mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
1.16rc5 again
This commit is contained in:
parent
27c9c6fb8d
commit
ac0be33bee
@ -12,7 +12,7 @@ event_inherited();
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destroy_on_click_out = false;
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meta = METADATA.clone();
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meta = PROJECT.meta.clone();
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meta_expand = false;
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updating = noone;
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update_note = "Updated";
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@ -8,9 +8,7 @@
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#region draw TB
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draw_set_text(f_p0, fa_left, fa_center, COLORS._main_icon);
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draw_text_add(dialog_x + ui(16), dialog_y + ui(32), __txt("Name"));
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//var is_author = !meta.steam || meta.author_steam_id == 0 || meta.author_steam_id == STEAM_USER_ID;
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t_desc.interactable = !STEAM_UGC_ITEM_UPLOADING;
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t_auth.interactable = !STEAM_UGC_ITEM_UPLOADING;
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t_cont.interactable = !STEAM_UGC_ITEM_UPLOADING;
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@ -150,9 +150,11 @@ event_inherited();
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if(mouse_press(mb_left, sFOCUS)) {
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LOAD_PATH(_project.path, true);
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PROJECT.thumbnail = _project.spr_path[0];
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METADATA.steam = txt == "Workshop";
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if(txt == "Workshop")
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METADATA.file_id = _meta.file_id;
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if(txt == "Workshop") {
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PROJECT.meta.file_id = _meta.file_id;
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PROJECT.meta.steam = FILE_STEAM_TYPE.steamOpen;
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}
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instance_destroy();
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}
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}
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@ -44,7 +44,6 @@
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directory_verify(DIRECTORY);
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//directory_set_current_working(DIRECTORY);
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METADATA = __getdefaultMetaData();
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APP_LOCATION = program_directory;
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if(string_pos("GameMakerStudio2\\Cache\\runtimes", APP_LOCATION))
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APP_LOCATION = working_directory;
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@ -109,6 +109,7 @@ _HOVERING_ELEMENT = noone;
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}
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}
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if(LAST_FRAME) RENDERING = [];
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UPDATE = RENDER_TYPE.none;
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#endregion
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@ -140,7 +140,7 @@ function __LOAD_PATH(path, readonly = false, override = false) { #region
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try {
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if(struct_has(_load_content, "metadata"))
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METADATA.deserialize(_load_content.metadata);
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PROJECT.meta.deserialize(_load_content.metadata);
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} catch(e) {
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log_warning("LOAD, metadata", exception_print(e));
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}
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@ -7,6 +7,12 @@
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collection,
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assets
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}
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enum FILE_STEAM_TYPE {
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local,
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steamUpload,
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steamOpen
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}
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#endregion
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function MetaDataManager() constructor {
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@ -20,7 +26,7 @@ function MetaDataManager() constructor {
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file_id = 0;
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tags = [];
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version = SAVE_VERSION;
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steam = false;
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steam = FILE_STEAM_TYPE.local;
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static displays = [
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[ "Description", function(meta) { return meta.description; } , line_get_height() * 5],
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@ -54,8 +60,6 @@ function MetaDataManager() constructor {
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tags = struct_try_get(m, "tags", tags);
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version = struct_try_get(m, "version", version);
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//if(STEAM_ENABLED && author_steam_id == STEAM_USER_ID) steam = true;
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return self;
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}
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@ -225,9 +229,6 @@ function MetaDataManager() constructor {
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}
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#region
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globalvar METADATA;
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METADATA = noone;
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function __getdefaultMetaData() {
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var meta = new MetaDataManager();
