diff --git a/scripts/globals/globals.gml b/scripts/globals/globals.gml index 2bd457c70..4f1f6858a 100644 --- a/scripts/globals/globals.gml +++ b/scripts/globals/globals.gml @@ -38,7 +38,7 @@ LATEST_VERSION = 11700; VERSION = 11740; SAVE_VERSION = 11700; - VERSION_STRING = "1.17.4"; + VERSION_STRING = "1.17.4.1"; BUILD_NUMBER = 11740; globalvar HOTKEYS, HOTKEY_CONTEXT; diff --git a/scripts/node_canvas/node_canvas.gml b/scripts/node_canvas/node_canvas.gml index d9c9e4c86..8e2d5bd43 100644 --- a/scripts/node_canvas/node_canvas.gml +++ b/scripts/node_canvas/node_canvas.gml @@ -449,21 +449,25 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor var _dim = attributes.dimension; if(array_length(canvas_surface) < fr) { - for( var i = array_length(canvas_surface); i < fr; i++ ) { - canvas_surface[i] = surface_create(_dim[0], _dim[1]); - surface_set_target(canvas_surface[i]); - DRAW_CLEAR - surface_reset_target(); - } - } else + for( var i = array_length(canvas_surface); i < fr; i++ ) + canvas_surface[i] = surface_create_empty(_dim[0], _dim[1]); + + } else { + for( var i = fr; i < array_length(canvas_surface); i++ ) + surface_free_safe(canvas_surface[i]); array_resize(canvas_surface, fr); + } if(array_length(canvas_buffer) < fr) { - for( var i = array_length(canvas_buffer); i < fr; i++ ) { + for( var i = array_length(canvas_buffer); i < fr; i++ ) canvas_buffer[i] = buffer_create(1 * 1 * 4, buffer_fixed, 2); - } - } else + + } else { + for( var i = fr; i < array_length(canvas_buffer); i++ ) + buffer_delete_safe(canvas_buffer[i]); + array_resize(canvas_buffer, fr); + } } #endregion function getCanvasSurface(index = preview_index) { INLINE return array_safe_get_fast(canvas_surface, index); } @@ -484,7 +488,6 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor data.surface = _canvas; }, { surface: surface_clone(getCanvasSurface(preview_index)), tooltip: $"Modify canvas {preview_index}", index: preview_index }); - // action.clear_action = function(data) { surface_free_safe(data.surface); }; } #endregion static apply_surfaces = function() { #region @@ -498,12 +501,12 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor var _canvas_surface = getCanvasSurface(index); - if(!is_surface(_canvas_surface)) { // recover surface from bufffer in case of VRAM refresh + if(!surface_exists(_canvas_surface)) { // recover surface from bufffer in case of VRAM refresh setCanvasSurface(surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[index]), index); } else if(surface_get_width_safe(_canvas_surface) != _dim[0] || surface_get_height_safe(_canvas_surface) != _dim[1]) { // resize surface var _cbuff = array_safe_get_fast(canvas_buffer, index); - if(buffer_exists(_cbuff)) buffer_delete(_cbuff); + buffer_delete_safe(_cbuff); canvas_buffer[index] = buffer_create(_dim[0] * _dim[1] * 4, buffer_fixed, 4); @@ -529,9 +532,10 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor static surface_store_buffer = function(index = preview_index) { #region if(index >= attributes.frames) return; - buffer_delete(canvas_buffer[index]); + buffer_delete_safe(canvas_buffer[index]); var _canvas_surface = getCanvasSurface(index); + if(!surface_exists(_canvas_surface)) return; surface_w = surface_get_width_safe(_canvas_surface); surface_h = surface_get_height_safe(_canvas_surface); @@ -542,12 +546,11 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor apply_surface(index); } #endregion - static tool_pick_color = function(_x, _y) { #region - if(tool_selection.is_selected) - tool_attribute.pickColor = surface_get_pixel_ext(tool_selection.selection_surface, _x - tool_selection.selection_position[0], _y - tool_selection.selection_position[1]); - else - tool_attribute.pickColor = surface_get_pixel_ext(getCanvasSurface(), _x, _y); - } #endregion + static tool_pick_color = function(_x, _y) { + tool_attribute.pickColor = tool_selection.is_selected? + surface_get_pixel_ext(tool_selection.selection_surface, _x - tool_selection.selection_position[0], _y - tool_selection.selection_position[1]) : + surface_get_pixel_ext(getCanvasSurface(), _x, _y); + } function apply_draw_surface(_applyAlpha = true) { #region var _can = getCanvasSurface(); @@ -557,7 +560,7 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor if(tool_selection.is_selected) { - var _tmp = surface_create(surface_get_width(tool_selection.selection_mask), surface_get_height(tool_selection.selection_mask)); + var _tmp = surface_create(surface_get_width_safe(tool_selection.selection_mask), surface_get_width_safe(tool_selection.selection_mask)); var _spx = tool_selection.selection_position[0]; var _spy = tool_selection.selection_position[1]; @@ -570,15 +573,12 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor draw_surface(drawing_surface, -_spx, -_spy); BLEND_ALPHA - if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _spx * 2 + _spw - _spx, -_spy, -1, 1); if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, -_spx, _spy * 2 + _sph - _spy, 1, -1); if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _spx * 2 + _spw - _spx, _spy * 2 + _sph - _spy, -1, -1); - - BLEND_NORMAL BLEND_MULTIPLY - draw_surface(tool_selection.selection_mask, 0, 0); + draw_surface(tool_selection.selection_mask, 0, 0); BLEND_NORMAL surface_reset_target(); @@ -609,8 +609,8 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor } - var _sw = surface_get_width(_can); - var _sh = surface_get_height(_can); + var _sw = surface_get_width_safe(_can); + var _sh = surface_get_height_safe(_can); var _drawnSurface = surface_create(_sw, _sh); @@ -721,10 +721,9 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor draw_surface_ext_safe(preview_draw_surface, _x, _y, _s); - surface_set_target(preview_draw_mask); - DRAW_CLEAR + surface_set_shader(preview_draw_mask, noone); _tool.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); - surface_reset_target(); + surface_reset_shader(); shader_set(sh_brush_outline); shader_set_f("dimension", _sw, _sh); @@ -884,10 +883,9 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor var _str = json_try_parse(clipboard_get_text(), noone); if(is_struct(_str) && struct_has(_str, "buffer")) { - print(_str); var _surf = surface_decode(_str); - if(is_surface(_surf)) { + if(surface_exists(_surf)) { tool_selection.selection_surface = _surf; tool_selection.is_selected = true; @@ -1083,7 +1081,7 @@ function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor sprite_delete(_spr); attributes.dimension = [_sw, _sh]; - inputs[| 0].setValue([_sw, _sh]); + inputs[| 0].setValue([_sw, _sh]); setCanvasSurface(_s); surface_store_buffer();