mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2025-01-23 19:38:05 +01:00
- [Smear] Add option to disable color fading.
This commit is contained in:
parent
3b4fc55d72
commit
9712d785ae
17 changed files with 2369 additions and 59 deletions
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@ -1,4 +1,4 @@
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// 2024-04-27 10:05:49
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// 2024-04-27 10:15:21
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function Node_Atlas_Get(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Atlas Get";
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previewable = true;
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@ -1,4 +1,4 @@
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// 2024-04-27 10:03:11
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// 2024-04-27 10:15:09
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function Node_Atlas_Get(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Atlas Get";
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previewable = true;
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@ -9,14 +9,14 @@ function Node_Atlas_Get(_x, _y, _group = noone) : Node(_x, _y, _group) construct
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outputs[| 0] = nodeValue("Surface", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, [])
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.setArrayDepth(1);
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outputs[| 1] = nodeValue("Position", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ])
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outputs[| 1] = nodeValue("Position", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [])
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.setDisplay(VALUE_DISPLAY.vector)
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.setArrayDepth(1);
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outputs[| 2] = nodeValue("Rotation", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [])
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.setArrayDepth(1);
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outputs[| 3] = nodeValue("Scale", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ])
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outputs[| 3] = nodeValue("Scale", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [])
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.setDisplay(VALUE_DISPLAY.vector)
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.setArrayDepth(1);
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970
#backups/scripts/node_path/node_path.gml.backup0
Normal file
970
#backups/scripts/node_path/node_path.gml.backup0
Normal file
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@ -0,0 +1,970 @@
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// 2024-04-27 12:34:41
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enum _ANCHOR {
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x,
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y,
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c1x,
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c1y,
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c2x,
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c2y,
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ind,
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}
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function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Path";
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setDimension(96, 80);
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inputs[| 0] = nodeValue("Path progress", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0, "Sample position from path.")
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.setDisplay(VALUE_DISPLAY.slider);
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inputs[| 1] = nodeValue("Loop", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false)
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.rejectArray();
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inputs[| 2] = nodeValue("Progress mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, ["Entire line", "Segment"])
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.rejectArray();
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inputs[| 3] = nodeValue("Round anchor", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false)
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.rejectArray();
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outputs[| 0] = nodeValue("Position out", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ])
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.setDisplay(VALUE_DISPLAY.vector);
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outputs[| 1] = nodeValue("Path data", self, JUNCTION_CONNECT.output, VALUE_TYPE.pathnode, self);
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outputs[| 2] = nodeValue("Anchors", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [])
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.setVisible(false)
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.setArrayDepth(1);
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input_display_list = [
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["Path", false], 0, 2, 1, 3,
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["Anchors", false],
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];
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setIsDynamicInput(1);
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tool_pathDrawer = new NodeTool( "Draw path", THEME.path_tools_draw )
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.addSetting("Smoothness", VALUE_TYPE.float, function(val) { tool_pathDrawer.attribute.thres = val; }, "thres", 4)
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.addSetting("Replace", VALUE_TYPE.boolean, function() { tool_pathDrawer.attribute.create = !tool_pathDrawer.attribute.create; }, "create", true);
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tools = [
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new NodeTool( "Transform", THEME.path_tools_transform ),
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new NodeTool( "Anchor add / remove", THEME.path_tools_add ),
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new NodeTool( "Edit Control point", THEME.path_tools_anchor ),
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tool_pathDrawer,
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new NodeTool( "Rectangle path", THEME.path_tools_rectangle ),
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new NodeTool( "Circle path", THEME.path_tools_circle ),
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];
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#region ---- path ----
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path_loop = false;
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anchors = [];
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segments = [];
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lengths = [];
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lengthAccs = [];
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lengthTotal = 0;
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boundary = new BoundingBox();
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cached_pos = ds_map_create();
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#endregion
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#region ---- editor ----
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line_hover = -1;
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drag_point = -1;
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drag_points = [];
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drag_type = 0;
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drag_point_mx = 0;
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drag_point_my = 0;
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drag_point_sx = 0;
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drag_point_sy = 0;
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transform_type = 0;
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transform_minx = 0; transform_miny = 0;
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transform_maxx = 0; transform_maxy = 0;
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transform_cx = 0; transform_cy = 0;
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transform_sx = 0; transform_sy = 0;
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transform_mx = 0; transform_my = 0;
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#endregion
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static resetDisplayList = function() { #region
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recordAction(ACTION_TYPE.var_modify, self, [ array_clone(input_display_list), "input_display_list" ]);
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input_display_list = [
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["Path", false], 0, 2, 1, 3,
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["Anchors", false],
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];
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for( var i = input_fix_len, n = ds_list_size(inputs); i < n; i++ ) {
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array_push(input_display_list, i);
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inputs[| i].name = $"Anchor {i - input_fix_len}";
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}
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} #endregion
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static createNewInput = function(_x = 0, _y = 0, _dxx = 0, _dxy = 0, _dyx = 0, _dyy = 0, rec = true) { #region
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var index = ds_list_size(inputs);
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inputs[| index] = nodeValue("Anchor", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ _x, _y, _dxx, _dxy, _dyx, _dyy, false ])
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.setDisplay(VALUE_DISPLAY.path_anchor);
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if(rec) {
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recordAction(ACTION_TYPE.list_insert, inputs, [ inputs[| index], index, $"add path anchor point {index}" ]);
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resetDisplayList();
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}
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return inputs[| index];
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} #endregion
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static onValueUpdate = function(index = 0) { #region
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if(index == 2) {
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var type = getInputData(2);
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if(type == 0)
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inputs[| 0].setDisplay(VALUE_DISPLAY.slider);
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else if(type == 1)
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inputs[| 0].setDisplay(VALUE_DISPLAY._default);
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}
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} #endregion
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static drawPreview = function(_x, _y, _s) { #region
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} #endregion
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
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var sample = PREFERENCES.path_resolution;
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var loop = getInputData(1);
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var ansize = ds_list_size(inputs) - input_fix_len;
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var _edited = false;
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var pos = outputs[| 0].getValue();
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draw_set_color(COLORS._main_accent);
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draw_circle(_x + pos[0] * _s, _y + pos[1] * _s, 4, false);
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if(transform_type > 0) {
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var _transform_minx = transform_minx;
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var _transform_miny = transform_miny;
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var _transform_maxx = transform_maxx;
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var _transform_maxy = transform_maxy;
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if(transform_type == 5) { #region move
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var mx = _mx, my = _my;
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if(key_mod_press(SHIFT)) {
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var dirr = point_direction(transform_sx, transform_sy, _mx, _my) + 360;
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var diss = point_distance( transform_sx, transform_sy, _mx, _my);
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var ang = round((dirr) / 45) * 45;
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mx = transform_sx + lengthdir_x(diss, ang);
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my = transform_sy + lengthdir_y(diss, ang);
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}
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var dx = mx - transform_mx;
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var dy = my - transform_my;
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for( var i = input_fix_len; i < ds_list_size(inputs); i++ ) {
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var p = array_clone(getInputData(i));
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p[0] += dx / _s;
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p[1] += dy / _s;
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if(inputs[| i].setValue(p))
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_edited = true;
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}
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transform_mx = mx;
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transform_my = my;
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#endregion
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} else { #region scale
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var mx = (_mx - _x) / _s;
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var my = (_my - _y) / _s;
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switch(transform_type) {
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case 1 :
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if(key_mod_press(SHIFT)) {
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var _dx = mx - _transform_maxx;
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var _dy = my - _transform_maxy;
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var _dd = max(abs(_dx), abs(_dy));
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mx = _transform_maxx + _dd * sign(_dx);
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my = _transform_maxy + _dd * sign(_dy);
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}
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transform_minx = mx;
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transform_miny = my;
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if(key_mod_press(ALT)) {
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transform_maxx = transform_cx - (mx - transform_cx);
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transform_maxy = transform_cy - (my - transform_cy);
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}
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break;
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case 2 :
