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- [Compare] Now works with nested array.
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1 changed files with 29 additions and 22 deletions
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@ -49,7 +49,7 @@ function Node_Compare(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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outputs[| 0] = nodeValue("Result", self, JUNCTION_CONNECT.output, VALUE_TYPE.boolean, false);
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static _eval = function(mode, a, b) {
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static _compare = function(mode, a, b) {
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switch(mode) {
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case COMPARE_OPERATOR.equal : return a == b;
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case COMPARE_OPERATOR.nonEqual : return a != b;
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@ -63,31 +63,38 @@ function Node_Compare(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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return 0;
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}
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static evalArray = function(mode, a, b) {
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var _as = is_array(a);
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var _bs = is_array(b);
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var al = _as? array_length(a) : 0;
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var bl = _bs? array_length(b) : 0;
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var val = 0;
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if(!_as && !_bs)
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val = _compare(mode, a, b);
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else if(!_as && _bs) {
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for( var i = 0; i < bl; i++ )
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val[i] = evalArray(mode, a, b[i]);
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} else if(_as && !_bs) {
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for( var i = 0; i < al; i++ )
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val[i] = evalArray(mode, a[i], b);
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} else {
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for( var i = 0; i < max(al, bl); i++ )
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val[i] = evalArray(mode, array_safe_get_fast(a, i), array_safe_get_fast(b, i));
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}
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return val;
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}
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static update = function(frame = CURRENT_FRAME) {
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var mode = getInputData(0);
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var a = getInputData(1);
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var b = getInputData(2);
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//print($"compare node | Comparing {mode}: {a}, {b}.");
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var as = is_array(a);
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var bs = is_array(b);
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var al = as? array_length(a) : 0;
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var bl = bs? array_length(b) : 0;
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var val = 0;
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if(!as && !bs)
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val = _eval(mode, a, b);
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else if(!as && bs) {
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for( var i = 0; i < bl; i++ )
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val[i] = _eval(mode, a, b[i]);
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} else if(as && !bs) {
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for( var i = 0; i < al; i++ )
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val[i] = _eval(mode, a[i], b);
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} else {
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for( var i = 0; i < max(al, bl); i++ )
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val[i] = _eval(mode, array_safe_get_fast(a, i), array_safe_get_fast(b, i));
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}
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var val = evalArray(mode, a, b);
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outputs[| 0].setValue(val);
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}
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