Fix extracting random rotation gives vec2 instead of vec5.

This commit is contained in:
Tanasart 2024-12-22 08:10:33 +07:00
parent 917165eca6
commit 989468f27b
2 changed files with 2 additions and 2 deletions

View file

@ -44,7 +44,7 @@
LATEST_VERSION = 1_18_00_0;
VERSION = 1_18_05_1;
SAVE_VERSION = 1_18_05_0;
VERSION_STRING = MAC? "1.18.003m" : "1.18.6.009";
VERSION_STRING = MAC? "1.18.003m" : "1.18.6.010";
BUILD_NUMBER = 1_18_05_6;
var _vsp = string_split(VERSION_STRING, ".");

View file

@ -664,7 +664,7 @@ function NodeValue(_name, _node, _connect, _type, _value, _tooltip = "") constru
case VALUE_DISPLAY.rotation_random :
editWidget = new rotatorRandom(function(val, index) /*=>*/ {return setValueInspector(val, index)});
extract_node = "Node_Vector2";
extract_node = "Node_Number";
break;
case VALUE_DISPLAY.slider :