surfPath = $"{filename_dir(_path)}/{filename_name_only(_path)}_texture{i}.png";
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surface_save(_material.surface, _surfPath);
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_mtl += $"map_Kd {_surfPath}\n";
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}
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@ -103,7 +103,7 @@ function Panel_Addon() : PanelContent() constructor {
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array_remove(ADDONS_ON_START, _addon.name);
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}
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json_save_struct(DIRECTORY + "Addons\\__init.json", ADDONS_ON_START);
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json_save_struct(DIRECTORY + "Addons/__init.json", ADDONS_ON_START);
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}
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} else
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draw_sprite_stretched_ext(THEME.checkbox_def, 0, chx0, chy0, ui(28), ui(28), c_white, 1);
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@ -118,7 +118,7 @@ function Panel_Addon() : PanelContent() constructor {
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var b = buttonInstant(THEME.button_hide, _bx, _by, ui(32), ui(32), _m, pFOCUS, pHOVER, __txt("Open in explorer"), THEME.folder_content);
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if(b) hover = false;
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if(b == 2) shellOpenExplorer(DIRECTORY + "Addons\\" + _addon.name);
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if(b == 2) shellOpenExplorer(DIRECTORY + "Addons/" + _addon.name);
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_bx -= ui(36)
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if(_act && buttonInstant(THEME.button_hide, _bx, _by, ui(32), ui(32), _m, pFOCUS, pHOVER, __txt("Addon settings"), THEME.addon_setting) == 2) {
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@ -85,9 +85,9 @@ function ExpDir(path) : ExpFile(path) constructor {
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if(!directory_exists(path)) return;
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var f = file_find_first(path + "\\*", fa_directory);
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var f = file_find_first(path + "/*", fa_directory);
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while (f != "") {
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var _fp = $"{path}\\{f}";
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var _fp = $"{path}/{f}";
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if(directory_exists(_fp)) {
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var _fileObj = ExpCreateFile(_fp);
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_fileObj.parent = self;
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@ -97,9 +97,9 @@ function ExpDir(path) : ExpFile(path) constructor {
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}
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file_find_close();
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var f = file_find_first(path + "\\*", fa_none);
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var f = file_find_first(path + "/*", fa_none);
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while (f != "") {
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var _fp = $"{path}\\{f}";
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var _fp = $"{path}/{f}";
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if(file_exists(_fp) && !directory_exists(_fp)) {
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var _fileObj = ExpCreateFile(_fp);
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_fileObj.parent = self;
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@ -3,7 +3,7 @@ function Panel_Test() : PanelContent() constructor {
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h = ui(160);
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title = "Tester";
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test_dir = "D:\\Project\\MakhamDev\\LTS-PixelComposer\\TEST";
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test_dir = "D:/Project/MakhamDev/LTS-PixelComposer/TEST";
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tb_test_dir = new textBox(TEXTBOX_INPUT.text, function(txt) { test_dir = txt; });
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tb_index = new textBox(TEXTBOX_INPUT.number, function(txt) { start_index = txt; });
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tb_amount = new textBox(TEXTBOX_INPUT.number, function(txt) { test_amount = txt; });
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@ -17,20 +17,20 @@ function Panel_Test() : PanelContent() constructor {
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test_button_surface = surface_create(1, 1);
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function scanDir(dir) {
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var f = file_find_first(dir + "\\*", fa_none);
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var f = file_find_first(dir + "/*", fa_none);
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while(f != "") {
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var path = dir + "\\" + f;
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var path = dir + "/" + f;
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if(filename_ext_raw(path) == "pxc")
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array_push(test_files, path);
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f = file_find_next();
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}
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file_find_close();
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var f = file_find_first(dir + "\\*", fa_directory);
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var f = file_find_first(dir + "/*", fa_directory);
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var _dir = [];
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while(f != "") {
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var path = dir + "\\" + f;
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var path = dir + "/" + f;
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array_push(_dir, path);
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f = file_find_next();
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}
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@ -283,7 +283,7 @@
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if(IS_CMD) return;
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directory_verify($"{DIRECTORY}Preferences");
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directory_verify($"{DIRECTORY}Preferences\\{PREF_VERSION}");
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directory_verify($"{DIRECTORY}Preferences/{PREF_VERSION}");
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PREFERENCES.window_maximize = window_is_maximized;
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PREFERENCES.window_width = max(960, window_minimize_size[0]);
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@ -46,7 +46,7 @@ function shell_execute_async(path, command, ref = noone, _log = true) { #region