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var path = DIRECTORY + "meta.json";
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@ -309,7 +309,6 @@ function Node_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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cmd += "-bgcolor 0,0,0,0 ";
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cmd += "-o " + string_quote(target_path);
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array_remove(RENDERING, node_id);
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render_process_id = shell_execute_async(webp, cmd, self);
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render_type = "webp";
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render_target = target_path;
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@ -330,8 +329,6 @@ function Node_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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var loop_str = loop? 0 : 1;
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var use_gifski = false;
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array_remove(RENDERING, node_id);
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if(use_gifski) {
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var shell_cmd = $"-o {string_quote(target_path)} -r {rate} --repeat {loop_str} -Q {qual} {string_quote(temp_path)}";
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@ -364,7 +361,6 @@ function Node_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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var shell_cmd = $"-hide_banner -loglevel quiet -framerate {rate} -i \"{temp_path}%05d.png\" -c:v libx264 -r {rate} -pix_fmt yuv420p {string_quote(target_path)}";
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print($"{ffmpeg} {shell_cmd}")
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array_remove(RENDERING, node_id);
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render_process_id = shell_execute_async(ffmpeg, shell_cmd, self);
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render_type = "mp4";
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render_target = target_path;
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@ -675,9 +671,7 @@ function Node_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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var form = getInputData(3);
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if(form == NODE_EXPORT_FORMAT.single) {
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array_push(RENDERING, node_id);
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Render();
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array_remove(RENDERING, node_id);
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export();
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updatedOutTrigger.setValue(true);
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@ -748,11 +742,6 @@ function Node_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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noti.setOnClick(function() { shellOpenExplorer(self.path); }, "Open in explorer", THEME.explorer);
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PANEL_MENU.setNotiIcon(THEME.noti_icon_tick);
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render_process_id = 0;
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array_remove(RENDERING, node_id);
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} else {
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//var stdOut = ExecutedProcessReadFromStandardOutput(render_process_id);
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//print(stdOut);
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}
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}
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} #endregion
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@ -774,9 +763,7 @@ function Node_Export(_x, _y, _group = noone) : Node(_x, _y, _group) constructor
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export();
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if(LAST_FRAME) {
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if(anim == NODE_EXPORT_FORMAT.sequence)
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array_remove(RENDERING, node_id);
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else if(anim == NODE_EXPORT_FORMAT.animation)
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if(anim == NODE_EXPORT_FORMAT.animation)
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renderCompleted();
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}
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} #endregion
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@ -70,10 +70,6 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
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update_on_frame = grup == 0;
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} #endregion
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static postProcess = function(frame = CURRENT_FRAME) {
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if(LAST_FRAME) array_remove(RENDERING, node_id);
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}
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static update = function(frame = CURRENT_FRAME) { #region
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var inpt = getInputData(0);
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var grup = getInputData(1);
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@ -82,7 +82,7 @@ function Panel_Collection() : PanelContent() constructor {
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}
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if(STEAM_ENABLED) {
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if(!meta.steam) {
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if(meta.steam == FILE_STEAM_TYPE.local) {
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array_push(contentMenu, menuItem(__txtx("panel_collection_workshop_upload", "Upload to Steam Workshop") + "...", function() {
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var dia = dialogCall(o_dialog_file_name_collection, mouse_mx + ui(8), mouse_my + ui(-320));
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var meta = _menu_node.getMetadata();
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@ -206,7 +206,7 @@ function Panel_Inspector() : PanelContent() constructor {
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var _hover = pHOVER && contentPane.hover;
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var context = PANEL_GRAPH.getCurrentContext();
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var meta = context == noone? METADATA : context.metadata;
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var meta = context == noone? PROJECT.meta : context.metadata;