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if(key_mod_press(SHIFT)) {
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var _dx = mx - _transform_minx;
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var _dy = my - _transform_maxy;
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var _dd = max(abs(_dx), abs(_dy));
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mx = _transform_minx + _dd * sign(_dx);
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my = _transform_maxy + _dd * sign(_dy);
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}
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transform_maxx = mx;
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transform_miny = my;
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if(key_mod_press(ALT)) {
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transform_minx = transform_cx - (mx - transform_cx);
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transform_maxy = transform_cy - (my - transform_cy);
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}
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break;
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case 3 :
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if(key_mod_press(SHIFT)) {
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var _dx = mx - _transform_maxx;
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var _dy = my - _transform_miny;
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var _dd = max(abs(_dx), abs(_dy));
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mx = _transform_maxx + _dd * sign(_dx);
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my = _transform_miny + _dd * sign(_dy);
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}
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transform_minx = mx;
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transform_maxy = my;
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if(key_mod_press(ALT)) {
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transform_maxx = transform_cx - (mx - transform_cx);
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transform_miny = transform_cy - (my - transform_cy);
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}
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break;
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case 4 :
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if(key_mod_press(SHIFT)) {
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var _dx = mx - _transform_minx;
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var _dy = my - _transform_miny;
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var _dd = max(abs(_dx), abs(_dy));
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mx = _transform_minx + _dd * sign(_dx);
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my = _transform_miny + _dd * sign(_dy);
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}
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transform_maxx = mx;
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transform_maxy = my;
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if(key_mod_press(ALT)) {
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transform_minx = transform_cx - (mx - transform_cx);
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transform_miny = transform_cy - (my - transform_cy);
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}
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break;
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}
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var tr_rx = transform_maxx - transform_minx;
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var tr_ry = transform_maxy - transform_miny;
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var _tr_rx = _transform_maxx - _transform_minx;
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var _tr_ry = _transform_maxy - _transform_miny;
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for( var i = input_fix_len; i < ds_list_size(inputs); i++ ) {
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var p = array_clone(getInputData(i));
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var _p2 = p[_ANCHOR.x] + p[_ANCHOR.c1x];
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var _p3 = p[_ANCHOR.y] + p[_ANCHOR.c1y];
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var _p4 = p[_ANCHOR.x] + p[_ANCHOR.c2x];
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var _p5 = p[_ANCHOR.y] + p[_ANCHOR.c2y];
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p[_ANCHOR.x] = transform_minx + (p[_ANCHOR.x] - _transform_minx) / _tr_rx * tr_rx;
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p[_ANCHOR.y] = transform_miny + (p[_ANCHOR.y] - _transform_miny) / _tr_ry * tr_ry;
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_p2 = transform_minx + (_p2 - _transform_minx) / _tr_rx * tr_rx;
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_p3 = transform_miny + (_p3 - _transform_miny) / _tr_ry * tr_ry;
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_p4 = transform_minx + (_p4 - _transform_minx) / _tr_rx * tr_rx;
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_p5 = transform_miny + (_p5 - _transform_miny) / _tr_ry * tr_ry;
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p[_ANCHOR.c1x] = _p2 - p[_ANCHOR.x];
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p[_ANCHOR.c1y] = _p3 - p[_ANCHOR.y];
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p[_ANCHOR.c2x] = _p4 - p[_ANCHOR.x];
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p[_ANCHOR.c2y] = _p5 - p[_ANCHOR.y];
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if(inputs[| i].setValue(p))
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_edited = true;
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}
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#endregion
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}
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if(_edited)
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UNDO_HOLDING = true;
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if(mouse_release(mb_left)) {
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transform_type = 0;
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RENDER_ALL
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UNDO_HOLDING = false;
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}
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} else if(drag_point > -1) {
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var dx = value_snap(drag_point_sx + (_mx - drag_point_mx) / _s, _snx);
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var dy = value_snap(drag_point_sy + (_my - drag_point_my) / _s, _sny);
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if(drag_type < 2) { #region move points
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var inp = inputs[| input_fix_len + drag_point];
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var anc = array_clone(inp.getValue());
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if(drag_type != 0 && SHIFT == KEYBOARD_STATUS.down)
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anc[_ANCHOR.ind] = !anc[_ANCHOR.ind];
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if(drag_type == 0) { //drag anchor point
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anc[_ANCHOR.x] = dx;
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anc[_ANCHOR.y] = dy;
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if(key_mod_press(CTRL)) {
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anc[_ANCHOR.x] = round(anc[0]);
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anc[_ANCHOR.y] = round(anc[1]);
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}
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} else if(drag_type == 1) { //drag control 1
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anc[_ANCHOR.c1x] = dx - anc[_ANCHOR.x];
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anc[_ANCHOR.c1y] = dy - anc[_ANCHOR.y];
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if(!anc[_ANCHOR.ind]) {
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anc[_ANCHOR.c2x] = -anc[_ANCHOR.c1x];
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anc[_ANCHOR.c2y] = -anc[_ANCHOR.c1y];
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}
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if(key_mod_press(CTRL)) {
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anc[_ANCHOR.c1x] = round(anc[_ANCHOR.c1x]);
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anc[_ANCHOR.c1y] = round(anc[_ANCHOR.c1y]);
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if(!anc[_ANCHOR.ind]) {
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anc[_ANCHOR.c2x] = round(anc[_ANCHOR.c2x]);
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anc[_ANCHOR.c2y] = round(anc[_ANCHOR.c2y]);
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}
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}
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} else if(drag_type == -1) { //drag control 2
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anc[_ANCHOR.c2x] = dx - anc[_ANCHOR.x];
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anc[_ANCHOR.c2y] = dy - anc[_ANCHOR.y];
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if(!anc[_ANCHOR.ind]) {
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anc[_ANCHOR.c1x] = -anc[4];
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anc[_ANCHOR.c1y] = -anc[5];
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}
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if(key_mod_press(CTRL)) {
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anc[_ANCHOR.c2x] = round(anc[_ANCHOR.c2x]);
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anc[_ANCHOR.c2y] = round(anc[_ANCHOR.c2y]);
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if(!anc[_ANCHOR.ind]) {
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anc[_ANCHOR.c1x] = round(anc[_ANCHOR.c1x]);
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anc[_ANCHOR.c1y] = round(anc[_ANCHOR.c1y]);
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}
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}
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}
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if(inp.setValue(anc))
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_edited = true;
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#endregion
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} else if(drag_type == 2) { #region pen tools
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var ox, oy, nx, ny;
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var pxx = (_mx - _x) / _s;
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var pxy = (_my - _y) / _s;
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draw_set_color(COLORS._main_accent);
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for( var i = 0, n = array_length(drag_points); i < n; i++ ) {
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var _p = drag_points[i];
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nx = _x + _p[_ANCHOR.x] * _s;
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ny = _y + _p[_ANCHOR.y] * _s;
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if(i) draw_line(ox, oy, nx, ny);
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ox = nx;
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oy = ny;
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}
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if(point_distance(drag_point_mx, drag_point_my, pxx, pxy) > 4 / _s) {
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array_push(drag_points, [ pxx, pxy ]);
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drag_point_mx = pxx;
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drag_point_my = pxy;
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}
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if(mouse_release(mb_left)) {
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var amo = array_length(drag_points);
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var _p = 0;
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var points = [];
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var thres = tool_pathDrawer.attribute.thres;
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var replace = tool_pathDrawer.attribute.create;
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var asize = ds_list_size(inputs) - input_fix_len;
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for( var i = 0; i < amo; i++ ) {
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var pT = drag_points[i];
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if(i == 0 || i == amo - 1) {
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array_push(points, i);
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continue;
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}
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var maxT = 0;
|
||||
var pF = drag_points[_p];
|
||||
|
||||
for( var j = _p; j < i; j++ ) {
|
||||
var pP = drag_points[j];
|
||||
|
||||
maxT = max(maxT, distance_to_line(pP[0], pP[1], pF[0], pF[1], pT[0], pT[1]));
|
||||
}
|
||||
|
||||
if(maxT >= thres) {
|
||||
array_push(points, i);
|
||||
_p = i;
|
||||
}
|
||||
}
|
||||
|
||||
var amo = array_length(points);
|
||||
if(!replace) amo = min(amo, asize);
|
||||
|
||||
var i = 0;
|
||||
var anc = [];
|
||||
|
||||
for( i = 0; i < amo; i++ ) {
|
||||
var ind = replace? i : clamp(i / amo * array_length(points), 0, array_length(points) - 1);
|
||||
var _ind = points[ind];
|
||||
var _p = drag_points[_ind];
|
||||
var dxx = 0;
|
||||
var dxy = 0;
|
||||
var dyx = 0;
|
||||
var dyy = 0;
|
||||
|
||||
if(i > 0 && i < amo - 1) {
|
||||
var _p0 = drag_points[points[i - 1]];
|
||||
var _p1 = drag_points[points[i + 1]];
|
||||
|
||||
var d0 = point_direction(_p0[_ANCHOR.x], _p0[_ANCHOR.y], _p[_ANCHOR.x], _p[_ANCHOR.y]);
|
||||
var d1 = point_direction( _p[_ANCHOR.x], _p[_ANCHOR.y], _p1[_ANCHOR.x], _p1[_ANCHOR.y]);
|
||||
|
||||
var dd = d0 + angle_difference(d1, d0) / 2;
|
||||
var ds0 = point_distance(_p0[_ANCHOR.x], _p0[_ANCHOR.y], _p[_ANCHOR.x], _p[_ANCHOR.y]);
|
||||
var ds1 = point_distance( _p[_ANCHOR.x], _p[_ANCHOR.y], _p1[_ANCHOR.x], _p1[_ANCHOR.y]);
|
||||
|
||||
dxx = lengthdir_x(ds0 / 3, dd + 180);
|
||||
dxy = lengthdir_y(ds0 / 3, dd + 180);
|
||||
dyx = lengthdir_x(ds1 / 3, dd);
|
||||
dyy = lengthdir_y(ds1 / 3, dd);
|
||||
}
|
||||
|
||||
anc = [ _p[_ANCHOR.x], _p[_ANCHOR.y], dxx, dxy, dyx, dyy ];
|
||||
if(input_fix_len + i >= ds_list_size(inputs))
|
||||
createNewInput(_p[_ANCHOR.x], _p[_ANCHOR.y], dxx, dxy, dyx, dyy);
|
||||
else
|
||||
inputs[| input_fix_len + i].setValue(anc);
|
||||
}
|
||||
|
||||
if(!replace) {
|
||||
for(; i < asize; i++ )
|
||||
inputs[| input_fix_len + i].setValue(anc);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
} else if(drag_type == 3) { #region draw rectangle
|
||||
var minx = min((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var maxx = max((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var miny = min((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
var maxy = max((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
|
||||
minx = value_snap(minx, _snx);
|
||||
maxx = value_snap(maxx, _snx);
|
||||
miny = value_snap(miny, _sny);
|
||||
maxy = value_snap(maxy, _sny);
|
||||
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _n = max(maxx - minx, maxy - miny);
|
||||
maxx = minx + _n;
|
||||
maxy = miny + _n;
|
||||
}
|
||||
|
||||
var a = [];
|
||||
for( var i = 0; i < 4; i++ )
|
||||
a[i] = array_clone(getInputData(input_fix_len + i));
|
||||
|
||||
a[0][_ANCHOR.x] = minx;
|
||||
a[0][_ANCHOR.y] = miny;
|
||||
|
||||
a[1][_ANCHOR.x] = maxx;
|
||||
a[1][_ANCHOR.y] = miny;
|
||||
|
||||
a[2][_ANCHOR.x] = maxx;
|
||||
a[2][_ANCHOR.y] = maxy;
|
||||
|
||||
a[3][_ANCHOR.x] = minx;
|
||||
a[3][_ANCHOR.y] = maxy;
|
||||
|
||||
for( var i = 0; i < 4; i++ ) {
|
||||
if(inputs[| input_fix_len + i].setValue(a[i]))
