tunnel appearnce

This commit is contained in:
Tanasart 2024-04-22 14:56:37 +07:00
parent a3c594f7f0
commit 9aee759156
23 changed files with 1060 additions and 106 deletions

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@ -0,0 +1,71 @@
// 2024-04-22 13:36:52
function draw_line_dashed(x0, y0, x1, y1, th = 1, dash_distance = 8, dash_shift = 0) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var part = ceil(dis / dash_distance);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var ox, oy, nx, ny, od, nd;
var rat = dash_distance / dis;
for( var i = 0; i <= part; i++ ) {
nd = dis * frac(i * rat + dash_shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
if(i && i % 2 && nd > od)
draw_line_width(ox, oy, nx, ny, th);
ox = nx;
oy = ny;
od = nd;
}
}
function draw_line_dashed_color(x0, y0, x1, y1, th, c0, c1, dash_distance = 8) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var part = ceil(dis / dash_distance);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var ox, oy, nx, ny, oc, nc;
var dd = 0;
for( var i = 0; i <= part; i++ ) {
dd = min(dis, i * dash_distance);
nx = x0 + dx * dd;
ny = y0 + dy * dd;
nc = merge_color(c0, c1, i / part);
if(i % 2) draw_line_width_color(ox, oy, nx, ny, th, oc, nc);
oc = nc;
ox = nx;
oy = ny;
}
}
function draw_line_dotted(x0, y0, x1, y1, radius, shift, distanceMulp = 1) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var dtd = radius * distanceMulp * 2;
var part = floor(dis / dtd);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var nd, nx, ny;
var rat = dtd / dis;
for( var i = 0; i < part; i++ ) {
nd = dis * frac(i * rat + shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
draw_circle(nx, ny, radius, false);
}
}

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@ -0,0 +1,71 @@
// 2024-04-22 13:35:54
function draw_line_dashed(x0, y0, x1, y1, th = 1, dash_distance = 8, dash_shift = 0) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var part = ceil(dis / dash_distance);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var ox, oy, nx, ny, od, nd;
var rat = dash_distance / dis;
for( var i = 0; i <= part; i++ ) {
nd = dis * frac(i * rat + dash_shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
if(i && i % 2 && nd > od)
draw_line_width(ox, oy, nx, ny, th);
ox = nx;
oy = ny;
od = nd;
}
}
function draw_line_dashed_color(x0, y0, x1, y1, th, c0, c1, dash_distance = 8) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var part = ceil(dis / dash_distance);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var ox, oy, nx, ny, oc, nc;
var dd = 0;
for( var i = 0; i <= part; i++ ) {
dd = min(dis, i * dash_distance);
nx = x0 + dx * dd;
ny = y0 + dy * dd;
nc = merge_color(c0, c1, i / part);
if(i % 2) draw_line_width_color(ox, oy, nx, ny, th, oc, nc);
oc = nc;
ox = nx;
oy = ny;
}
}
function draw_line_dotted(x0, y0, x1, y1, radius, shift, distanceMulp = 1) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var dtd = radius * distanceMulp * 2;
var part = floor(dis / dtd);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var nd, nx, ny;
var rat = dtd / dis;
for( var i = 0; i <= part; i++ ) {
nd = dis * frac(i * rat + shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
draw_circle(nx, ny, radius, false);
}
}

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@ -1,8 +1,7 @@
// 2024-04-22 13:04:19
// 2024-04-22 14:53:29
function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Pin";
w = 32;
h = 32;
setDimension(32, 32);
auto_height = false;
junction_shift_y = 16;
@ -73,7 +72,6 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
// if(group != PANEL_GRAPH.getCurrentContext()) return;
var xx = x * _s + _x;
var yy = y * _s + _y;
@ -86,7 +84,7 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
}
if(hover_scale > 0) {
var _r = hover_scale * _s * 24;
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
@ -97,8 +95,8 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
hover_scale_to = 0;
if(renamed && display_name != "" && display_name != "Pin") {
draw_set_text(f_p0, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, display_name, _s, _s, 0);
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, display_name, _s * 0.4, _s * 0.4, 0);
}
return drawJunctions(_x, _y, _mx, _my, _s);

View file

@ -1,8 +1,7 @@
// 2024-04-22 13:04:17
// 2024-04-22 14:45:48
function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Pin";
w = 32;
h = 32;
setDimension(32, 32);
auto_height = false;
junction_shift_y = 16;
@ -73,7 +72,6 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
// if(group != PANEL_GRAPH.getCurrentContext()) return;
var xx = x * _s + _x;
var yy = y * _s + _y;
@ -86,7 +84,7 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
}
if(hover_scale > 0) {
var _r = hover_scale * _s * 24;
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);

