mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-10 20:45:35 +01:00
- [Render Sprite Sheer] Now output flattened atlas array.
This commit is contained in:
parent
d4546ee7fe
commit
c9f3b8d46e
@ -360,7 +360,7 @@ function __part(_node) : __particleObject() constructor {
|
||||
ss = array_safe_get_fast(surf, clamp(_sca, 0, array_length(surf) - 1));
|
||||
}
|
||||
|
||||
var surface = is_instanceof(ss, SurfaceAtlas)? ss.getSurface() : node.surface_cache[$ ss];
|
||||
var surface = node.surface_cache[$ ss];
|
||||
var _useS = is_surface(surface);
|
||||
|
||||
if(arr_type == 3) {
|
||||
|
@ -339,11 +339,12 @@ function Node_VFX_Spawner_Base(_x, _y, _group = noone) : Node(_x, _y, _group) co
|
||||
|
||||
if(array_empty(surfs)) return;
|
||||
if(!is_array(surfs)) surfs = [ surfs ];
|
||||
surfs = array_spread(surfs);
|
||||
|
||||
for( var i = 0, n = array_length(surfs); i < n; i++ ) {
|
||||
var _s = surfs[i];
|
||||
|
||||
if(is_surface(surface_cache[$ _s]))
|
||||
if(surface_exists(surface_cache[$ _s]))
|
||||
continue;
|
||||
|
||||
if(is_instanceof(_s, SurfaceAtlas))
|
||||
|
@ -54,8 +54,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
|
||||
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
||||
|
||||
outputs[| 1] = nodeValue("Atlas Data", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, [])
|
||||
.setArrayDepth(1);
|
||||
outputs[| 1] = nodeValue("Atlas Data", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, []);
|
||||
|
||||
input_display_list = [
|
||||
["Surfaces", false], 0, 1, 2,
|
||||
@ -65,6 +64,8 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
["Custom Range", true, 11], 8,
|
||||
]
|
||||
|
||||
atlases = [];
|
||||
|
||||
attribute_surface_depth();
|
||||
|
||||
static onInspector1Update = function(updateAll = true) { initSurface(true); PROJECT.animator.render(); }
|
||||
@ -154,7 +155,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
|
||||
var ww = 0;
|
||||
var hh = 0;
|
||||
var _atl = [];
|
||||
atlases = [];
|
||||
|
||||
#region surface generate
|
||||
|
||||
@ -235,7 +236,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
case 2 : _sy = py + (hh - _h); break;
|
||||
}
|
||||
|
||||
array_push(_atl, new SurfaceAtlas(inpt[i], _sx, _sy));
|
||||
array_push(atlases, new SurfaceAtlas(inpt[i], _sx, _sy));
|
||||
draw_surface_safe(inpt[i], _sx, _sy);
|
||||
|
||||
px += _w + spac;
|
||||
@ -258,7 +259,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
case 2 : _sx = px + (ww - _w); break;
|
||||
}
|
||||
|
||||
array_push(_atl, new SurfaceAtlas(inpt[i], _sx, _sy));
|
||||
array_push(atlases, new SurfaceAtlas(inpt[i], _sx, _sy));
|
||||
draw_surface_safe(inpt[i], _sx, _sy);
|
||||
|
||||
py += _h + spac;
|
||||
@ -289,7 +290,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
curr_w = curr_w == -1? _w : curr_w; curr_h = curr_h == -1? _h : curr_h;
|
||||
if(curr_w != _w || curr_h != _h) noti_warning("Spritesheet node does not support different surfaces size. Use Stack, Image grid, or pack sprite.");
|