|
||||
_edited = true;
|
||||
}
|
||||
#endregion
|
||||
} else if(drag_type == 4) { #region draw circle
|
||||
var minx = min((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var maxx = max((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var miny = min((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
var maxy = max((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
|
||||
minx = value_snap(minx, _snx);
|
||||
maxx = value_snap(maxx, _snx);
|
||||
miny = value_snap(miny, _sny);
|
||||
maxy = value_snap(maxy, _sny);
|
||||
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _n = max(maxx - minx, maxy - miny);
|
||||
maxx = minx + _n;
|
||||
maxy = miny + _n;
|
||||
}
|
||||
|
||||
var a = [];
|
||||
for( var i = 0; i < 4; i++ )
|
||||
a[i] = array_clone(getInputData(input_fix_len + i));
|
||||
|
||||
a[0][_ANCHOR.x ] = (minx + maxx) / 2;
|
||||
a[0][_ANCHOR.y ] = miny;
|
||||
a[0][_ANCHOR.c1x] = -(maxx - minx) * 0.27614;
|
||||
a[0][_ANCHOR.c1y] = 0;
|
||||
a[0][_ANCHOR.c2x] = (maxx - minx) * 0.27614;
|
||||
a[0][_ANCHOR.c2y] = 0;
|
||||
|
||||
a[1][_ANCHOR.x ] = maxx;
|
||||
a[1][_ANCHOR.y ] = (miny + maxy) / 2;
|
||||
a[1][_ANCHOR.c1x] = 0;
|
||||
a[1][_ANCHOR.c1y] = -(maxy - miny) * 0.27614;
|
||||
a[1][_ANCHOR.c2x] = 0;
|
||||
a[1][_ANCHOR.c2y] = (maxy - miny) * 0.27614;
|
||||
|
||||
a[2][_ANCHOR.x ] = (minx + maxx) / 2;
|
||||
a[2][_ANCHOR.y ] = maxy;
|
||||
a[2][_ANCHOR.c1x] = (maxx - minx) * 0.27614;
|
||||
a[2][_ANCHOR.c1y] = 0;
|
||||
a[2][_ANCHOR.c2x] = -(maxx - minx) * 0.27614;
|
||||
a[2][_ANCHOR.c2y] = 0;
|
||||
|
||||
a[3][_ANCHOR.x ] = minx;
|
||||
a[3][_ANCHOR.y ] = (miny + maxy) / 2;
|
||||
a[3][_ANCHOR.c1x] = 0;
|
||||
a[3][_ANCHOR.c1y] = (maxy - miny) * 0.27614;
|
||||
a[3][_ANCHOR.c2x] = 0;
|
||||
a[3][_ANCHOR.c2y] = -(maxy - miny) * 0.27614;
|
||||
|
||||
for( var i = 0; i < 4; i++ ) {
|
||||
if(inputs[| input_fix_len + i].setValue(a[i]))
|
||||
_edited = true;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
if(_edited) UNDO_HOLDING = true;
|
||||
|
||||
if(mouse_release(mb_left)) {
|
||||
drag_point = -1;
|
||||
RENDER_ALL
|
||||
UNDO_HOLDING = false;
|
||||
}
|
||||
}
|
||||
|
||||
var _line_hover = -1;
|
||||
var anchor_hover = -1;
|
||||
var hover_type = 0;
|
||||
|
||||
var points = [];
|
||||
var _a0, _a1;
|
||||
|
||||
var minx = 99999, miny = 99999;
|
||||
var maxx = -99999, maxy = -99999;
|
||||
|
||||
if(!array_empty(anchors)) {
|
||||
draw_set_color(isUsingTool(0)? c_white : COLORS._main_accent);
|
||||
|
||||
for( var i = 0, n = array_length(segments); i < n; i++ ) { #region draw path
|
||||
var _seg = segments[i];
|
||||
var _ox = 0, _oy = 0, _nx = 0, _ny = 0, p = 0;
|
||||
|
||||
for( var j = 0, m = array_length(_seg); j < m; j++ ) {
|
||||
_nx = _x + _seg[j][0] * _s;
|
||||
_ny = _y + _seg[j][1] * _s;
|
||||
|
||||
minx = min(minx, _nx); maxx = max(maxx, _nx);
|
||||
miny = min(miny, _ny); maxy = max(maxy, _ny);
|
||||
|
||||
if(j) {
|
||||
if((key_mod_press(CTRL) || isUsingTool(1)) && distance_to_line(_mx, _my, _ox, _oy, _nx, _ny) < 4)
|
||||
_line_hover = i;
|
||||
draw_line_width(_ox, _oy, _nx, _ny, 1 + 2 * (line_hover == i));
|
||||
}
|
||||
|
||||
_ox = _nx;
|
||||
_oy = _ny;
|
||||
}
|
||||
} #endregion
|
||||
|
||||
#region draw anchor
|
||||
if(!isUsingTool(0))
|
||||
for(var i = 0; i < ansize; i++) {
|
||||
var _a = anchors[i];
|
||||
var xx = _x + _a[0] * _s;
|
||||
var yy = _y + _a[1] * _s;
|
||||
var cont = false;
|
||||
var _ax0 = 0, _ay0 = 0;
|
||||
var _ax1 = 0, _ay1 = 0;
|
||||
|
||||
if(array_length(_a) < 6) continue;
|
||||
|
||||
if(_a[2] != 0 || _a[3] != 0 || _a[4] != 0 || _a[5] != 0) {
|
||||
_ax0 = _x + (_a[0] + _a[2]) * _s;
|
||||
_ay0 = _y + (_a[1] + _a[3]) * _s;
|
||||
_ax1 = _x + (_a[0] + _a[4]) * _s;
|
||||
_ay1 = _y + (_a[1] + _a[5]) * _s;
|
||||
cont = true;
|
||||
|
||||
draw_set_color(COLORS.node_path_overlay_control_line);
|
||||
draw_line(_ax0, _ay0, xx, yy);
|
||||
draw_line(_ax1, _ay1, xx, yy);
|
||||
|
||||
draw_sprite_colored(THEME.anchor_selector, 2, _ax0, _ay0);
|
||||
draw_sprite_colored(THEME.anchor_selector, 2, _ax1, _ay1);
|
||||
}
|
||||
|
||||
draw_sprite_colored(THEME.anchor_selector, 0, xx, yy);
|
||||
draw_set_text(f_p1, fa_left, fa_bottom, COLORS._main_accent);
|
||||
draw_text(xx + ui(4), yy - ui(4), inputs[| input_fix_len + i].name);
|
||||
|
||||
if(drag_point == i) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 1, xx, yy);
|
||||
} else if(point_in_circle(_mx, _my, xx, yy, 8)) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 1, xx, yy);
|
||||
anchor_hover = i;
|
||||
hover_type = 0;
|
||||
} else if(cont && point_in_circle(_mx, _my, _ax0, _ay0, 8)) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 0, _ax0, _ay0);
|
||||
anchor_hover = i;
|
||||
hover_type = 1;
|
||||
} else if(cont && point_in_circle(_mx, _my, _ax1, _ay1, 8)) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 0, _ax1, _ay1);
|
||||
anchor_hover = i;
|
||||
hover_type = -1;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
line_hover = _line_hover;
|
||||
|
||||
if(isUsingTool(0)) { #region transform tools
|
||||
var hov = 0;
|
||||
if(point_in_circle(_mx, _my, minx, miny, 8)) hov = 1;
|
||||
else if(point_in_circle(_mx, _my, maxx, miny, 8)) hov = 2;
|
||||
else if(point_in_circle(_mx, _my, minx, maxy, 8)) hov = 3;
|
||||
else if(point_in_circle(_mx, _my, maxx, maxy, 8)) hov = 4;
|
||||
else if(point_in_rectangle(_mx, _my, minx, miny, maxx, maxy)) hov = 5;
|
||||
|
||||
draw_set_color(COLORS._main_accent);
|
||||
draw_rectangle_border(minx, miny, maxx, maxy, 1 + (hov == 5));
|
||||
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 1, minx, miny);
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 2, maxx, miny);
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 3, minx, maxy);
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 4, maxx, maxy);
|
||||
|
||||
if(hov && mouse_press(mb_left, active)) {
|
||||
transform_type = hov;
|
||||
transform_minx = (minx - _x) / _s; transform_maxx = (maxx - _x) / _s;
|
||||
transform_miny = (miny - _y) / _s; transform_maxy = (maxy - _y) / _s;
|
||||
transform_mx = _mx; transform_my = _my;
|
||||
transform_sx = _mx; transform_sy = _my;
|
||||
|
||||
transform_cx = (transform_minx + transform_maxx) / 2;
|
||||
transform_cy = (transform_miny + transform_maxy) / 2;
|
||||
}
|
||||
#endregion
|
||||
} else if(isUsingTool(3)) { #region pen tools
|
||||
draw_sprite_ui_uniform(THEME.path_tools_draw, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
var replace = tool_pathDrawer.attribute.create;
|
||||
if(replace) {
|
||||
while(ds_list_size(inputs) > input_fix_len)
|
||||
ds_list_delete(inputs, input_fix_len);
|
||||
resetDisplayList();
|
||||
}
|
||||
|
||||
drag_point = 0;
|
||||
drag_type = 2;
|
||||
drag_points = [ [ (_mx - _x) / _s, (_my - _y) / _s ] ];
|
||||
drag_point_mx = (_mx - _x) / _s;
|
||||
drag_point_my = (_my - _y) / _s;
|
||||
}
|
||||
#endregion
|
||||
} else if(isUsingTool(4) || isUsingTool(5)) { #region shape tools
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_add, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
while(ds_list_size(inputs) > input_fix_len)
|
||||
ds_list_delete(inputs, input_fix_len);
|
||||
resetDisplayList();
|
||||
|
||||
drag_point = 0;
|
||||
drag_type = isUsingTool(4)? 3 : 4;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
inputs[| 1].setValue(true);
|
||||
|
||||
repeat(4)
|
||||
createNewInput(value_snap((_mx - _x) / _s, _snx), value_snap((_my - _y) / _s, _sny));
|
||||
}
|
||||
#endregion
|
||||
} else if(anchor_hover != -1) { #region no tool, dragging existing point
|
||||
var _a = array_clone(getInputData(input_fix_len + anchor_hover));
|
||||
if(isUsingTool(2) && hover_type == 0) {
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_anchor, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
if(_a[2] != 0 || _a[3] != 0 || _a[4] != 0 || _a[5] != 0) {
|
||||
_a[2] = 0;
|
||||
_a[3] = 0;
|
||||
_a[4] = 0;
|
||||
_a[5] = 0;
|
||||
_a[6] = false;
|
||||
inputs[| input_fix_len + anchor_hover].setValue(_a);
|
||||
} else {
|
||||
_a[2] = -8;
|
||||
_a[3] = 0;
|
||||
_a[4] = 8;
|
||||
_a[5] = 0;
|
||||
_a[6] = false;
|
||||
|
||||
drag_point = anchor_hover;
|
||||
drag_type = 1;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
drag_point_sx = _a[0];
|
||||
drag_point_sy = _a[1];
|
||||
}
|
||||
}
|
||||
} else if(hover_type == 0 && key_mod_press(SHIFT)) { //remove
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_remove, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
var _indx = input_fix_len + anchor_hover;
|
||||
recordAction(ACTION_TYPE.list_delete, inputs, [ inputs[| _indx], _indx, "remove path anchor point" ]);
|
||||
|
||||
ds_list_delete(inputs, _indx);
|
||||
resetDisplayList();
|
||||
doUpdate();
|
||||
}
|
||||
} else {
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_move, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
if(isUsingTool(2)) {
|
||||
_a[_ANCHOR.ind] = true;
|
||||
inputs[| input_fix_len + anchor_hover].setValue(_a);
|
||||
}
|
||||
|
||||
drag_point = anchor_hover;
|
||||
drag_type = hover_type;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
drag_point_sx = _a[0];
|
||||
drag_point_sy = _a[1];
|
||||
|
||||
if(hover_type == 1) {
|
||||
drag_point_sx = _a[0] + _a[2];
|
||||
drag_point_sy = _a[1] + _a[3];
|
||||
} else if(hover_type == -1) {
|
||||
drag_point_sx = _a[0] + _a[4];
|
||||
drag_point_sy = _a[1] + _a[5];
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
} else if(key_mod_press(CTRL) || isUsingTool(1)) { #region anchor edit
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_add, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
var ind = ds_list_size(inputs);
|
||||
var anc = createNewInput(value_snap((_mx - _x) / _s, _snx), value_snap((_my - _y) / _s, _sny), 0, 0, 0, 0, false);
|
||||
|
||||
if(_line_hover == -1) {
|
||||
drag_point = ds_list_size(inputs) - input_fix_len - 1;
|
||||
} else {
|
||||
ds_list_remove(inputs, anc);
|
||||
ds_list_insert(inputs, input_fix_len + _line_hover + 1, anc);
|
||||
drag_point = _line_hover + 1;
|
||||
ind = input_fix_len + _line_hover + 1;
|
||||
}
|
||||
|
||||
recordAction(ACTION_TYPE.list_insert, inputs, [ inputs[| ind], ind, $"add path anchor point {ind}" ]);
|
||||
resetDisplayList();
|
||||
UNDO_HOLDING = true;
|
||||
|
||||
drag_type = -1;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
drag_point_sx = (_mx - _x) / _s;
|
||||
drag_point_sy = (_my - _y) / _s;
|
||||
|
||||
RENDER_ALL
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static updateLength = function() { #region
|
||||
boundary = new BoundingBox();
|
||||
segments = [];
|
||||
lengths = [];
|
||||
lengthAccs = [];
|
||||
lengthTotal = 0;
|
||||
|
||||
var loop = getInputData(1);
|
||||
var sample = PREFERENCES.path_resolution;
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
if(ansize < 2) return;
|
||||
|
||||
var con = loop? ansize : ansize - 1;
|
||||
|
||||
for(var i = 0; i < con; i++) {
|
||||
var _a0 = anchors[(i + 0) % ansize];
|
||||
var _a1 = anchors[(i + 1) % ansize];
|
||||
|
||||
var l = 0, _ox = 0, _oy = 0, _nx = 0, _ny = 0, p = 0;
|
||||
var sg = array_create(sample);
|
||||
|
||||
for(var j = 0; j <= sample; j++) {
|
||||
p = eval_bezier(j / sample, _a0[0], _a0[1], _a1[0], _a1[1],
|
||||
_a0[0] + _a0[4], _a0[1] + _a0[5],
|
||||
_a1[0] + _a1[2], _a1[1] + _a1[3]);
|
||||
sg[j] = p;
|
||||
_nx = p[0];
|
||||
_ny = p[1];
|
||||
|
||||
boundary.addPoint(_nx, _ny);
|
||||
if(j) l += point_distance(_nx, _ny, _ox, _oy);
|
||||
|
||||
_ox = _nx;
|
||||
_oy = _ny;
|
||||
}
|
||||
|
||||
segments[i] = sg;
|
||||
lengths[i] = l;
|
||||
lengthTotal += l;
|
||||
lengthAccs[i] = lengthTotal;
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static getLineCount = function() { return 1; }
|
||||
static getSegmentCount = function() { return array_length(lengths); }
|
||||
static getBoundary = function() { return boundary; }
|
||||
|
||||
static getLength = function() { return lengthTotal; }
|
||||
static getAccuLength = function() { return lengthAccs; }
|
||||
|
||||
static getPointDistance = function(_dist, _ind = 0, out = undefined) { #region
|
||||
if(out == undefined) out = new __vec2(); else { out.x = 0; out.y = 0; }
|
||||
if(array_empty(lengths)) return out;
|
||||
|
||||
var _cKey = _dist;
|
||||
if(ds_map_exists(cached_pos, _cKey)) {
|
||||
var _p = cached_pos[? _cKey];
|
||||
out.x = _p.x;
|
||||
out.y = _p.y;
|
||||
return out;
|
||||
}
|
||||
|
||||
var loop = getInputData(1);
|
||||
if(loop) _dist = safe_mod(_dist, lengthTotal, MOD_NEG.wrap);
|
||||
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
if(ansize == 0) return out;
|
||||
|
||||
var _a0, _a1;
|
||||
|
||||
for(var i = 0; i < ansize; i++) {
|
||||
_a0 = anchors[(i + 0) % ansize];
|
||||
_a1 = anchors[(i + 1) % ansize];
|
||||
|
||||
if(_dist > lengths[i]) {
|
||||
_dist -= lengths[i];
|
||||
continue;
|
||||
}
|
||||
|
||||
var _t = _dist / lengths[i];
|
||||
var _p = eval_bezier(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]);
|
||||
out.x = _p[0];
|
||||
out.y = _p[1];
|
||||
|
||||
cached_pos[? _cKey] = out.clone();
|
||||
return out;
|
||||
}
|
||||
|
||||
return out;
|
||||
} #endregion
|
||||
|
||||
static getPointRatio = function(_rat, _ind = 0, out = undefined) { #region
|
||||
var pix = (path_loop? frac(_rat) : clamp(_rat, 0, 0.99)) * lengthTotal;
|
||||
return getPointDistance(pix, _ind, out);
|
||||
} #endregion
|
||||
|
||||
static getPointSegment = function(_rat) { #region
|
||||
if(array_empty(lengths)) return new __vec2();
|
||||
|
||||
var loop = getInputData(1);
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
|
||||
if(_rat < 0) return new __vec2(anchors[0][0], anchors[0][1]);
|
||||
|
||||
_rat = safe_mod(_rat, ansize);
|
||||
var _i0 = clamp(floor(_rat), 0, ansize - 1);
|
||||
var _i1 = (_i0 + 1) % ansize;
|
||||
var _t = frac(_rat);
|
||||
|
||||
if(_i1 >= ansize && !loop) return new __vec2(anchors[ansize - 1][0], anchors[ansize - 1][1]);
|
||||
|
||||
var _a0 = anchors[_i0];
|
||||
var _a1 = anchors[_i1];
|
||||
var p = eval_bezier(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]);
|
||||
|
||||
return new __vec2(p[0], p[1]);
|
||||
} #endregion
|
||||
|
||||
static update = function(frame = CURRENT_FRAME) { #region
|
||||
ds_map_clear(cached_pos);
|
||||
|
||||
var _rat = getInputData(0);
|
||||
path_loop = getInputData(1);
|
||||
var _typ = getInputData(2);
|
||||
var _rnd = getInputData(3);
|
||||
|
||||
var _a = [];
|
||||
for(var i = input_fix_len; i < ds_list_size(inputs); i++) {
|
||||
var _anc = array_clone(getInputData(i));
|
||||
|
||||
if(_rnd) {
|
||||
_anc[0] = round(_anc[0]);
|
||||
_anc[1] = round(_anc[1]);
|
||||
}
|
||||
|
||||
array_push(_a, _anc);
|
||||
}
|
||||
|
||||
anchors = _a;
|
||||
outputs[| 2].setValue(_a);
|
||||
|
||||
updateLength();
|
||||
|
||||
if(is_array(_rat)) {
|
||||
var _out = array_create(array_length(_rat));
|
||||
|
||||
for( var i = 0, n = array_length(_rat); i < n; i++ ) {
|
||||
if(_typ == 0) _out[i] = getPointRatio(_rat[i]);
|
||||
else if(_typ == 1) _out[i] = getPointSegment(_rat[i]);
|
||||
}
|
||||
|
||||
outputs[| 0].setValue(_out);
|
||||
} else {
|
||||
var _out = [0, 0];
|
||||
|
||||
if(_typ == 0) _out = getPointRatio(_rat);
|
||||
else if(_typ == 1) _out = getPointSegment(_rat);
|
||||
|
||||
outputs[| 0].setValue(_out.toArray());
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
|
||||
var bbox = drawGetBbox(xx, yy, _s);
|
||||
draw_sprite_fit(THEME.node_draw_path, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
|
||||
} #endregion
|
||||
}
|
970
#backups/scripts/node_path/node_path.gml.backup1
Normal file
970
#backups/scripts/node_path/node_path.gml.backup1
Normal file
|
@ -0,0 +1,970 @@
|
|||
// 2024-04-27 12:34:23
|
||||
enum _ANCHOR {
|
||||
x,
|
||||
y,
|
||||
c1x,
|
||||
c1y,
|
||||
c2x,
|
||||
c2y,
|
||||
|
||||
ind,
|
||||
}
|
||||
|
||||
function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
|
||||
name = "Path";
|
||||
|
||||
setDimension(96, 80);
|
||||
|
||||
inputs[| 0] = nodeValue("Path progress", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0, "Sample position from path.")