View file

@ -1,11 +1,16 @@
// 2024-04-22 13:08:22
// 2024-04-22 14:56:06
function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Tunnel In";
color = COLORS.node_blend_tunnel;
is_group_io = true;
preview_draw = false;
setDimension(96, 80);
setDimension(32, 32);
isHovering = false;
hover_scale = 0;
hover_scale_to = 0;
hover_alpha = 0;
inputs[| 0] = nodeValue("Name", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "" )
.setDisplay(VALUE_DISPLAY.text_tunnel)
@ -117,11 +122,34 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
return nodes;
} #endregion
/////////////////////////////////////////////////////////////////////////////
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
return point_in_circle(_mx, _my, xx, yy, _s * 24);
} #endregion
static preDraw = function(_x, _y, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
inputs[| 0].x = xx;
inputs[| 0].y = yy;
inputs[| 1].x = xx;
inputs[| 1].y = yy;
} #endregion
static drawBadge = function(_x, _y, _s) {}
static drawJunctionNames = function(_x, _y, _mx, _my, _s) {}
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = PANEL_GRAPH.pHOVER && point_in_rectangle(_mx, _my, xx, yy, xx + w * _s, yy + h * _s);
var hover = isHovering;
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
@ -129,32 +157,80 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
var _key = getInputData(0);
var amo = ds_map_size(TUNNELS_OUT);
var k = ds_map_find_first(TUNNELS_OUT);
draw_set_color(COLORS.node_blend_tunnel);
repeat(amo) {
if(TUNNELS_OUT[? k] == _key && ds_map_exists(PROJECT.nodeMap, k)) {
var node = PROJECT.nodeMap[? k];
if(node.group != group) continue;
draw_set_color(COLORS.node_blend_tunnel);
draw_set_alpha(0.35);
var frx = xx + w * _s / 2;
var fry = yy + h * _s / 2;
var tox = _x + (node.x + node.w / 2) * _s;
var toy = _y + (node.y + node.h / 2) * _s;
draw_line_dashed(frx, fry, tox, toy, 8 * _s, 16 * _s, current_time / 10);
draw_set_alpha(1);
var tox = _x + node.x * _s;
var toy = _y + node.y * _s;
draw_line_dotted(xx, yy, tox, toy, 4 * _s, current_time / 10, 2);
}
k = ds_map_find_next(TUNNELS_OUT, k);
}
} #endregion
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var str = string(getInputData(0));
static drawJunctions = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
isHovering = point_in_circle(_mx, _my, xx, yy, _s * 24);
var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
var jhov = inputs[| 1].drawJunction(_s, _mx, _my);
if(!isHovering) return noone;
hover_scale_to = 1;
return jhov? inputs[| 1] : noone;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
hover_alpha = 0.5;
if(active_draw_index > -1) {
hover_alpha = 1;
hover_scale_to = 1;
active_draw_index = -1;
}
shader_set(sh_node_arc);
shader_set_color("color", inputs[| 1].color_display, hover_alpha);
shader_set_f("angle", degtorad(90));
var _r = _s * 20;
shader_set_f("amount", 0.4, 0.5);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 30;
shader_set_f("amount", 0.45, 0.525);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 40;
shader_set_f("amount", 0.475, 0.55);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
if(hover_scale > 0) {
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
}
hover_scale = lerp_float(hover_scale, hover_scale_to, 3);
hover_scale_to = 0;
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, string(getInputData(0)), _s * 0.4, _s * 0.4, 0);
return drawJunctions(_x, _y, _mx, _my, _s);
} #endregion
static onClone = function() { onValueUpdate(0); }