||||
|
||||
array_push(_atl, new SurfaceAtlas(inpt[index], px, py));
|
||||
array_push(atlases, new SurfaceAtlas(inpt[index], px, py));
|
||||
draw_surface_safe(inpt[index], px, py);
|
||||
|
||||
px += _w + spc2[0];
|
||||
@ -304,7 +305,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
#endregion
|
||||
|
||||
outputs[| 0].setValue(_surf);
|
||||
outputs[| 1].setValue(_atl);
|
||||
outputs[| 1].setValue(array_spread(atlases));
|
||||
} #endregion
|
||||
|
||||
anim_curr_w = -1;
|
||||
@ -324,7 +325,6 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
var user = getInputData(11);
|
||||
|
||||
var _out = outputs[| 0].getValue();
|
||||
var _atl = outputs[| 1].getValue();
|
||||
var cDep = attrDepth();
|
||||
|
||||
printIf(log, $"Init animation");
|
||||
@ -359,7 +359,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
var _surfi = inpt[i];
|
||||
if(!is_surface(_surfi)) continue;
|
||||
|
||||
_atl[i] = [];
|
||||
atlases[i] = [];
|
||||
|
||||
var sw = surface_get_width_safe(_surfi);
|
||||
var sh = surface_get_height_safe(_surfi);
|
||||
@ -394,7 +394,7 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
|
||||
if(!arr) _out = array_safe_get_fast(_out, 0);
|
||||
outputs[| 0].setValue(_out);
|
||||
outputs[| 1].setValue(_atl);
|
||||
outputs[| 1].setValue(array_spread(atlases));
|
||||
|
||||
printIf(log, $"Surface generated [{ww}, {hh}]");
|
||||
} #endregion
|
||||
@ -412,7 +412,6 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
//var ovlp = getInputData(10);
|
||||
var user = getInputData(11);
|
||||
|
||||
var _atl = outputs[| 1].getValue();
|
||||
var cDep = attrDepth();
|
||||
|
||||
printIf(log, $"Rendering animation {name}/{CURRENT_FRAME}");
|
||||
@ -463,13 +462,13 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
|
||||
if(!is_surface(_surfi)) {
|
||||
printIf(log, $" > Skip input not surface");
|
||||
_atl[i] = noone;
|
||||
atlases[i] = noone;
|
||||
break;
|
||||
}
|
||||
|
||||
if(!is_array(array_safe_get_fast(_atl, i)))
|
||||
_atl[i] = [];
|
||||
var _atli = _atl[i];
|
||||
if(!is_array(array_safe_get_fast(atlases, i)))
|
||||
atlases[i] = [];
|
||||
var _atli = atlases[i];
|
||||
|
||||
var oo = noone;
|
||||
if(!is_array(oupt)) oo = oupt;
|
||||
@ -538,6 +537,6 @@ function Node_Render_Sprite_Sheet(_x, _y, _group = noone) : Node(_x, _y, _group)
|
||||
} #endregion
|
||||
|
||||
if(drawn) array_safe_set(anim_drawn, CURRENT_FRAME, true);
|
||||
outputs[| 1].setValue(_atl);
|
||||
outputs[| 1].setValue(array_spread(atlases));
|
||||
} #endregion
|
||||
}
|
@ -172,7 +172,237 @@ function Node_RM_Primitive(_x, _y, _group = noone) : Node_RM(_x, _y, _group) con
|
||||
environ = new RM_Environment();
|
||||
object = new RM_Shape();
|
||||
|
||||
tool_pos = new NodeTool( "Transform", THEME.tools_3d_transform, "Node_3D_Object" );
|
||||
|
||||
tools = [ tool_pos ];
|
||||
|
||||
#region ---- overlay ----
|
||||
drag_axis = noone;
|
||||
drag_sv = 0;
|
||||
drag_delta = 0;
|
||||
drag_prev = 0;
|
||||
drag_dist = 0;
|
||||