|
||||
.setDisplay(VALUE_DISPLAY.slider);
|
||||
|
||||
inputs[| 1] = nodeValue("Loop", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false)
|
||||
.rejectArray();
|
||||
|
||||
inputs[| 2] = nodeValue("Progress mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_scroll, ["Entire line", "Segment"])
|
||||
.rejectArray();
|
||||
|
||||
inputs[| 3] = nodeValue("Round anchor", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false)
|
||||
.rejectArray();
|
||||
|
||||
outputs[| 0] = nodeValue("Position out", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0 ])
|
||||
.setDisplay(VALUE_DISPLAY.vector);
|
||||
|
||||
outputs[| 1] = nodeValue("Path data", self, JUNCTION_CONNECT.output, VALUE_TYPE.pathnode, self);
|
||||
|
||||
outputs[| 2] = nodeValue("Anchors", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [])
|
||||
.setVisible(false)
|
||||
.setArrayDepth(1);
|
||||
|
||||
input_display_list = [
|
||||
["Path", false], 0, 2, 1, 3,
|
||||
["Anchors", false],
|
||||
];
|
||||
|
||||
setIsDynamicInput(1);
|
||||
|
||||
tool_pathDrawer = new NodeTool( "Draw path", THEME.path_tools_draw )
|
||||
.addSetting("Smoothness", VALUE_TYPE.float, function(val) { tool_pathDrawer.attribute.thres = val; }, "thres", 4)
|
||||
.addSetting("Replace", VALUE_TYPE.boolean, function() { tool_pathDrawer.attribute.create = !tool_pathDrawer.attribute.create; }, "create", true);
|
||||
|
||||
tools = [
|
||||
new NodeTool( "Transform", THEME.path_tools_transform ),
|
||||
new NodeTool( "Anchor add / remove", THEME.path_tools_add ),
|
||||
new NodeTool( "Edit Control point", THEME.path_tools_anchor ),
|
||||
tool_pathDrawer,
|
||||
new NodeTool( "Rectangle path", THEME.path_tools_rectangle ),
|
||||
new NodeTool( "Circle path", THEME.path_tools_circle ),
|
||||
];
|
||||
|
||||
#region ---- path ----
|
||||
path_loop = false;
|
||||
anchors = [];
|
||||
segments = [];
|
||||
lengths = [];
|
||||
lengthAccs = [];
|
||||
lengthTotal = 0;
|
||||
boundary = new BoundingBox();
|
||||
|
||||
cached_pos = ds_map_create();
|
||||
#endregion
|
||||
|
||||
#region ---- editor ----
|
||||
line_hover = -1;
|
||||
|
||||
drag_point = -1;
|
||||
drag_points = [];
|
||||
drag_type = 0;
|
||||
drag_point_mx = 0;
|
||||
drag_point_my = 0;
|
||||
drag_point_sx = 0;
|
||||
drag_point_sy = 0;
|
||||
|
||||
transform_type = 0;
|
||||
transform_minx = 0; transform_miny = 0;
|
||||
transform_maxx = 0; transform_maxy = 0;
|
||||
transform_cx = 0; transform_cy = 0;
|
||||
transform_sx = 0; transform_sy = 0;
|
||||
transform_mx = 0; transform_my = 0;
|
||||
#endregion
|
||||
|
||||
static resetDisplayList = function() { #region
|
||||
recordAction(ACTION_TYPE.var_modify, self, [ array_clone(input_display_list), "input_display_list" ]);
|
||||
|
||||
input_display_list = [
|
||||
["Path", false], 0, 2, 1, 3,
|
||||
["Anchors", false],
|
||||
];
|
||||
|
||||
for( var i = input_fix_len, n = ds_list_size(inputs); i < n; i++ ) {
|
||||
array_push(input_display_list, i);
|
||||
inputs[| i].name = $"Anchor {i - input_fix_len}";
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static createNewInput = function(_x = 0, _y = 0, _dxx = 0, _dxy = 0, _dyx = 0, _dyy = 0, rec = true) { #region
|
||||
var index = ds_list_size(inputs);
|
||||
|
||||
inputs[| index] = nodeValue("Anchor", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ _x, _y, _dxx, _dxy, _dyx, _dyy, false ])
|
||||
.setDisplay(VALUE_DISPLAY.path_anchor);
|
||||
|
||||
if(rec) {
|
||||
recordAction(ACTION_TYPE.list_insert, inputs, [ inputs[| index], index, $"add path anchor point {index}" ]);
|
||||
resetDisplayList();
|
||||
}
|
||||
|
||||
return inputs[| index];
|
||||
} #endregion
|
||||
|
||||
static onValueUpdate = function(index = 0) { #region
|
||||
if(index == 2) {
|
||||
var type = getInputData(2);
|
||||
if(type == 0)
|
||||
inputs[| 0].setDisplay(VALUE_DISPLAY.slider);
|
||||
else if(type == 1)
|
||||
inputs[| 0].setDisplay(VALUE_DISPLAY._default);
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static drawPreview = function(_x, _y, _s) { #region
|
||||
|
||||
} #endregion
|
||||
|
||||
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
|
||||
var sample = PREFERENCES.path_resolution;
|
||||
var loop = getInputData(1);
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
var _edited = false;
|
||||
|
||||
var pos = outputs[| 0].getValue();
|
||||
|
||||
draw_set_color(COLORS._main_accent);
|
||||
draw_circle(_x + pos[0] * _s, _y + pos[1] * _s, 4, false);
|
||||
|
||||
if(transform_type > 0) {
|
||||
var _transform_minx = transform_minx;
|
||||
var _transform_miny = transform_miny;
|
||||
var _transform_maxx = transform_maxx;
|
||||
var _transform_maxy = transform_maxy;
|
||||
|
||||
if(transform_type == 5) { #region move
|
||||
var mx = _mx, my = _my;
|
||||
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var dirr = point_direction(transform_sx, transform_sy, _mx, _my) + 360;
|
||||
var diss = point_distance( transform_sx, transform_sy, _mx, _my);
|
||||
var ang = round((dirr) / 45) * 45;
|
||||
mx = transform_sx + lengthdir_x(diss, ang);
|
||||
my = transform_sy + lengthdir_y(diss, ang);
|
||||
}
|
||||
|
||||
var dx = mx - transform_mx;
|
||||
var dy = my - transform_my;
|
||||
|
||||
for( var i = input_fix_len; i < ds_list_size(inputs); i++ ) {
|
||||
var p = array_clone(getInputData(i));
|
||||
p[0] += dx / _s;
|
||||
p[1] += dy / _s;
|
||||
|
||||
if(inputs[| i].setValue(p))
|
||||
_edited = true;
|
||||
}
|
||||
|
||||
transform_mx = mx;
|
||||
transform_my = my;
|
||||
#endregion
|
||||
} else { #region scale
|
||||
var mx = (_mx - _x) / _s;
|
||||
var my = (_my - _y) / _s;
|
||||
|
||||
switch(transform_type) {
|
||||
case 1 :
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _dx = mx - _transform_maxx;
|
||||
var _dy = my - _transform_maxy;
|
||||
var _dd = max(abs(_dx), abs(_dy));
|
||||
|
||||
mx = _transform_maxx + _dd * sign(_dx);
|
||||
my = _transform_maxy + _dd * sign(_dy);
|
||||
}
|
||||
|
||||
transform_minx = mx;
|
||||
transform_miny = my;
|
||||
|
||||
if(key_mod_press(ALT)) {
|
||||
transform_maxx = transform_cx - (mx - transform_cx);
|
||||
transform_maxy = transform_cy - (my - transform_cy);
|
||||
}
|
||||
break;
|
||||
case 2 :
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _dx = mx - _transform_minx;
|
||||
var _dy = my - _transform_maxy;
|
||||
var _dd = max(abs(_dx), abs(_dy));
|
||||
|
||||
mx = _transform_minx + _dd * sign(_dx);
|
||||
my = _transform_maxy + _dd * sign(_dy);
|
||||
}
|
||||
|
||||
transform_maxx = mx;
|
||||
transform_miny = my;
|
||||
|
||||
if(key_mod_press(ALT)) {
|
||||
transform_minx = transform_cx - (mx - transform_cx);
|
||||
transform_maxy = transform_cy - (my - transform_cy);
|
||||
}
|
||||
break;
|
||||
case 3 :
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _dx = mx - _transform_maxx;
|
||||
var _dy = my - _transform_miny;
|
||||
var _dd = max(abs(_dx), abs(_dy));
|
||||
|
||||
mx = _transform_maxx + _dd * sign(_dx);
|
||||
my = _transform_miny + _dd * sign(_dy);
|
||||
}
|
||||
|
||||
transform_minx = mx;
|
||||
transform_maxy = my;
|
||||
|
||||
if(key_mod_press(ALT)) {
|
||||
transform_maxx = transform_cx - (mx - transform_cx);
|
||||
transform_miny = transform_cy - (my - transform_cy);
|
||||
}
|
||||
break;
|
||||
case 4 :
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _dx = mx - _transform_minx;
|
||||
var _dy = my - _transform_miny;
|
||||
var _dd = max(abs(_dx), abs(_dy));
|
||||
|
||||
mx = _transform_minx + _dd * sign(_dx);
|
||||
my = _transform_miny + _dd * sign(_dy);
|
||||
}
|
||||
|
||||
transform_maxx = mx;
|
||||
transform_maxy = my;
|
||||
|
||||
if(key_mod_press(ALT)) {
|
||||
transform_minx = transform_cx - (mx - transform_cx);
|
||||
transform_miny = transform_cy - (my - transform_cy);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
var tr_rx = transform_maxx - transform_minx;
|
||||
var tr_ry = transform_maxy - transform_miny;
|
||||
var _tr_rx = _transform_maxx - _transform_minx;
|
||||
var _tr_ry = _transform_maxy - _transform_miny;
|
||||
|
||||
for( var i = input_fix_len; i < ds_list_size(inputs); i++ ) {
|
||||
var p = array_clone(getInputData(i));
|
||||
|
||||
var _p2 = p[_ANCHOR.x] + p[_ANCHOR.c1x];
|
||||
var _p3 = p[_ANCHOR.y] + p[_ANCHOR.c1y];
|
||||
var _p4 = p[_ANCHOR.x] + p[_ANCHOR.c2x];
|
||||
var _p5 = p[_ANCHOR.y] + p[_ANCHOR.c2y];
|
||||
|
||||
p[_ANCHOR.x] = transform_minx + (p[_ANCHOR.x] - _transform_minx) / _tr_rx * tr_rx;
|
||||
p[_ANCHOR.y] = transform_miny + (p[_ANCHOR.y] - _transform_miny) / _tr_ry * tr_ry;
|
||||
|
||||
_p2 = transform_minx + (_p2 - _transform_minx) / _tr_rx * tr_rx;
|
||||
_p3 = transform_miny + (_p3 - _transform_miny) / _tr_ry * tr_ry;
|
||||
_p4 = transform_minx + (_p4 - _transform_minx) / _tr_rx * tr_rx;
|
||||
_p5 = transform_miny + (_p5 - _transform_miny) / _tr_ry * tr_ry;
|
||||
|
||||
p[_ANCHOR.c1x] = _p2 - p[_ANCHOR.x];
|
||||
p[_ANCHOR.c1y] = _p3 - p[_ANCHOR.y];
|
||||
p[_ANCHOR.c2x] = _p4 - p[_ANCHOR.x];
|
||||
p[_ANCHOR.c2y] = _p5 - p[_ANCHOR.y];
|
||||
|
||||
if(inputs[| i].setValue(p))
|
||||
_edited = true;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
if(_edited)
|
||||
UNDO_HOLDING = true;
|
||||
|
||||
if(mouse_release(mb_left)) {
|
||||
transform_type = 0;
|
||||
RENDER_ALL
|
||||
UNDO_HOLDING = false;
|
||||
}
|
||||
} else if(drag_point > -1) {
|
||||
var dx = value_snap(drag_point_sx + (_mx - drag_point_mx) / _s, _snx);
|
||||
var dy = value_snap(drag_point_sy + (_my - drag_point_my) / _s, _sny);
|
||||
|
||||
if(drag_type < 2) { #region move points
|
||||
var inp = inputs[| input_fix_len + drag_point];
|
||||
var anc = array_clone(inp.getValue());
|
||||
|
||||
if(drag_type != 0 && SHIFT == KEYBOARD_STATUS.down)
|
||||
anc[_ANCHOR.ind] = !anc[_ANCHOR.ind];
|
||||
|
||||
if(drag_type == 0) { //drag anchor point
|
||||
anc[_ANCHOR.x] = dx;
|
||||
anc[_ANCHOR.y] = dy;
|
||||
if(key_mod_press(CTRL)) {
|
||||
anc[_ANCHOR.x] = round(anc[0]);
|
||||
anc[_ANCHOR.y] = round(anc[1]);
|
||||
}
|
||||
} else if(drag_type == 1) { //drag control 1
|
||||
anc[_ANCHOR.c1x] = dx - anc[_ANCHOR.x];
|
||||
anc[_ANCHOR.c1y] = dy - anc[_ANCHOR.y];
|
||||
|
||||
if(!anc[_ANCHOR.ind]) {
|
||||
anc[_ANCHOR.c2x] = -anc[_ANCHOR.c1x];
|
||||
anc[_ANCHOR.c2y] = -anc[_ANCHOR.c1y];
|
||||
}
|
||||
|
||||
if(key_mod_press(CTRL)) {
|
||||
anc[_ANCHOR.c1x] = round(anc[_ANCHOR.c1x]);
|
||||
anc[_ANCHOR.c1y] = round(anc[_ANCHOR.c1y]);
|
||||
|
||||
if(!anc[_ANCHOR.ind]) {
|
||||
anc[_ANCHOR.c2x] = round(anc[_ANCHOR.c2x]);
|
||||
anc[_ANCHOR.c2y] = round(anc[_ANCHOR.c2y]);
|
||||
}
|
||||
}
|
||||
} else if(drag_type == -1) { //drag control 2
|
||||
anc[_ANCHOR.c2x] = dx - anc[_ANCHOR.x];
|
||||
anc[_ANCHOR.c2y] = dy - anc[_ANCHOR.y];
|
||||
|
||||
if(!anc[_ANCHOR.ind]) {
|
||||
anc[_ANCHOR.c1x] = -anc[4];
|
||||
anc[_ANCHOR.c1y] = -anc[5];
|
||||
}
|
||||
|
||||
if(key_mod_press(CTRL)) {
|
||||
anc[_ANCHOR.c2x] = round(anc[_ANCHOR.c2x]);
|
||||
anc[_ANCHOR.c2y] = round(anc[_ANCHOR.c2y]);
|
||||
|
||||
if(!anc[_ANCHOR.ind]) {
|
||||
anc[_ANCHOR.c1x] = round(anc[_ANCHOR.c1x]);
|
||||
anc[_ANCHOR.c1y] = round(anc[_ANCHOR.c1y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(inp.setValue(anc))
|
||||
_edited = true;
|
||||
#endregion
|
||||
} else if(drag_type == 2) { #region pen tools
|
||||
var ox, oy, nx, ny;
|
||||
var pxx = (_mx - _x) / _s;
|
||||
var pxy = (_my - _y) / _s;
|
||||
|
||||
draw_set_color(COLORS._main_accent);
|
||||
