1.16rc2 again?

This commit is contained in:
Tanasart 2023-11-21 08:53:15 +07:00
parent 42e362011d
commit 67834398b4
9 changed files with 23 additions and 21 deletions

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@ -77,6 +77,8 @@ function __3dCamera() constructor {
} #endregion
static setFocusAngle = function(ax, ay, dist) { #region
if(ay % 90 == 0) ay += 0.01;
focus_angle_x = ax;
focus_angle_y = ay;
focus_dist = dist;
@ -101,7 +103,7 @@ function __3dCamera() constructor {
} #endregion
static setCameraLookRotate = function() { #region
var _fPos = calculate_3d_position(focus.x, focus.y, focus.z, focus_angle_x, focus_angle_y, focus_dist);
var _fPos = d3d_PolarToCart(focus.x, focus.y, focus.z, focus_angle_x, focus_angle_y, focus_dist);
position.set(_fPos);
} #endregion

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@ -42,9 +42,10 @@ function __3dCamera_object() : __3dObject() constructor {
}
}
function calculate_3d_position(camFx, camFy, camFz, camAx, camAy, camDist) {
function d3d_PolarToCart(camFx, camFy, camFz, camAx, camAy, camDist) {
var pos = new __vec3();
if(camAy % 90 == 0) camAy += 0.01;
var radAx = degtorad(camAx);
var radAy = degtorad(camAy);

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@ -5,7 +5,7 @@
var d3_view_camera = new __3dCamera();
d3_view_camera.setViewSize(2, 2);
d3_view_camera.setFocusAngle(135, 45, 8);
d3_view_camera.position.set(calculate_3d_position(0, 0, 0, d3_view_camera.focus_angle_x, d3_view_camera.focus_angle_y, d3_view_camera.focus_dist));
d3_view_camera.position.set(d3d_PolarToCart(0, 0, 0, d3_view_camera.focus_angle_x, d3_view_camera.focus_angle_y, d3_view_camera.focus_dist));
d3_view_camera.projection = CAMERA_PROJECTION.orthograph;
d3_view_camera.setMatrix();

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@ -23,7 +23,7 @@ function dynaSurf_3d() : dynaSurf() constructor {
#region view
var _pos, _blend = 1;
_pos = calculate_3d_position(camTarget.x, camTarget.y, camTarget.z, _rot, camera_ay, camera.focus_dist);
_pos = d3d_PolarToCart(camTarget.x, camTarget.y, camTarget.z, _rot, camera_ay, camera.focus_dist);
camera.position.set(_pos);
camera.focus.set(camTarget);

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@ -55,7 +55,7 @@ function Node_3D_Camera_Set(_x, _y, _group = noone) : Node_3D_Camera(_x, _y, _gr
var _col = _data[in_cam + 2];
var _int = _data[in_cam + 3];
var pos = calculate_3d_position(0, 0, 0, _han, _van, 4)
var pos = d3d_PolarToCart(0, 0, 0, _han, _van, 4)
light_key.transform.position.set(pos.x, pos.y, pos.z);
var _rot = new __rot3().lookAt(light_key.transform.position, new __vec3());
light_key.transform.rotation.FromEuler(_rot.x, _rot.y, _rot.z);
@ -68,7 +68,7 @@ function Node_3D_Camera_Set(_x, _y, _group = noone) : Node_3D_Camera(_x, _y, _gr
var _col = _data[in_cam + 6];
var _int = _data[in_cam + 7];
var pos = calculate_3d_position(0, 0, 0, _han, _van, 4)
var pos = d3d_PolarToCart(0, 0, 0, _han, _van, 4)
light_fill.transform.position.set(pos.x, pos.y, pos.z);
var _rot = new __rot3().lookAt(light_fill.transform.position, new __vec3());
light_fill.transform.rotation.FromEuler(_rot.x, _rot.y, _rot.z);

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@ -1231,7 +1231,7 @@ function Node(_x, _y, _group = PANEL_GRAPH.getCurrentContext()) : __Node_Base(_x
badgeInspect = lerp_float(badgeInspect, inspecting, 2);
if(badgePreview > 0) {
draw_sprite_ext(THEME.node_state, 0, xx, yy, badgePreview, badgePreview, 0, c_white, 1);
draw_sprite_ext(THEME.node_state, is_3D? 3 : 0, xx, yy, badgePreview, badgePreview, 0, c_white, 1);
xx -= 28 * badgePreview;
}

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@ -2071,15 +2071,15 @@ function NodeValue(_name, _node, _connect, _type, _value, _tooltip = "") constru
if(type == VALUE_TYPE.action) {
var tx = x;
draw_set_text(f_p1, fa_center, fa_center, _draw_cc);
draw_text(tx, y - (line_get_height() + 16) / 2, name);
draw_text(round(tx), round(y - (line_get_height() + 16) / 2), name);
} else if(connect_type == JUNCTION_CONNECT.input) {
var tx = x - 12 * _s;
draw_set_halign(fa_right);
draw_text(tx, y, name);
draw_text(round(tx), round(y), name);
} else {
var tx = x + 12 * _s;
draw_set_halign(fa_left);
draw_text(tx, y, name);
draw_text(round(tx), round(y), name);
}
} #endregion

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@ -614,18 +614,17 @@ function Panel_Preview() : PanelContent() constructor {
}
var _node = getNodePreview();
if(_node)
title = _node.renamed? _node.display_name : _node.name;
if(_node) title = _node.renamed? _node.display_name : _node.name;
if(splitView == 0 && tileMode == 0 && is_surface(preview_surface[0])) {
if(splitView == 0 && tileMode == 0) {
var node = preview_node[0];
node.previewing = 1;
var aa = node.preview_alpha;
if(is_surface(preview_surface[0])) {
node.previewing = 1;
var aa = node.preview_alpha;
if(PROJECT.onion_skin.enabled) {
drawOnionSkin(node, psx, psy, ss);
} else
draw_surface_ext_safe(preview_surface[0], psx, psy, ss, ss, 0, c_white, aa);
if(PROJECT.onion_skin.enabled) drawOnionSkin(node, psx, psy, ss);
else draw_surface_ext_safe(preview_surface[0], psx, psy, ss, ss, 0, c_white, aa);
}
}
switch(splitView) { #region draw surfaces
@ -752,7 +751,7 @@ function Panel_Preview() : PanelContent() constructor {
function draw3D() { #region
var _prev_node = getNodePreview();
if(_prev_node == noone) return;
if(!_prev_node.is_3D) return
if(!_prev_node.is_3D) return;
_prev_node.previewing = 1;
@ -763,7 +762,7 @@ function Panel_Preview() : PanelContent() constructor {
var _pos, targ, _blend = 1;
targ = d3_camTarget;
_pos = calculate_3d_position(targ.x, targ.y, targ.z, d3_view_camera.focus_angle_x, d3_view_camera.focus_angle_y, d3_view_camera.focus_dist);
_pos = d3d_PolarToCart(targ.x, targ.y, targ.z, d3_view_camera.focus_angle_x, d3_view_camera.focus_angle_y, d3_view_camera.focus_dist);
if(d3_active_transition == 1) {
var _up = new __vec3(0, 0, -1);