drag_val = 0;
|
||||
|
||||
drag_mx = 0;
|
||||
drag_my = 0;
|
||||
drag_px = 0;
|
||||
drag_py = 0;
|
||||
drag_cx = 0;
|
||||
drag_cy = 0;
|
||||
drag_rot_axis = new BBMOD_Quaternion();
|
||||
|
||||
drag_original = 0;
|
||||
|
||||
axis_hover = noone;
|
||||
#endregion
|
||||
|
||||
static drawGizmoPosition = function(index, _vpos, active, params, _mx, _my, _snx, _sny, _panel) { #region
|
||||
#region ---- main ----
|
||||
var _pos = inputs[| index].getValue(,,, true);
|
||||
var _qinv = new BBMOD_Quaternion().FromAxisAngle(new BBMOD_Vec3(1, 0, 0), 90);
|
||||
|
||||
var _camera = params.camera;
|
||||
var _qview = new BBMOD_Quaternion().FromEuler(_camera.focus_angle_y, -_camera.focus_angle_x, 0);
|
||||
|
||||
var _hover = noone;
|
||||
var _hoverDist = 10;
|
||||
var th;
|
||||
|
||||
var _posView = _camera.worldPointToViewPoint(_vpos);
|
||||
|
||||
var cx = _posView.x;
|
||||
var cy = _posView.y;
|
||||
|
||||
var ga = [];
|
||||
var size = 64;
|
||||
var hs = size / 2;
|
||||
var sq = 8;
|
||||
#endregion
|
||||
|
||||
#region display
|
||||
ga[0] = new BBMOD_Vec3(-size, 0, 0);
|
||||
ga[1] = new BBMOD_Vec3(0, 0, size);
|
||||
ga[2] = new BBMOD_Vec3(0, -size, 0);
|
||||
|
||||
ga[3] = [ new BBMOD_Vec3(-hs + sq, 0, hs - sq),
|
||||
new BBMOD_Vec3(-hs - sq, 0, hs - sq),
|
||||
new BBMOD_Vec3(-hs - sq, 0, hs + sq),
|
||||
new BBMOD_Vec3(-hs + sq, 0, hs + sq), ];
|
||||
ga[4] = [ new BBMOD_Vec3( 0, -hs + sq, hs - sq),
|
||||
new BBMOD_Vec3( 0, -hs - sq, hs - sq),
|
||||
new BBMOD_Vec3( 0, -hs - sq, hs + sq),
|
||||
new BBMOD_Vec3( 0, -hs + sq, hs + sq), ];
|
||||
ga[5] = [ new BBMOD_Vec3(-hs + sq, -hs - sq, 0),
|
||||
new BBMOD_Vec3(-hs - sq, -hs - sq, 0),
|
||||
new BBMOD_Vec3(-hs - sq, -hs + sq, 0),
|
||||
new BBMOD_Vec3(-hs + sq, -hs + sq, 0), ];
|
||||
|
||||
ga[0] = new BBMOD_Vec3(-size, 0, 0);
|
||||
ga[1] = new BBMOD_Vec3(0, -size, 0);
|
||||
ga[2] = new BBMOD_Vec3(0, 0, -size);
|
||||
|
||||
ga[3] = [ new BBMOD_Vec3(-hs + sq, -hs - sq, 0),
|
||||
new BBMOD_Vec3(-hs - sq, -hs - sq, 0),
|
||||
new BBMOD_Vec3(-hs - sq, -hs + sq, 0),
|
||||
new BBMOD_Vec3(-hs + sq, -hs + sq, 0), ];
|
||||
ga[4] = [ new BBMOD_Vec3( 0, -hs + sq, -hs - sq),
|
||||
new BBMOD_Vec3( 0, -hs - sq, -hs - sq),
|
||||
new BBMOD_Vec3( 0, -hs - sq, -hs + sq),
|
||||
new BBMOD_Vec3( 0, -hs + sq, -hs + sq), ];
|
||||
ga[5] = [ new BBMOD_Vec3(-hs + sq, 0, -hs - sq),
|
||||
new BBMOD_Vec3(-hs - sq, 0, -hs - sq),
|
||||
new BBMOD_Vec3(-hs - sq, 0, -hs + sq),
|
||||
new BBMOD_Vec3(-hs + sq, 0, -hs + sq), ];
|
||||
|
||||
for( var i = 0; i < 3; i++ ) {
|
||||
ga[i] = _qview.Rotate(_qinv.Rotate(ga[i]));
|
||||
|
||||
th = 2 + (axis_hover == i || drag_axis == i);
|
||||
if(drag_axis != noone && drag_axis != i)
|
||||
continue;
|
||||
|
||||
draw_set_color(COLORS.axis[i]);
|
||||
if(point_distance(cx, cy, cx + ga[i].X, cy + ga[i].Y) < 5)
|
||||
draw_line_round(cx, cy, cx + ga[i].X, cy + ga[i].Y, th);
|
||||
else
|
||||
draw_line_round_arrow(cx, cy, cx + ga[i].X, cy + ga[i].Y, th, 3);
|
||||