for( var i = 0, n = array_length(drag_points); i < n; i++ ) {
|
||||
var _p = drag_points[i];
|
||||
nx = _x + _p[_ANCHOR.x] * _s;
|
||||
ny = _y + _p[_ANCHOR.y] * _s;
|
||||
|
||||
if(i) draw_line(ox, oy, nx, ny);
|
||||
|
||||
ox = nx;
|
||||
oy = ny;
|
||||
}
|
||||
|
||||
if(point_distance(drag_point_mx, drag_point_my, pxx, pxy) > 4 / _s) {
|
||||
array_push(drag_points, [ pxx, pxy ]);
|
||||
|
||||
drag_point_mx = pxx;
|
||||
drag_point_my = pxy;
|
||||
}
|
||||
|
||||
if(mouse_release(mb_left)) {
|
||||
var amo = array_length(drag_points);
|
||||
var _p = 0;
|
||||
var points = [];
|
||||
var thres = tool_pathDrawer.attribute.thres;
|
||||
var replace = tool_pathDrawer.attribute.create;
|
||||
var asize = ds_list_size(inputs) - input_fix_len;
|
||||
|
||||
for( var i = 0; i < amo; i++ ) {
|
||||
var pT = drag_points[i];
|
||||
|
||||
if(i == 0 || i == amo - 1) {
|
||||
array_push(points, i);
|
||||
continue;
|
||||
}
|
||||
|
||||
var maxT = 0;
|
||||
var pF = drag_points[_p];
|
||||
|
||||
for( var j = _p; j < i; j++ ) {
|
||||
var pP = drag_points[j];
|
||||
|
||||
maxT = max(maxT, distance_to_line(pP[0], pP[1], pF[0], pF[1], pT[0], pT[1]));
|
||||
}
|
||||
|
||||
if(maxT >= thres) {
|
||||
array_push(points, i);
|
||||
_p = i;
|
||||
}
|
||||
}
|
||||
|
||||
var amo = array_length(points);
|
||||
if(!replace) amo = min(amo, asize);
|
||||
|
||||
var i = 0;
|
||||
var anc = [];
|
||||
|
||||
for( i = 0; i < amo; i++ ) {
|
||||
var ind = replace? i : clamp(i / amo * array_length(points), 0, array_length(points) - 1);
|
||||
var _ind = points[ind];
|
||||
var _p = drag_points[_ind];
|
||||
var dxx = 0;
|
||||
var dxy = 0;
|
||||
var dyx = 0;
|
||||
var dyy = 0;
|
||||
|
||||
if(i > 0 && i < amo - 1) {
|
||||
var _p0 = drag_points[points[i - 1]];
|
||||
var _p1 = drag_points[points[i + 1]];
|
||||
|
||||
var d0 = point_direction(_p0[_ANCHOR.x], _p0[_ANCHOR.y], _p[_ANCHOR.x], _p[_ANCHOR.y]);
|
||||
var d1 = point_direction( _p[_ANCHOR.x], _p[_ANCHOR.y], _p1[_ANCHOR.x], _p1[_ANCHOR.y]);
|
||||
|
||||
var dd = d0 + angle_difference(d1, d0) / 2;
|
||||
var ds0 = point_distance(_p0[_ANCHOR.x], _p0[_ANCHOR.y], _p[_ANCHOR.x], _p[_ANCHOR.y]);
|
||||
var ds1 = point_distance( _p[_ANCHOR.x], _p[_ANCHOR.y], _p1[_ANCHOR.x], _p1[_ANCHOR.y]);
|
||||
|
||||
dxx = lengthdir_x(ds0 / 3, dd + 180);
|
||||
dxy = lengthdir_y(ds0 / 3, dd + 180);
|
||||
dyx = lengthdir_x(ds1 / 3, dd);
|
||||
dyy = lengthdir_y(ds1 / 3, dd);
|
||||
}
|
||||
|
||||
anc = [ _p[_ANCHOR.x], _p[_ANCHOR.y], dxx, dxy, dyx, dyy ];
|
||||
if(input_fix_len + i >= ds_list_size(inputs))
|
||||
createNewInput(_p[_ANCHOR.x], _p[_ANCHOR.y], dxx, dxy, dyx, dyy);
|
||||
else
|
||||
inputs[| input_fix_len + i].setValue(anc);
|
||||
}
|
||||
|
||||
if(!replace) {
|
||||
for(; i < asize; i++ )
|
||||
inputs[| input_fix_len + i].setValue(anc);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
} else if(drag_type == 3) { #region draw rectangle
|
||||
var minx = min((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var maxx = max((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var miny = min((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
var maxy = max((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
|
||||
minx = value_snap(minx, _snx);
|
||||
maxx = value_snap(maxx, _snx);
|
||||
miny = value_snap(miny, _sny);
|
||||
maxy = value_snap(maxy, _sny);
|
||||
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _n = max(maxx - minx, maxy - miny);
|
||||
maxx = minx + _n;
|
||||
maxy = miny + _n;
|
||||
}
|
||||
|
||||
var a = [];
|
||||
for( var i = 0; i < 4; i++ )
|
||||
a[i] = array_clone(getInputData(input_fix_len + i));
|
||||
|
||||
a[0][_ANCHOR.x] = minx;
|
||||
a[0][_ANCHOR.y] = miny;
|
||||
|
||||
a[1][_ANCHOR.x] = maxx;
|
||||
a[1][_ANCHOR.y] = miny;
|
||||
|
||||
a[2][_ANCHOR.x] = maxx;
|
||||
a[2][_ANCHOR.y] = maxy;
|
||||
|
||||
a[3][_ANCHOR.x] = minx;
|
||||
a[3][_ANCHOR.y] = maxy;
|
||||
|
||||
for( var i = 0; i < 4; i++ ) {
|
||||
if(inputs[| input_fix_len + i].setValue(a[i]))
|
||||
_edited = true;
|
||||
}
|
||||
#endregion
|
||||
} else if(drag_type == 4) { #region draw circle
|
||||
var minx = min((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var maxx = max((_mx - _x) / _s, (drag_point_mx - _x) / _s);
|
||||
var miny = min((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
var maxy = max((_my - _y) / _s, (drag_point_my - _y) / _s);
|
||||
|
||||
minx = value_snap(minx, _snx);
|
||||
maxx = value_snap(maxx, _snx);
|
||||
miny = value_snap(miny, _sny);
|
||||
maxy = value_snap(maxy, _sny);
|
||||
|
||||
if(key_mod_press(SHIFT)) {
|
||||
var _n = max(maxx - minx, maxy - miny);
|
||||
maxx = minx + _n;
|
||||
maxy = miny + _n;
|
||||
}
|
||||
|
||||
var a = [];
|
||||
for( var i = 0; i < 4; i++ )
|
||||
a[i] = array_clone(getInputData(input_fix_len + i));
|
||||
|
||||
a[0][_ANCHOR.x ] = (minx + maxx) / 2;
|
||||
a[0][_ANCHOR.y ] = miny;
|
||||
a[0][_ANCHOR.c1x] = -(maxx - minx) * 0.27614;
|
||||
a[0][_ANCHOR.c1y] = 0;
|
||||
a[0][_ANCHOR.c2x] = (maxx - minx) * 0.27614;
|
||||
a[0][_ANCHOR.c2y] = 0;
|
||||
|
||||
a[1][_ANCHOR.x ] = maxx;
|
||||
a[1][_ANCHOR.y ] = (miny + maxy) / 2;
|
||||
a[1][_ANCHOR.c1x] = 0;
|
||||
a[1][_ANCHOR.c1y] = -(maxy - miny) * 0.27614;
|
||||
a[1][_ANCHOR.c2x] = 0;
|
||||
a[1][_ANCHOR.c2y] = (maxy - miny) * 0.27614;
|
||||
|
||||
a[2][_ANCHOR.x ] = (minx + maxx) / 2;
|
||||
a[2][_ANCHOR.y ] = maxy;
|
||||
a[2][_ANCHOR.c1x] = (maxx - minx) * 0.27614;
|
||||
a[2][_ANCHOR.c1y] = 0;
|
||||
a[2][_ANCHOR.c2x] = -(maxx - minx) * 0.27614;
|
||||
a[2][_ANCHOR.c2y] = 0;
|
||||
|
||||
a[3][_ANCHOR.x ] = minx;
|
||||
a[3][_ANCHOR.y ] = (miny + maxy) / 2;
|
||||
a[3][_ANCHOR.c1x] = 0;
|
||||
a[3][_ANCHOR.c1y] = (maxy - miny) * 0.27614;
|
||||
a[3][_ANCHOR.c2x] = 0;
|
||||
a[3][_ANCHOR.c2y] = -(maxy - miny) * 0.27614;
|
||||
|
||||
for( var i = 0; i < 4; i++ ) {
|
||||
if(inputs[| input_fix_len + i].setValue(a[i]))
|
||||
_edited = true;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
if(_edited) UNDO_HOLDING = true;
|
||||
|
||||
if(mouse_release(mb_left)) {
|
||||
drag_point = -1;
|
||||
RENDER_ALL
|
||||
UNDO_HOLDING = false;
|
||||
}
|
||||
}
|
||||
|
||||
var _line_hover = -1;
|
||||
var anchor_hover = -1;
|
||||
var hover_type = 0;
|
||||
|
||||
var points = [];
|
||||
var _a0, _a1;
|
||||
|
||||
var minx = 99999, miny = 99999;
|
||||
var maxx = -99999, maxy = -99999;
|
||||
|
||||
if(!array_empty(anchors)) {
|
||||
draw_set_color(isUsingTool(0)? c_white : COLORS._main_accent);
|
||||
|
||||
for( var i = 0, n = array_length(segments); i < n; i++ ) { #region draw path
|
||||
var _seg = segments[i];
|
||||
var _ox = 0, _oy = 0, _nx = 0, _ny = 0, p = 0;
|
||||
|
||||
for( var j = 0, m = array_length(_seg); j < m; j++ ) {
|
||||
_nx = _x + _seg[j][0] * _s;
|
||||
_ny = _y + _seg[j][1] * _s;
|
||||
|
||||
minx = min(minx, _nx); maxx = max(maxx, _nx);
|
||||
miny = min(miny, _ny); maxy = max(maxy, _ny);
|
||||
|
||||
if(j) {
|
||||
if((key_mod_press(CTRL) || isUsingTool(1)) && distance_to_line(_mx, _my, _ox, _oy, _nx, _ny) < 4)
|
||||
_line_hover = i;
|
||||
draw_line_width(_ox, _oy, _nx, _ny, 1 + 2 * (line_hover == i));
|
||||
}
|
||||
|
||||
_ox = _nx;
|
||||
_oy = _ny;
|
||||
}
|
||||
} #endregion
|
||||
|
||||
#region draw anchor
|
||||
if(!isUsingTool(0))
|
||||
for(var i = 0; i < ansize; i++) {
|
||||
var _a = anchors[i];
|
||||
var xx = _x + _a[0] * _s;
|
||||
var yy = _y + _a[1] * _s;
|
||||
var cont = false;
|
||||
var _ax0 = 0, _ay0 = 0;
|
||||
var _ax1 = 0, _ay1 = 0;
|
||||
|
||||
if(array_length(_a) < 6) continue;
|
||||
|
||||
if(_a[2] != 0 || _a[3] != 0 || _a[4] != 0 || _a[5] != 0) {
|
||||
_ax0 = _x + (_a[0] + _a[2]) * _s;
|
||||
_ay0 = _y + (_a[1] + _a[3]) * _s;
|
||||
_ax1 = _x + (_a[0] + _a[4]) * _s;
|
||||
_ay1 = _y + (_a[1] + _a[5]) * _s;
|
||||
cont = true;
|
||||
|
||||
draw_set_color(COLORS.node_path_overlay_control_line);
|
||||
draw_line(_ax0, _ay0, xx, yy);
|
||||
draw_line(_ax1, _ay1, xx, yy);
|
||||
|
||||
draw_sprite_colored(THEME.anchor_selector, 2, _ax0, _ay0);
|
||||
draw_sprite_colored(THEME.anchor_selector, 2, _ax1, _ay1);
|
||||
}
|
||||
|
||||
draw_sprite_colored(THEME.anchor_selector, 0, xx, yy);
|
||||
draw_set_text(f_p1, fa_left, fa_bottom, COLORS._main_accent);
|
||||
draw_text(xx + ui(4), yy - ui(4), inputs[| input_fix_len + i].name);
|
||||
|
||||
if(drag_point == i) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 1, xx, yy);
|
||||
} else if(point_in_circle(_mx, _my, xx, yy, 8)) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 1, xx, yy);
|
||||
anchor_hover = i;
|
||||
hover_type = 0;
|
||||
} else if(cont && point_in_circle(_mx, _my, _ax0, _ay0, 8)) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 0, _ax0, _ay0);
|
||||
anchor_hover = i;
|
||||
hover_type = 1;
|
||||
} else if(cont && point_in_circle(_mx, _my, _ax1, _ay1, 8)) {
|
||||
draw_sprite_colored(THEME.anchor_selector, 0, _ax1, _ay1);
|
||||
anchor_hover = i;
|
||||
hover_type = -1;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
line_hover = _line_hover;
|
||||
|
||||
if(isUsingTool(0)) { #region transform tools
|
||||
var hov = 0;
|
||||
if(point_in_circle(_mx, _my, minx, miny, 8)) hov = 1;
|
||||
else if(point_in_circle(_mx, _my, maxx, miny, 8)) hov = 2;
|
||||
else if(point_in_circle(_mx, _my, minx, maxy, 8)) hov = 3;
|
||||
else if(point_in_circle(_mx, _my, maxx, maxy, 8)) hov = 4;
|
||||
else if(point_in_rectangle(_mx, _my, minx, miny, maxx, maxy)) hov = 5;
|
||||
|
||||
draw_set_color(COLORS._main_accent);
|
||||
draw_rectangle_border(minx, miny, maxx, maxy, 1 + (hov == 5));
|
||||
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 1, minx, miny);
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 2, maxx, miny);
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 3, minx, maxy);
|
||||
draw_sprite_colored(THEME.anchor_selector, hov == 4, maxx, maxy);
|
||||
|
||||
if(hov && mouse_press(mb_left, active)) {
|
||||
transform_type = hov;
|
||||
transform_minx = (minx - _x) / _s; transform_maxx = (maxx - _x) / _s;
|
||||
transform_miny = (miny - _y) / _s; transform_maxy = (maxy - _y) / _s;
|
||||
transform_mx = _mx; transform_my = _my;
|
||||
transform_sx = _mx; transform_sy = _my;
|
||||
|
||||
transform_cx = (transform_minx + transform_maxx) / 2;
|
||||
transform_cy = (transform_miny + transform_maxy) / 2;
|
||||
}
|
||||
#endregion
|
||||
} else if(isUsingTool(3)) { #region pen tools
|
||||
draw_sprite_ui_uniform(THEME.path_tools_draw, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
var replace = tool_pathDrawer.attribute.create;
|
||||
if(replace) {
|
||||
while(ds_list_size(inputs) > input_fix_len)
|
||||
ds_list_delete(inputs, input_fix_len);
|
||||
resetDisplayList();
|
||||
}
|
||||
|
||||
drag_point = 0;
|
||||
drag_type = 2;
|
||||
drag_points = [ [ (_mx - _x) / _s, (_my - _y) / _s ] ];
|
||||
drag_point_mx = (_mx - _x) / _s;
|
||||
drag_point_my = (_my - _y) / _s;
|
||||
}
|
||||
#endregion
|
||||
} else if(isUsingTool(4) || isUsingTool(5)) { #region shape tools
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_add, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
while(ds_list_size(inputs) > input_fix_len)
|
||||
ds_list_delete(inputs, input_fix_len);
|
||||
resetDisplayList();
|
||||
|
||||
drag_point = 0;
|
||||
drag_type = isUsingTool(4)? 3 : 4;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
inputs[| 1].setValue(true);
|
||||
|
||||
repeat(4)
|
||||