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@ -1,11 +1,16 @@
// 2024-04-22 13:07:55
// 2024-04-22 14:56:00
function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Tunnel In";
color = COLORS.node_blend_tunnel;
is_group_io = true;
preview_draw = false;
setDimension(96, 80);
setDimension(32, 32);
isHovering = false;
hover_scale = 0;
hover_scale_to = 0;
hover_alpha = 0;
inputs[| 0] = nodeValue("Name", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "" )
.setDisplay(VALUE_DISPLAY.text_tunnel)
@ -34,9 +39,9 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
static checkDuplicate = function() { #region
var _key = getInputData(0);
var amo = ds_map_size(TUNNELS_IN_MAP);
var k = ds_map_find_first(TUNNELS_IN_MAP);
var dup = false;
var amo = ds_map_size(TUNNELS_IN_MAP);
var k = ds_map_find_first(TUNNELS_IN_MAP);
var dup = false;
repeat(amo) {
if(k != node_id && TUNNELS_IN_MAP[? k] == _key)
@ -117,11 +122,34 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
return nodes;
} #endregion
/////////////////////////////////////////////////////////////////////////////
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
return point_in_circle(_mx, _my, xx, yy, _s * 24);
} #endregion
static preDraw = function(_x, _y, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
inputs[| 0].x = xx;
inputs[| 0].y = yy;
inputs[| 1].x = xx;
inputs[| 1].y = yy;
} #endregion
static drawBadge = function(_x, _y, _s) {}
static drawJunctionNames = function(_x, _y, _mx, _my, _s) {}
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = PANEL_GRAPH.pHOVER && point_in_rectangle(_mx, _my, xx, yy, xx + w * _s, yy + h * _s);
var hover = isHovering;
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
@ -129,32 +157,80 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
var _key = getInputData(0);
var amo = ds_map_size(TUNNELS_OUT);
var k = ds_map_find_first(TUNNELS_OUT);
draw_set_color(COLORS.node_blend_tunnel);
repeat(amo) {
if(TUNNELS_OUT[? k] == _key && ds_map_exists(PROJECT.nodeMap, k)) {
var node = PROJECT.nodeMap[? k];
if(node.group != group) continue;
draw_set_color(COLORS.node_blend_tunnel);
draw_set_alpha(0.35);
var frx = xx + w * _s / 2;
var fry = yy + h * _s / 2;
var tox = _x + (node.x + node.w / 2) * _s;
var toy = _y + (node.y + node.h / 2) * _s;
draw_line_dashed(frx, fry, tox, toy, 8 * _s, 16 * _s, current_time / 10);
draw_set_alpha(1);
var tox = _x + node.x * _s;
var toy = _y + node.y * _s;
draw_line_dotted(xx, yy, tox, toy, 4 * _s, current_time / 10, 2);
}
k = ds_map_find_next(TUNNELS_OUT, k);
}
} #endregion
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var str = string(getInputData(0));
static drawJunctions = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
isHovering = point_in_circle(_mx, _my, xx, yy, _s * 24);
var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
var jhov = inputs[| 1].drawJunction(_s, _mx, _my);
if(!isHovering) return noone;
hover_scale_to = 1;
return jhov? inputs[| 1] : noone;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
hover_alpha = 0.5;
if(active_draw_index > -1) {
hover_alpha = 1;
hover_scale_to = 1;
active_draw_index = -1;
}
shader_set(sh_node_arc);
shader_set_color("color", inputs[| 1].color_display, hover_alpha);
shader_set_f("angle", degtorad(90));
var _r = _s * 20;
shader_set_f("amount", 0.4, 0.5);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 30;
shader_set_f("amount", 0.45, 0.525);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 40;
shader_set_f("amount", 0.475, 0.55);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
if(hover_scale > 0) {
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
}
hover_scale = lerp_float(hover_scale, hover_scale_to, 3);
hover_scale_to = 0;
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, string(getInputData(0)), _s * 0.4, _s * 0.4, 0);
return drawJunctions(_x, _y, _mx, _my, _s);
} #endregion
static onClone = function() { onValueUpdate(0); }