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if(meta == noone) return 0;
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current_meta = meta;
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@ -815,12 +815,17 @@ function Panel_Inspector() : PanelContent() constructor {
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draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text);
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draw_text_add(w / 2, ui(30), txt);
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if(PROJECT.meta.steam == FILE_STEAM_TYPE.steamOpen) {
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var _tw = string_width(txt) / 2;
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draw_sprite_ui(THEME.steam, 0, w / 2 - _tw - ui(16), ui(32),,,, COLORS._main_icon);
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}
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var bx = w - ui(44);
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var by = ui(12);
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if(buttonInstant(THEME.button_hide, bx, by, ui(32), ui(32), [mx, my], pFOCUS, pHOVER, __txtx("panel_inspector_set_default", "Set Metadata as default"), THEME.save, 0, COLORS._main_icon) == 2) {
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var path = DIRECTORY + "meta.json";
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json_save_struct(path, METADATA.serialize());
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json_save_struct(path, PROJECT.meta.serialize());
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}
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by += ui(36);
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@ -828,12 +833,12 @@ function Panel_Inspector() : PanelContent() constructor {
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if(PROJECT.path == "") {
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buttonInstant(noone, bx, by, ui(32), ui(32), [mx, my], pFOCUS, pHOVER, __txtx("panel_inspector_workshop_save", "Save file before upload"), THEME.workshop_upload, 0, COLORS._main_icon, 0.5);
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} else {
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if(!METADATA.steam) { //project made locally
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if(PROJECT.meta.steam == FILE_STEAM_TYPE.local) { //project made locally
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if(buttonInstant(THEME.button_hide, bx, by, ui(32), ui(32), [mx, my], pFOCUS, pHOVER, __txtx("panel_inspector_workshop_upload", "Upload to Steam Workshop"), THEME.workshop_upload, 0, COLORS._main_icon) == 2) {
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var s = PANEL_PREVIEW.getNodePreviewSurface();
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if(is_surface(s)) {
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METADATA.author_steam_id = STEAM_USER_ID;
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METADATA.steam = true;
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PROJECT.meta.author_steam_id = STEAM_USER_ID;
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PROJECT.meta.steam = FILE_STEAM_TYPE.steamUpload;
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SAVE_AT(PROJECT, PROJECT.path);
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steam_ugc_create_project();
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@ -843,8 +848,8 @@ function Panel_Inspector() : PanelContent() constructor {
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}
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}
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if(METADATA.steam && METADATA.author_steam_id == STEAM_USER_ID) {
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if(METADATA.file_id == 0) {
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if(PROJECT.meta.steam && PROJECT.meta.author_steam_id == STEAM_USER_ID) {
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if(PROJECT.meta.steam == FILE_STEAM_TYPE.steamUpload) {
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buttonInstant(THEME.button_hide, bx, by, ui(32), ui(32), [mx, my], false, pHOVER, __txtx("panel_inspector_workshop_restart", "Open project from the workshop tab to update."), THEME.workshop_update, 0, COLORS._main_icon);
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} else if(buttonInstant(THEME.button_hide, bx, by, ui(32), ui(32), [mx, my], pFOCUS, pHOVER, __txtx("panel_inspector_workshop_update", "Update Steam Workshop content"), THEME.workshop_update, 0, COLORS._main_icon) == 2) {
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SAVE_AT(PROJECT, PROJECT.path);
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@ -6,6 +6,7 @@
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function Project() constructor {
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active = true; /// @is {bool}
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meta = __getdefaultMetaData();
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path = ""; /// @is {string}
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thumbnail = "";
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version = SAVE_VERSION; /// @is {number}
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@ -32,7 +32,7 @@ function save_serialize(project = PROJECT, _outMap = false) { #region
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_anim_map.framerate = project.animator.framerate;
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_map.animator = _anim_map;
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_map.metadata = METADATA.serialize();
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_map.metadata = PROJECT.meta.serialize();
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_map.global_node = project.globalNode.serialize();
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_map.onion_skin = project.onion_skin;
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@ -110,8 +110,8 @@ function SAVE_AT(project = PROJECT, path = "", log = "save at ") { #region
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if(DEMO) return false;
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SAVING = true;
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if(TESTING && string_char_at(filename_name(path), 1) != "[")
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path = $"{filename_dir(path)}/[{VERSION_STRING}] {filename_name(path)}";
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//if(TESTING && string_char_at(filename_name(path), 1) != "[")
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// path = $"{filename_dir(path)}/[{VERSION_STRING}] {filename_name(path)}";
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if(file_exists(path)) file_delete(path);
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file_text_write_all(path, save_serialize(project));