|
||||
var _d = distance_to_line(_mx, _my, cx, cy, cx + ga[i].X, cy + ga[i].Y);
|
||||
if(_d < _hoverDist) {
|
||||
_hover = i;
|
||||
_hoverDist = _d;
|
||||
}
|
||||
}
|
||||
|
||||
for( var i = 3; i < 6; i++ ) {
|
||||
for( var j = 0; j < 4; j++ )
|
||||
ga[i][j] = _qview.Rotate(_qinv.Rotate(ga[i][j]));
|
||||
|
||||
th = 1;
|
||||
|
||||
var p0x = cx + ga[i][0].X, p0y = cy + ga[i][0].Y;
|
||||
var p1x = cx + ga[i][1].X, p1y = cy + ga[i][1].Y;
|
||||
var p2x = cx + ga[i][2].X, p2y = cy + ga[i][2].Y;
|
||||
var p3x = cx + ga[i][3].X, p3y = cy + ga[i][3].Y;
|
||||
|
||||
var _pax = (p0x + p1x + p2x + p3x) / 4;
|
||||
var _pay = (p0y + p1y + p2y + p3y) / 4;
|
||||
|
||||
if((abs(p0x - _pax) + abs(p1x - _pax) + abs(p2x - _pax) + abs(p3x - _pax)) / 4 < 1)
|
||||
continue;
|
||||
if((abs(p0y - _pay) + abs(p1y - _pay) + abs(p2y - _pay) + abs(p3y - _pay)) / 4 < 1)
|
||||
continue;
|
||||
|
||||
draw_set_color(COLORS.axis[(i - 3 - 1 + 3) % 3]);
|
||||
if(axis_hover == i || drag_axis == i) {
|
||||
draw_primitive_begin(pr_trianglestrip);
|
||||
draw_vertex(p0x, p0y);
|
||||
draw_vertex(p1x, p1y);
|
||||
draw_vertex(p3x, p3y);
|
||||
draw_vertex(p2x, p2y);
|
||||
draw_primitive_end();
|
||||
|
||||
} else if (drag_axis == noone) {
|
||||
draw_line(p0x, p0y, p1x, p1y);
|
||||
draw_line(p1x, p1y, p2x, p2y);
|
||||
draw_line(p2x, p2y, p3x, p3y);
|
||||
draw_line(p3x, p3y, p0x, p0y);
|
||||
} else
|
||||
continue;
|
||||
|
||||
if(point_in_rectangle_points(_mx, _my, p0x, p0y, p1x, p1y, p3x, p3y, p2x, p2y))
|
||||
_hover = i;
|
||||
}
|
||||
|
||||
axis_hover = _hover;
|
||||
#endregion display
|
||||
|
||||
if(drag_axis != noone) { #region editing
|
||||
if(!MOUSE_WRAPPING) {
|
||||
drag_mx += _mx - drag_px;
|
||||
drag_my += _my - drag_py;
|
||||
|
||||
var mAdj, nor, prj;
|
||||
|
||||
var ray = _camera.viewPointToWorldRay(drag_mx, drag_my);
|
||||
var val = [ drag_val[0], drag_val[1], drag_val[2] ];
|
||||
|
||||
if(drag_axis < 3) {
|
||||
switch(drag_axis) {
|
||||
case 0 : nor = new __vec3(0, 1, 0); prj = new __vec3(1, 0, 0); break;
|
||||
case 1 : nor = new __vec3(0, 0, 1); prj = new __vec3(0, 1, 0); break;
|
||||
case 2 : nor = new __vec3(1, 0, 0); prj = new __vec3(0, 0, 1); break;
|
||||
}
|
||||
|
||||
var pln = new __plane(drag_original, nor);
|
||||
mAdj = d3d_intersect_ray_plane(ray, pln);
|
||||
|
||||
if(drag_prev != undefined) {
|
||||
var _diff = mAdj.subtract(drag_prev);
|
||||
var _dist = _diff.dot(prj);
|
||||
|
||||
for( var i = 0; i < 3; i++ )
|
||||
val[i] += prj.getIndex(i) * _dist;
|
||||
|
||||
if(inputs[| index].setValue(value_snap(val, _snx)))
|
||||
UNDO_HOLDING = true;
|
||||
}
|
||||
} else {
|
||||
switch(drag_axis) {
|
||||
case 3 : nor = new __vec3(0, 0, 1); break;
|
||||
case 4 : nor = new __vec3(1, 0, 0); break;
|
||||
case 5 : nor = new __vec3(0, 1, 0); break;
|
||||
}
|
||||
|
||||
var pln = new __plane(drag_original, nor);
|
||||
mAdj = d3d_intersect_ray_plane(ray, pln);
|
||||
|
||||
if(drag_prev != undefined) {
|
||||