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@ -0,0 +1,171 @@
// 2024-04-22 14:54:19
function Node_Tunnel_Out(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Tunnel Out";
color = COLORS.node_blend_tunnel;
is_group_io = true;
preview_draw = false;
setDimension(32, 32);
isHovering = false;
hover_scale = 0;
hover_scale_to = 0;
hover_alpha = 0;
inputs[| 0] = nodeValue("Name", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "" )
.setDisplay(VALUE_DISPLAY.text_tunnel)
.rejectArray();
outputs[| 0] = nodeValue("Value out", self, JUNCTION_CONNECT.output, VALUE_TYPE.any, noone );
insp2UpdateTooltip = "Goto tunnel in";
insp2UpdateIcon = [ THEME.tunnel, 1, c_white ];
static onInspector2Update = function() { #region
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return;
var _node = TUNNELS_IN[? _key].node;
graphFocusNode(_node);
} #endregion
static isRenderable = function() { #region
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return false;
return TUNNELS_IN[? _key].node.rendered;
} #endregion
static onValueUpdate = function(index = -1) { #region
var _key = getInputData(0);
TUNNELS_OUT[? node_id] = _key;
if(index == 0) { RENDER_ALL_REORDER }
} #endregion
static step = function() { #region
var _key = getInputData(0);
if(ds_map_exists(TUNNELS_IN, _key)) {
outputs[| 0].setType(TUNNELS_IN[? _key].type);
outputs[| 0].display_type = TUNNELS_IN[? _key].display_type;
} else {
outputs[| 0].setType(VALUE_TYPE.any);
outputs[| 0].display_type = VALUE_DISPLAY._default;
}
} #endregion
static update = function(frame = CURRENT_FRAME) { #region
var _key = getInputData(0);
if(ds_map_exists(TUNNELS_IN, _key))
outputs[| 0].setValue(TUNNELS_IN[? _key].getValue());
} #endregion
/////////////////////////////////////////////////////////////////////////////
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
return point_in_circle(_mx, _my, xx, yy, _s * 24);
} #endregion
static preDraw = function(_x, _y, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
inputs[| 0].x = xx;
inputs[| 0].y = yy;
outputs[| 0].x = xx;
outputs[| 0].y = yy;
} #endregion
static drawBadge = function(_x, _y, _s) {}
static drawJunctionNames = function(_x, _y, _mx, _my, _s) {}
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = isHovering;
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return;
var node = TUNNELS_IN[? _key].node;
if(node.group != group) return;
draw_set_color(COLORS.node_blend_tunnel);
var frx = _x + node.x * _s;
var fry = _y + node.y * _s;
draw_line_dotted(frx, fry, xx, yy, 4 * _s, current_time / 10, 2);
} #endregion
static drawJunctions = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
isHovering = point_in_circle(_mx, _my, xx, yy, _s * 24);
var jhov = outputs[| 0].drawJunction(_s, _mx, _my);
if(!isHovering) return noone;
hover_scale_to = 1;
return jhov? inputs[| 1] : noone;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
hover_alpha = 0.5;
if(active_draw_index > -1) {
hover_alpha = 1;
hover_scale_to = 1;
active_draw_index = -1;
}
shader_set(sh_node_arc);
shader_set_color("color", outputs[| 0].color_display, hover_alpha);
shader_set_f("angle", degtorad(-90));
var _r = _s * 20;
shader_set_f("amount", 0.4, 0.5);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 30;
shader_set_f("amount", 0.45, 0.525);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 40;
shader_set_f("amount", 0.475, 0.55);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
if(hover_scale > 0) {
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
}
hover_scale = lerp_float(hover_scale, hover_scale_to, 3);
hover_scale_to = 0;
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, string(getInputData(0)), _s * 0.4, _s * 0.4, 0);
return drawJunctions(_x, _y, _mx, _my, _s);
} #endregion
static onClone = function() { onValueUpdate(0); }
static postConnect = function() { onValueUpdate(0); }
}

View file

@ -0,0 +1,171 @@
// 2024-04-22 14:53:30
function Node_Tunnel_Out(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Tunnel Out";
color = COLORS.node_blend_tunnel;
is_group_io = true;
preview_draw = false;
setDimension(32, 32);
isHovering = false;
hover_scale = 0;
hover_scale_to = 0;
hover_alpha = 0;
inputs[| 0] = nodeValue("Name", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "" )
.setDisplay(VALUE_DISPLAY.text_tunnel)
.rejectArray();
outputs[| 0] = nodeValue("Value out", self, JUNCTION_CONNECT.output, VALUE_TYPE.any, noone );
insp2UpdateTooltip = "Goto tunnel in";
insp2UpdateIcon = [ THEME.tunnel, 1, c_white ];
static onInspector2Update = function() { #region
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return;
var _node = TUNNELS_IN[? _key].node;
graphFocusNode(_node);
} #endregion
static isRenderable = function() { #region
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return false;
return TUNNELS_IN[? _key].node.rendered;
} #endregion
static onValueUpdate = function(index = -1) { #region
var _key = getInputData(0);
TUNNELS_OUT[? node_id] = _key;
if(index == 0) { RENDER_ALL_REORDER }
} #endregion
static step = function() { #region
var _key = getInputData(0);
if(ds_map_exists(TUNNELS_IN, _key)) {
outputs[| 0].setType(TUNNELS_IN[? _key].type);
outputs[| 0].display_type = TUNNELS_IN[? _key].display_type;
} else {
outputs[| 0].setType(VALUE_TYPE.any);
outputs[| 0].display_type = VALUE_DISPLAY._default;
}
} #endregion
static update = function(frame = CURRENT_FRAME) { #region
var _key = getInputData(0);
if(ds_map_exists(TUNNELS_IN, _key))
outputs[| 0].setValue(TUNNELS_IN[? _key].getValue());
} #endregion
/////////////////////////////////////////////////////////////////////////////
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
return point_in_circle(_mx, _my, xx, yy, _s * 24);
} #endregion
static preDraw = function(_x, _y, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
inputs[| 0].x = xx;
inputs[| 0].y = yy;
outputs[| 0].x = xx;
outputs[| 0].y = yy;
} #endregion
static drawBadge = function(_x, _y, _s) {}
static drawJunctionNames = function(_x, _y, _mx, _my, _s) {}
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = isHovering;
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return;
var node = TUNNELS_IN[? _key].node;
if(node.group != group) return;
draw_set_color(COLORS.node_blend_tunnel);
var frx = _x + node.x * _s;
var fry = _y + node.y * _s;
draw_line_dotted(frx, fry, xx, yy, 4 * _s, current_time / 10, 3);
} #endregion
static drawJunctions = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
isHovering = point_in_circle(_mx, _my, xx, yy, _s * 24);
var jhov = outputs[| 0].drawJunction(_s, _mx, _my);
if(!isHovering) return noone;
hover_scale_to = 1;
return jhov? inputs[| 1] : noone;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
hover_alpha = 0.5;
if(active_draw_index > -1) {
hover_alpha = 1;
hover_scale_to = 1;
active_draw_index = -1;
}
shader_set(sh_node_arc);
shader_set_color("color", outputs[| 0].color_display, hover_alpha);
shader_set_f("angle", degtorad(-90));
var _r = _s * 20;
shader_set_f("amount", 0.4, 0.5);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 30;
shader_set_f("amount", 0.45, 0.525);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 40;
shader_set_f("amount", 0.475, 0.55);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
if(hover_scale > 0) {
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
}
hover_scale = lerp_float(hover_scale, hover_scale_to, 3);
hover_scale_to = 0;
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, string(getInputData(0)), _s * 0.4, _s * 0.4, 0);
return drawJunctions(_x, _y, _mx, _my, _s);
} #endregion
static onClone = function() { onValueUpdate(0); }
static postConnect = function() { onValueUpdate(0); }
}