createNewInput(value_snap((_mx - _x) / _s, _snx), value_snap((_my - _y) / _s, _sny));
|
||||
}
|
||||
#endregion
|
||||
} else if(anchor_hover != -1) { #region no tool, dragging existing point
|
||||
var _a = array_clone(getInputData(input_fix_len + anchor_hover));
|
||||
if(isUsingTool(2) && hover_type == 0) {
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_anchor, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
if(_a[2] != 0 || _a[3] != 0 || _a[4] != 0 || _a[5] != 0) {
|
||||
_a[2] = 0;
|
||||
_a[3] = 0;
|
||||
_a[4] = 0;
|
||||
_a[5] = 0;
|
||||
_a[6] = false;
|
||||
inputs[| input_fix_len + anchor_hover].setValue(_a);
|
||||
} else {
|
||||
_a[2] = -8;
|
||||
_a[3] = 0;
|
||||
_a[4] = 8;
|
||||
_a[5] = 0;
|
||||
_a[6] = false;
|
||||
|
||||
drag_point = anchor_hover;
|
||||
drag_type = 1;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
drag_point_sx = _a[0];
|
||||
drag_point_sy = _a[1];
|
||||
}
|
||||
}
|
||||
} else if(hover_type == 0 && key_mod_press(SHIFT)) { //remove
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_remove, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
var _indx = input_fix_len + anchor_hover;
|
||||
recordAction(ACTION_TYPE.list_delete, inputs, [ inputs[| _indx], _indx, "remove path anchor point" ]);
|
||||
|
||||
ds_list_delete(inputs, _indx);
|
||||
resetDisplayList();
|
||||
doUpdate();
|
||||
}
|
||||
} else {
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_move, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
if(isUsingTool(2)) {
|
||||
_a[_ANCHOR.ind] = true;
|
||||
inputs[| input_fix_len + anchor_hover].setValue(_a);
|
||||
}
|
||||
|
||||
drag_point = anchor_hover;
|
||||
drag_type = hover_type;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
drag_point_sx = _a[0];
|
||||
drag_point_sy = _a[1];
|
||||
|
||||
if(hover_type == 1) {
|
||||
drag_point_sx = _a[0] + _a[2];
|
||||
drag_point_sy = _a[1] + _a[3];
|
||||
} else if(hover_type == -1) {
|
||||
drag_point_sx = _a[0] + _a[4];
|
||||
drag_point_sy = _a[1] + _a[5];
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
} else if(key_mod_press(CTRL) || isUsingTool(1)) { #region anchor edit
|
||||
draw_sprite_ui_uniform(THEME.cursor_path_add, 0, _mx + 16, _my + 16);
|
||||
|
||||
if(mouse_press(mb_left, active)) {
|
||||
var ind = ds_list_size(inputs);
|
||||
var anc = createNewInput(value_snap((_mx - _x) / _s, _snx), value_snap((_my - _y) / _s, _sny), 0, 0, 0, 0, false);
|
||||
|
||||
if(_line_hover == -1) {
|
||||
drag_point = ds_list_size(inputs) - input_fix_len - 1;
|
||||
} else {
|
||||
ds_list_remove(inputs, anc);
|
||||
ds_list_insert(inputs, input_fix_len + _line_hover + 1, anc);
|
||||
drag_point = _line_hover + 1;
|
||||
ind = input_fix_len + _line_hover + 1;
|
||||
}
|
||||
|
||||
recordAction(ACTION_TYPE.list_insert, inputs, [ inputs[| ind], ind, $"add path anchor point {ind}" ]);
|
||||
resetDisplayList();
|
||||
UNDO_HOLDING = true;
|
||||
|
||||
drag_type = -1;
|
||||
drag_point_mx = _mx;
|
||||
drag_point_my = _my;
|
||||
drag_point_sx = (_mx - _x) / _s;
|
||||
drag_point_sy = (_my - _y) / _s;
|
||||
|
||||
RENDER_ALL
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static updateLength = function() { #region
|
||||
boundary = new BoundingBox();
|
||||
segments = [];
|
||||
lengths = [];
|
||||
lengthAccs = [];
|
||||
lengthTotal = 0;
|
||||
|
||||
var loop = getInputData(1);
|
||||
var sample = PREFERENCES.path_resolution;
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
if(ansize < 2) return;
|
||||
|
||||
var con = loop? ansize : ansize - 1;
|
||||
|
||||
for(var i = 0; i < con; i++) {
|
||||
var _a0 = anchors[(i + 0) % ansize];
|
||||
var _a1 = anchors[(i + 1) % ansize];
|
||||
|
||||
var l = 0, _ox = 0, _oy = 0, _nx = 0, _ny = 0, p = 0;
|
||||
var sg = array_create(sample);
|
||||
|
||||
for(var j = 0; j <= sample; j++) {
|
||||
p = eval_bezier(j / sample, _a0[0], _a0[1], _a1[0], _a1[1],
|
||||
_a0[0] + _a0[4], _a0[1] + _a0[5],
|
||||
_a1[0] + _a1[2], _a1[1] + _a1[3]);
|
||||
sg[j] = p;
|
||||
_nx = p[0];
|
||||
_ny = p[1];
|
||||
|
||||
boundary.addPoint(_nx, _ny);
|
||||
if(j) l += point_distance(_nx, _ny, _ox, _oy);
|
||||
|
||||
_ox = _nx;
|
||||
_oy = _ny;
|
||||
}
|
||||
|
||||
segments[i] = sg;
|
||||
lengths[i] = l;
|
||||
lengthTotal += l;
|
||||
lengthAccs[i] = lengthTotal;
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static getLineCount = function() { return 1; }
|
||||
static getSegmentCount = function() { return array_length(lengths); }
|
||||
static getBoundary = function() { return boundary; }
|
||||
|
||||
static getLength = function() { return lengthTotal; }
|
||||
static getAccuLength = function() { return lengthAccs; }
|
||||
|
||||
static getPointDistance = function(_dist, _ind = 0, out = undefined) { #region
|
||||
if(out == undefined) out = new __vec2(); else { out.x = 0; out.y = 0; }
|
||||
if(array_empty(lengths)) return out;
|
||||
|
||||
var _cKey = _dist;
|
||||
if(ds_map_exists(cached_pos, _cKey)) {
|
||||
var _p = cached_pos[? _cKey];
|
||||
out.x = _p.x;
|
||||
out.y = _p.y;
|
||||
return out;
|
||||
}
|
||||
|
||||
var loop = getInputData(1);
|
||||
if(loop) _dist = safe_mod(_dist, lengthTotal, MOD_NEG.wrap);
|
||||
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
if(ansize == 0) return out;
|
||||
|
||||
var _a0, _a1;
|
||||
|
||||
for(var i = 0; i < ansize; i++) {
|
||||
_a0 = anchors[(i + 0) % ansize];
|
||||
_a1 = anchors[(i + 1) % ansize];
|
||||
|
||||
if(_dist > lengths[i]) {
|
||||
_dist -= lengths[i];
|
||||
continue;
|
||||
}
|
||||
|
||||
var _t = _dist / lengths[i];
|
||||
var _p = eval_bezier(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]);
|
||||
out.x = _p[0];
|
||||
out.y = _p[1];
|
||||
|
||||
cached_pos[? _cKey] = out.clone();
|
||||
return out;
|
||||
}
|
||||
|
||||
return out;
|
||||
} #endregion
|
||||
|
||||
static getPointRatio = function(_rat, _ind = 0, out = undefined) { #region
|
||||
var pix = (path_loop? frac(_rat), clamp(_rat, 0, 0.99)) * lengthTotal;
|
||||
return getPointDistance(pix, _ind, out);
|
||||
} #endregion
|
||||
|
||||
static getPointSegment = function(_rat) { #region
|
||||
if(array_empty(lengths)) return new __vec2();
|
||||
|
||||
var loop = getInputData(1);
|
||||
var ansize = ds_list_size(inputs) - input_fix_len;
|
||||
|
||||
if(_rat < 0) return new __vec2(anchors[0][0], anchors[0][1]);
|
||||
|
||||
_rat = safe_mod(_rat, ansize);
|
||||
var _i0 = clamp(floor(_rat), 0, ansize - 1);
|
||||
var _i1 = (_i0 + 1) % ansize;
|
||||
var _t = frac(_rat);
|
||||
|
||||
if(_i1 >= ansize && !loop) return new __vec2(anchors[ansize - 1][0], anchors[ansize - 1][1]);
|
||||
|
||||
var _a0 = anchors[_i0];
|
||||
var _a1 = anchors[_i1];
|
||||
var p = eval_bezier(_t, _a0[0], _a0[1], _a1[0], _a1[1], _a0[0] + _a0[4], _a0[1] + _a0[5], _a1[0] + _a1[2], _a1[1] + _a1[3]);
|
||||
|
||||
return new __vec2(p[0], p[1]);
|
||||
} #endregion
|
||||
|
||||
static update = function(frame = CURRENT_FRAME) { #region
|
||||
ds_map_clear(cached_pos);
|
||||
|
||||
var _rat = getInputData(0);
|
||||
path_loop = getInputData(1);
|
||||
var _typ = getInputData(2);
|
||||
var _rnd = getInputData(3);
|
||||
|
||||
var _a = [];
|
||||
for(var i = input_fix_len; i < ds_list_size(inputs); i++) {
|
||||
var _anc = array_clone(getInputData(i));
|
||||
|
||||
if(_rnd) {
|
||||
_anc[0] = round(_anc[0]);
|
||||
_anc[1] = round(_anc[1]);
|
||||
}
|
||||
|
||||
array_push(_a, _anc);
|
||||
}
|
||||
|
||||
anchors = _a;
|
||||
outputs[| 2].setValue(_a);
|
||||
|
||||
updateLength();
|
||||
|
||||
if(is_array(_rat)) {
|
||||
var _out = array_create(array_length(_rat));
|
||||
|
||||
for( var i = 0, n = array_length(_rat); i < n; i++ ) {
|
||||
if(_typ == 0) _out[i] = getPointRatio(_rat[i]);
|
||||
else if(_typ == 1) _out[i] = getPointSegment(_rat[i]);
|
||||
}
|
||||
|
||||
outputs[| 0].setValue(_out);
|
||||
} else {
|
||||
var _out = [0, 0];
|
||||
|
||||
if(_typ == 0) _out = getPointRatio(_rat);
|
||||
else if(_typ == 1) _out = getPointSegment(_rat);
|
||||
|
||||
outputs[| 0].setValue(_out.toArray());
|
||||
}
|
||||
} #endregion
|
||||
|
||||
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
|
||||
var bbox = drawGetBbox(xx, yy, _s);
|
||||
draw_sprite_fit(THEME.node_draw_path, 0, bbox.xc, bbox.yc, bbox.w, bbox.h);
|
||||
} #endregion
|
||||
}
|
95
#backups/scripts/node_smear/node_smear.gml.backup0
Normal file
95
#backups/scripts/node_smear/node_smear.gml.backup0
Normal file
|
@ -0,0 +1,95 @@
|
|||
// 2024-04-27 15:31:07
|
||||
function Node_Smear(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
||||
name = "Smear";
|
||||
|
||||
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
||||
|
||||
inputs[| 1] = nodeValue("Strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.2)
|
||||
.setDisplay(VALUE_DISPLAY.slider, { range: [0, 0.5, 0.001] })
|
||||
.setMappable(9);
|
||||
|
||||
inputs[| 2] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.rotation)
|
||||
.setMappable(10);
|
||||
|
||||
inputs[| 3] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
||||
|
||||
inputs[| 4] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
||||
.setDisplay(VALUE_DISPLAY.slider);
|
||||
|
||||
inputs[| 5] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
||||
active_index = 5;
|
||||
|
||||
inputs[| 6] = nodeValue("Channel", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0b1111)
|
||||
.setDisplay(VALUE_DISPLAY.toggle, { data: array_create(4, THEME.inspector_channel) });
|
||||
|
||||
__init_mask_modifier(3); // inputs 7, 8
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inputs[| 9] = nodeValueMap("Strength map", self);
|
||||
|
||||
inputs[| 10] = nodeValueMap("Direction map", self);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inputs[| 11] = nodeValue("Mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_button, [ "Greyscale", "Alpha" ]);
|
||||
|
||||
inputs[| 12] = nodeValue("Modulate strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_button, [ "Distance", "Color", "None" ]);
|
||||
|
||||
inputs[| 13] = nodeValue("Spread", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.slider, { range : [ 0, 30, 1 ] });
|
||||
|
||||
input_display_list = [ 5, 6,
|
||||
["Surfaces", true], 0, 3, 4, 7, 8,
|
||||
["Smear", false], 11, 1, 9, 2, 10, 13, 12,
|
||||
]
|
||||
|
||||
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
||||
|
||||
attribute_surface_depth();
|
||||
attribute_oversample();
|
||||
|
||||
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
|
||||
var _surf = outputs[| 0].getValue();
|
||||
if(is_array(_surf)) {
|
||||
if(array_length(_surf) == 0) return;
|
||||
_surf = _surf[preview_index];
|
||||
}
|
||||
|
||||
var ww = surface_get_width_safe(_surf);
|
||||
var hh = surface_get_height_safe(_surf);
|
||||
|
||||
inputs[| 2].drawOverlay(hover, active, _x + ww / 2 * _s, _y + hh / 2 * _s, _s, _mx, _my, _snx, _sny);
|
||||
} #endregion
|
||||
|
||||
static step = function() { #region
|
||||
__step_mask_modifier();
|
||||
|
||||
inputs[| 1].mappableStep();
|
||||
inputs[| 2].mappableStep();
|
||||
} #endregion
|
||||
|
||||
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
|
||||
|
||||
surface_set_shader(_outSurf, sh_smear);
|
||||
shader_set_f("size", max(surface_get_width_safe(_data[0]), surface_get_height_safe( _data[0])));
|
||||
shader_set_f_map("strength", _data[ 1], _data[ 9], inputs[| 1]);
|
||||
shader_set_f_map("direction", _data[ 2], _data[10], inputs[| 2]);
|
||||
shader_set_i("sampleMode", struct_try_get(attributes, "oversample"));