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function env_user() { #region
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INLINE
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if(OS == os_windows) return string(environment_get_variable("userprofile")) + "\\AppData\\Local\\PixelComposer\\";
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if(OS == os_windows) return string(environment_get_variable("userprofile")) + "/AppData/Local/PixelComposer/";
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if(OS == os_macosx) return string(environment_get_variable("HOME")) + "/PixelComposer/";
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return "";
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} #endregion
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@ -1,8 +1,9 @@
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#define CURVE_MAX 512
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#define MAX_POINTS 256
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varying vec2 v_vTexcoord;
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varying vec4 v_vColour;
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#define MAX_POINTS 256
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uniform vec2 dimension;
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uniform int sampleMode;
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@ -12,7 +13,7 @@ uniform float points_x[MAX_POINTS];
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uniform float points_y[MAX_POINTS];
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uniform float intensity;
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uniform float i_curve[1024];
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uniform float i_curve[CURVE_MAX];
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uniform int i_amount;
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vec4 sample(vec2 pos) { #region
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@ -88,7 +89,7 @@ float eval_curve_segment_x(in float _y0, in float ax0, in float ay0, in float bx
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return eval_curve_segment_t(_y0, ax0, ay0, bx1, by1, _y1, _xt);
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}
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float curveEval(in float[1024] curve, in int amo, in float _x) {
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float curveEval(in float[CURVE_MAX] curve, in int amo, in float _x) {
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int _shf = amo - int(floor(float(amo) / 6.) * 6.);
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int _segs = (amo - _shf) / 6 - 1;
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@ -1,13 +1,15 @@
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#define CURVE_MAX 512
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varying vec2 v_vTexcoord;
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varying vec4 v_vColour;
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uniform float h_curve[1024];
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uniform float h_curve[CURVE_MAX];
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uniform int h_amount;
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uniform float s_curve[1024];
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uniform float s_curve[CURVE_MAX];
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uniform int s_amount;
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uniform float v_curve[1024];
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uniform float v_curve[CURVE_MAX];
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uniform int v_amount;
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float eval_curve_segment_t(in float _y0, in float ax0, in float ay0, in float bx1, in float by1, in float _y1, in float prog) {
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@ -64,7 +66,7 @@ float eval_curve_segment_x(in float _y0, in float ax0, in float ay0, in float bx
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return eval_curve_segment_t(_y0, ax0, ay0, bx1, by1, _y1, _xt);
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}
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float curveEval(in float[1024] curve, in int amo, in float _x) {
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float curveEval(in float[CURVE_MAX] curve, in int amo, in float _x) {
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int _shf = amo - int(floor(float(amo) / 6.) * 6.);
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int _segs = (amo - _shf) / 6 - 1;
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@ -1,3 +1,5 @@
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#define CURVE_MAX 512
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varying vec2 v_vTexcoord;
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varying vec4 v_vColour;
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@ -7,7 +9,7 @@ uniform float dist;
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uniform int useMap;
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uniform sampler2D strengthMap;
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uniform float alpha_curve[1024];
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uniform float alpha_curve[CURVE_MAX];
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uniform int curve_amount;
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uniform float randomAmount;
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@ -1,4 +1,5 @@
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// 2D Signed Distance equations by InigoQuilez
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#define CURVE_MAX 512
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varying vec2 v_vTexcoord;
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varying vec4 v_vColour;
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@ -12,7 +13,7 @@ uniform int tile;
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uniform int drawBG;
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uniform int drawDF;
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uniform vec2 dfLevel;
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uniform float w_curve[1024];
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uniform float w_curve[CURVE_MAX];
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uniform int w_amount;
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uniform float rotation;
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@ -106,7 +107,7 @@ float eval_curve_segment_x(in float _y0, in float ax0, in float ay0, in float bx
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return eval_curve_segment_t(_y0, ax0, ay0, bx1, by1, _y1, _xt);
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}
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float curveEval(in float[1024] curve, in int amo, in float _x) {
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float curveEval(in float[CURVE_MAX] curve, in int amo, in float _x) {
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int _shf = amo - int(floor(float(amo) / 6.) * 6.);
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int _segs = (amo - _shf) / 6 - 1;
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