View file

@ -0,0 +1,29 @@
// 2024-04-22 14:26:46
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
uniform vec4 color;
uniform float angle;
uniform vec2 amount;
float sdArc( in vec2 p, in float tb, in float ra, float rb ) {
vec2 sc = vec2(sin(tb), cos(tb));
p.x = abs(p.x);
return ((sc.y*p.x>sc.x*p.y) ? length(p-sc*ra) :
abs(length(p)-ra)) - rb;
}
void main() {
vec2 p = v_vTexcoord - .5;
p *= mat2(cos(angle), -sin(angle), sin(angle), cos(angle)) * 1.5;
float dist = 1. - sdArc(p, .6, .5, 0.) * 2. - 0.4;
float a;
vec4 c = vec4(0.);
a = smoothstep(amount.x, amount.y, dist);
c = mix(c, color, a);
gl_FragColor = c;
}

View file

@ -0,0 +1,29 @@
// 2024-04-22 14:24:28
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
uniform vec4 color;
uniform float angle;
uniform float amount;
float sdArc( in vec2 p, in float tb, in float ra, float rb ) {
vec2 sc = vec2(sin(tb), cos(tb));
p.x = abs(p.x);
return ((sc.y*p.x>sc.x*p.y) ? length(p-sc*ra) :
abs(length(p)-ra)) - rb;
}
void main() {
vec2 p = v_vTexcoord - .5;
p *= mat2(cos(angle), -sin(angle), sin(angle), cos(angle)) * 1.5;
float dist = 1. - sdArc(p, .6, .5, 0.) * 2. - 0.4;
float a;
vec4 c = vec4(0.);
a = smoothstep(amount, amount + 0.1, dist);
c = mix(c, color, a);
gl_FragColor = c;
}

View file

@ -0,0 +1,17 @@
// 2024-04-22 14:55:58
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
uniform vec4 color;
void main() {
float dist = abs(length(v_vTexcoord - .5) * 2. - 0.9);
float a;
vec4 c = vec4(0.);
a = smoothstep(.1, .05, dist);
c = mix(c, color, a);
gl_FragColor = c;
}

View file

@ -0,0 +1,17 @@
// 2024-04-22 14:49:52
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
uniform vec4 color;
void main() {
float dist = abs(length(v_vTexcoord - .5) * 2. - 0.9);
float a;
vec4 c = vec4(0.);
a = smoothstep(.1, .05, dist);
c = mix(c, color, a);
gl_FragColor = c;
}

View file

@ -1370,10 +1370,11 @@
{"name":"sh_mk_tile55_edge_l","order":6,"path":"shaders/sh_mk_tile55_edge_l/sh_mk_tile55_edge_l.yy",},
{"name":"sh_mk_tile55_edge_r","order":7,"path":"shaders/sh_mk_tile55_edge_r/sh_mk_tile55_edge_r.yy",},
{"name":"sh_mk_tile55_edge_t","order":4,"path":"shaders/sh_mk_tile55_edge_t/sh_mk_tile55_edge_t.yy",},
{"name":"sh_node_circle","order":4,"path":"shaders/sh_node_circle/sh_node_circle.yy",},
{"name":"sh_node_arc","order":5,"path":"shaders/sh_node_arc/sh_node_arc.yy",},
{"name":"sh_node_widget_rotator","order":1,"path":"shaders/sh_node_widget_rotator/sh_node_widget_rotator.yy",},
{"name":"sh_node_widget_scalar_cross","order":2,"path":"shaders/sh_node_widget_scalar_cross/sh_node_widget_scalar_cross.yy",},
{"name":"sh_node_widget_scalar_line","order":3,"path":"shaders/sh_node_widget_scalar_line/sh_node_widget_scalar_line.yy",},
{"name":"sh_node_circle","order":4,"path":"shaders/sh_node_circle/sh_node_circle.yy",},
{"name":"sh_noise_bubble","order":2,"path":"shaders/sh_noise_bubble/sh_noise_bubble.yy",},
{"name":"sh_noise_fbm","order":3,"path":"shaders/sh_noise_fbm/sh_noise_fbm.yy",},
{"name":"sh_noise_flow","order":4,"path":"shaders/sh_noise_flow/sh_noise_flow.yy",},