|
||||
shader_set_i("alpha", _data[11]);
|
||||
shader_set_i("modulateStr", _data[12]);
|
||||
shader_set_f("spread", _data[13]);
|
||||
|
||||
draw_surface_safe(_data[0], 0, 0);
|
||||
surface_reset_shader();
|
||||
|
||||
__process_mask_modifier(_data);
|
||||
_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
|
||||
_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
|
||||
|
||||
return _outSurf;
|
||||
} #endregion
|
||||
}
|
95
#backups/scripts/node_smear/node_smear.gml.backup1
Normal file
95
#backups/scripts/node_smear/node_smear.gml.backup1
Normal file
|
@ -0,0 +1,95 @@
|
|||
// 2024-04-27 15:31:04
|
||||
function Node_Smear(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
||||
name = "Smear";
|
||||
|
||||
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
||||
|
||||
inputs[| 1] = nodeValue("Strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.2)
|
||||
.setDisplay(VALUE_DISPLAY.slider, { range: [0, 0.5, 0.001] })
|
||||
.setMappable(9);
|
||||
|
||||
inputs[| 2] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.rotation)
|
||||
.setMappable(10);
|
||||
|
||||
inputs[| 3] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
||||
|
||||
inputs[| 4] = nodeValue("Mix", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
||||
.setDisplay(VALUE_DISPLAY.slider);
|
||||
|
||||
inputs[| 5] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
||||
active_index = 5;
|
||||
|
||||
inputs[| 6] = nodeValue("Channel", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0b1111)
|
||||
.setDisplay(VALUE_DISPLAY.toggle, { data: array_create(4, THEME.inspector_channel) });
|
||||
|
||||
__init_mask_modifier(3); // inputs 7, 8
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inputs[| 9] = nodeValueMap("Strength map", self);
|
||||
|
||||
inputs[| 10] = nodeValueMap("Direction map", self);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inputs[| 11] = nodeValue("Mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_button, [ "Greyscale", "Alpha" ]);
|
||||
|
||||
inputs[| 12] = nodeValue("Modulate strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_button, [ "Distance", "Color", "None" ]);
|
||||
|
||||
inputs[| 13] = nodeValue("Spread", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.slider, { range : [ 0, 30, 1 ] });
|
||||
|
||||
input_display_list = [ 5, 6,
|
||||
["Surfaces", true], 0, 3, 4, 7, 8,
|
||||
["Smear", false], 11, 1, 9, 2, 10, 13, 12,
|
||||
]
|
||||
|
||||
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
||||
|
||||
attribute_surface_depth();
|
||||
attribute_oversample();
|
||||
|
||||
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
|
||||
var _surf = outputs[| 0].getValue();
|
||||
if(is_array(_surf)) {
|
||||
if(array_length(_surf) == 0) return;
|
||||
_surf = _surf[preview_index];
|
||||
}
|
||||
|
||||
var ww = surface_get_width_safe(_surf);
|
||||
var hh = surface_get_height_safe(_surf);
|
||||
|
||||
inputs[| 2].drawOverlay(hover, active, _x + ww / 2 * _s, _y + hh / 2 * _s, _s, _mx, _my, _snx, _sny);
|
||||
} #endregion
|
||||
|
||||
static step = function() { #region
|
||||
__step_mask_modifier();
|
||||
|
||||
inputs[| 1].mappableStep();
|
||||
inputs[| 2].mappableStep();
|
||||
} #endregion
|
||||
|
||||
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
|
||||
|
||||
surface_set_shader(_outSurf, sh_smear);
|
||||
shader_set_f("size", max(surface_get_width_safe(_data[0]), surface_get_height_safe( _data[0])));
|
||||
shader_set_f_map("strength", _data[ 1], _data[ 9], inputs[| 1]);
|
||||
shader_set_f_map("direction", _data[ 2], _data[10], inputs[| 2]);
|
||||
shader_set_i("sampleMode", struct_try_get(attributes, "oversample"));
|
||||
shader_set_i("alpha", _data[11]);
|
||||
shader_set_i("modulateStr", _data[12]);
|
||||
shader_set_f("spread", _data[13]);
|
||||
|
||||
draw_surface_safe(_data[0], 0, 0);
|
||||
surface_reset_shader();
|
||||
|
||||
__process_mask_modifier(_data);
|
||||
_outSurf = mask_apply(_data[0], _outSurf, _data[3], _data[4]);
|
||||
_outSurf = channel_apply(_data[0], _outSurf, _data[6]);
|
||||
|
||||
return _outSurf;
|
||||
} #endregion
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
// 2024-04-24 09:55:25
|
||||
// 2024-04-27 10:52:15
|
||||
#region funtion calls
|
||||
function __fnInit_Inspector() {
|
||||
__registerFunction("inspector_copy_prop", panel_inspector_copy_prop);
|
||||
|
@ -859,7 +859,7 @@ function Panel_Inspector() : PanelContent() constructor {
|
|||
if(inspectGroup == 1) txt = $"[{array_length(PANEL_GRAPH.nodes_selecting)}] {txt}";
|
||||
else if(inspectGroup == -1) txt = $"[{array_length(PANEL_GRAPH.nodes_selecting)}] Multiple nodes";
|
||||
|
||||
tb_node_name.draw(ui(64), ui(14), w - ui(128), ui(32), txt, [mx, my]);
|
||||
tb_node_name.draw(ui(64), ui(14), w - ui(128), ui(32), txt, [ mx, my ]);
|
||||
|
||||
if(inspectGroup >= 0) {
|
||||
draw_set_text(f_p1, fa_center, fa_center, COLORS._main_text_sub);
|
||||
|
@ -932,27 +932,25 @@ function Panel_Inspector() : PanelContent() constructor {
|
|||
}
|
||||
} #endregion
|
||||
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
draw_clear_alpha(COLORS.panel_bg_clear, 0);
|
||||
|
||||
draw_sprite_stretched(THEME.ui_panel_bg, 1, ui(8), top_bar_h - ui(8), w - ui(16), h - top_bar_h);
|
||||
|
||||
if(inspecting && !inspecting.active)
|
||||
inspecting = noone;
|
||||
if(inspecting && !inspecting.active) inspecting = noone;
|
||||
|
||||
if(inspecting) {
|
||||
var _ins = instanceof(inspecting);
|
||||
var _nodes = PANEL_GRAPH.nodes_selecting;
|
||||
var _nodes = PANEL_GRAPH.nodes_selecting;
|
||||
|
||||
inspectGroup = array_length(_nodes) > 1;
|
||||
inspectings = array_empty(_nodes)? [ inspecting ] : _nodes;
|
||||
|
||||
for( var i = 0, n = array_length(_nodes); i < n; i++ )
|
||||
if(instanceof(_nodes[i]) != _ins) { inspectGroup = -1; break; }
|
||||
for( var i = 1, n = array_length(_nodes); i < n; i++ ) if(instanceof(_nodes[i]) != instanceof(_nodes[0])) { inspectGroup = -1; break; }
|
||||
|
||||
title = inspecting.renamed? inspecting.display_name : inspecting.name;
|
||||
inspecting.inspectorStep();
|
||||
drawInspectingNode();
|
||||
|
||||
} else {
|
||||
title = __txt("Inspector");
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// 2024-04-24 09:55:24
|
||||
// 2024-04-27 10:52:15
|
||||
#region funtion calls
|
||||
function __fnInit_Inspector() {
|
||||
__registerFunction("inspector_copy_prop", panel_inspector_copy_prop);
|
||||
|
@ -859,7 +859,7 @@ function Panel_Inspector() : PanelContent() constructor {
|
|||
if(inspectGroup == 1) txt = $"[{array_length(PANEL_GRAPH.nodes_selecting)}] {txt}";
|
||||
else if(inspectGroup == -1) txt = $"[{array_length(PANEL_GRAPH.nodes_selecting)}] Multiple nodes";
|
||||
|
||||
tb_node_name.draw(ui(64), ui(14), w - ui(128), ui(32), txt, [mx, my]);
|
||||
tb_node_name.draw(ui(64), ui(14), w - ui(128), ui(32), txt, [ mx, my ]);
|
||||
|
||||
if(inspectGroup >= 0) {
|
||||
draw_set_text(f_p1, fa_center, fa_center, COLORS._main_text_sub);
|
||||
|
@ -932,27 +932,25 @@ function Panel_Inspector() : PanelContent() constructor {
|
|||
}
|
||||
} #endregion
|
||||
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
draw_clear_alpha(COLORS.panel_bg_clear, 0);
|
||||
|
||||
draw_sprite_stretched(THEME.ui_panel_bg, 1, ui(8), top_bar_h - ui(8), w - ui(16), h - top_bar_h);
|
||||
|
||||
if(inspecting && !inspecting.active)
|
||||
inspecting = noone;
|
||||
if(inspecting && !inspecting.active) inspecting = noone;
|
||||
|
||||
if(inspecting) {
|
||||
var _ins = instanceof(inspecting);
|
||||
var _nodes = PANEL_GRAPH.nodes_selecting;
|
||||
var _nodes = PANEL_GRAPH.nodes_selecting;
|
||||
|
||||
inspectGroup = array_length(_nodes) > 1;
|
||||
inspectings = array_empty(_nodes)? [ inspecting ] : _nodes;
|
||||
|
||||
for( var i = 0, n = array_length(_nodes); i < n; i++ )
|
||||
if(instanceof(_nodes[i]) != _ins) { inspectGroup = -1; break; }
|
||||
for( var i = 1, n = array_length(_nodes); i < n; i++ ) if(instanceof(_nodes[i]) != instanceof(_nodes[0])) { inspectGroup = -1; break; }
|
||||
|
||||
title = inspecting.renamed? inspecting.display_name : inspecting.name;
|
||||
inspecting.inspectorStep();
|
||||
drawInspectingNode();
|
||||
|
||||
} else {
|
||||
title = __txt("Inspector");
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// 2024-04-26 16:01:35
|
||||
// 2024-04-27 10:32:06
|
||||
#region funtion calls
|
||||
function __fnInit_Preview() {
|
||||
__registerFunction("preview_focus_content", panel_preview_focus_content);
|
||||
|
@ -1663,9 +1663,12 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
}
|
||||
} #endregion
|
||||
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
mouse_on_preview = pHOVER && point_in_rectangle(mx, my, 0, topbar_height, w, h - toolbar_height);
|
||||
|
||||
if(do_fullView) fullView();
|
||||
do_fullView = false;
|
||||
|
||||
var _prev_node = getNodePreview();
|
||||
|
||||
d3_active = _prev_node != noone && _prev_node.is_3D;
|
||||
|
@ -1705,11 +1708,6 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
} else
|
||||
tool_current = noone;
|
||||
|
||||
if(do_fullView) {
|
||||
do_fullView = false;
|
||||
fullView();
|
||||
}
|
||||
|
||||
if(mouse_on_preview && mouse_press(mb_right, pFOCUS) && !key_mod_press(SHIFT)) {
|
||||
menuCall("preview_context_menu",,, [
|
||||
menuItem(__txtx("panel_graph_preview_window", "Send to preview window"), function() { create_preview_window(getNodePreview()); }, noone, ["Preview", "Preview window"]),
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// 2024-04-26 15:47:58
|
||||
// 2024-04-27 10:32:05
|
||||
#region funtion calls
|
||||
function __fnInit_Preview() {
|
||||
__registerFunction("preview_focus_content", panel_preview_focus_content);
|
||||
|
@ -1663,9 +1663,12 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
}
|
||||
} #endregion
|
||||
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
mouse_on_preview = pHOVER && point_in_rectangle(mx, my, 0, topbar_height, w, h - toolbar_height);
|
||||
|
||||
if(do_fullView) fullView();
|
||||
do_fullView = false;
|
||||
|
||||
var _prev_node = getNodePreview();
|
||||
|
||||
d3_active = _prev_node != noone && _prev_node.is_3D;
|
||||
|
@ -1705,11 +1708,6 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
} else
|
||||
tool_current = noone;
|
||||
|
||||
if(do_fullView) {
|
||||
do_fullView = false;
|
||||
fullView();
|
||||
}
|
||||
|
||||
if(mouse_on_preview && mouse_press(mb_right, pFOCUS) && !key_mod_press(SHIFT)) {
|
||||
menuCall("preview_context_menu",,, [
|
||||
menuItem(__txtx("panel_graph_preview_window", "Send to preview window"), function() { create_preview_window(getNodePreview()); }, noone, ["Preview", "Preview window"]),
|
||||
|
|
94
#backups/shaders/sh_smear/sh_smear.fsh.backup0
Normal file
94
#backups/shaders/sh_smear/sh_smear.fsh.backup0
Normal file
|
@ -0,0 +1,94 @@
|
|||
// 2024-04-27 15:33:04
|
||||
varying vec2 v_vTexcoord;
|
||||
varying vec4 v_vColour;
|
||||
|
||||
uniform float size;
|
||||
uniform float spread;
|
||||
|
||||
uniform vec2 direction;
|
||||
uniform int directionUseSurf;
|
||||
uniform sampler2D directionSurf;
|
||||
|
||||
uniform vec2 strength;
|
||||
uniform int strengthUseSurf;
|
||||
uniform sampler2D strengthSurf;
|
||||
|
||||
uniform int sampleMode;
|
||||
uniform int alpha;
|
||||
uniform int modulateStr;
|
||||
|
||||
vec4 sampleTexture(vec2 pos) { #region
|
||||
if(pos.x >= 0. && pos.y >= 0. && pos.x <= 1. && pos.y <= 1.)