var _diff = mAdj.subtract(drag_prev);
|
||||
|
||||
for( var i = 0; i < 3; i++ )
|
||||
val[i] += _diff.getIndex(i);
|
||||
|
||||
if(inputs[| index].setValue(value_snap(val, _snx)))
|
||||
UNDO_HOLDING = true;
|
||||
}
|
||||
}
|
||||
|
||||
drag_val = [ val[0], val[1], val[2] ];
|
||||
drag_prev = mAdj;
|
||||
}
|
||||
|
||||
setMouseWrap();
|
||||
drag_px = _mx;
|
||||
drag_py = _my;
|
||||
} #endregion
|
||||
|
||||
if(_hover != noone && mouse_press(mb_left, active)) { #region
|
||||
drag_axis = _hover;
|
||||
drag_prev = undefined;
|
||||
drag_mx = _mx;
|
||||
drag_my = _my;
|
||||
drag_px = _mx;
|
||||
drag_py = _my;
|
||||
drag_cx = cx;
|
||||
drag_cy = cy;
|
||||
|
||||
drag_val = _pos;
|
||||
drag_original = new __vec3(_pos);
|
||||
} #endregion
|
||||
} #endregion
|
||||
|
||||
static drawOverlay3D = function(active, params, _mx, _my, _snx, _sny, _panel) {
|
||||
var _pos = getSingleValue(2);
|
||||
var _vpos = new __vec3( _pos[0], _pos[1], _pos[2] );
|
||||
|
||||
if(isUsingTool("Transform")) drawGizmoPosition(2, _vpos, active, params, _mx, _my, _snx, _sny, _panel);
|
||||
|
||||
if(drag_axis != noone && mouse_release(mb_left)) {
|
||||
drag_axis = noone;
|
||||
UNDO_HOLDING = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -1133,6 +1133,47 @@ function Panel_Preview() : PanelContent() constructor {
|
||||
function draw3DSdf(_node) { #region
|
||||
_node.previewing = 1;
|
||||
|
||||
d3_scene_preview = d3_scene;
|
||||
d3_scene_preview.camera = d3_view_camera;
|
||||
|
||||
#region view
|
||||
var _pos, targ, _blend = 1;
|
||||
|
||||
targ = d3_camTarget;
|
||||
_pos = d3d_PolarToCart(targ.x, targ.y, targ.z, d3_view_camera.focus_angle_x, d3_view_camera.focus_angle_y, d3_view_camera.focus_dist);
|
||||
|
||||
if(d3_active_transition == 1) {
|
||||
var _up = new __vec3(0, 0, -1);
|
||||
|
||||
d3_view_camera.position._lerp_float(_pos, 5, 0.1);
|
||||
d3_view_camera.focus._lerp_float( targ, 5, 0.1);
|
||||
d3_view_camera.up._lerp_float( _up, 5, 0.1);
|
||||
|
||||
if(d3_view_camera.position.equal(_pos) && d3_view_camera.focus.equal(targ))
|
||||
d3_active_transition = 0;
|
||||
} else if(d3_active_transition == -1) {
|
||||
var _pos = new __vec3(0, 0, 8);
|
||||
var targ = new __vec3(0, 0, 0);
|
||||
var _up = new __vec3(0, 1, 0);
|
||||
|
||||
d3_view_camera.position._lerp_float(_pos, 5, 0.1);
|
||||
d3_view_camera.focus._lerp_float( targ, 5, 0.1);
|
||||
d3_view_camera.up._lerp_float( _up, 5, 0.1);
|
||||
|
||||
_blend = d3_view_camera.position.distance(_pos) / 2;
|
||||
_blend = clamp(_blend, 0, 1);
|
||||
|
||||
if(d3_view_camera.position.equal(_pos) && d3_view_camera.focus.equal(targ))
|
||||
d3_active_transition = 0;
|
||||
} else {
|
||||
d3_view_camera.position.set(_pos);
|
||||
d3_view_camera.focus.set(targ);
|
||||
}
|
||||
|
||||
d3_view_camera.setViewSize(w, h);
|
||||
d3_view_camera.setMatrix();
|
||||
#endregion
|
||||
|
||||
var _env = _node.environ;
|
||||
var _obj = _node.object;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user