View file

@ -1897,11 +1897,12 @@
{"id":{"name":"sh_mk_tile55_edge_r","path":"shaders/sh_mk_tile55_edge_r/sh_mk_tile55_edge_r.yy",},},
{"id":{"name":"sh_mk_tile55_edge_t","path":"shaders/sh_mk_tile55_edge_t/sh_mk_tile55_edge_t.yy",},},
{"id":{"name":"sh_morph_surface","path":"shaders/sh_morph_surface/sh_morph_surface.yy",},},
{"id":{"name":"sh_node_circle","path":"shaders/sh_node_circle/sh_node_circle.yy",},},
{"id":{"name":"sh_node_arc","path":"shaders/sh_node_arc/sh_node_arc.yy",},},
{"id":{"name":"sh_node_widget_rotator","path":"shaders/sh_node_widget_rotator/sh_node_widget_rotator.yy",},},
{"id":{"name":"sh_node_widget_scalar_cross","path":"shaders/sh_node_widget_scalar_cross/sh_node_widget_scalar_cross.yy",},},
{"id":{"name":"sh_node_widget_scalar_line","path":"shaders/sh_node_widget_scalar_line/sh_node_widget_scalar_line.yy",},},
{"id":{"name":"sh_node_widget_scalar","path":"shaders/sh_node_widget_scalar/sh_node_widget_scalar.yy",},},
{"id":{"name":"sh_node_circle","path":"shaders/sh_node_circle/sh_node_circle.yy",},},
{"id":{"name":"sh_noise_bubble","path":"shaders/sh_noise_bubble/sh_noise_bubble.yy",},},
{"id":{"name":"sh_noise_fbm","path":"shaders/sh_noise_fbm/sh_noise_fbm.yy",},},
{"id":{"name":"sh_noise_flow","path":"shaders/sh_noise_flow/sh_noise_flow.yy",},},

Binary file not shown.

View file

@ -46,4 +46,25 @@ function draw_line_dashed_color(x0, y0, x1, y1, th, c0, c1, dash_distance = 8) {
ox = nx;
oy = ny;
}
}
function draw_line_dotted(x0, y0, x1, y1, radius, shift, distanceMulp = 1) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var dtd = radius * distanceMulp * 2;
var part = floor(dis / dtd);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var nd, nx, ny;
var rat = dtd / dis;
for( var i = 0; i < part; i++ ) {
nd = dis * frac(i * rat + shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
draw_circle(nx, ny, radius, false);
}
}

View file

@ -1,7 +1,6 @@
function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Pin";
w = 32;
h = 32;
setDimension(32, 32);
auto_height = false;
junction_shift_y = 16;
@ -72,7 +71,6 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
// if(group != PANEL_GRAPH.getCurrentContext()) return;
var xx = x * _s + _x;
var yy = y * _s + _y;
@ -85,7 +83,7 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
}
if(hover_scale > 0) {
var _r = hover_scale * _s * 24;
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
@ -96,8 +94,8 @@ function Node_Pin(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
hover_scale_to = 0;
if(renamed && display_name != "" && display_name != "Pin") {
draw_set_text(f_p0, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, display_name, _s, _s, 0);
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, display_name, _s * 0.4, _s * 0.4, 0);
}
return drawJunctions(_x, _y, _mx, _my, _s);