|
||||
return texture2D(gm_BaseTexture, pos);
|
||||
|
||||
if(sampleMode == 0)
|
||||
return vec4(0.);
|
||||
|
||||
else if(sampleMode == 1)
|
||||
return texture2D(gm_BaseTexture, clamp(pos, 0., 1.));
|
||||
|
||||
else if(sampleMode == 2)
|
||||
return texture2D(gm_BaseTexture, fract(pos));
|
||||
|
||||
else if(sampleMode == 3)
|
||||
return vec4(vec3(0.), 1.);
|
||||
|
||||
return vec4(0.);
|
||||
} #endregion
|
||||
|
||||
vec4 smear(vec2 angle) { #region
|
||||
float delta = 1. / size;
|
||||
|
||||
vec4 base = sampleTexture( v_vTexcoord );
|
||||
float maxBright = (base.r + base.g + base.b) / 3. * base.a;
|
||||
vec4 res = base;
|
||||
|
||||
for(float i = 0.; i <= 1.0; i += delta) {
|
||||
vec4 col = sampleTexture( v_vTexcoord - angle * i);
|
||||
|
||||
if(modulateStr != 2) {
|
||||
if(alpha == 0) col.rgb *= 1. - i;
|
||||
else col.a *= 1. - i;
|
||||
}
|
||||
|
||||
float bright = (col.r + col.g + col.b) / 3. * col.a;
|
||||
|
||||
if(bright > maxBright) {
|
||||
maxBright = bright;
|
||||
res = col;
|
||||
}
|
||||
}
|
||||
|
||||
if(modulateStr == 1) {
|
||||
if(alpha == 0) res.rgb *= maxBright;
|
||||
else res.a *= res.a;
|
||||
}
|
||||
|
||||
return res;
|
||||
} #endregion
|
||||
|
||||
void main() {
|
||||
float str = strength.x;
|
||||
if(strengthUseSurf == 1) {
|
||||
vec4 _vMap = texture2D( strengthSurf, v_vTexcoord );
|
||||
str = mix(strength.x, strength.y, (_vMap.r + _vMap.g + _vMap.b) / 3.);
|
||||
}
|
||||
|
||||
float dir = direction.x;
|
||||
if(directionUseSurf == 1) {
|
||||
vec4 _vMap = texture2D( directionSurf, v_vTexcoord );
|
||||
dir = mix(direction.x, direction.y, (_vMap.r + _vMap.g + _vMap.b) / 3.);
|
||||
}
|
||||
|
||||
vec4 col = vec4(0.);
|
||||
|
||||
for(float i = -spread; i <= spread; i++) {
|
||||
float r = radians(dir + 90. + i);
|
||||
vec2 dirr = vec2(sin(r), cos(r)) * str;
|
||||
vec4 smr = smear(dirr);
|
||||
|
||||
col = max(col, smr);
|
||||
}
|
||||
|
||||
gl_FragColor = col;
|
||||
}
|
94
#backups/shaders/sh_smear/sh_smear.fsh.backup1
Normal file
94
#backups/shaders/sh_smear/sh_smear.fsh.backup1
Normal file
|
@ -0,0 +1,94 @@
|
|||
// 2024-04-27 15:33:00
|
||||
varying vec2 v_vTexcoord;
|
||||
varying vec4 v_vColour;
|
||||
|
||||
uniform float size;
|
||||
uniform float spread;
|
||||
|
||||
uniform vec2 direction;
|
||||
uniform int directionUseSurf;
|
||||
uniform sampler2D directionSurf;
|
||||
|
||||
uniform vec2 strength;
|
||||
uniform int strengthUseSurf;
|
||||
uniform sampler2D strengthSurf;
|
||||
|
||||
uniform int sampleMode;
|
||||
uniform int alpha;
|
||||
uniform int modulateStr;
|
||||
|
||||
vec4 sampleTexture(vec2 pos) { #region
|
||||
if(pos.x >= 0. && pos.y >= 0. && pos.x <= 1. && pos.y <= 1.)
|
||||
return texture2D(gm_BaseTexture, pos);
|
||||
|
||||
if(sampleMode == 0)
|
||||
return vec4(0.);
|
||||
|
||||
else if(sampleMode == 1)
|
||||
return texture2D(gm_BaseTexture, clamp(pos, 0., 1.));
|
||||
|
||||
else if(sampleMode == 2)
|
||||
return texture2D(gm_BaseTexture, fract(pos));
|
||||
|
||||
else if(sampleMode == 3)
|
||||
return vec4(vec3(0.), 1.);
|
||||
|
||||
return vec4(0.);
|
||||
} #endregion
|
||||
|
||||
vec4 smear(vec2 angle) { #region
|
||||
float delta = 1. / size;
|
||||
|
||||
vec4 base = sampleTexture( v_vTexcoord );
|
||||
float maxBright = (base.r + base.g + base.b) / 3. * base.a;
|
||||
vec4 res = base;
|
||||
|
||||
for(float i = 0.; i <= 1.0; i += delta) {
|
||||
vec4 col = sampleTexture( v_vTexcoord - angle * i);
|
||||
|
||||
if(modulateStr != 2) {
|
||||
if(alpha == 0) col.rgb *= 1. - i;
|
||||
else col.a *= 1. - i;
|
||||
}
|
||||
|
||||
float bright = (col.r + col.g + col.b) / 3. * col.a;
|
||||
|
||||
if(bright > maxBright) {
|
||||
maxBright = bright;
|
||||
res = col;
|
||||
}
|
||||
}
|
||||
|
||||
if(modulateStr == 1) {
|
||||
if(alpha == 0) res.rgb *= maxBright;
|
||||
else res.a *= res.a;
|
||||
}
|
||||
|
||||
return res;
|
||||
} #endregion
|
||||
|
||||
void main() {
|
||||
float str = strength.x;
|
||||
if(strengthUseSurf == 1) {
|
||||
vec4 _vMap = texture2D( strengthSurf, v_vTexcoord );
|
||||
str = mix(strength.x, strength.y, (_vMap.r + _vMap.g + _vMap.b) / 3.);
|
||||
}
|
||||
|
||||
float dir = direction.x;
|
||||
if(directionUseSurf == 1) {
|
||||
vec4 _vMap = texture2D( directionSurf, v_vTexcoord );
|
||||
dir = mix(direction.x, direction.y, (_vMap.r + _vMap.g + _vMap.b) / 3.);
|
||||
}
|
||||
|
||||
vec4 col = vec4(0.);
|
||||
|
||||
for(float i = -spread; i <= spread; i++) {
|
||||
float r = radians(dir + 90. + i);
|
||||
vec2 dirr = vec2(sin(r), cos(r)) * str;
|
||||
vec4 smr = smear(dirr);
|
||||
|
||||
col = max(col, smr);
|
||||
}
|
||||
|
||||
gl_FragColor = col;
|
||||
}
|
|
@ -57,6 +57,7 @@ function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
|
|||
];
|
||||
|
||||
#region ---- path ----
|
||||
path_loop = false;
|
||||
anchors = [];
|
||||
segments = [];
|
||||
lengths = [];
|
||||
|
@ -891,7 +892,7 @@ function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
|
|||
} #endregion
|
||||
|
||||
static getPointRatio = function(_rat, _ind = 0, out = undefined) { #region
|
||||
var pix = frac(_rat) * lengthTotal;
|
||||
var pix = (path_loop? frac(_rat) : clamp(_rat, 0, 0.99)) * lengthTotal;
|
||||
return getPointDistance(pix, _ind, out);
|
||||
} #endregion
|
||||
|
||||
|
@ -920,9 +921,10 @@ function Node_Path(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
|
|||
static update = function(frame = CURRENT_FRAME) { #region
|
||||
ds_map_clear(cached_pos);
|
||||
|
||||
var _rat = getInputData(0);
|
||||
var _typ = getInputData(2);
|
||||
var _rnd = getInputData(3);
|
||||
var _rat = getInputData(0);
|
||||
path_loop = getInputData(1);
|
||||
var _typ = getInputData(2);
|
||||
var _rnd = getInputData(3);
|
||||
|
||||
var _a = [];
|
||||
for(var i = input_fix_len; i < ds_list_size(inputs); i++) {
|
||||
|
|
|
@ -35,7 +35,8 @@ function Node_Smear(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) con
|
|||
inputs[| 11] = nodeValue("Mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_button, [ "Greyscale", "Alpha" ]);
|
||||
|
||||
inputs[| 12] = nodeValue("Modulate strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
|
||||
inputs[| 12] = nodeValue("Modulate strength", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.enum_button, [ "Distance", "Color", "None" ]);
|
||||
|
||||
inputs[| 13] = nodeValue("Spread", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
||||
.setDisplay(VALUE_DISPLAY.slider, { range : [ 0, 30, 1 ] });
|
||||
|
|
|
@ -858,7 +858,7 @@ function Panel_Inspector() : PanelContent() constructor {
|
|||
if(inspectGroup == 1) txt = $"[{array_length(PANEL_GRAPH.nodes_selecting)}] {txt}";
|
||||
else if(inspectGroup == -1) txt = $"[{array_length(PANEL_GRAPH.nodes_selecting)}] Multiple nodes";
|
||||
|
||||
tb_node_name.draw(ui(64), ui(14), w - ui(128), ui(32), txt, [mx, my]);
|
||||
tb_node_name.draw(ui(64), ui(14), w - ui(128), ui(32), txt, [ mx, my ]);
|
||||
|
||||
if(inspectGroup >= 0) {
|
||||
draw_set_text(f_p1, fa_center, fa_center, COLORS._main_text_sub);
|
||||
|
@ -931,27 +931,25 @@ function Panel_Inspector() : PanelContent() constructor {
|
|||
}
|
||||
} #endregion
|
||||
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
draw_clear_alpha(COLORS.panel_bg_clear, 0);
|
||||
|
||||
draw_sprite_stretched(THEME.ui_panel_bg, 1, ui(8), top_bar_h - ui(8), w - ui(16), h - top_bar_h);
|
||||
|
||||
if(inspecting && !inspecting.active)
|
||||
inspecting = noone;
|
||||
if(inspecting && !inspecting.active) inspecting = noone;
|
||||
|
||||
if(inspecting) {
|
||||
var _ins = instanceof(inspecting);
|
||||
var _nodes = PANEL_GRAPH.nodes_selecting;
|
||||
var _nodes = PANEL_GRAPH.nodes_selecting;
|
||||
|
||||
inspectGroup = array_length(_nodes) > 1;
|
||||
inspectings = array_empty(_nodes)? [ inspecting ] : _nodes;
|
||||
|
||||
for( var i = 0, n = array_length(_nodes); i < n; i++ )
|
||||
if(instanceof(_nodes[i]) != _ins) { inspectGroup = -1; break; }
|
||||
for( var i = 1, n = array_length(_nodes); i < n; i++ ) if(instanceof(_nodes[i]) != instanceof(_nodes[0])) { inspectGroup = -1; break; }
|
||||
|
||||
title = inspecting.renamed? inspecting.display_name : inspecting.name;
|
||||
inspecting.inspectorStep();
|
||||
drawInspectingNode();
|
||||
|
||||
} else {
|
||||
title = __txt("Inspector");
|
||||
|
||||
|
|
|
@ -1662,9 +1662,12 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
}
|
||||
} #endregion
|
||||
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<
|
||||
function drawContent(panel) { #region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MAIN DRAW <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
mouse_on_preview = pHOVER && point_in_rectangle(mx, my, 0, topbar_height, w, h - toolbar_height);
|
||||
|
||||
if(do_fullView) fullView();
|
||||
do_fullView = false;
|
||||
|
||||
var _prev_node = getNodePreview();
|
||||
|
||||
d3_active = _prev_node != noone && _prev_node.is_3D;
|
||||
|
@ -1704,11 +1707,6 @@ function Panel_Preview() : PanelContent() constructor {
|
|||
} else
|
||||
tool_current = noone;
|
||||
|
||||
if(do_fullView) {
|
||||
do_fullView = false;
|
||||
fullView();
|
||||
}
|
||||
|
||||
if(mouse_on_preview && mouse_press(mb_right, pFOCUS) && !key_mod_press(SHIFT)) {
|
||||
menuCall("preview_context_menu",,, [
|
||||
menuItem(__txtx("panel_graph_preview_window", "Send to preview window"), function() { create_preview_window(getNodePreview()); }, noone, ["Preview", "Preview window"]),
|
||||
|
|
|
@ -44,10 +44,11 @@ vec4 smear(vec2 angle) { #region
|
|||
|
||||
for(float i = 0.; i <= 1.0; i += delta) {
|
||||
vec4 col = sampleTexture( v_vTexcoord - angle * i);
|
||||
if(alpha == 0)
|
||||
col.rgb *= 1. - i;
|
||||
else
|
||||
col.a *= 1. - i;
|
||||
|
||||
if(modulateStr != 2) {
|
||||
if(alpha == 0) col.rgb *= 1. - i;
|
||||
else col.a *= 1. - i;
|
||||
}
|
||||
|
||||
float bright = (col.r + col.g + col.b) / 3. * col.a;
|
||||
|
||||
|
|
Loading…
Reference in a new issue