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@ -73,7 +73,7 @@ function __loadSteamUGCCollection(file_id, f, path) {
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ds_list_add(STEAM_COLLECTION, file);
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var meta = file.getMetadata();
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meta.steam = true;
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meta.steam = FILE_STEAM_TYPE.steamOpen;
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meta.file_id = file_id;
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}
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@ -86,6 +86,6 @@ function __loadSteamUGCProject(file_id, f, path) {
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ds_list_add(STEAM_PROJECTS, file);
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var meta = file.getMetadata();
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meta.steam = true;
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meta.steam = FILE_STEAM_TYPE.steamOpen;
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meta.file_id = file_id;
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}
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@ -2,7 +2,7 @@ function steam_ugc_create_project() { #region
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if(STEAM_UGC_ITEM_UPLOADING) return;
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var file = new FileObject(string_replace(filename_name(PROJECT.path), filename_ext(PROJECT.path), ""), PROJECT.path);
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file.meta = METADATA;
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file.meta = PROJECT.meta;
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file.spr_path[0] = DIRECTORY + "steamUGC/thumbnail.png";
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STEAM_UGC_UPDATE = false;
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@ -10,7 +10,9 @@ function steam_ugc_create_project() { #region
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STEAM_UGC_ITEM_FILE = file;
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STEAM_UGC_TYPE = STEAM_UGC_FILE_TYPE.project;
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directory_verify(DIRECTORY + "steamUGC");
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directory_destroy(DIRECTORY + "steamUGC");
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directory_create(DIRECTORY + "steamUGC");
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file_copy(file.path, DIRECTORY + "steamUGC/" + filename_name(file.path));
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var preview_surface = PANEL_PREVIEW.getNodePreviewSurface();
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@ -23,15 +25,17 @@ function steam_ugc_create_project() { #region
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function steam_ugc_update_project(update_preview = false, update_note = "Updated") { #region
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if(STEAM_UGC_ITEM_UPLOADING) return;
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var file = new FileObject(string_replace(filename_name(PROJECT.path), filename_ext(PROJECT.path), ""), PROJECT.path);
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file.meta = METADATA;
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var file = new FileObject(filename_name_only(PROJECT.path), PROJECT.path);
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file.meta = PROJECT.meta;
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STEAM_UGC_UPDATE = true;
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STEAM_UGC_ITEM_UPLOADING = true;
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STEAM_UGC_ITEM_FILE = file;
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STEAM_UGC_TYPE = STEAM_UGC_FILE_TYPE.project;
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directory_verify(DIRECTORY + "steamUGC");
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directory_destroy(DIRECTORY + "steamUGC");
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directory_create(DIRECTORY + "steamUGC");
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file_copy(file.path, DIRECTORY + "steamUGC/" + filename_name(file.path));
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if(file_exists(PROJECT.thumbnail))
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file_copy(PROJECT.thumbnail, DIRECTORY + "steamUGC/thumbnail.png");
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@ -39,7 +43,7 @@ function steam_ugc_update_project(update_preview = false, update_note = "Updated
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STEAM_UGC_PUBLISH_ID = file.meta.file_id;
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STEAM_UGC_UPDATE_HANDLE = steam_ugc_start_item_update(STEAM_APP_ID, STEAM_UGC_PUBLISH_ID);
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steam_ugc_set_item_title(STEAM_UGC_UPDATE_HANDLE, STEAM_UGC_ITEM_FILE.meta.name);
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steam_ugc_set_item_title(STEAM_UGC_UPDATE_HANDLE, STEAM_UGC_ITEM_FILE.name);
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steam_ugc_set_item_description(STEAM_UGC_UPDATE_HANDLE, STEAM_UGC_ITEM_FILE.meta.description);
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var tgs = STEAM_UGC_ITEM_FILE.meta.tags;
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@ -47,7 +51,7 @@ function steam_ugc_update_project(update_preview = false, update_note = "Updated
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array_insert_unique(tgs, 0, "Project");
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array_push_unique(tgs, VERSION_STRING);
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steam_ugc_collection_generate(PROJECT.thumbnail);
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steam_ugc_project_generate(PROJECT.thumbnail);
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steam_ugc_set_item_tags(STEAM_UGC_UPDATE_HANDLE, tgs);
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steam_ugc_set_item_content(STEAM_UGC_UPDATE_HANDLE, DIRECTORY + "steamUGC");
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@ -165,7 +165,7 @@ function __test_metadata_current_collections() { #region
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print("---------- COLLECTION UPDATING STARTED ----------");
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var sel = PANEL_GRAPH.getFocusingNode(), outj = noone;
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var _meta = METADATA.serialize();
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var _meta = PROJECT.meta.serialize();
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if(sel != noone) outj = sel.outputs[| 0];
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while(!ds_stack_empty(st)) {
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