View file

@ -4,7 +4,12 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
is_group_io = true;
preview_draw = false;
setDimension(96, 80);
setDimension(32, 32);
isHovering = false;
hover_scale = 0;
hover_scale_to = 0;
hover_alpha = 0;
inputs[| 0] = nodeValue("Name", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "" )
.setDisplay(VALUE_DISPLAY.text_tunnel)
@ -116,11 +121,34 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
return nodes;
} #endregion
/////////////////////////////////////////////////////////////////////////////
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
return point_in_circle(_mx, _my, xx, yy, _s * 24);
} #endregion
static preDraw = function(_x, _y, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
inputs[| 0].x = xx;
inputs[| 0].y = yy;
inputs[| 1].x = xx;
inputs[| 1].y = yy;
} #endregion
static drawBadge = function(_x, _y, _s) {}
static drawJunctionNames = function(_x, _y, _mx, _my, _s) {}
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = PANEL_GRAPH.pHOVER && point_in_rectangle(_mx, _my, xx, yy, xx + w * _s, yy + h * _s);
var hover = isHovering;
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
@ -128,32 +156,80 @@ function Node_Tunnel_In(_x, _y, _group = noone) : Node(_x, _y, _group) construct
var _key = getInputData(0);
var amo = ds_map_size(TUNNELS_OUT);
var k = ds_map_find_first(TUNNELS_OUT);
draw_set_color(COLORS.node_blend_tunnel);
repeat(amo) {
if(TUNNELS_OUT[? k] == _key && ds_map_exists(PROJECT.nodeMap, k)) {
var node = PROJECT.nodeMap[? k];
if(node.group != group) continue;
draw_set_color(COLORS.node_blend_tunnel);
draw_set_alpha(0.35);
var frx = xx + w * _s / 2;
var fry = yy + h * _s / 2;
var tox = _x + (node.x + node.w / 2) * _s;
var toy = _y + (node.y + node.h / 2) * _s;
draw_line_dashed(frx, fry, tox, toy, 8 * _s, 16 * _s, current_time / 10);
draw_set_alpha(1);
var tox = _x + node.x * _s;
var toy = _y + node.y * _s;
draw_line_dotted(xx, yy, tox, toy, 4 * _s, current_time / 10, 2);
}
k = ds_map_find_next(TUNNELS_OUT, k);
}
} #endregion
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var str = string(getInputData(0));
static drawJunctions = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
isHovering = point_in_circle(_mx, _my, xx, yy, _s * 24);
var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
var jhov = inputs[| 1].drawJunction(_s, _mx, _my);
if(!isHovering) return noone;
hover_scale_to = 1;
return jhov? inputs[| 1] : noone;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
hover_alpha = 0.5;
if(active_draw_index > -1) {
hover_alpha = 1;
hover_scale_to = 1;
active_draw_index = -1;
}
shader_set(sh_node_arc);
shader_set_color("color", inputs[| 1].color_display, hover_alpha);
shader_set_f("angle", degtorad(90));
var _r = _s * 20;
shader_set_f("amount", 0.4, 0.5);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 30;
shader_set_f("amount", 0.45, 0.525);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 40;
shader_set_f("amount", 0.475, 0.55);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
if(hover_scale > 0) {
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
}
hover_scale = lerp_float(hover_scale, hover_scale_to, 3);
hover_scale_to = 0;
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, string(getInputData(0)), _s * 0.4, _s * 0.4, 0);
return drawJunctions(_x, _y, _mx, _my, _s);
} #endregion
static onClone = function() { onValueUpdate(0); }

View file

@ -4,7 +4,12 @@ function Node_Tunnel_Out(_x, _y, _group = noone) : Node(_x, _y, _group) construc
is_group_io = true;
preview_draw = false;
setDimension(96, 80);
setDimension(32, 32);
isHovering = false;
hover_scale = 0;
hover_scale_to = 0;
hover_alpha = 0;
inputs[| 0] = nodeValue("Name", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "" )
.setDisplay(VALUE_DISPLAY.text_tunnel)
@ -30,31 +35,6 @@ function Node_Tunnel_Out(_x, _y, _group = noone) : Node(_x, _y, _group) construc
return TUNNELS_IN[? _key].node.rendered;
} #endregion
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = PANEL_GRAPH.pHOVER && point_in_rectangle(_mx, _my, xx, yy, xx + w * _s, yy + h * _s);
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return;
var node = TUNNELS_IN[? _key].node;
if(node.group != group) return;
draw_set_color(COLORS.node_blend_tunnel);
draw_set_alpha(0.35);
var frx = _x + (node.x + node.w / 2) * _s;
var fry = _y + (node.y + node.h / 2) * _s;
var tox = xx + w * _s / 2;
var toy = yy + h * _s / 2;
draw_line_dashed(frx, fry, tox, toy, 8 * _s, 16 * _s, current_time / 10);
draw_set_alpha(1);
} #endregion
static onValueUpdate = function(index = -1) { #region
var _key = getInputData(0);
@ -81,13 +61,107 @@ function Node_Tunnel_Out(_x, _y, _group = noone) : Node(_x, _y, _group) construc
outputs[| 0].setValue(TUNNELS_IN[? _key].getValue());
} #endregion
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var str = string(getInputData(0));
/////////////////////////////////////////////////////////////////////////////
static pointIn = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
var bbox = drawGetBbox(xx, yy, _s);
var ss = string_scale(str, bbox.w, bbox.h);
draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0);
return point_in_circle(_mx, _my, xx, yy, _s * 24);
} #endregion
static preDraw = function(_x, _y, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
inputs[| 0].x = xx;
inputs[| 0].y = yy;
outputs[| 0].x = xx;
outputs[| 0].y = yy;
} #endregion
static drawBadge = function(_x, _y, _s) {}
static drawJunctionNames = function(_x, _y, _mx, _my, _s) {}
static onDrawNodeBehind = function(_x, _y, _mx, _my, _s) { #region
var xx = _x + x * _s;
var yy = _y + y * _s;
var hover = isHovering;
var tun = findPanel("Panel_Tunnels");
hover |= tun && tun.tunnel_hover == self;
if(!hover) return;
var _key = getInputData(0);
if(!ds_map_exists(TUNNELS_IN, _key)) return;
var node = TUNNELS_IN[? _key].node;
if(node.group != group) return;
draw_set_color(COLORS.node_blend_tunnel);
var frx = _x + node.x * _s;
var fry = _y + node.y * _s;
draw_line_dotted(frx, fry, xx, yy, 4 * _s, current_time / 10, 2);
} #endregion
static drawJunctions = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
isHovering = point_in_circle(_mx, _my, xx, yy, _s * 24);
var jhov = outputs[| 0].drawJunction(_s, _mx, _my);
if(!isHovering) return noone;
hover_scale_to = 1;
return jhov? inputs[| 1] : noone;
} #endregion
static drawNode = function(_x, _y, _mx, _my, _s) { #region
var xx = x * _s + _x;
var yy = y * _s + _y;
hover_alpha = 0.5;
if(active_draw_index > -1) {
hover_alpha = 1;
hover_scale_to = 1;
active_draw_index = -1;
}
shader_set(sh_node_arc);
shader_set_color("color", outputs[| 0].color_display, hover_alpha);
shader_set_f("angle", degtorad(-90));
var _r = _s * 20;
shader_set_f("amount", 0.4, 0.5);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 30;
shader_set_f("amount", 0.45, 0.525);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
var _r = _s * 40;
shader_set_f("amount", 0.475, 0.55);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
if(hover_scale > 0) {
var _r = hover_scale * _s * 16;
shader_set(sh_node_circle);
shader_set_color("color", COLORS._main_accent, hover_alpha);
draw_sprite_stretched(s_fx_pixel, 0, xx - _r, yy - _r, _r * 2, _r * 2);
shader_reset();
}
hover_scale = lerp_float(hover_scale, hover_scale_to, 3);
hover_scale_to = 0;
draw_set_text(f_sdf, fa_center, fa_bottom, COLORS._main_text);
draw_text_transformed(xx, yy - 12, string(getInputData(0)), _s * 0.4, _s * 0.4, 0);
return drawJunctions(_x, _y, _mx, _my, _s);
} #endregion
static onClone = function() { onValueUpdate(0); }

View file

@ -0,0 +1,28 @@
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
uniform vec4 color;
uniform float angle;
uniform vec2 amount;
float sdArc( in vec2 p, in float tb, in float ra, float rb ) {
vec2 sc = vec2(sin(tb), cos(tb));
p.x = abs(p.x);
return ((sc.y*p.x>sc.x*p.y) ? length(p-sc*ra) :
abs(length(p)-ra)) - rb;
}
void main() {
vec2 p = v_vTexcoord - .5;
p *= mat2(cos(angle), -sin(angle), sin(angle), cos(angle)) * 1.5;
float dist = 1. - sdArc(p, .6, .5, 0.) * 2. - 0.4;
float a;
vec4 c = vec4(0.);
a = smoothstep(amount.x, amount.y, dist);
c = mix(c, color, a);
gl_FragColor = c;
}

View file

@ -0,0 +1,19 @@
//
// Simple passthrough vertex shader
//
attribute vec3 in_Position; // (x,y,z)
//attribute vec3 in_Normal; // (x,y,z) unused in this shader.
attribute vec4 in_Colour; // (r,g,b,a)
attribute vec2 in_TextureCoord; // (u,v)
varying vec2 v_vTexcoord;
varying vec4 v_vColour;
void main()
{
vec4 object_space_pos = vec4( in_Position.x, in_Position.y, in_Position.z, 1.0);
gl_Position = gm_Matrices[MATRIX_WORLD_VIEW_PROJECTION] * object_space_pos;
v_vColour = in_Colour;
v_vTexcoord = in_TextureCoord;
}

View file

@ -0,0 +1,12 @@
{
"$GMShader":"",
"%Name":"sh_node_arc",
"name":"sh_node_arc",
"parent":{
"name":"node",
"path":"folders/widgets/node.yy",
},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}

View file

@ -9,7 +9,7 @@ void main() {
float a;
vec4 c = vec4(0.);
a = smoothstep(.075, .025, dist);
a = smoothstep(.1, .05, dist);
c = mix(c, color, a);
gl_FragColor = c;